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Padlet as Media to Improve Writing Mastery of English Department Students of Uniska 2015-2016 Lestari, Pritantina Yuni; Kurniawan, Erwin Hari
ENGLISH FRANCA : Academic Journal of English Language and Education Vol 2, No 1 June (2018): ENGLISH FRANCA : Academic Journal of English Language and Education provide
Publisher : Institut Agama Islam Negeri (IAIN) Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/ef.v2i1.373

Abstract

Multimedia has been spread out and used by many students in their live, but it is rarely to use multimedia as one of media used in teaching learning process. The objective of this study is to know whether the use of Padlet as media can improve students’ descriptive writing mastery of students of English Department of Uniska in the third semester. The research design used is Classroom Action Research consisting of two cycles. Each cycles consisted of three opportunities for students to have interaction using Padlet. The cycle consisted of planning, implementing, observing and reflecting. The instruments used in this research were observation check list and writing test using Padlet. Padlet was introduced from the first time of teaching learning process in the class and the following interactions were using Padlet without having direct interaction in the classroom. The first cycle was not successful because of the students got difficulty in managing time in accessing Padlet and some errors in their grammatical used. Then in the second cycle, the result showed that 18 from 20 students passed the minimum score and all students did all assignment using Padlet. From the result, it can be concluded that the implementation Padlet as media can improve students’ writing mastery. Keywords: Padlet, writing mastery, descriptive writing
STUDENTS PERCEPTION IN USING CHAT-GPT TECHNOLOGY TOWARD LEARNING ACTIVITIES Nagata Zamzami; Erwin Hari Kurniawan; Wildan Isna Asyhar
JURNAL EDUCATION AND DEVELOPMENT Vol 12 No 2 (2024): Vol 12 No 2 Mei 2024
Publisher : Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/ed.v12i2.5832

Abstract

The aim of this study is to know the benefits and students' perceptions of using Chat-GPT Technology toward learning activities. It is to describe the students’ perception of using Chat-GPT technology toward learning activities in class with the lecturer. The data was collected through a questionnaire and interview. Furthermore, the subject in this research was students in the Language Education Study Program in Teacher Training and Education Faculty in Universitas Islamic of Kadiri, academic year 2023/2024. The respondents were 40 students of English language education FKIP UNISKA-Kediri. Collecting data from interviews and questionnaires served as the first step in the data analysis process. According to the research findings, students expressed satisfaction with Chat-GPT's speed and accuracy of responses, ease of use, benefits, and improvement of knowledge. They also expressed satisfaction with Chat-GPT's ability to increase efficiency and effectiveness of time and improve learning activities. A few students even felt inspired to write scientific papers using the ideas they received from Chat-GPT. On the other hand, students felt there were concerns about unfair selection and the risk of plagiarism that could undermine critical thinking skills. Given the positive perception given by students about the use of Chat-GPT in learning, regulations on using Chat-GPT should be given to teachers before allowing students to use Chat-GPT so that student controls and restrictions in using Chat-GPT are not excessive so that learning activities can run orderly, fairly and responsibly.
EFL Pre-Service Teacher’s Perception During Kampus Mengajar: A Case Study Irwan Sulistyanto; Kurniawan, Erwin Hari; Prayoga, Krisna Adi
Jurnal Pendidikan Bahasa Inggris undiksha Vol. 12 No. 2 (2024): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbi.v12i2.82473

Abstract

Classroom management skills of prospective English as a second language (EFL) teachers are inseparable. Professionalism requires a balance between theoretical education in the classroom and real-world experience. This article aims to analyze the perceptions of pre-service EFL teachers during the Kampus Mengajar program. Three alumni of the 7th batch of pre-service EFL teachers who teach in Junior High Schools were purposively selected as the subjects of this study. This study used a descriptive qualitative design. To collect data, semi-structured interviews were used. The data analysis of this study used the interactive model of Miles and Huberman. The results of the study showed that pre-service EFL teachers had positive perceptions during the Kampus Mengajar program. However, there were also many challenges faced by the participants during Kampus Mengajar, namely (1) Difficulty in instructional materials, (2) student motivation, (3) technology integration, and (4) busy teacher schedules. In addition, there were also several strategies used by the participants to overcome these obstacles, such as maximizing preparation before teaching, using appropriate teaching strategies and technology integration, and having good teaching aids. Despite all that, the Kampus Mengajar program is recommended to be implemented as one way to improve faculty accreditation scores, an evaluation tool for the Independent Curriculum and an authentic experience for pre-service EFL teachers in the reality of school life.
PSYCHOLOGICAL ANALYSIS OF LITERARY AND EDUCATIONAL VALUE IN THE NOVEL PSYCHOPATH TEST Hari Kurniawan, Erwin
English Teaching Journal and Research: Journal of English Education, Literature, And Linguistics Vol. 4 No. 2 (2024): ETJaR, Vol. 4 no. 2 December 2024
Publisher : Center for the Research and the Community Service, Islamic Institut of Hasanuddin Pare - Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55148/etjar.v4i2.1240

Abstract

This journal explores the relationship between literature and psychology, focusing on Jon Ronson's "The Psychopath Test." It examines the novel's structure, psychological insights, and its relevance as educational material in intensive reading classes. The text highlights the intertwining of psychology and literature, highlighting how psychological concepts are used to explore themes like identity, trauma, and personal growth. The passage also discusses the educational values of literature, including critical thinking, ethical awareness, understanding mental health, empathy, scepticism, interdisciplinary learning, and media literacy. The moral values learned from "The Psychopath Test" include empathy, ethical responsibility, compassion, justice, self-reflection, and the critical examination of power dynamics. The research methodology is a descriptive qualitative approach, utilizing a literary psychology approach.
Millealab as A Virtual Reality-based Learning Platform for Slow Learners Students Nurliasari, Lusiana; Kurniawan, Erwin Hari; Muchyidin, M Syaichul
Jurnal Paedagogy Vol 12, No 1 (2025): Jurnal Paedagogy (January 2025)
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v12i1.13692

Abstract

This research aims to analyze the to find out  the response of using Millealab on the material comprehension of slow learners. This study used a qualitative approach with a case study method. The  subjects in this study were slow learners grade 8 students at SMP Plus Rahmat Kediri, East Java. The instruments used in this research are observation, interview, and observation which were then analyzed inductively. The result show that virtual reality (VR) helps slow learners connect abstract concepts with real experieces, which supports their understanding. The findings have immportant implications in inclusive education, where VR  can improve the cognitive growth and academic understanding of slow learners students.
VIEWING ENGLISH LEARNING THROUGH THE EYES OF SPECIAL NEEDS STUDENTS: A NARRATIVE INQUIRY ON VR IMPLEMENTATION WITH MILLEALAB [MELIHAT PEMBELAJARAN BAHASA INGGRIS MELALUI PERSPEKTIF SISWA BERKEBUTUHAN KHUSUS: SEBUAH PENELITIAN NARATIF TENTANG IMPLEMENTASI VR DENGAN MILLEALAB] Ananda, Dheta; Wulandari, Sri; Kurniawan, Erwin Hari
Polyglot Vol 21 No 1 (2025): January
Publisher : Universitas Pelita Harapan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19166/pji.v21i1.9031

Abstract

This research is focused on the implementation of the MilleaLab VR platform for teaching English to a student with ADHD at SMP Plus Rahmat, Kediri, Indonesia. Traditional methodologies in teaching are often less engaging for students with ADHD, and alternative methods are increasingly needed. That is where Virtual Reality comes in. MilleaLab can offer an interactive learning environment that takes away stress, maintains focus, and increases interest in learning. After going through Narrative Inquiry, one could deduce that the participant was interested in learning because of the enrichment through Virtual Reality learning. The student was very keen to learn and was more relaxed when it came to learning English; this meant that Virtual Reality did have some advantage over its rivals. The student showed a more profound understanding of the stories told during the classes and seemed to remember them more; this would mean that VR can significantly improve memory and understanding. This points to the need to offer teaching techniques relevant to each individual for the students to continue their studies with success. These findings point out Virtual Reality as the preferred method of teaching, where the student mentioned the desire to continue working on MilleaLab. The results form an emerging understanding of the place of VR within inclusive education and point to some potentially productive directions for further research into the use of technology within diverse learning environments. Abstrak bahasa Indonesia Penelitian ini berfokus pada penerapan platform VR MilleaLab dalam pengajaran bahasa Inggris kepada seorang siswa dengan ADHD di SMP Plus Rahmat, Kediri, Indonesia. Metode pengajaran tradisional yang sering kurang menarik bagi siswa dengan ADHD membutuhkan alternatif yang lebih inovatif, dan di sinilah Virtual Reality (VR) berperan. MilleaLab menyediakan lingkungan pembelajaran interaktif yang dapat mengurangi stres, menjaga fokus, dan meningkatkan minat belajar. Melalui pendekatan *Narrative Inquiry*, ditemukan bahwa siswa menunjukkan antusiasme lebih tinggi, merasa lebih rileks, dan memiliki pemahaman yang lebih mendalam terhadap materi pelajaran, terutama dalam mengingat cerita yang disampaikan selama pembelajaran. Hal ini mengindikasikan bahwa VR dapat secara signifikan meningkatkan daya ingat dan pemahaman, sekaligus menunjukkan keunggulan dibandingkan metode pembelajaran lainnya. Siswa juga menyatakan keinginan untuk terus belajar menggunakan MilleaLab, yang menguatkan potensi VR sebagai metode pengajaran yang relevan untuk kebutuhan individu, khususnya dalam pendidikan inklusif. Hasil penelitian ini memberikan pemahaman yang lebih luas tentang peran VR dalam mendukung keberhasilan belajar siswa dengan kebutuhan khusus dan membuka peluang untuk penelitian lebih lanjut mengenai teknologi dalam lingkungan pembelajaran yang beragam. 
The Effectiveness of Gamification Strategy on English Vocabulary Enhancing at SDN Ngronggo 8 Kediri Sarbanun Tuanany; Erwin Hari Kurniawan; M. Syaichul Muchyidin
Jurnal Onoma: Pendidikan, Bahasa, dan Sastra Vol. 11 No. 1 (2025)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/onoma.v11i1.4812

Abstract

This study examines the effectiveness of Blooket media in enhancing English vocabulary among students. A quantitative research approach was employed, utilizing a pre-experimental design with a single group pre-test and post-test. The participants included 31 fifth-grade students from SDN Ngronggo 8 Kediri during the 2024/2025 academic year. The findings revealed that the average pre-test score was 67.25, while the post-test score increased to 81.61, indicating a marked improvement. Statistical analysis using a paired sample t-test yielded a significance value (2-tailed) of 0.001, which is less than the threshold of 0.05, confirming a significant increase in vocabulary performance. These results demonstrate that the implementation of Blooket media effectively enhances students' English vocabulary learning.
CODE SWITCHING IN ONLINE LANGUAGE TEACHING: EXPLORING ITS TYPES AND FUNCTIONS Muhammad Dandy Dwi Pramuditia Ghyfari; Asyhar, Wildan Isna; Kurniawan, Erwin Hari
ELTIN Journal Vol 13 No 1 (2025): VOLUME 13, ISSUE 1, APRIL 2025
Publisher : STKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study investigates the types of code-switching as categorized by Poplack and analyzes their functions in the context of online language teaching. Employing a qualitative approach, the study utilized classroom observations and teacher interviews to investigate the types and functions of code-switching. Five recorded online English lessons were analyzed to identify patterns of code-switching, and a semi-structured interview with the teacher provided insights into the rationale behind its use. Findings revealed that intra-sentential code-switching was the most frequently used, followed by inter-sentential and tag-switching. In addition to these patterns, the study also identifies their main functions. The primary functions of code-switching include facilitating curriculum access, managing the classroom, and fostering interpersonal connection. While these findings align with Alghasab’s framework, some instances fall outside these categories suggesting the presence of additional functions that require further investigation. These findings indicate that code-switching serves a broader range of pedagogical purposes in virtual classrooms, highlighting the need for further exploration.
GOOGLE SITES: PEMANFAATAN DALAM PEMBELAJARAN DI ERA DIGITAL BAGI SISWA KELAS TINGGI SEKOLAH DASAR Basori, Indrianto Setyo; Wulandari, Rika; Jannah, Ukhti Raudhatul; Kurniawan, Erwin Hari
SIGMA Vol 9, No 2 (2024): SIGMA
Publisher : Prodi Pendidikan Matematika FKIP Universitas Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53712/sigma.v9i2.2198

Abstract

Pendidikan di indonesia terus mengalami perkembangan secara cepat di era digital. Di era VUCA akronim dari Volatile (bergejolak), Uncertain (tidak pasti), Complex (komplek), dan Ambiguity (tidak jelas). Kebijakan Kepmendikbudristek mengedepankan keselamatan anak, tantangan yang sedang dihadapi guru, siswa dan orang tua yang semakin komplek maka mendorong guru untuk kreatif, inovatif dan menginspirasi bagi teman sejawat, siswa dan orang tua. Guru membimbing siswa dalam satu kelas belajar bersama, siswa diajak memahami materi, diskusi, praktikum bersama, menyimpulkan hasil belajar dan diakhir pembelajaran ada aktivitas kuis untuk mengetahui seberapa paham siswa tentang materi yang sedang dipelajari. (Habib, M. F, 2020). Tujuan  penelitian ini untuk mengetahui pemanfaatan Google Sites dalam pembelajaran online pada siswa kelas VI SD. Penelitian yang dilakukan sebelumnya pemanfaatan Google Sites sebagai media pembelajaran yang mudah dimanfaatkan dalam pembelajaran oleh guru dan siswa. Isi konten materi bagi siswa dalam pembelajaran online mudah diakses, dipahami dan disajikan menarik. Metode penelitian menggunakan metode deskriptif kualitatif. Sample pada penelitian ini adalah 1 guru kelas VI SDN Negeri Pitu 1 Kec. Pitu Kab. Ngawi. Hasil analisis data media pembelajaran online (1) Google Sites sangat praktis digunakan, (2) Manfaat yang paling besar dari penggunaan Google Sites yaitu guru dapat merangkum aktivitas kelas di dalam aplikasi Google Sites dan siswa tidak lagi menggunakan banyak buku untuk belajar, cukup menerima materi yang sudah di buat oleh guru dengan tampilan yang menarik, (3) Guru lebih nyaman memanfaatkan Google Sites yang menyajikan materi dalam bentuk teks berwarna, gambar, video, dan audio. Kata Kunci: Media Pembelajaran, Google Sites, Teknologi