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PENGARUH MEDIA PEMBELAJARAN E-MOKACINO (MONOPOLI KEBUDAYAAN DAN CIRI KHAS INDONESIA) TERHADAP HASIL BELAJAR KOGNITIF SISWA PADA MATA PELAJARAN IPAS POKOK BAHASAN INDONESIAKU KAYA RAYA KELAS 5 SDN POHSANGIT KIDUL 1 Amalia Hikmatul Jannah; Didit Yulian Kasdriyanto; Ryzca Siti Qomariyah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.32611

Abstract

This study was motivated by the low cognitive learning outcomes of students in the subject “Indonesiaku Kaya Raya” (My Rich Indonesia) in the IPAS class of grade V at SDN Pohsangit Kidul 1, which was caused by the lack of interactive and contextual learning media. To overcome this, the researcher used E-MOKACINO (Electronic Media on Indonesian Culture and Characteristics) to improve students' understanding. This study is quantitative in nature, employing a pre-experimental method and a One Group Pretest-Posttest Design, involving 14 students in the 2024/2025 academic year. Data were collected through observation, tests, and documentation. Statistical analysis results showed a significant improvement in students' learning outcomes after using E-MOKACINO. The Paired Sample T-Test revealed a significance value of 0.000 < 0.05, thus rejecting H0 and accepting H1. In conclusion, the E-MOKACINO learning media significantly influences the improvement of students' cognitive learning outcomes.
Implementing Serial Picture Media Within a Problem-Based Learning Framework to Enhance Indonesian Language Learning Outcomes for Third-Grade Students Marshela Handoko Putri; Ribut Prastiwi Sriwijayanti; Didit Yulian Kasdriyanto; Ryzca Siti Qomariah
International Journal of Educational Research Vol. 3 No. 2 (2026): June: International Journal of Educational Research
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/ijer.v3i2.510

Abstract

This study investigates the development of Indonesian language literacy among third-grade elementary school students. The primary problems identified were acute classroom passivity and low reading comprehension, evidenced by an initial learning mastery of only 45.16%, which were largely driven by conventional teacher-centered pedagogy. The objective of this research is to enhance early-grade reading literacy and active participation through an innovative instructional intervention. The proposed method employed a two-cycle Classroom Action Research (CAR) design at SDN Jrebeng Kulon 1, integrating the Problem-Based Learning (PBL) model assisted by serial picture media. This approach utilizes chronological visual scaffolding to facilitate narrative comprehension for students in the concrete operational stage. The results demonstrated a highly significant academic progression: classical learning mastery increased to 70.97% (mean score: 80.80) in Cycle I and culminated in an absolute 100% mastery rate (mean score: 94.51) by the end of Cycle II. The synthesis of these findings reveals that transitioning from static visual aids to serial visual stimuli within a problem-oriented framework effectively mitigates cognitive dissonance and eradicates classroom passivity. In conclusion, the integration of the PBL model with serial picture media serves as a comprehensive pedagogical solution that not only maximizes cognitive reading comprehension but also reconstructs students' verbal articulation and social-collaborative skills, offering a highly scalable strategy for early primary education.
Development of Animated Learning Video Media Based on Problem Based Learning (PBL) Model on Human Skeleton Material to Improve the Learning Outcomes of Sixth Grade Students at SDN Liprak Kidul I Vira Amilia Nur; Didit Yulian Kasdriyanto; Faridahtul Jannah
International Journal of Educational Research Vol. 3 No. 2 (2026): June: International Journal of Educational Research
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/ijer.v3i2.511

Abstract

This study aims to improve the learning outcomes of sixth-grade students at SDN Liprak Kidul I through the development of Problem Based Learning (PBL)-based instructional video media on the human skeletal system. The research was motivated by several learning problems, including low student achievement, limited availability of attractive teaching materials, monotonous learning activities, and the lack of interactive media that could encourage active student participation. This study employed a Research and Development (R&D) method using the ADDIE model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The research procedures included needs analysis, product design, media development, expert validation, product revision, product trials, and evaluation. The subjects of this study were sixth-grade students at SDN Liprak Kidul I. The instruments used included media and material expert validation sheets, teacher and student response questionnaires, and student learning outcome tests. The results showed that the developed instructional video media had a high level of validity, practicality, and effectiveness. Media expert validation obtained a score of 94%, while material expert validation reached 95%, indicating that the media was highly feasible for use in learning. Teacher and student responses also showed very positive results, with scores of 93.75% and 95.45%, respectively. The use of PBL-based instructional video media increased students’ attention, engagement, and motivation during the learning process. In addition, the media effectively improved students’ understanding and learning outcomes related to the human skeletal system. Therefore, this media is considered feasible, practical, and effective for IPAS learning in elementary schools.
Implementation Of The Problem Based Learning Model Through Articulate Storyline Learning Media To Improve Students' Learning Outcomes In The Science Subject Of Grade V At Sdn Tamansari 1 Resti Aisyah Amini; Didit Yulian Kasdriyanto; Ribut Prastiwi Sriwijayanti
International Journal of Studies in International Education Vol. 3 No. 2 (2026): May: International Journal of Studies in International Education
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/ijsie.v3i2.501

Abstract

This study examines the application of the Problem Based Learning model combined with the interactive learning media Articulate Storyline in the learning of Science on the subject of Harmony in Ecosystems in class V of SDN Tamansari 1. The background of this study is based on the low student learning outcomes caused by the dominance of the lecture method and the minimal use of interesting media, so that students are less actively involved in learning. The purpose of this study is to describe the application of the media and improve student learning outcomes. The study used the Classroom Action Research method which was carried out in two cycles, including the planning, implementation, observation, and reflection stages, with 17 students as subjects. The results showed a significant increase in student learning outcomes in each cycle, where the average class score increased from 50 in the pre-cycle to 71.17 in Cycle I, and reached 91.76 in Cycle II. The percentage of learning completion also increased from 17.65% to 76.47%, until finally reaching 100% in Cycle II. These findings indicate that the use of the Problem Based Learning model combined with Articulate Storyline can encourage student engagement and deepen conceptual understanding. Therefore, it can be concluded that the implementation of these learning models and media is effective in improving science students' learning outcomes.
PENERAPAN MODEL PEMBELAJARAN PROJECT BASED LEARNING (PJBL) BERBANTUAN MEDIA DIORAMA UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA PEMBELAJARAN IPAS MATERI TATA SURYA KELAS VI SDN SUMBERANYAR Wahyuni, Sri; Ribut Prastiwi Sriwijayanti; Didit Yulian Kasdriyanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.54072

Abstract

Based on preliminary observations, students’ low learning outcomes were attributed to the use of conventional teaching methods that emphasized teacher-centered instruction. This study aimed to improve students’ learning outcomes on the Solar System topic through the implementation of the Project Based Learning (PjBL) model assisted by diorama media in Grade VI at SDN Sumberanyar. The research focused on two objectives: (1) describing the implementation of PjBL assisted by diorama media in learning the Solar System topic, and (2) determining whether its application could improve students’ learning outcomes. This study employed Classroom Action Research (CAR), conducted in two cycles, with each cycle consisting of two meetings. The participants were 27 sixth-grade students of SDN Sumberanyar. Data were collected through observation and learning outcome tests. The findings revealed a consistent improvement in students’ learning outcomes after the implementation of the PjBL model assisted by diorama media. Pre-test results showed that only 9 students (33.33%) achieved mastery learning, while 18 students (66.67%) did not. In Cycle I, the number of students who achieved mastery increased to 15 students (55.56%), although classical mastery had not yet been achieved. Further improvement was observed in Cycle II, where 25 students (88.89%) achieved mastery learning and only 2 students (11.11%) remained below the mastery criterion. Thus, classical mastery learning was successfully achieved. The results indicate that the Project Based Learning (PjBL) model assisted by diorama media effectively enhances students’ learning outcomes on the Solar System topic. The use of project-based activities and concrete visual media encourages active participation, improves understanding of concepts, and contributes to better academic achievement.
PENGEMBANGAN MEDIA POSTER PENDIDIKAN CETAK BERBASIS PEMBELAJARAN BERBASIS MASALAH UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF SISWA DALAM PEMBELAJARAN SAINS DENGAN MATERI SUMBER ENERGI DI SEKITAR KITA DI KELAS III SDN SUKOHARJO 4 KOTA PROBOLINGGO Febiolawati, Geby; Ludfi Arya Wardana; Shofia Hattarina; Didit Yulian Kasdriyanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.55157

Abstract

This research was conducted to address the low creative thinking skills of third-grade students in science learning on the topic of energy sources at SDN Sukoharjo 4. The problem was caused by teacher-centered learning and the limited use of engaging learning media. The study aimed to develop a printed educational poster based on the Problem Based Learning (PBL) model that is valid, practical, and effective in improving students’ creative thinking skills. The research employed the Research and Development (R&D) method using the ADDIE model, consisting of Analysis, Design, Development, Implementation, and Evaluation stages. The participants were 16 third-grade students. Data were collected through validation sheets, questionnaires, interviews, and creative thinking tests, then analyzed qualitatively and quantitatively. The findings indicated that the developed media achieved a validity score of 94.33% (very valid), a practicality score of 96.87% (very practical), and an effectiveness score of 91.41% (very effective). The educational poster media also improved students’ creative thinking skills, as reflected in increased scores on fluency, flexibility, originality, and elaboration indicators. Therefore, the PBL-based printed educational poster is suitable for use as an alternative learning medium to enhance creative thinking skills in elementary science learning, particularly on the topic of energy sources.