Claim Missing Document
Check
Articles

Found 15 Documents
Search

Implementation of ColorSpace, GrabCut, and Watershed Methods on Digital Image Segmentation of Coral and Fish Objects Aditya Ahmad Fauzi; Adisuputra
Journal of Computer Networks, Architecture and High Performance Computing Vol. 5 No. 1 (2023): Article Research Volume 5 Issue 1, January 2023
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v5i1.2012

Abstract

Poor coral reefs rising in eastern Indonesia. The colors have disappeared from the seafloor instead, bleached branches are visible. To recognize the differences between dead and healthy coral reefs, an identification system has been created using the image processing method. Object segmentation is a step in digital image processing to separate one object from another based on specific characteristics. In this study, coral objects with various colored backgrounds and things became a problem to separate, so this study aimed to separate these various colors. This research uses color space segmentation to visualize RGB and HSV colors, Grabcut segmentation to separate the largest corals, and watershed segmentation to separate dead corals. Therefore, from this study, the RGB and HSV color visualizations were clearly visible. From Grabcut segmentation, it is found that the largest fish is detected and can be displayed in the segmentation results. At the same time, the watershed segmentation displays dead coral taken by gray segmentation with otsu.
Pelatihan Manajemen UMKM Desa Sarang Mandi Kecamatan Sungai Selan Kabupaten Bangka Tengah mat amin; suhardi suhardi; Aditya Ahmad Fauzi
Jurnal Gembira: Pengabdian Kepada Masyarakat Vol 1 No 1 (2023): Februari 2023
Publisher : Media Inovasi Pendidikan dan Publikasi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kegiatan pengabdian kepada masyarakat bertujuan untuk mengadakan Pelatihan Manajemen Keuangan UMKM sebagai upaya meningkatkan daya saing bagi pelaku usaha kecil dan menengah di Desa Sarang Mandi Kecamatan Sungai Selan Kabupaten Bangka Tengah. Metode yang digunakan dalam pelatihan menggunakan metode pedampingan, diskusi, workshop dan bimbingan teknis (bimtek) pembuatan laporan keuangan sederhana. Hasil yang diperoleh selama pelatihan, secara keseluruhan kegiatan pelatihan meliputi: materi, fasilitator, tempat pelatihan, dan konsumsi mendapat respon sangat baik dari seluruh peserta dan sangat membantu dan bermanfaat bagi peserta pelatihan dalam menyusun manajemen keuangan yang baik serta dapat membantu meningkatkan ekonomi usaha kecil dan menengah di Desa Sarang Mandi Kecamatan Sungai Selan Kabupaten Bangka Tengah.
PERANCANGAN APLIKASI INFORMASI PENDAKIAN GUNUNG DI INDONESIA BERBASIS ANDROID DENGAN MENGGUNAKAN METODE PROTOTYPE Fauzi, Aditya Ahmad; Adisuputra, Adisuputra
INTI Nusa Mandiri Vol. 19 No. 1 (2024): INTI Periode Agustus 2024
Publisher : Lembaga Penelitian dan Pengabdian Pada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33480/inti.v19i1.5601

Abstract

Nowadays, more and more teenagers and adults are interested in mountain climbing. Climbers are keen to find information about the routes and mountains they will be climbing. However, many mountaineers complain that the information they get about climbing routes is not accurate or complete. The information currently available is only general information and does not have accurate data such as coordinate points, mountain profiles, transportation facilities, and other facilities that help climbing. To solve this problem, Object Oriented Design (OOD) and Prototype system development methods were used to create an Android-based Indonesian mountaineering information application. The application was developed using Android Studio and designed to provide comprehensive information for mountaineers, including paths to the mountain, photo galleries, current news about the mountain to be climbed, climbing posts, and geographical locations. The study resulted in contributions in various aspects that can improve the safety and comfort of mountaineers in Indonesia. With more accurate and complete information and the utilization of modern technology, this application supports mountaineering activities significantly. Climbers not only get better guidance but also feel safer and more comfortable in pursuing their hobby.
The Role of Digital Transformation in Enhancing Organizational Performance in Multisectoral Industries Fithriawan Nugroho; Aditya Ahmad Fauzi; Rahmad Firdaus; Marna Marna
Jurnal Syntax Transformation Vol 5 No 11 (2024): Jurnal Syntax Transformation
Publisher : CV. Syntax Corporation Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/jst.v5i11.1022

Abstract

In the era of Industry 4.0, the adoption of digital technology has become a key factor in enhancing the competitiveness and performance of organizations across various industrial sectors. Organizations that do not adopt digital technology risk falling behind in terms of operational efficiency, productivity, and customer satisfaction. In Indonesia, the implementation of digital technology in the manufacturing, retail, and service sectors still faces several challenges, including infrastructure limitations and insufficient human resource readiness. This study aims to analyze the impact of digital technology implementation on operational performance in three sectors: manufacturing, retail, and services in the Pangkalpinang region. Using a qualitative case study method, data was collected through in-depth interviews with 15 operational managers and IT staff from three companies in these sectors that have implemented digital transformation in the past five years. The findings indicate that the adoption of digital transformation has improved operational efficiency by up to 30%, employee productivity by 18%, and customer satisfaction by 22% in the retail and service sectors. However, in the manufacturing sector, technological infrastructure limitations hindered optimal results. Digital transformation has a positive impact on operational performance and customer satisfaction, especially in the retail and service sectors. However, additional investment in technological infrastructure is needed in the manufacturing sector to achieve maximum results.
PENYULUHAN PENERAPAN DIGITAL MARKETING BAGI KELOMPOK UMKM DI DESA SUNGKAP KEAMATAN SUNGAI SELAN KABUPATEN BANGKA TENGAH Ahmad fauzi, Aditya; Nugroho, Fithriawan
PEDAMAS (PENGABDIAN KEPADA MASYARAKAT) Vol. 3 No. 01 (2025): JANUARI 2025
Publisher : MEDIA INOVASI PENDIDIKAN DAN PUBLIKASI

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

kegiatan ini bertujuan untuk meningkatkan pemahaman dan keterampilan pelaku UMKM di Desa Sungkep, Kecamatan Sungai Selan, Kabupaten Bangka Tengah dalam memanfaatkan digital marketing sebagai strategi pemasaran modern. Melalui pendekatan partisipatif, kegiatan penyuluhan ini melibatkan 25 pelaku UMKM dalam workshop interaktif dan pendampingan intensif. Hasil menunjukkan peningkatan signifikan dalam pemahaman digital marketing peserta, dengan rata-rata skor pemahaman meningkat dari 40% menjadi 85% pasca pelatihan. Seluruh peserta berhasil membuat akun media sosial bisnis dan mulai menerapkan strategi pemasaran yang efektif. Dalam satu bulan setelah kegiatan, beberapa peserta melaporkan kenaikan penjualan hingga 20%. Namun, tantangan berupa keterbatasan infrastruktur internet dan literasi digital dasar masih perlu diatasi. Secara keseluruhan, kegiatan ini membuktikan bahwa digital marketing memiliki potensi besar untuk mendukung pengembangan UMKM, terutama di daerah pedesaan, dan direkomendasikan untuk diteruskan dengan program pendampingan yang lebih intensif dan dukungan infrastruktur yang memadai
Pemanfaatan Kahoot dan Quizizz Sebagai Alat Media Pembelajaran Interaktif untuk Meningkatkan Kualitas Belajar di SMAN 1 Parittiga Fithriawan Nugroho; Aditya Ahmad Fauzi; Faishal Farras; Muhammad Iqbal Hanafi; Siti Kamilah; Marna Marna
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi Vol. 3 No. 1 (2025): Februari : Neptunus : Jurnal Ilmu Komputer Dan Teknologi Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/neptunus.v3i1.725

Abstract

The use of technology in education has become an essential need in modern learning. This study aims to analyze the utilization of Kahoot and Quizizz as interactive learning tools to enhance student learning quality at SMAN 1 Parittiga. The research employs a qualitative approach with observation and interview techniques to explore student and teacher experiences in using these platforms. The findings indicate that Kahoot and Quizizz significantly improve students' motivation, engagement, and comprehension of learning materials. Kahoot is more effective in creating a competitive learning atmosphere, while Quizizz provides flexibility for students to learn at their own pace. However, some challenges arise, such as reliance on a stable internet connection and the need for teacher training to optimize platform features. Therefore, it is recommended that schools improve digital infrastructure and provide training for teachers to support the optimal implementation of technology-based learning.
Analisis dan Perbandingan Media Interaktif Kahoot dan Quizizz dalam Kemudahan Pembelajaran Aditya Ahmad Fauzi; Fithriawan Nugroho; Wahyu Putra; Yossa Agung Pratama; Andria Rezki; Tri Dewi Yuni Utami
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi Vol. 3 No. 1 (2025): Februari : Neptunus : Jurnal Ilmu Komputer Dan Teknologi Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/neptunus.v3i1.726

Abstract

Technological advancements have significantly impacted education, including more interactive learning methods. Kahoot and Quizizz are two platforms that utilize gamification to enhance student engagement in learning. This study aims to analyze and compare these interactive media in terms of ease of use, student engagement, and effectiveness in providing feedback. Using a qualitative method and a case study approach, data was collected through interviews and observations of teachers and students utilizing both platforms. The study's findings indicate that Kahoot is more effective in boosting student motivation through a competitive system, whereas Quizizz excels in independent learning flexibility and providing more detailed result reports. Therefore, the utilization of these platforms should be adjusted according to the learning objectives to be achieved..
Pelatihan Penggunaan Classpoint Sebagai Penunjang Kegiatan Pembelajaran di Kelas pada SMA Negeri 1 Parittiga Aditya Ahmad Fauzi; Fithriawan Nugroho; Wahyu Putra; Yossa Agung Pratama; Andria Rezki; Tri Dewi Yuni Utami
Pelayanan Unggulan : Jurnal Pengabdian Masyarakat Terapan Vol. 2 No. 1 (2025): Februari : Pelayanan Unggulan : Jurnal Pengabdian Masyarakat Terapan
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/unggulan.v2i1.1205

Abstract

The use of technology in education is increasingly important in creating effective and interactive learning experiences. This community service activity aims to enhance teachers' skills at SMA Negeri 1 Parittiga in utilizing ClassPoint, a Microsoft PowerPoint add-in that enables more dynamic and participatory learning. The method used includes training, demonstrations, hands-on practice, and evaluation of the technology's effectiveness. The results indicate an improvement in teachers' understanding of ClassPoint features, increased student participation in learning, and the creation of a more engaging and collaborative classroom environment. Some technical challenges, such as device limitations and internet access issues, were successfully addressed through direct assistance. This training has had a positive impact on improving teachers' digital skills and teaching effectiveness. It is expected that the implementation of this technology will contribute to the continuous improvement of learning quality.
Pelatihan dan Pemberdayaan UMKM di Kota Pangkal Pinang melalui Digital Marketing Fithriawan Nugroho; Aditya Ahmad Fauzi; Faishal Farras; Nidia Mindiyarti; Muhammad Iqbal Hanafi; Siti Kamilah
Pelayanan Unggulan : Jurnal Pengabdian Masyarakat Terapan Vol. 2 No. 1 (2025): Februari : Pelayanan Unggulan : Jurnal Pengabdian Masyarakat Terapan
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/unggulan.v2i1.1206

Abstract

Micro, Small, and Medium Enterprises (MSMEs) in Pangkalpinang City play a strategic role in the regional economy, yet only 30% have optimally utilized digital marketing. This community service program aims to enhance the digital literacy of MSME entrepreneurs through digital marketing training, covering the use of social media, marketplaces, and customer data analysis. The methods employed include a participatory approach, practice-based training, and intensive mentoring. The implementation results indicate a significant increase in the utilization of digital platforms by MSMEs, with 90% of participants successfully optimizing social media, 75% actively using marketplaces, and 85% leveraging Google My Business. Additionally, there was an average revenue increase of 20-30% within three months after the training. This program demonstrates that digital marketing adoption can enhance MSME competitiveness, promote cost efficiency in promotions, and foster a sustainable digital community.
Pelatihan Budidaya Ikan Air Tawar dan Peluang Pemasaran: Freshwater Fish Cultivation Training and Marketing Opportunities Firdaus, Rahmad; Hermanto, Hermanto; Nugroho, Fithriawan; Maryani, Cik; Fauzi, Aditya Ahmad; Suhardi, Suhardi; Marna, Marna
PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat Vol. 10 No. 5 (2025): PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/pengabdianmu.v10i5.9198

Abstract

The freshwater fish farming and digital marketing training program for communities in Central Bangka Regency aims to improve participants' technical skills and marketing abilities to support the regional economy. This program is implemented through activities including theoretical learning about aquaculture, direct practice, and digital marketing training. This Community Service activity uses survey and observation methods to measure the impact of training on participants' technical understanding, productivity, and income. The results of the community service activities showed a significant increase in technical knowledge, digital marketing skills, and aquaculture productivity. Participants' understanding of pond management, seed selection, feeding techniques, and disease control increased significantly. In addition, participants' average monthly income increased by 30% after training. This program effectively equips communities with relevant skills, demonstrating that integrated training that includes technical and digital marketing aspects can drive economic growth in rural communities.