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THE EFFECTIVENESS OF THE TRADITIONAL GAME TUK TUK GENI IN STIMULATING THE SOCIAL EMOTIONAL DEVELOPMENT OF CHILDREN AGED 5-6 YEARS AT TK RAUDHATUL HUDA, KEDAI RUNDING SOUTH ACEH Liza Fidiawati; Kiki Safitri; Aprian Subhananto; Riza Oktariana; Fitriani
International Conference on Education, Science, Technology and Health (ICONESTH) 2023: ICONESTH
Publisher : International Conference on Education, Science, Technology and Health (ICONESTH)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/iconesth.vi.109

Abstract

Social-emotional skills are still lacking and still need improvement.These symptoms are evidenced by the presence of several children whoare not yet able to interact well with themselves and their environment,and children are also unable to work together, control their emotions, andhelp fellow friends. The aim of this research is to determine the effectivenessof the traditional game Tuk-Tuk Geni to improve the social emotionality ofchildren aged 5-6 years at TK Raudhatul Huda Kedai Runding South Aceh.This research uses a quantitative type of research with an experimental onegroup pre-test post-test design method. Sample of 15 children, data collectionwas carried out through observation and data was analyzed using statistics. Theresearch results found that the Tuk Tuk Geni game was very effective inimproving children's social and emotional well being. This is proven by theaverage value of the pre-test activity results obtained at 10.5 and the post-testobtained at 13. The results of this research indicate that the Tuk Tuk Geni gamecan improve children's social emotional development as intended by thehypothesis results ttabel dapat dihitung dengan kriteria pengambilan keputusannilai thitung -26.00 and the significant value (2-tailed) is ≤ 001 with the df valueobtained from 15-1=25, the value obtained ttabel that is 1,761. So it can beconcluded that the value thitung ≥ ttabel =(-35.546 ≥ 1,761) then H1 is accepted and Ho is rejected, so it can be concluded "there is significant effectiveness betweenthe Tuk Tuk Geni game in improving the social emotions of children aged 5-6years at TK Raudhatul Huda.
MATHEMATICS HOMEWORK: IS IT STILL NECESSARY? Aprian Subhananto; Wafiq Nurul Huda; Malik Ibrahim; Rita Wahyuni
International Conference on Education, Science, Technology and Health (ICONESTH) 2023: ICONESTH
Publisher : International Conference on Education, Science, Technology and Health (ICONESTH)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/iconesth.vi.228

Abstract

In recent years, it has been debated whether homework for mathematics subjects is still necessary or not. Mathematics is a science that requires a lot of practice and repetition so that the material communicated can be mastered by students perfectly so it requires practice in the form of homework with clear, useful goals and stimulating creativity and collaboration in order to be able to do it. However, on the other hand, homework in mathematics will reduce quality time at home, especially if homework simply moves activities from school to home. We know that mathematics is a very difficult subject and everyone avoids interacting and communicating with mathematics. This article was written using the library research method. Library materials were searched using the Google Search Engine for scientific literature. The data collected relates to homework carried out by elementary school students. Data analysis uses Huberman's model which includes data reduction, data display and data verification stages. The results obtained are how to search for literature reviews, namely using Google Scholar. The search words used were Homework, Mathematics Homework, . There are 2 things that can be done to support homework activities in elementary schools, namely assignment methods according to student characteristics, and parental guidance. The assignment method can be used by teachers to train students' learning at home. Parental guidance can be done to bring feelings and goodness closer to the family.
IMPROVING VISUAL-SPATIAL ABILITY IN MATHEMATICS THROUGH MATCHING SHAPES Aprian Subhananto
International Conference on Education, Science, Technology and Health (ICONESTH) 2024: The 2nd ICONESTH
Publisher : International Conference on Education, Science, Technology and Health (ICONESTH)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/iconesth.vi.468

Abstract

This study aims to detect Matching Shape that can improve visual spatial math skills in Natural Academy early childhood. This type of research is classroom action research. This research was carried out with a cycle model. The subject of this research is early childhood at Natural Academy. The data collection techniques used in this research are picture matching tests, and observation of teacher and student activities to analyze the quality of the application of learning with matching shapes. The data in this study were analyzed by descriptive analysis. The results of this study showed an increase in visual spatial ability through matching shapes. This is evidenced by the initial ability reaching an average value of 55.5, in cycle I reaching an average value of 70 and cycle II reaching an average value of 89.1. Meanwhile, the initial observation of the quality of teacher activities was 39.6% and students were 20%, cycle I reached 59% of teacher activities while students were 56%. Then in cycle II it reached 89% of teacher activities and 90% of student activities.
THE EFFECT OF TRADITIONAL JUMP ROPE GAME ON IMPROVING GROSS MOTOR SKILLS OF GRADE II STUDENTS OF SDN 54 BANDA ACEH Is, Zulheri; Subhananto, Aprian
Sport Pedagogy Journal Vol 14, No 1 (2025)
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/spj.v14i1.41773

Abstract

This study aims to evaluate the effect of the traditional game of jumping rope on the improvement of gross motor skills of 7-year-old students. Using a pretest-postes experimental design, 30 students at SDN 54 Banda Aceh were measured through long jump tests, 30-meter runs, and balance before and after the intervention. The results of the pretest showed an average long jump of 1.20 meters, a running time of 30 meters of 9.00 seconds, and a balance time of 11.40 seconds. After participating in the jump rope game program, the results of the postes showed a significant improvement, with the average long jump increasing to 1.60 meters, the running time decreasing to 7.20 seconds, and the balance time increasing to 18.80 seconds. The analysis using the t-test for paired samples showed a p-value smaller than 0.05 for all aspects, which showed a significant difference between the pretest and postes results. These findings confirm that the traditional jump rope game program is effective in improving students' gross motor skills, which are important for children's physical development and health. In addition, this study underscores the importance of integrating physical activity in the physical education curriculum to support the holistic development of students. Thus, traditional games can be adopted as an effective strategy to improve children's physical fitness and motor skills in school. This research contributes to the understanding of effective teaching methods in physical education as well as the importance of physical activity in children's daily lives.Keywords: Traditional Games, Jump Rope, Gross Motor
Pendampingan Gerakan Literasi Sekolah Dalam Pembelajaran Di Sekolah Dasar Subhananto, Aprian; Helminsyah, Helminsyah; Sari, Mira Dahlia; Is, Zulheri; Wahyuni, Rita
PRAXIS: Jurnal Pengabdian kepada Masyarakat Vol. 2 No. 1 (2024): PRAXIS Special Issue
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47776/praxis.v2i1.835

Abstract

This activity is referred to as assisting the School Literacy Movement (GLS) in learning in elementary schools. GLS assistance is an important aspect to increase students' interest in reading through literacy activities at school. The method applied in this service is assistance in implementing GLS, with SDN 2 Banda Aceh teachers as the main target. This assistance consists of four sessions, where at the first meeting there is counseling about the effectiveness of the school literacy movement with a time allocation of 2-3 credits, and the 2nd to 4th sessions involve monitoring the implementation of GLS at SDN 2 Banda Aceh with a time allocation of 3-4 credits. SKS. The results achieved involve the habit of reading for 15 minutes before class time, organizing the library, creating an environment rich in texts through the installation of slogans and posters, as well as setting up the classroom which provides text diversity and comfort for students in the learning process.