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Journal : Pedagogika: Jurnal Ilmu-Ilmu Kependidikan

Pengaruh Permainan Teka-teki Bergambar Terhadap Hasil Belajar Siswa Kelas II SDN 104200 Desa Karang Gading Labuhan Deli Rambe, Fitri Handayani; Malinda, Leni; Lubis, Rizka Hidayah Husin
Pedagogika: Jurnal Ilmu-Ilmu Kependidikan Vol. 4 No. 1 (2024)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/ped.v4i1.1581

Abstract

This study employed an experimental design involving two groups: an experimental group taught using picture puzzle games and a control group taught using conventional methods. The research aimed to examine the effect of picture puzzle games on the learning outcomes of second-grade students at SDN 104200 Karang Gading Village, Labuhan Deli. Data were analyzed using the Kolmogorov-Smirnov normality test, which revealed that the pretest and posttest scores for both the experimental and control groups were normally distributed. For the experimental group, the pretest value was 0.159, and the posttest value was 0.60 (both > 0.05), indicating normal distribution. Similarly, the control group's pretest value was 0.13, and the posttest value was 0.62 (both > 0.05). Hypothesis testing using Exact Sig. (2-tailed) showed a value of 0.000 (< 0.05), rejecting H0 and accepting H1, thus confirming the significant impact of picture puzzle games on learning outcomes. The feasibility test scored 80%, indicating good suitability for use as a learning medium. These results suggest that using picture puzzle games as a learning tool can enhance student engagement and improve learning outcomes.
Upaya Meningkatkan Hasil Belajar Siswa Mata Pelajaran IPA Melalui Model Pembelajaran Scramble Kelas V di SD IT Plus Anbata Kecamatan Medan Sunggal, Kabupaten Deli Serdang T. A. 2022/2023 Anggraini, Ayu; Lubis, Rizka Hidayah Husin; Harahap, Syarifah Ainun
Pedagogika: Jurnal Ilmu-Ilmu Kependidikan Vol. 4 No. 1 (2024)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/ped.v4i1.1604

Abstract

This study aimed to enhance the learning outcomes in natural sciences through the implementation of the scramble learning model for fifth-grade students at SD IT Plus Anbata, Medan Sunggal, Deli Serdang. The research employed a Classroom Action Research (CAR) design with 30 students as participants. Data were collected through tests, observations, and documentation and analyzed using both qualitative and quantitative descriptive methods. The study established a success criterion of ?85% of students achieving a score of ?85. The findings indicate a significant improvement in students' learning outcomes after implementing the scramble learning model. In the first cycle, 80.33% of students reached the target score, which further increased to 90.36% in the second cycle. The improvement was attributed to modifications in cycle II, including smaller group sizes, more structured grouping, and rewards for quiet students. Since the success criteria met, the intervention was concluded in cycle II.
Pengaruh Pembelajaran Berbasis Lingkungan Terhadap Minat Belajar Siswa Kelas V SD Islamiyah Tahun Ajaran 2023/2024 Hariati, Hariati; Lubis, Rizka Hidayah Husin; Hariati, Emy
Pedagogika: Jurnal Ilmu-Ilmu Kependidikan Vol. 4 No. 1 (2024)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/ped.v4i1.1608

Abstract

This study investigates the impact of the Environment-Based Learning Model on students' interest in learning in Class V at Islamiyah Private Elementary School during the 2023/2024 academic year. Using a quantitative research approach, the study employed experimental and control groups to measure the effectiveness of the learning model. The results indicate that the environment-based learning model significantly enhances students' interest in learning. The experimental group, which utilized this model, achieved an average score of 82.2 with a standard deviation of 9.06, whereas the control group obtained an average score of 51.67 with a standard deviation of 7.18. Hypothesis testing yielded a calculated t-value of 0.06, which, when compared to the t-table value (0.245 at a 5% significance level), confirmed the acceptance of the hypothesis. These findings suggest that integrating environment-based learning strategies can effectively improve students' engagement and academic motivation.