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Membentuk Generasi Emas Melalui Permainan Bakiak Terhadap Perkembangan Motorik Kasar Anak Usia Dini Ngaisah, Nur Cahyati; Aji Pangestu, Akhmadi Putro
Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati Vol 5 No 2 (2024): Jurnal Ilmu Pendidikan Muhammadiyah Kramat jati
Publisher : Pimpinan Cabang Muhammadiyah Kramat Jati

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55943/jipmukjt.v5i2.306

Abstract

Menguwudkan cita-cita bangsa dalam membentuk generasi emas yang unggul diberbagai bidang dapat bentuk sejak anak usia dini pada masa-masa golden age anak. Perkembangan motorik kasar menjadi dasar untuk membentuk generasi emas yang aktif, sehat dan mampu menggunakan teknologi dengan bijak sesuai tahapan usianya. Tujuan penelitian ini untuk mengimplementasi permainan bakiak terhadap perkembangan motorik kasar anak usia 5-6 tahun dalam membentuk generasi emas. Metode penelitian menggunakan kualitatif, yang dilakukan di TK At-Taqwa dengan subjek anak usia 5-6 tahun yang terdiri dari 15 peserta didik. Teknik pengumpulan data menggunakan dokumentasi, observasi, dan wawancara. Hasil penelitian menunjukan bahwa permainan bakiak dapat menstimulasi perkembangan motorik kasar anak usia 5-6 tahun dalam membentuk generasi emas menuju 100 tahun Indonesia merdeka. Temuan penelitian ini adalah permainan bakiak dapat melatih kemampuan motorik kasar anak dalam meningkatkan keseimbangan, melatih gerak koordinasi, mengembangkan kekuatan fisik, dan mendorong kerja sama. Permainan bakiak dapat dimulai dengan menyiapkan alat dan lapangan, pengelomokan anak, pemberian intruksi, pelaksanaan permainan dan evaluasi.
Development of E-Linum Kids to Improve Numeracy Literacy Skills in Early Childhood to Elementary School Ngaisah, Nur Cahyati; Kusuma, Wening Sekar
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 12 No 1 (2025): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v12i1.27721

Abstract

Misconceptions of Kindergarten and Elementary School curriculum occur in several educational institutions related to children's ability to read, write and count. Basic mathematics skills have not been fully mastered because the learning media still uses traditional media such as worksheets, so it requires interesting interactive media such as E-Linum Kids. The purpose of this study was to develop and test the effectiveness of the E-Linum Kids application to improve numeracy literacy skills in early childhood in the transition to elementary school. The method applied in this study is Research and Development (R&D) with reference to the development of Brog and Gall. This study uses six development steps, namely 1) potential and problems, 2) data collection, 3) E-Linum Kids product design, 4) Validation of media expert designs and materials related to E-Linum Kids products, 5) Revision of E-Linum Kids design and 6) Product trials. The subjects of the study were 40 elementary school. Data were collected through observation, tests, questionnaires, and documentation.The analysis techniques in this study consist of qualitative and quantitative analysis. Qualitative analysis describes expert validation data, responses from educators and students. While quantitative analysis uses questionnaires and tests from pretest and posttest. The results of the study indicate that the game-based application E-Linum Kids successfully developed and effective for students elementary school. This is proven by the validation of media experts and material experts who obtained a very feasible category, while the response of educators to students also obtained a very feasible category. Based on the posttest results, the category has developed according to expectations in numeracy literacy skills after using the E-Linum Kids application.
ANALISIS KEMAMPUAN MOTORIK KASAR MELALUI PERMAINAN TRADISIONAL LOMPAT TALI PADA ANAK TUNAGRAHITA BERAT: ANALYSIS OF GROSS MOTOR SKILLS THROUGH TRADITIONAL JUMP ROPE GAMES IN CHILDREN WITH SEVERE INTELLECTUAL DISABILITIES Ngaisah, Nur Cahyati; Naimah, Naimah; Putro, Khamim Zarkasih
Thufuli Vol 5 No 1 (2023): Thufuli: Jurnal Ilmiah Pendidikan Islam Anak Usia Dini
Publisher : Universitas Islam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33474/thufuli.v5i1.19056

Abstract

Mentally retarded children in the idiot category tend to experience delays in several aspects of ability, one of which is gross motor skills. This is influenced by mentally retarded children who are passive and rarely do movement activities so that the muscles, brain and nerves do not coordinate optimally. Optimizing children's motor skills can be done through activities that are popular with children which contain a lot of movement in their activities, one of which is through the traditional game of jumping rope in training three basic movement categories namely locomotor, non-locomotor and manipulative. The purpose of this study was to describe the development of the motor skills of mentally retarded children in the severe category through the traditional game of jumping rope which was carried out at the Darma Rena Ring Putra II SLB-C school. The research method uses a qualitative approach with data collection techniques through observation and interviews. Data analysis techniques namely data reduction, data presentation, drawing conclusions by testing the validity of the data using triangulation techniques. The results of the study showed that the gross motor skills of children with severe mental retardation could be stimulated using the traditional jump rope game which optimally creates various kinds of body movements. So that it can train children to perform various kinds of movements with confidence and have the courage to do so, such as walking, running, lifting one leg, and jumping.
UPAYA MENGEMBANGKAN KECERDASAN KINESTETIK PADA ANAK USIA DINI MELALUI METODE PERMAINAN TRADISIONAL SUNDA MANDA : DEVELOPING KINESTHETIC INTELLIGENCE IN EARLY CHILDHOOD THROUGH THE TRADITIONAL SUNDA MANDA GAME Wardoyo, Anwardiani Iftaqul Janah; Ngaisah, Nur Cahyati
Thufuli Vol 5 No 1 (2023): Thufuli: Jurnal Ilmiah Pendidikan Islam Anak Usia Dini
Publisher : Universitas Islam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33474/thufuli.v5i1.19247

Abstract

Kinesthetic intelligence is an important part of the child's motor development process through coordinated movement activities and can train children in skills, balance, strength, flexibility and agility. The low level of kinesthetic intelligence is influenced by several factors such as motion activity that is not optimal, so it requires activities that attract children to activities such as playing Sundanese which creates a variety of movements for those who play it. The method used in this study was qualitative with five children aged 5-7 years as the research subjects. The research was conducted in the Klurak Baru area, Bokoharjo, Prambanan, Sleman using observation instruments and interviews conducted with parents or the surrounding community. The analysis technique uses data condensation, presenting the results and making conclusions. The validity of the data was carried out using a training technique. The findings in this study are that kinesthetic intelligence in traditional Sundanese games can train complex coordination movements such as leg strength when jumping on one leg along with throwing and catching gaco using the hands while moving around. Besides that, it can also train children's balance, limb strength, child agility and child agility in moving activities. Therefore it can be concluded that kinesthetic intelligence can be developed through the traditional Sundanese game method.
How to Scaffolding in Online Learning Nurjanah, Ayu; Ngaisah, Nur Cahyati; Awaliyah, Tuti; Al Ayyubi, Muhammad
Jurnal Pendidikan Raudhatul Athfal Vol 6 No 2 (2023): Jurnal Pendidikan Raudhatul Athfal
Publisher : Jurusan Pendidikan Islam Anak Usia Dini UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/japra.v6i2.24438

Abstract

The Covid-19 outbreak that hit the world has caused learning to experience a change, which is usually face-to-face at school and has changed to online learning at home. Researchers observed the process of online learning in early childhood. Online learning is not an easy thing, many things must be prepared to support effective online learning in early childhood. Providing support (scaffolding) by both teachers and parents to create active, fun and motivating learning for children even though they are at home. This study uses a qualitative approach with phenomenological methods. The subjects of this study were class teachers and principals of the KB Islamic Kindergarten Al-Azhar 54 Pekanbaru. Data collection methods through observation, interviews, and documentation. Data analysis used the Miles and Huberman model triangulation. The results showed that the scaffolding given by teachers and parents in the Islamic Kindergarten Al-Azhar 54 Pekanbaru KB was very effective. Thus, keeping children enthusiastic about carrying out learning even though they are at home.