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PERANCANGAN MODEL SIMULASI SISTEM PRODUKSI MENGGUNAKAN SOFTWARE FLEXSIM Kristiana, Stefani Prima Dias; Triyanti, Vivi; Budiyanta, Nova Eka
Jurnal Industrial Galuh Vol. 7 No. 2 (2025): Jurnal Industrial Galuh
Publisher : Teknik Industri Fakultas Teknik UNIGAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jig.v7i2.5289

Abstract

Penelitian ini bertujuan untuk merancang model simulasi sistem produksi menggunakan perangkat lunak FlexSim sebagai alat evaluasi kondisi aktual pada suatu lini produksi. Simulasi berbasis Discrete Event Simulation (DES) dibangun dengan menggunakan data lapangan berupa waktu proses, jumlah operator, kapasitas stasiun kerja, dan aliran material. Proses penelitian meliputi pengumpulan data, pembuatan model, verifikasi, dan validasi menggunakan uji statistik Mann-Whitney U untuk membandingkan output simulasi dengan data produksi aktual. Hasil simulasi menunjukkan bahwa pada setiap stasiun kerja, proporsi waktu terbesar didominasi oleh idle time, sedangkan tingkat utilitas operator berada pada kisaran 25,02%–51,35%. Hasil tersebut mengindikasikan adanya potensi peningkatan efisiensi melalui penyeimbangan lini, perancangan ulang tata letak, penyesuaian jumlah operator, dan penjadwalan kerja yang lebih sinkron. Penelitian ini menegaskan bahwa penggunaan simulasi dapat menjadi instrumen evaluasi yang efektif untuk mengidentifikasi permasalahan sistem secara kuantitatif, sehingga solusi yang dikembangkan di masa depan dapat lebih tepat sasaran dan berbasis data empiris.
ANALISIS KEBUTUHAN PEMBELAJARAN MIKROKONTROLER DI MASA PANDEMI PADA SMK SE-PROVINSI BANTEN BERBASIS PENDEKATAN FGD Darmawan, Ilham Akbar; Nugroho, Y. Prasetyo Adi; Purwaningsih, Agustina Ekwin; Budiyanta, Nova Eka
Jurnal Edukasi Elektro Vol. 6 No. 1 (2022): Jurnal Edukasi Elektro, Volume 6, Nomor 1, 2022
Publisher : DPTE FT UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jee.v6i1.46198

Abstract

ABSTRACT:Covid-19 Pandemic has limited onsite learning that brings challenges in doing the practicum. One of the alternatives to facilitate students doing practicum from home is the Virtual Laboratory Handbook which guides students to do practicum simulation virtually. This research is qualitative research that aims at analyzing the needs of the Virtual Laboratory Handbook from teachers and students as the target readers. A Focus Group Discussion (FGD) was held to collect the data. The participants were ten teachers from vocational schools in Banten province. Some findings of the FGD suggest that Virtual Laboratory Handbook can be used to teach microcontrollers to students in vocational schools. However, the book needs to be revised because some needs of the target readers have to be fulfilled, namely the information about the functions of each component, program code terminologies, goals of the project, and conclusion. Besides, students also need easy and engaging access to the handbook. Therefore, further developing the Virtual Laboratory Handbook is expected to meet these needs and deliver them through gamification.ABSTRAK:Pandemi Covid-19 memberikan banyak batasan terhadap pembelajaran tatap muka yang menghambat siswa dalam melakukan praktikum. Salah satu alternatif untuk memfasilitasi siswa melakukan praktikum dari rumah adalah penggunaan Virtual Laboratory Handbook yang memandu siswa untuk dapat melakukan simulasi praktikum secara virtual. Penelitian ini merupakan penelitian kualitatif yang bertujuan untuk menganalisis kebutuhan Virtual Laboratory Handbook terhadap guru dan siswa sebagai target pengguna. Focus Group Discussion (FGD) diadakan sebagai metode pengumpulan data. Peserta FGD adalah 10 guru SMK di Provinsi Banten. Dari diskusi tersebut, ditemukan bahwa Virtual Laboratory Handbook dapat digunakan untuk pembelajaran mikrokontroler secara hybrid di tingkat SMK. Namun, beberapa kebutuhan target pengguna belum terfasilitasi di dalam kerangka buku, yaitu informasi mengenai fungsi komponen, istilah kode program, tujuan praktikum, dan kesimpulan. Selain itu, siswa juga memerlukan akses yang mudah dan menarik. Untuk itu, pengembangan Virtual Laboratory Handbook di masa mendatang dapat dilakukan dengan menambahkan informasi-informasi sesuai dengan kebutuhan target pengguna tersebut, dan dapat disampaikan melalui gamifikasi.
Integrating Microcontroller Programming and 3D Design for Community-based Experiential Learning Budiyanta, Nova Eka; Sidharta, Hanugra Aulia; Triyanti, Vivi; Risqiwati, Diah
Jurnal Pengabdian Masyarakat Charitas Vol. 5 No. 02 (2025): Jurnal Pengabdian Masyarakat Charitas
Publisher : Program Studi Teknik Industri, Fakultas Teknik, Universitas Katolik Indonesia Atma Jaya Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25170/charitas.v5i02.7409

Abstract

This study presents a community based workshop designed to enhance digital literacy through hands-on learning that combines microcontroller programming and three-dimensional (3D) design. The activity adopted a Do It Yourself (DIY) approach to bridge theoretical understanding and practical skills. Participants, consisting of students and young learners, developed a functional digital clock using an Arduino based microcontroller and designed its custom 3D printed enclosure. A mixed-method evaluation was conducted to assess learning outcomes. Quantitative results from a post activity questionnaire showed a high satisfaction level, with an overall mean score of 3.41, categorized as very high across five learning aspects which are motivation, comprehension, facilitation, relevance, and reflective impact. Qualitative feedback supported these findings, indicating that participants gained confidence, curiosity, and a deeper understanding through direct experimentation and collaborative mentoring. The results confirm that short term, project based workshops can effectively improve digital competence and creative confidence in community settings. Integrating accessible hardware and affordable fabrication tools provides a scalable model for STEM oriented education. The initiative demonstrates how experiential learning can promote innovation, problem solving, and technological empowerment, offering a sustainable framework for future programs in digital literacy and maker based education.
Empowering Communities Through Hydroponic Urban Farming: Skill Development, Business Opportunities, and Green Village Implementation Silitonga, Riana Magdalena; Kristiana, Stefani Prima Dias; Budiyanta, Nova Eka
Jurnal Pengabdian UNDIKMA Vol. 7 No. 2 (2026): May
Publisher : LPPM Universitas Pendidikan Mandalika (UNDIKMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jpu.v7i2.20364

Abstract

This community service program aims to enhance the capacity of the Sampora Village community, Tangerang, in developing sustainable urban farming through the implementation of hydroponic systems. The program addresses the need for alternative agricultural practices in urban areas to support food security and environmental sustainability. The methods employed included educational counseling on sustainable agriculture, hands-on training in basic hydroponic techniques, technical guidance on advanced hydroponic piping systems, and interactive discussions and question-and-answer sessions to strengthen participants’ understanding. Community members were actively involved as participants, while practical learning tools such as hydroponic installation equipment and nutrient management systems were utilized throughout the program. Data were analyzed using a descriptive approach, combining quantitative analysis of pre-test and post-test results. The findings indicate significant improvements in participants’ competencies, including increased understanding of hydroponic systems from 20% to 85%, installation skills from 15% to 80%, nutrient management knowledge from 10% to 78%, and maintenance skills from 12% to 82%. In addition, participants developed awareness of potential business opportunities, such as selling fresh produce to local markets. In conclusion, the implementation of hydroponic-based urban farming had a positive impact on community empowerment, environmental awareness, and local economic development, thereby contributing to the creation of sustainable and resilient urban communities.