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MaPan : Jurnal Matematika dan Pembelajaran
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Articles 12 Documents
Search results for , issue "Vol 12 No 2 (2024): DESEMBER" : 12 Documents clear
INCREASING STUDENTS' CONCEPT UNDERSTANDING CAPABILITY IN STATISTICS MATERIAL THROUGH THE DISCOVERY LEARNING MODEL: MENINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP SISWA PADA MATERI STATISTIKA MELALUI MODEL DISCOVERY LEARNING Pratiwi, Meitia Putri; Putra, Harry Dwi
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a3

Abstract

This research aims to determine the effect of the discovery learning model on high school students' mathematical abilities. This type of research is classroom action research, which aims to increase educators' professionalism in improving student learning outcomes. This research was carried out at senior high school Yumik Banjaran. The subjects in this research involved students in class XII IPA 1 for the 2023/2024 academic year with 36 students. The research instrument used was a description test during the pre-test and post-test. The learning material provided is data-centering statistical material. The tests carried out are divided into two parts, namely test cycles I and II (after giving the action). The procedures in this research consist of: (1) planning, (2) implementation of actions, (3) observation, and evaluation, and (4) reflection. The results of this research show that in cycle I the researcher was not optimal in providing understanding to students so there were still many students who did not understand the statistical material of data concentration, however in cycle II the researcher improved the learning method by paying more attention to the systematics in the discovery learning model so that after cycle II is completed, students' mathematical understanding abilities can increase. Based on the performance indicators, it is concluded that students' mastery of mathematical understanding in the data-centering statistics material for class XII IPA 1 students at senior high school Yumik Banjaran can be improved through the discovery learning model.
DEVELOPMENT OF WEBTOON APPLICATION-BASED MATH COMIC MEDIA (KOMIKA) IN LEARNING TO IMPROVE STUDENTS' NUMERACY LITERACY SKILLS: PENGEMBANGAN MEDIA KOMIK MATEMATIKA BERBASIS APLIKASI WEBTOON (KOMIKA) DALAM PEMBELAJARAN UNTUK MENINGKATKAN KEMAMPUAN LITERASI NUMERASI SISWA Sutini; Wahyuni Fajar Arum; Rifka Anisa
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a10

Abstract

This research was conducted in response to the problems that seventh-grade students face in learning mathematics in the classroom, such as boredom and low achievement grades compared to the school's Minimum Completeness (KKM). The research aims to describe mathematics comic media's development process, validity, practicality, and effectiveness. The study was conducted at MTsN 2 Surabaya class VII G. The data collection techniques used were field notes, validation, response questionnaires, and test techniques. Furthermore, the research data obtained were analyzed using data analysis of field notes, validity, and practicality. Based on the results of the study, it was found that: (1) The process of developing math comics by using the Plomp development method. (2) The math comic media was declared "valid" with an average validity score of 3.534. (3) The math comic media was declared "practical" in the criteria of getting a "positive" response with a score of 81.79%. (4) The math comic media is declared effective because the percentage of learning completeness is above 70%, and there is an increase in students' numeracy literacy skills with an N-Gain value of 0.657. As for the effectiveness of the learning media itself, it can be seen from the results of the N-Gain test calculation which shows that the average value of the N-Gain Score is 0.657, including the moderate category with a minimum N-Gain value of 0.13 and a maximum of 1.00. So, using math comic media has a moderate effectiveness category with a percentage value of 44% in improving students' numeracy literacy skills.
Eksplorasi Etnomatematika Pada Gedung ANRI (Arsip Nasional Republik Indonesia) Jakarta Barat: EKSPLORASI ETNOMATEMATIKA PADA GEDUNG ANRI (ARSIP NASIONAL REPUBLIK INDONESIA) JAKARTA BARAT adrian, Muhammad; Buhairi, Fathan; Muhammad Fadhillah
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a6

Abstract

Mathematics and culture have a strong relationship in life. In Indonesia, culture is different from local wisdom, and the culture of certain community groups or tribes that support mathematical activities is called ethnomathematics. One example is cultural heritage buildings, such as the ANRI (National Archives of the Republic of Indonesia) building which was founded in 1750 in DKI Jakarta Province, precisely on Jalan Gajah Mada, West Jakarta. The purpose of the research that we use, which is exploratory with this ethnographic method, is to find and categorize the mathematical concepts contained in the ANRI building which is one of the sources of learning mathematics and efforts to develop ethnomathematics as a basis for mathematics learning. This study focuses on understanding the informal mathematical knowledge acquired by local people from their environment and culture, especially those related to cultural heritage sites, which are referred to as ethnomathematics. The study findings show that the National Archives Building is a significant cultural heritage site with historical and architectural significance. The architectural features of the building, such as the rectangular and trapezoidal shapes of the main structure and roof, reflect various geometric concepts. Overall, this research emphasizes the importance of preserving cultural heritage and documents in the National Archives to retain the historical knowledge contained within. Ethnomathematics provides a valuable framework to explore and appreciate mathematical concepts embedded in cultural artifacts, promoting a deeper understanding of mathematics through real-world activities and cultural practices.
Sebuah FUNETHNOMATH: Pengembangan Media Pembelajaran Web Virtual Reality Tour Dengan Pendekatan Etnomatematika: FUNETHNOMATH: Development of Virtual Reality Tour Web Learning Media With an Ethnomathematic Approach Nur Hasanah; Purnomo, Eko Andy; Venissa Dian Mawarsari
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a5

Abstract

This research aims to develop a funethnomath learning media based on a virtual reality tour in the form of a website using a valid ethnomathematics approach. This research is a development type or RnD with the ADDIE model, consisting of the stages of analysis, design, development, implementation, and evaluation, which is limited to the development stage. Data collection techniques include interviews, observations, documentation, and questionnaires. The validation questionnaire is given to material and media experts. The research instrument uses a validation questionnaire for media and material experts. The media expert validation questionnaire has several assessment aspects, including appearance, software engineering, and visual communication. The material expert validation questionnaire has several assessment aspects, including material design and language. The data analysis of the questionnaire is determined according to the media validity assessment guidelines. The results of this study show that the developed media has valid criteria with a final score of 3.015 in the media expert validation with assessment aspects of appearance, software engineering, and visual communication, and a final score of 3.0625 in the material expert validation with assessment aspects of material design and final value.
PENGEMBANGAN MODUL DIGITAL KONTEKS BUDAYA BUGIS TERHADAP PENGUATAN PENDIDIKAN KARAKTER DAN PENINGKATAN KEMAMPUAN LITERASI NUMERASI : PENGEMBANGAN MODUL DIGITAL KONTEKS BUDAYA BUGIS TERHADAP PENGUATAN PENDIDIKAN KARAKTER DAN PENINGKATAN KEMAMPUAN LITERASI NUMERASI Hardianto; Makmur, Alfhian
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a2

Abstract

This study aims to determine procedures for developing digital modules in Bugis cultural context to strengthen character education and improve numeracy literacy skills that are feasible to use. The type of research used is research and development (R&D). The population of this study were fifth-grade students of SD Negeri 296 Lapaukke. The results of this study indicate that the Digital module developed using the ADDIE model through 5 stages, namely, analysis, design, development, implementation, and evaluation. Based on the results of the study, it was found that: (1) The Bugis cultural context digital module is feasible to use in improving students' numeracy literacy. This is evidenced by the calculation results of media experts by 95% (very valid) and material experts by 100% (very valid) obtained a percentage of 97.5% (very valid). The recapitulation results of the student response questionnaire are 100% (very practical). From the recapitulation of student tests, the average score is 78.4% (effective). (2) The development of Bugis cultural context digital modules on strengthening character education and improving students' numeracy literacy skills is very effective. This is evident from the numeracy literacy test results of 21 students who completed or 95% of the total number of students and there was only one student who did not complete or 5% of the total number of students. The conclusion is that the Bugis cultural context digital module is effective in strengthening character education and improving students' numeracy literacy skills.
DEVELOPMENT OF MATHEMATICS LEARNING MODULES BASED ON CREATIVE PROBLEM-SOLVING ON TRIGONOMETRY MATERIAL: PENGEMBANGAN MODUL PEMBELAJARAN MATEMATIKA BERBASIS CREATIVE PROBLEM-SOLVING PADA MATERI TRIGONOMETRI Nur, Fitriani; Masita
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a4

Abstract

The development of effective and innovative mathematics learning modules is an important effort to improve the quality of the learning process, especially in materials that require concept understanding and creative thinking skills, such as trigonometry. One model that can be used to achieve this goal is creative problem solving (CPS), which invites students to find innovative and effective solutions to complex mathematical problems. This study aims to develop a math learning module based on creative problem-solving on trigonometry material that is valid, practical, and effective. The module development was conducted using the ADDIE model which consists of five stages, namely analysis, design, development, implementation, and evaluation. The test subjects involved students of SMAN 21 Gowa. The research instruments were module validation sheets, educator and learner response questionnaires, observation sheets, and learner learning outcomes tests. The research data analysis focused on analyzing the validity, practicality, and effectiveness of the creative problem-solving-based mathematics learning module on trigonometry material. The results showed that the creative problem-solving-based math learning module on trigonometry material had met the criteria of validity, practicality, and effectiveness. Thus, this learning module is suitable for use in the implementation of mathematics learning, especially in trigonometry material.
DESCRIPTION OF STUDENTS' FRACTION PROBLEM-SOLVING ABILITY BASED ON KEIRSEY'S PERSONALITY TYPE : DESKRIPSI KEMAMPUAN PEMECAHAN MASALAH PECAHAN SISWA DITINJAU DARI TIPE KEPRIBADIAN KEIRSEY Talib, Ahmad; Rosidah; Asmaun; Rismayanti; Sri Yuyun
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a1

Abstract

Abstrack: This research aims to describe the problem-solving ability of fractional counting operations in terms of Keirsey's personality type. The type of research is qualitative research with a descriptive approach. The research subjects were 4 students from class VII A of SMPN 18 Selayar with 1 subject for each personality type. The research instruments used personality type classification instruments, problem-solving tests, and interview guides. The results of the research show that 1) Students with the guardian personality type are able to understand the problem, make a solution plan, carry out the solution plan, and check again, 2) Students with the artisan personality type are able to understand the problem, make a solution plan for problem 1 but are unable to solve problem 2, unable to carry out the solution plan and unable to check again, 3) Students with the rational personality type are able to understand the problem, make a solution plan for problem 1 but are unable to solve problem 2, carry out the solution plan, and check again, 4) ) Students with the idealist personality type are able to understand the problem, make a plan to solve problem 1 but are not able to solve problem 2, and also unable carry out the solution plan, as well as to check again.
Defragmentasi Lubang Konstruksi Proses Berpikir Siswa SMP Negeri 6 Dalam Menyelesaikan Soal Literasi Numerasi : DEFRAGMENTASI LUBANG KONSTRUKSI PROSES BERPIKIR SISWA SMP DALAM MENYELESAIKAN SOAL LITERASI NUMERASI Dewi Nurmalitasari; Miftahul Khoiri
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a8

Abstract

Teachers must be aware of and take action regarding students' errors in creating incomplete mathematical concepts, also referred to as construction holes, particularly when it comes to answering numeracy literacy questions. This will help students rebuild their understanding of numeracy literacy questions overall. By using diagrams to depict the answers to numeracy literacy questions both before and after the defragmentation process, this study seeks to identify the places where pupils fall short conceptually. A mixed-methods research methodology was employed for this study, which was conducted in two phases: quantitative analysis was used in the first phase, and qualitative analysis in the second. Based on the research findings, the numeracy component of the statistics curriculum is where the gaps in students' thinking processes are located. Students' thought structures can be strengthened by the use of defragmentation. When answering questions on numeracy and literacy, the defragmentation method utilized is scaffolding at level two, which consists of explaining, reviewing, and restructuring. The mean, mode, and median material in the student results contained construction holes that were later resolved through a scaffolding type that involved three steps: explaining, reviewing, and restructuring. This process helped students avoid making mistakes when answering the questions about the mean, mode, and median.
MENDALAMI STATISTIKA: ANALISIS PERBANDINGAN EFEKTIVITAS MEDIA PEMBELAJARAN YOUTUBE DAN E-MODUL PADA RUMPUN ILMU SOSIAL: MENDALAMI STATISTIKA: ANALISIS PERBANDINGAN EFEKTIVITAS MEDIA PEMBELAJARAN YOUTUBE DAN E-MODUL PADA RUMPUN ILMU SOSIAL Puspa Nur Afifah; Rusmiyati
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a7

Abstract

This study aimed to test the effectiveness of using YouTube and e-modules for statistics learning for social science students enrolled in statistics courses. Statistics is often considered an abstract and difficult subject to understand, which can trigger anxiety and reduce students' learning motivation. A total of 31 students of the Islamic community development study program at UIN Sultan Maulana Hasanuddin participated in this study. Students were divided into one group that underwent two learning sessions: first, they studied frequency distribution material with YouTube learning media (audiovisual), and second, central measurement with e-module learning media (text-based), with a comparative quantitative approach evaluated through pretest and posttest. The results showed that both YouTube and e-modules were equally effective in improving students' understanding of statistics. However, 84% of students who used YouTube showed a significant increase in understanding, while only 68% showed an increase after using the e-module. The average increase in scores with YouTube was 13.81 points, higher than 4.77 points on the e-module. The paired sample t-test indicated that YouTube was significantly more effective than the e-module, with a p-value < 0.05. YouTube’s advantages mainly lie in its visual and interactive features that help facilitate the understanding of abstract concepts in statistics. This study recommends integrating YouTube and e-modules to optimize statistics learning outcomes, especially in the social sciences.
EFEKTIVITAS PENERAPAN PENDEKATAN STEAM BERBASIS PROJECT BASED LEARNING (PJBL) TERHADAP KEPERCAYAAN DIRI DAN KREATIVITAS SISWA SMP: EFEKTIVITAS PENERAPAN PENDEKATAN STEAM BERBASIS PROJECT BASED LEARNING (PJBL) TERHADAP KEPERCAYAAN DIRI DAN KREATIVITAS SISWA SMP Mansyur, Azizul Jabbar; Bahar, Afipa Amalia; Dasari, Dadan
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a9

Abstract

This study aims to determine the self-confidence and creativity of Grade VIII students of SMP Negeri 33 Makassar and also to evaluate the effectiveness of implementing the STEAM approach based on Project Based Learning at SMP Negeri 33 Makassar. The research sample consisted of two classes which were then divided into a control class and an experimental class. The experimental class was given treatment in the form of applying the STEAM approach based on project-based Learning. The main instrument in this study was the researcher. The supporting instruments used were student response questionnaires, student self-confidence questionnaires, student activity observation sheets, and student creativity observation sheets. Then the data obtained is processed and interpreted. The results showed that: (1) The self-confidence of students who were taught using the STEAM approach based on Project Based Learning was better than those taught with conventional learning models. (2) the creativity of students taught with the STEAM approach based on Project Based Learning is better than those taught with conventional learning models. (3) The application of project-based Learning-based STEAM Approach is effectively applied in learning mathematics material in class VIII SMP Negeri 33 Makassar.

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