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Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control
ISSN : 25032259     EISSN : 25032267     DOI : -
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control was published by Universitas Muhammadiyah Malang. journal is open access journal in the field of Informatics and Electrical Engineering. This journal is available for researchers who want to improve their knowledge in those particular areas and intended to spread the knowledge as the result of studies. KINETIK journal is a scientific research journal for Informatics and Electrical Engineering. It is open for anyone who desire to develop knowledge based on qualified research in any field. Submitted papers are evaluated by anonymous referees by double-blind peer review for contribution, originality, relevance, and presentation. The Editor shall inform you of the results of the review as soon as possible, hopefully within 4 - 8 weeks. The research article submitted to this online journal will be peer-reviewed at least 2 (two) reviewers. The accepted research articles will be available online following the journal peer-reviewing process.
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Search results for , issue "Vol. 9, No. 3, August 2024" : 10 Documents clear
Metaverse Adoption in Public Sector: A Bibliometric Analysis Mailangkay, Adele; Napitupulu, Darmawan
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1891

Abstract

The objective of this study is to map the landscape and knowledge structure of the public sector metaverse through bibliometric analysis. Following this, a descriptive overview of the current state of public sector research related to the metaverse, including the leading ten authors and sources, most relevant keywords, and primary research topics, will be presented. The selection of the Scopus database was based on its status as the largest repository of its kind and its provision of an extensive compilation of abstracts and citations for peer-reviewed articles, proceedings, and journals. The initial search yielded 369 documents from Scopus; after eliminating duplicate and irrelevant articles, 354 documents remained. The results demonstrate the substantial development of the metaverse in the public sector, with an annual growth rate of 14.89%. This indicates that the adoption of virtual technology and the metaverse is gaining importance in the public sector. Castronova ranks first in terms of the quantity of studies published, with five articles, followed by De Kool and Zhang. "Metaverse," "virtual reality," and "virtual world" are the most pertinent keywords. Due to the extensive research that has been conducted on these phrases, they represent fundamental concepts in the field. Additional frequently occurring terms include "social networking (online)," "interactive computer graphics," "government data processing," and "internet." These terms underscore the significance of governance, human factors, technology, and data in shaping the trajectory of digital government services. They also exemplify the interdisciplinary character of metaverse applications within the public sector.
Service Quality Analysis of Unej Digital Library Using M-S-QUAL and Importance Performance Analysis Methods Prasetyo, Beny; Ramadhani, Firlia Dwi Cahya; Nurman Arifin, Fajrin
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1918

Abstract

A lot of library services are impacted by the improvement of technologies. With this modification, the traditional library services are now entirely digital. To carry out this digitalization, the Unej Digital Library (UnejDigiLib) application was created by the University of Jember's library. The purpose of developing this application is to improve the effectiveness of library services, which were previously hindered by the COVID-19 epidemic. The UnejDigiLib developer has not yet evaluated the quality of its services since the application's release, so they are unsure of whether the current services satisfy the user needs. The goal of this study is to combine Mobile Service Quality (M-S-QUAL) and Importance Performance Analysis (IPA) in order to assess the UnejDigiLib service's quality based on users perceptions. The M-S-QUAL is used to determine the service quality indicators and examine the gap between their performance and importance. After that, the service indications are mapped using the IPA based on their priority level. The M-S-QUAL dimensions that used are: compensation, privacy fulfillment, content, system availability, efficiency, and privacy. Data collection was carried out through online surveys and interview. The respondents are Unej students who had used and borrowed e-book from UnejDigiLib. The sample was determined using simple random sampling and obtained 287 respondents. The findings indicate that the user expectations have not been met by the UnejDigiLib service's performance. Meanwhile, the IPA analysis's findings indicate that the following indicators are found in quadrant 1: C3 (completeness of the book collection), C5 (suitability of the book collection with the curriculum), C6 (updates to the book collection), and F3 (download speed). This quadrant's indicators are the primary focus for the improvement. The conclusion from these improvement suggestions is that application service providers must coordinate with stakeholders to complete the e-book collection according to customer needs and also require technical updates starting from the features and internal application system to minimize errors due to the system.
Spatial Interpolation Long-Term Patterns Capacity of Solar Energy in Sumatera Vatresia, Arie; Utama, Ferzha Putra; Daratha, Novalio; Lestari, Etika Dwi
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1929

Abstract

Indonesia possesses considerable capacity for renewable energy as a result of its plentiful natural resources, including geothermal, solar, wind, hydro, and biomass. However, the nation's existing energy composition is predominantly dependent on non-renewable resources, with fossil fuels constituting approximately 95% of its overall energy consumption. Recently, Indonesia has made notable advancements in augmenting its renewable energy output in years. Nevertheless, there is still obscurity about the identification of suitable regions for the installation of solar power plants in order to facilitate the development of solar energy. This study employed a methodology to investigate and forecast the solar energy potential in Sumatra, Indonesia. The data utilized consists of MERRA-2 reanalyzing information spanning from 1980 to 2019, collected on a daily basis. The data is analyzed and shown using Inverse Distance Weighting and ARIMA techniques to visualize the spatial variation of solar energy potential in Sumatra. ARIMA is employed as a supplementary method to the interpolation technique in order to get long-term projections of solar energy potential for the period spanning from 2020 to 2029. The analysis of the best interpolation method for estimating solar energy potential reveals that the IDW approach with a power of 5 yields the most accurate findings, with an RMSE value of 28.33. For long-term prediction of solar potential in Aceh province, the ARIMA (1,0,0) method is recommended, which has a MAPE value of 0.0219. The findings indicated that Lampung and Bengkulu frequently experience the distribution of solar energy with an intensity ranging from 1400 to 1450 kWh. In addition, the forecast of the potential over Sumatera Island yielded encouraging results using the GAM model, with a root mean square error rate of 0.05103.
Comparative Study of Classification of Eye Disease Types Using DenseNet and EfficientNetB3 Jatmoko, Cahaya; Lestiawan, Heru; Agustina, Feri; Erawan, Lalang
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1931

Abstract

The purpose of this research is to build a classification model that can perform the eye disease identification process so that the diagnosis of eye disease can be known and medical action can be taken as early as possible. This research used a dataset which has a total of 4217 eye image data and had 4 main classes namely cataract, diabetic retinopathy, glaucoma, and normal. With the data distribution of 1038 cataract images, 1098 diabetic retinopathy images, 1007 glaucoma images, and 1074 normal images, which of this data will be divided with a data percentage scheme of 50:10:40, 60:10:30, and 70:10:20, to see the results of which dataset division can produce optimal accuracy. In this study, the classification process will use 2 CNN transfer learning architectures, namely DenseNet, and efficientnetb3, which are both trained using the ImagiNet dataset. The results obtained after completing the testing process on the model built using the DenseNet architecture get optimal accuracy when using data division as much as 60:10:30, which is 78.59% while using the efficientnetb3 architecture optimal accuracy results when using the data division of 70:10:20, which is 95.66%. In research on the classification that had previously been done, it is very rare to find a classification process for eye disease types, therefore, in this study, the classification process will be carried out and provide an overview of the eye disease classification process with the CNN transfer learning method with more optimal accuracy results.
Android-Based Wireless Single-Lead Electrocardiogram: Heart Rate Measurement and ECG Signal Visualization Novitasari, Atika; Nuryani, Nuryani; Darsono, Darsono
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1943

Abstract

Heart rate (HR) is vital for medical and healthcare purposes. This study presents an Android-based heart rate measurement system utilizing a single-lead electrocardiogram (ECG). Three electrodes placed on the arm in lead I configuration capture the ECG signals. An AD8232 sensor amplifies the signal, which is then digitized by Arduino Nano and transmitted to an Android device via HC-05 Bluetooth. The Android application processes the ECG data using the Pan-Tompkins algorithm with an optimized threshold coefficient to extract HR information. The system displays the ECG waveform and the calculated HR on the user interface. Our evaluation demonstrates high accuracy with an error rate of only 0.042%, sensitivity of 99.84%, and positive predictive value of 97.06%. This research suggests the potential of this system for convenient and reliable HR monitoring using readily available smartphones.
Smart AODV Routing Protocol Strategies Based on Learning Automata to Improve V2V Communication Quality of Services in VANET Bintoro, Ketut Bayu Yogha; Priyambodo, Tri Kuntoro; Sardjono, Yadie Prasetyo
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1969

Abstract

The Adhoc On-Demand Distance Vector (AODV) protocol faces challenges in selecting the best relay nodes, which requires optimization to improve performance in Vehicular ad-hoc networks (VANETs). This study aims to enhance Vehicle-to-Vehicle (V2V) communication in VANETs by implementing the Learning Automata-Driven Ad-hoc On-Demand Distance Vector (LA-AODV) routing protocol. LA-AODV is designed to achieve higher packet delivery ratios and optimize data transfer rates, even under congested network conditions, by dynamically adjusting to changing network scenarios. The performance evaluation includes six key metrics analyzed under varying node densities and time intervals, comparing LA-AODV against the standard AODV protocol. Results indicate that LA-AODV consistently outperforms AODV, demonstrating improved efficiency in flood identifier management, reduced data loss, higher packet delivery ratios, better throughput, and reduced end-to-end delay and jitter. Specifically, under a 20-node scenario, LA-AODV exhibits lower flood ID scores (54 vs. 88), reduced packet loss (11% vs. 12%), higher PDR (88.0% vs. 87.0%), and superior throughput (85.34 Kbps vs. 47.26 Kbps). Additionally, LA-AODV achieves lower end-to-end delay (6.84E+09 ns vs. 3.76E+10 ns) and jitter (2.52E+09 ns vs. 2.15E+10 ns). These findings suggest that LA-AODV significantly enhances Quality of Service (QoS) in vehicular ad-hoc networks, positioning it as a promising solution for optimizing V2V communication performance.
A Super Encryption Approach for Enhancing Digital Security using Column Transposition - Hill Cipher for 3D Image Protection Handoko, Lekso Budi; Umam, Chaerul
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1984

Abstract

Image encryption is an indispensable technique in the realm of information security, serving as a pivotal mechanism to safeguard visual data against unauthorized access and potential breaches. This study scrutinizes the effectiveness of merging columnar transposition with the Hill Cipher methodologies, unveiling specific metrics from a curated set of sample images. Notably, employing column transposition with the key "JAYA" and the Hill Cipher with the key "UDINUSSMG," the encrypted images underwent rigorous evaluation. 'Lena.png' demonstrated an MSE of 513.32 with a PSNR of 7.89 dB, while 'Peppers.png' and 'Baboon.png' recorded MSE values of 466.67 and 423.92, respectively, with corresponding PSNR figures of 7.12 dB and 7.31 dB. Across all samples, a consistent BER of 50.00% indicated uniform error propagation, while entropy values settled uniformly at 7.9999, highlighting consistent data complexity. While the findings underscore a consistent error rate and complexity, there's a compelling need for further refinement to enhance image quality and security. Moreover, the study proposes future research avenues exploring a three-layer super encryption paradigm, amalgamating columnar transposition, Hill Cipher, and other robust algorithms. This approach aims to fortify encryption methodologies against evolving threats and challenges in data protection, offering heightened resilience and efficacy in safeguarding sensitive information.
Pattern Recognition of Bima Script Handwritting using Convolutional Neural Network Method Ramdhani, Ghina Kamilah; Bimantoro, Fitri; Wijaya, I Gede Pasek Suta
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1990

Abstract

Bima is one of the regions in West Nusa Tenggara Province. The Bima script is a cultural heritage used as a means of communication by the Bima community in the past. The decline in the use of the Bima script threatens cultural heritage. The government has addressed this issue by providing training to teachers to teach it in schools, but this has still been insufficient due to the limited number of teachers participating in the training. Therefore, one efficient method to assist with this issue is by leveraging modern technology, particularly through machine learning for handwriting recognition. This study aims to find the best CNN model for recognizing the Bima script with diacritics to help preserve Bima's cultural heritage through handwriting recognition. The CNN model is combined with hyperparameter tuning, and then testing is conducted in four different scenarios to evaluate the performance of each model architecture and hyperparameter variation to find the best combination. The dataset used is sourced from the Kaggle platform, and augmentation is performed to increase the total number of images to 6,750, with each image containing 75 images in 90 different classes. In this study, testing is done by dividing the dataset into training and testing sets in an 80:20 ratio. The test results show high performance, achieving an accuracy of 98.00%, precision of 98.19%, recall of 98.00%, and f1-score of 98.00% in scenario 4.
Fuzzy C-Means Algorithm Modification Based on Distance Measurement for River Water Quality ‘Uyun, Shofwatul; Eka Sulistiyowati; Jati, Tirta Agung
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1991

Abstract

River water quality could be determined by understanding the capacity of pollutants in a water body. Fuzzy C-Means (FCM) is one of the fuzzy clustering methods for determining river water quality by measuring water quality parameters, that is, dissolved oxygen (DO) and total dissolved solids (TDS). The FCM algorithm is an effective fuzzy clustering algorithm for grouping data but often produces local and inconsistent optimal solutions due to the partition matrix's random initialisation process.  Therefore, this study proposes to modify the FCM algorithm to be precise in the partition matrix initialisation process using several distance concepts. The purpose of the proposed algorithm modification is to get more consistent FCM clustering results and minimise stop iterations. The validation process for the clustering results uses the FCM algorithm, and the FCM modification algorithm uses three parameters, namely the Partition Coefficient Index (PCI), Partition Entropy Index (PEI) and Silhouette Score (SS). The experiments were conducted with three replications and using various distance concepts. The results showed that the number of iterations stopped in the FCM algorithm has different values for PCI, PEI, SS, and stop iterations and objective functions in each trial. On the contrary, the FCM modification algorithm has consistent PCI, PEI, and SS values, and the number of iterations stops with fewer iterations. Therefore, the modified algorithm for initialising the partition matrix can be used in the fuzzy C-means clustering algorithm.
Kinematic of 3-Wheels Swerve Drive Using BLDC Motor Rosyidin, Arif Anwar; Siradjuddin, Indrazno; Putri, Ratna Ika; Achmadiah, Mas Nurul
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 9, No. 3, August 2024
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v9i3.1995

Abstract

The stability of the robot's performance is very important, especially for the wheeled mobile robots that use swerve drives, which need kinematic control to reach the destination point. The study of robot movement known as kinematics is based on an examination of the geometric structure of the robot, with no consideration given to the mass, force, or acceleration that the robot experiences during movement. This study aims to model and simulate the kinematic control design of a wheeled robot that uses a swerve drive. This robot uses BLDC motor actuator so that the robot can reach its destination very quickly and steadily. The test is carried out by simulating and comparing the performance response using BLDC motors and DC motors. According to the testing and trials, the robot can reach its destination by modeling its kinematic control, and BLDC motors are found to be more reliable and efficient for driving and steering than DC motors.

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