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JURIDIKDAS (Jurnal Riset Pendidikan Dasar)
Published by Universitas Bengkulu
ISSN : 26156814     EISSN : 26864630     DOI : https://doi.org/10.33369/juridikdas
Core Subject : Education,
JURIDIKDAS (Basic Education Research Journal) published by PGSD Study Program FKIP Bengkulu University. Published articles are articles from research on basic education, which are related to the learning process in elementary school, management of basic education, as well as the process of preparing and developing professional elementary school teachers that have never been published in other electronic and print media
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Articles 16 Documents
Search results for , issue "Vol 4, No 1 (2021)" : 16 Documents clear
Pengembangan Rencana Pelaksanaan Pembelajaran (RPP) Menggunakan Model Pembelajaran Role Playing Pada Pembelajaran Tematik Di Kelas IV SDN Kota Bengkulu Fitri Ramadayanti; Wurjinem Wurjinem; Sri Ken Kustianti
JURIDIKDAS Vol 4, No 1 (2021)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (375.002 KB) | DOI: 10.33369/juridikdas.4.1.44 - 54

Abstract

This study aims to produce a Learning Implementation Plan (RPP) using a role playing learning model in grade IV Elementary School (SD) which can be used as a reference for teachers in implementing classroom learning. This study is a Research and Development (R&D) research by modifying the 4-D model. However, this research was only carried out until the third stage, namely Develop (Development). Validation is carried out by learning design experts and learning material experts. The lesson plans developed were given scores and responses by 8 public elementary school teachers in Bengkulu City. The data analysis technique used descriptive statistical analysis of the results of expert validation assessments and teacher responses as well as qualitative descriptive analysis of comments from expert validation and teacher responses. This study produced a Learning Implementation Plan (RPP) model using a role playing learning model with assessments from instructional design experts, learning materials and language on RPP validation of 94.6 with very good categories. The teacher's response was 91 with very good category. So, the research that has been carried out can be concluded that the lesson plan using the role playing learning model in thematic learning in grade IV SD can be categorized as a very good lesson plan and can be used in learning at school.Keywords: RPP, Development, Role Playing, Thematic.
Penerapan Model Pembelajaran Two Stay Two Stray untuk Meningkatkan Keaktifan dan Prestasi Belajar Siswa Kelas VA SDN 74 Kota Bengkulu Elvira Septianti Putri; Johanes Sapri; Pebrian Tarmizi
JURIDIKDAS Vol 4, No 1 (2021)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (387.388 KB) | DOI: 10.33369/juridikdas.4.1.94 - 105

Abstract

This study aims to improve the activeness and learning achievement of VA class students at SDN 74 Bengkulu City by applying the Two Stay Two Stray learning model. The subjects of the study were students of class VA SDN 74 Bengkulu City. The research instruments were observation sheets and test sheets. The observation data analysis technique uses the formula of the average score, the highest score, the lowest score, the difference in score and the range of values for each criterion. Test data were analyzed using the formula of the average value and the percentage of classical learning completeness. Thus the application of the Two Stay Two Stray learning model can increase the activeness and learning achievement of class VA students at SDN 74 Bengkulu City.Keywords: Two Stay Two Stray Model, Active, Learning Achievement.
Pengembangan Media Pembelajaran IPA Berbasis Multimedia Interaktif Pada Materi Energi Alternatif di Kelas IV SD N Sebagai Bentuk Persiapan Pembelajaran Virtual Anisa Purnama Sari; Dalifa Dalifa; Feri Noperman
JURIDIKDAS Vol 4, No 1 (2021)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (345.561 KB) | DOI: 10.33369/juridikdas.4.1.55 - 61

Abstract

The purpose of this study is to produce Science learning media based interactive multimedia on alternative energy materials in grade IV SD as a form of virtual learning preparation. This research type is a Research and Development (R&D) by modifying the Waterfall model. However, this research was only carried out until the fourth stage, until the testing stage. The testing process is carried out by conducting expert validation and small group testing (teacher and student responses). This media was validated by curriculum experts who were then revised and then responded to by 6 teacher respondents and 6 student respondents. The data analysis technique used descriptive statistical analysis of the results of expert validation and small group testing (teacher and student responses) and qualitative descriptive analysis of comments from expert validation and small group testing (teacher and student responses). This study produces science learning media based interactive multimedia on alternative energy materials as a form of virtual learning preparation, with the percentage of validation results from curriculum experts of 94.5% in the very valid category, the percentage of teacher responses of 97% in the very good category, and the results of student responses. of 96.6% in the very good category. So, from the research that has been carried out, it can be concluded that the science learning media based interactive multimedia on alternative energy materials in grade IV SD can be categorized as a very good learning media and can be used in virtual learning.Keywords: Development, Learning Media, Interactive Multimedia,Virtual Learnin
Pengaruh Model Project Based Learning (PjBL) Diorama Dalam Pembelajaran IPA Terhadap Kemampuan Berpikir Kreatif Siswa Kelas IV Sekolah Dasar Resi Dayana; Endang Widi Winarni; Neza Agusdianita
JURIDIKDAS Vol 4, No 1 (2021)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (573.637 KB) | DOI: 10.33369/juridikdas.4.1.106 - 114

Abstract

This study aims to determine the of tge PjBL learning model, Diorama in science learning on the creative thinking abilities of fourth grade students in elementary schools. This research is a wuantitative research. The method used is quasy experiment. The design in this study is The Matching Only Pretest-Posttest control Group Desigen. The population in this study were all students in Elementary School Cluster X Bengkulu City. The samples in this study were students of class IV A SDN 58 Bengkulu City, amounting to 20 people as experimental clasa and class IV B stduents of SDN 38 Bengkulu City, totaling 21 people as control class. The instrument used in the form of multiple choice tests consisted of dimensions of flency, flexible thingking, original thinking, elaboration, and thinking ability to evaluate (evaluation) provided through pretest and posttest. This research also resulted in a Diorama Project that affected students’ creative thingking abilities. The data analysis technique in this research is quantitative analysis using descriptive statistics and inferential statistics. Based on the results of this study note that the ?????? of 2.58 greater that ?????? at a significant of 5% of 2.02. This shows that threre is an influence of the Diorama Project Based Learning (PjBL) model in natural science learning on the creative thinking abilities of grade IV elementary school students.Keywords : Project Based Learning (PjBL) Leraning Model, Thinking Creative
Studi Deskripsi Jenis-Jenis Pantun Rejang Dalam Masyarakat Kabupaten Lebong Eko Anderman; Resnani Resnani; Daimun Hambali
JURIDIKDAS Vol 4, No 1 (2021)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (384.911 KB) | DOI: 10.33369/juridikdas.4.1.62 - 73

Abstract

This study aims to describe the types of rhymes in the Rejang language found in the Lebong community of Bengkulu Province. The approach and type of research used is a qualitative survey. The research locations were Tik Teleu Village, Pelabai, and Kota Baru Santan, Pelabai District, Lebong Regency, Bengkulu Province. Subjects were used as informants. In this study, the traditional leader of Lebong Regency, from Tik Teleu Village and Pelabai Village. Data collection The techniques used in this study were interviews with informants and documentation. Data analysis techniques were data selection, data presentation, conclusion drawing, and data validity test, namely by lengthening observations, increasing persistence, triangulating (triangulating sources) and holding member checks. The results of the study were collected sixty rhymes in the rejang language pantun found in three villages and documentation.The Rejang language is nineteen rhymes from Tik Teleu Village, eighteen rhymes from Kota Baru Santan Village and sixteen rhymes from Pelabai Village and added from the documentation (Book of ireak Ca'o tun Jang) as many as seven rhymes, so there are sixty rhymes. In accordance with the types of rhymes obtained, namely: eleven advice rhymes, five love rhymes, two spirit poems, six traditional rhymes, six religious rhymes, one humorous rhyme, nine figurative rhymes, twelve love rhymes, five proverb rhymes and three puzzles. puzzle. As for the types of Rejang language rhymes that can be used as learning material for local content in elementary schools, there are nine rhymes consisting of eight advice rhymes, two spirit rhymes, five religious rhymes and three puzzle rhymes and one humorous rhyme.Key words : The Rejang language rhymes, Study description of rhymes, The Lebong community
Analisis Nilai-Nilai Karakter Dalam Buku Cerita Rakyat Sang Piatu Menjadi Raja Dari Daerah Bengkulu Ottey Zul Apriani; Wurjinem Wurjinem; Sri Ken Kustianti
JURIDIKDAS Vol 4, No 1 (2021)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (153.854 KB) | DOI: 10.33369/juridikdas.4.1.134-140

Abstract

This research aims to analyse the values of characters in the folklore of the orphans to become king of the Bengkulu area the method in use is a qualitative method of descriptive analysis. The research Data is the folklore of the people who become kings. Collection with library studies. The analytical techniques used are Conten analysis (content analysis). The results of the research in the folklore of the people to be obtained as a king of twelve values of religious character, honest, discipline, hard work, creative, independent, curiosity, achievement, responsibility, love peace, environmental care, social care, and friendly/communicative.

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