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INDONESIA
JUPE : Jurnal Pendidikan Mandala
ISSN : 25485555     EISSN : 26566745     DOI : -
Core Subject : Education,
The Mandala Education Journal is an educational scientific research article and the results of Social research, Science, Politics, and the results of literature studies.
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Articles 1,167 Documents
An Analysis of the Impact of TikTok Content on the Behavior of Children Aged 5–6 Years at TK IT Baitusshalihin Banda Aceh Cut Syarah; Fitriah Hayati; Raudha Meutia
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/w24x6n56

Abstract

The rapid development of digital technology has influenced various aspects of life, including the behavior of early childhood children. One of the social media platforms widely used today is TikTok, which provides a variety of engaging audio-visual content that is easily accessible to different age groups, including children. This study aims to analyze the impact of TikTok content on the social and emotional behavior of children aged 5–6 years at TK IT Baitusshalihin Banda Aceh and to examine the role of teachers and parents in supervising children's use of digital media. This study employed a descriptive qualitative approach involving 8 children aged 5–6 years, 2 classroom teachers, and 3 parents as research participants. Data were collected through observation, interviews, and documentation. The data obtained were analyzed using the Miles and Huberman model, which includes data reduction, data display, and conclusion drawing. The results of the study indicate that most children are familiar with TikTok content and tend to imitate various videos they watch, such as songs, dance movements, facial expressions, and speaking styles. TikTok content has an impact on children's social behavior, particularly in the way they interact and communicate with their peers. In addition, TikTok content also influences children's emotional behavior through changes in how they express themselves and respond to certain situations. The effects are not always negative. TikTok can enhance children's creativity, confidence in self-expression, and social interaction when used appropriately. However, excessive use without proper supervision may lead children to imitate behaviors that are not suitable for their age and developmental stage. Therefore, the roles of teachers and parents are crucial in providing supervision, guidance, and the selection of appropriate content so that the use of digital media can optimally support children's social and emotional development
The Effectiveness of Interactive Game Use in Improving Cognitive Abilities of Children Aged 5–6 Years at TK Khairani Jumiliati; Liza Fidiawati; Raudha Meutia
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/v3nsj315

Abstract

The Effectiveness of Interactive Game Use in Improving Cognitive Abilities of Children Aged 5–6 Years at TK Khairani. Undergraduate Thesis. Early Childhood Teacher Education Study Program, Faculty of Teacher Training and Education, Bina Bangsa Getsempena University. Supervisor I: Liza Fidiawati, M.Pd. Supervisor II: Raudha Meutia, M.Ed. The This study aimed to determine the effectiveness of using interactive games in improving the cognitive abilities of children aged 5–6 years at TK Khairani, located on Medan–Banda Aceh Road, Lubok Batee Village, Ingin Jaya District, Aceh Besar Regency. Cognitive ability is an important aspect of early childhood development, including the ability to recognize numbers, understand simple arithmetic concepts, and solve problems. Therefore, innovative and engaging learning media are needed to support children's cognitive development. This study employed a quantitative approach using a Pre-Experimental Design with a One-Group Pretest–Posttest Design. The research was conducted in 2026 and involved 11 children aged 5–6 years as participants. Data were collected through observation using a cognitive ability assessment sheet and were analyzed using normality tests, homogeneity tests, and a Paired Sample t-Test with the assistance of SPSS software. The results showed that the average cognitive ability score increased from 6.18 in the pretest to 13.00 in the posttest. The Paired Sample t-Test revealed a significance value of 0.000 (p < 0.05) and a calculated t-value of -13.603, indicating a significant difference between the pretest and posttest scores. Based on these findings, it can be concluded that the use of interactive games is effective in improving the cognitive abilities of children aged 5–6 years at TK Khairani, Aceh Besar Regency
Dynamics of Deviant Behavior of Adolescents in the Digital Era: A Qualitative Study in Tangga Village, Monta District, Bima Regency Irman Susanto
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/9hewk644

Abstract

The development of digital technology has brought significant changes to adolescents' lifestyles, particularly in terms of social interaction and daily behavior. Easy access to the internet and social media provides various benefits; however, it also has the potential to encourage behaviors that deviate from the values and norms prevailing in society. This study aims to describe the forms of juvenile deviant behavior in the digital era, identify the factors contributing to such behavior, and analyze the efforts undertaken to address it in Tangga Village, Monta District, Bima Regency. This research employed a qualitative approach with a descriptive research design. Informants were selected purposively and consisted of adolescents, parents, community leaders, religious leaders, youth leaders, and village officials. Data were collected through observation, in-depth interviews, and documentation. Data analysis was conducted through data reduction, data presentation, and conclusion drawing. The validity of the data was ensured through source and method triangulation.The findings reveal that the forms of deviant behavior among adolescents in the digital era include excessive use of social media, promiscuity, declining obedience to parents, and reduced participation in social and religious activities. The factors influencing these behaviors include a lack of parental supervision, peer influence, easy access to digital technology, and weakened social control within the community. Efforts to address these issues include strengthening parental supervision, enhancing religious and character education, revitalizing youth activities, and fostering collaboration among families, schools, communities, and village governments. This study highlights the importance of digital literacy and the reinforcement of social values in shaping positive adolescent behavior in the digital era.
The Effect Of Teacher Teaching Creativity And Learning Media In Improving Student Learning Motivation Of Class X (SMA IT) At Al-Kautsar Ranggo Islamic Boarding School Atika Atika; Mukhlisin Mukhlisin
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/yp4s1a93

Abstract

In the world of education, especially in terms of teaching, teachers play an important role considering that the world of education is increasingly dynamic by facing students who have different understanding backgrounds and varied learning methods, therefore teachers must always be creative in providing teaching and be able to create good learning media, at Pondok Al-Kautsar the teachers always try to prepare learning with the right media. The research approach used is quantitative with survey methods and multiple linear regression techniques. The population in this study were students of this research sample of 30 class X SMA IT AL-Kautsar Ranggo. The results of the study using statistical calculations using SPSS 22 showed that there was an influence between Teacher Teaching Creativity (X1) and Learning Media (X2) in increasing Student Learning Motivation (Y) at SMA IT AL-Kautsar Ranggo. With a significance value of 0.341 <0.05. The results of the coefficient of derivation X1 against Y had an effect of 82.36% and X2 against Y had an effect of 64.51%. The results of the regression equation calculation Y = 72.85 + 0.287X1 + 0.254X2 mean that there is a significant influence between Teacher Teaching Creativity, Learning Media with Student Learning Motivation at SMA IT AL-Kautsar Ranggo. The results of the t test of the Teacher Teaching Creativity variable (X1) on the Student Learning Motivation variable (Y) obtained t count = 2.307> t table = 0.254, this means that Ho is rejected at a significance level of α = 0.05, this means that it is very significant. While the results of the t test of the Learning Media variable (X2) on Student Learning Motivation (Y) obtained t count = 2.765> t table = 0.254, this means that Ho is rejected at a significance level of α = 0.05, this means that it is very significant. The coefficient value of determination of X1 and X2 on Y is 91.8%. Student learning motivation is influenced by teacher teaching creativity and learning media, and the remaining 8.2% is influenced by other factors..
Development of Integrated Biology Learning Tools with Guided Inquiry Based on the Local Environmental Potential of Lake Lebo Taliwang Ari Ashari; Fitri Rahmawati
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/n453a722

Abstract

Contextual biology learning allows students to connect scientific concepts with real-life conditions, making the learning more meaningful and relevant to everyday life. One of the learning models that supports this is guided inquiry with the teacher acting as a facilitator. The application of guided inquiry will be more meaningful when combined with the utilization of the surrounding environment as a learning resource. This research aims to develop biology learning tools integrated with guided inquiry based on the local potential of Lake Lebo Taliwang, which meet the criteria of being valid, practical, and effective for use in biology education using the 4D development model. Data were obtained thru expert assessment stages and collected thru validation sheets. Data analysis included the analysis of expert assessment results. Based on the development results, it was found that the development of biology learning tools based on guided inquiry utilizing Lake Lebo Taliwang as a learning resource is categorized as very feasible with the following average expert assessment results: 1) average syllabus validation result of 85.9% categorized as very good; 2) average RPP validation result of 84.7% categorized as very good; and 3) average module validation result of 85.7% categorized as very good.
The Effect of Heyzine Flipbook Project-Based Learning on Students’ Academic Independence Firdiawan Ekaputra
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/t798eq39

Abstract

This study aims to determine the effect of Heyzine Flipbook Project-Based Learning on students’ learning autonomy in the Educational Multimedia Design course in the Chemistry Education Program at the Universitas Jambi. This study employs a quantitative approach using a pre-experimental method with a One-Group Pretest-Posttest Design. The research subjects are students enrolled in the Educational Multimedia Design course. Data collection was conducted using a learning independence questionnaire administered before and after the intervention. Data were analyzed using descriptive statistics, the Shapiro-Wilk normality test, and a paired-sample t-test. The results of the study show that students’ average level of independent learning increased from 72.14 to 85.50. The paired-sample t-test yielded a p-value of 0.000, indicating that the implementation of Project-Based Learning using the Heyzine Flipbook had a significant effect on students’ independent learning.
Exploring Students’ Difficulties In Learning Qualitative Research Methods In Higher Education Sudirman Sudirman; Edi Firman
JUPE : Jurnal Pendidikan Mandala Vol 11 No 2 (2026): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/68watn39

Abstract

Learning qualitative research methods has become an essential component of higher education, particularly in English Education programs where students are expected to develop research competence and academic literacy. However, many undergraduate students continue to experience difficulties in understanding and applying qualitative inquiry in research methodology courses. This study aimed to explore students’ difficulties in learning qualitative research methods in higher education. The study employed a qualitative case study approach involving undergraduate students from an English Education Department at a private university in Indonesia. The participants were selected purposively based on their experience in taking research methodology courses and conducting qualitative research projects. Data were collected through semi-structured interviews and reflective documents and analyzed using thematic analysis. The findings revealed four major challenges experienced by students: difficulties in understanding qualitative research concepts, challenges in developing research problems and research questions, difficulties in conducting qualitative data analysis, and limited confidence in conducting independent qualitative research. The findings also indicated that practical learning activities, lecturer feedback, and collaborative discussion contributed positively to students’ methodological understanding. This study highlights the importance of implementing student-centered and practice-oriented instructional approaches in qualitative research methodology courses to support students’ analytical competence and research readiness in higher education. The findings offer practical implications for research methodology lecturers and curriculum developers, particularly in designing more experiential, reflective, and mentorship-based learning strategies to strengthen students’ qualitative research competence in higher education