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Jurnal Sporta Saintika
ISSN : 25025651     EISSN : 25795910     DOI : -
Core Subject : Humanities, Health,
Jurnal Sporta Saintika merupakan publikasi ilmiah bidang keolahragaan dan kesehatan yang terkait bidang aspek olahraga, pendidikan jasmani, fisiologi dan biokimia olahraga, peraturan dan kebijakan olahraga, gizi dan kesehatan masyarakat. Penerbitan Jurnal Sporta Saintika bertujuan untuk memfasilitasi interaksi, diskusi dan pemutakhiran gagasan dari para ilmuwan olahraga di Indonesia. Jurnal Sporta Saintika berisi penelitian empiris dalam bidang Ilmu keolahragaan.
Arjuna Subject : -
Articles 194 Documents
Hubungan Pengetahuan Kesehatan Reproduksi dengan Perilaku Hidup Sehat Ditinjau dari Jasmani, Rohani dan Sosial Siswa sutarza, encep farlan; Juliantine, Tite; Fahri, Ahmad Syakur
Jurnal Sporta Saintika Vol 8 No 2 (2023): Jurnal Sporta Saintika Edisi September 2023
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v8i2.349

Abstract

The purpose of this research was to determine the relationship of reproductive health knowledge with students' healthy behavior. The method used is quantitative descriptive with using correlational research. This research was conducted in high schools in the city of Bandung with a sample of 371 students, divided into 27 schools. The instrument used in this study using questionnaires knowledge of reproductive health and healthy behavior questionnaire. The results obtained are of reproductive health knowledge has a strong correlation with the healthy behavior of students in Bandung. Keywords: health reproduction, healthy life, students
Pengembangan Model Latihan Forehand Drive Tenis Lapangan Berbasis Situasi Bermain Jatra, Rices; Yulianti, Mimi; Kurniawan, Wahyu; Alnedral, Alnedral; Firdaus, Kamal
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.350

Abstract

Riau Tennis Camp's tennis performance is currently experiencing a decline, this can be seen by the absence of Riau Tennis Camp players winning the National Junior Tennis Championship in Singles. To achieve maximum performance, you need maximum practice, especially in mastering basic tennis techniques. The most dominant basic technique in tennis is the forehand groundstroke. So this research aims to improve basic tennis technical skills, especially Forehand Drive Tennis. This research is an R and D development research on the development of a field tennis Forehand Drive training model based on playing situations using the Borg and Gall development model which includes 10 R&D research stages as follows: (1)Research and information collecting (research and data collection), (2)Planning (planning), (3) (initial product draft development), (4) Expert validation, (5) Revision of expert validation results, (6) (main field trial), (7) (revisions to products), (8) (conducting operational field trials), (9) (final product revision), (10) (dissemination and implementation)
Pengaruh Metode Pelatihan Terhadap Ketepatan Servis Ditinjau Dari Koordinasi Mata Tangan Atlet Tenis Lapangan Krisna Dewi, Ni Putu Wulan; Yoda, I. K.; Swadesi, I. K. I.; Dharmadi, M. A.; Danardani, W.
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.360

Abstract

ABSTRACT Ni Putu Wulan Krisna Dewi, 2023. The Influence of Training Methods on Serving Accuracy as Seen from the Hand-eye Coordination of Field Tennis Athletes at the Tennis Club in Gianyar. Thesis (unpublished). Singaraja: UNDIKSHA Postgraduate Program This thesis has been corrected and checked by Supervisor I: Dr. I Ketut Yoda, M.Or, and Supervisor II: Dr. I Ketut Iwan Swadesi, S.Pd., M.Or. Competency in tennis skills is one of the aspects that must be mastered in playing tennis. However, sometimes this cannot be achieved due to inappropriate methods. This study aims to determine the effect of training methods on service accuracy in terms of hand-eye coordination of field tennis athletes at a tennis club in Gianyar. This type of research is a quasi-experimental research with a Posttest Only Non-Equivalent Control Group Design which involves a sample of 60 tennis athletes selected using the ordinal pairing technique. Data was collected using Hewitt's achievement test. Data analysis was carried out using descriptive statistics and a 2-way ANOVA test followed by the LSD test. The results of the study showed that the fixed target training method had a significantly better impact on tennis serve accuracy compared to the moving target method. There is an interaction between training methods and hand-eye coordination, where the fixed target training method is more suitable for athletes with high hand-eye coordination, but on the other hand, with low hand-eye coordination, the moving target method is more suitable. It was concluded that fixed target and moving target training methods can improve the accuracy of field tennis serves. Key words: training methods, service accuracy, hand eye coordination
Pengaruh Model Pembelajaran Terhadap Hasil Belajar Chest Pass Permainan Bola Basket Ditinjau Dari Motivasi Belajar Peserta Didik Amiariasti, Ni Kadek; Sudiana, I Ketut; Dharmadi, Made Agus; Semarayasa, I Ketut; Lesmana, Kadek Yogi Parta
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.361

Abstract

Skills competency is one aspect that must be achieved in learning. However, sometimes this cannot be achieved due to inappropriate learning strategies. This research aims to determine the effect of STAD type cooperative learning assisted by visual fedback on the learning outcomes of basketball game chest passes in terms of students' learning motivation. This research uses a quasi-experimental method using a post-test only control group design. The population is 358 students in class The sampling technique uses random sampling with random groups to determine the experimental and control classes. The samples in each cell were 19 people. Data was collected through tests and analyzed using two-way Anova analysis followed by the LSD test. The results of the research show that the STAD type cooperative learning model assisted by visual feedback has a significantly better impact on learning outcomes for chest passes in the game of basketball compared to learning outcomes using conventional models. There was an interaction between the learning model and learning motivation, where it was found that the STAD cooperative learning model assisted by visual feedback was more suitable for students with high learning motivation, but on the other hand, low learning motivation was more suitable for using the conventional model. It is concluded that the STAD type cooperative learning model can improve learning outcomes for chest passes in basketball in high school
Efektivitas Model Pembelajaran dan Koordinasi Mata Tangan Terhadap Hasil Belajar Bola Basket Peserta Didik Tirtawati, Ni Wayan; Yoda, I Ketut; Dharmadi, Made Agus; Artanayasa, I Wayan; Parwata, I Gusti Lanang Agung
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.366

Abstract

In the PJOK learning process, teachers have an important role in designing innovative learning and considering physical aspects that are in accordance with the subject matter. This study aims to determine the difference in the effectiveness of TPS and PBL learning models on the learning outcomes of students' basketball skills as a whole and students with low hand eye coordination. This type of research is a quasi-experiment with a 2x2 treatment by level design. The study population was 5th grade students in Tembuku District. The research sample was 80 students, randomly selected by simple random sampling through the groups drawing. The data collected were hand eye coordination data and learning outcomes analyzed by inferential statistics through two-way ANOVA test and LSD test. The results showed that there were differences in learning outcomes of basketball skills between students who followed the TPS and PBL models (F=5.902;p<0.05), and there are differences in learning outcomes for students with low hand eye coordination in both models (F=28.349;p<0.05).
Efektifitas Model Pembelajaran dan Self-Efficacy Terhadap Hasil Belajar Senam Lantai Peserta Didik SMP Muliartini, Ni Nyoman; Artanayasa, I Wayan; Danardani, Wasti; Sudiana, I Ketut; Semarayasa, I Ketut
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.367

Abstract

This research aims to determine the role of the NHT type cooperative learning model and the PBL learning model on floor exercise learning outcomes for students who have low self-efficacy. This type of research is quasi-experimental research. The population of this research was class VII students at SMP Negeri 1 Manggis, totaling 246 people. The total sample in this study was 80 students selected using a simple cluster random sampling technique. The data collected in this research is in the form of floor exercise learning results. Data on floor exercise learning outcomes were collected using a floor exercise skills test. Data analysis was carried out using inferential and two-way ANOVA tests followed by the Least Significant Difference (LSD) test. The research results show that the NHT type cooperative learning model is more effective than the PBL learning model for students who have low self-efficacy (F=4.282, p<0.05).
Pengukuran Capaian Vo2max Dalam Satu Kali Sesi Cooper Test Pada Pemain Bulutangkis Romadhona, Nurul Fajri; Waritsu, Cakra; Hasyim, Idris
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.369

Abstract

ABSTRACT Badminton is a sport that is popular win Indonesian people and is not limited by age. The indicators that a badminton player must choose are cardiorespiratory endurance and maximum oxygen consumption capacity or good Vo2max. To measure VO2max, you can use a 12-minute running test (Cooper test). This research aims to determine the effect of the Cooper test on increasing Vo2max in female badminton players at Gor Zuper Badminton Surabaya. This research uses a Quasi-Experimental research method with a one-group pre-test and post-test design. The number of samples in the research was 15 female badminton players who were members of a club. Statistical analysis used the Kolmogorov-Smirnov test. The normality test results show that the pretest and posttest have a significance level of more than 0.05, this means that the pretest and posttest data have a normal distribution. The results of the t-test data analysis show that the mean value of pre-Vo2max is 34.00 and the mean value of post-Vo2max is 37.00. The significance test with a result of 0.001 is smaller than the significance of 0.05 (0.000<0.05), meaning that there is a significant effect of 12 minutes of running training on increasing the Vo2max of female badminton players at Gor Zuper Badminton. Keywords: Cooper test, Badminton, Vo2max
Pengembangan Alat Bat Pada Cabang Olahraga Tenis Meja dengan Modifikasi Bahan Baku Kayu Pulai Goli, Ardiansyah Rica Samsu; Tomoliyus, Tomoliyus; Sumarjo, Sumarjo; Ariestika, Elsa
Jurnal Sporta Saintika Vol 9 No 1 (2024): Jurnal Sporta Saintika Edisi Maret 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i1.370

Abstract

Bat Tenis Meja merupakan bagian paling penting untuk menunjang proses pelaksanaan latihan atau pertandingan pada atlet tenis meja. Penelitian ini bertujuan untuk memenuhi kebutuhan atlet – atlet pemula di klub Angsapura Medan dengan memiliki alat bantu bat tenis meja. Metode penelitian ini menggunakan Rnd dari Borg and Gall melalui 10 tahap. Data hasil penelitian berupa kualitas produk, saran untuk perbaikan produk dari para ahli dan hasil pengisian kuisioner oleh atlet. uji coba kelompok kecil (15 atlet), dan uji skala besar (30atlet). Teknik analisis data yang digunakan adalah statistik deskriptif untuk mengungkap aspek kepuasan atlet saat menggunakan produk. Dari data hasil uji coba skala kecil diperoleh nilai kelayakan sebesar 66,32% , dan hasil uji coba skala besar 91,87%, maka berdasarkan hasil penelitian dan pembahasan dapat disimpulkan bahwa pengembanganbat tenis meja menggunakan bahan baku kayu pulai ini memenuhi kelayakan untuk dapat digunakan untuk memenuhi kebutuhan atlet pemula tenis meja di klub Angsapura Medan.
Pengembangan Media Pembelajaran Teknik Lanjutan Pencak Silat Berbasis Aplikasi Martial Art Augmented Reality Book nelson, sonya
Jurnal Sporta Saintika Vol 9 No 2 (2024): Jurnal Sporta Saintika Edisi September 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i2.385

Abstract

Augmented reality technology is a technology that can impact various fields, including education. This research aims to create pencak silat learning materials that are practical, interesting and valuable. The research development model uses Borg and Gall, including data collection, planning, development, design validation, design evaluation, product testing, product evaluation, product testing, use, product evaluation and mass production. Based on expert validation, the development of martial arts learning materials based on augmented reality technology provides very good results and is feasible to use. The average expert validation result is 86,53%. Student response to the use of this media in learning pencak silat is very good with the acquisition of scores in the small group test of 87,32% and in the large group test of 89,08%.
Pengembangan Instrumen HOTS dalam Pembelajaran Bulutangkis Hardiansyah, Sefri; Kusmaedi, Nurlan; Ma'mun, Amung; Subarjah, Herman; Syahriadi, Syahriadi
Jurnal Sporta Saintika Vol 9 No 2 (2024): Jurnal Sporta Saintika Edisi September 2024
Publisher : Departemen Kesehatan Dan Rekreasi Fakultas Ilmu Keolahragaan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sporta.v9i2.388

Abstract

Higher-Order Thinking Skills (HOTS) are skills that are needed by students in the 21st century. Therefore, lecturers need to develop HOTS through the learning process. However, this effort cannot be carried out optimally because there is no instrument to measure students' HOTS, especially in badminton learning that has met the standards of validity and reliability. The purpose of this research is to develop HOTS instruments in badminton learning. This research is classified as development research (R&D) involving nine validators as assessors and 39 students as test subjects. The instrument consists of three indicators: analyzing, evaluating and creating. Data analysis used Aiken V, ICC, Pearson correlation and Cronbach's alpha. The results stated that 17 HOTS items in badminton learning were valid and reliable.