cover
Contact Name
Nunung Susilo Putri
Contact Email
utamax@unilak.ac.id
Phone
-
Journal Mail Official
utamax@unilak.ac.id
Editorial Address
Gedung Lembaga Penelitian dan Pengabdian Kepada Masyarakat, Universitas Lancang Kuning Jl. Yos Sudarso KM.8, Umban Sari, Rumbai, Kota Pekanbaru, Riau 28266 Office: (0761) 53581 | Phone: 085271220118
Location
Kota pekanbaru,
Riau
INDONESIA
UTAMAX : Journal of Ultimate Research and Trends in Education
ISSN : 26850540     EISSN : 26854252     DOI : https://doi.org/10.31849
Core Subject : Education,
Utamax: This is International journal publishing about education matters that covers a broad spectrum in education, aiming to build bridges between research and policy and to address issues of concern to the different levels and types of education, transversal topics and ‘big issues’ for policy agendas. This includes an active and on-going discussion of national and international education policy. The Journal welcomes cross-disciplinary approaches within the education sector and with other sectors. ULTIMAX is a triannual publication journal, published every March, July and November every year. It is a multidisciplinary journal, committed to no single approach, discipline, methodology or paradigm. It is concerned with teaching and teacher education in general and devoted to all concerned with Education.
Articles 140 Documents
From Text to Speech: Enhancing EFL Students' Descriptive Speaking Skills through Picture-Guessing Games Darmadji , Maghfhira Dinda Malindra; Megawati, Fika; Sulikatin, Siti
Utamax : Journal of Ultimate Research and Trends in Education Vol. 5 No. 3 (2023): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v5i3.14605

Abstract

English is a compulsory subject taught at all educational levels in Indonesia. However, many EFL students struggle to achieve fluency in spoken English despite years of study. This disinterest stems from limited enthusiasm and participation. Incorporating innovative media into learning is expected to improve students' speaking skills. Therefore, this research investigates the effect of using pictures in speaking skills development through guessing games. The study employed a quantitative method with a pre-experimental design. A sample of 25 eighth-grade students was selected from a population of 118 at a private school in Sidoarjo. SPSS Version 26 was used to analyze pre- and post-test data. The findings indicate that using pictures in guessing games effectively increased EFL students' speaking abilities, as evidenced by significant score disparities between the pre-test average (11.12) and post-test (16.32). Additionally, the t-count value of 14.066, compared to the t-table value of 2.064 at a 0.05 significance level, suggests a substantial improvement. These results demonstrate that guessing games using pictures significantly enhance student engagement and interest in learning speaking skills. The findings imply that employing pictures in guessing games can potentially enhance student engagement in speaking class activities. Teachers are encouraged to use innovative media to inspire students and enhance their speaking skills.
Kapin (Smart Card) Media: Evaluating Learning Tools Efficacy to Improve Reading Skills of Second Grads Kristina Maisaroh; Laila , Alfi; Basori , Muhamad
Utamax : Journal of Ultimate Research and Trends in Education Vol. 5 No. 3 (2023): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v5i3.15020

Abstract

In the context of classroom learning, particularly at the elementary school level, various methods are employed. This study aims to achieve three key research objectives: (1) to establish the reliability of Chapin learning media, (2) to ensure its effective implementation, and (3) to assess its overall efficacy. The research methodology utilized the Research and Development (R&D) approach, following the Addie development model, consisting of five stages: Analysis, Design, Development, Implementation, and Evaluation. The study's population consisted of 12 students from Class II at SDN Tiron III and 23 students from Class II at SDN Tiron IV. Data collection involved the use of validation questionnaires for media, content, and learning specialists, supplemented by both small- and large-scale experiments. Data analysis encompassed validity testing, practicality assessment through teacher response questionnaires (involving 2 teachers and 35 students), and effectiveness evaluation based on students' learning outcomes, analyzed using the N-Gain Score. The results of this study indicate that the smart card learning media achieved a high level of validity, with percentages of 90%, 84%, and 84% for content, media, and overall validity, respectively. Furthermore, the practicality assessment revealed that students' responses averaged 88%, while expert teacher responses averaged 84%. The N-Gain score, with values of 0.77 for the wider class scale and 0.79 for the limited class scale, both fall into the high category, demonstrating the efficacy of the learning media.
Evaluating the Effectiveness of Poster & Picture Card Media in Teaching the Water Cycle to Elementary Students Nikmah Fitria Surya; Wenda, Dhian Dwi Nur
Utamax : Journal of Ultimate Research and Trends in Education Vol. 5 No. 3 (2023): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v5i3.15021

Abstract

This study explores the validity, practicality, and effectiveness of Postcard learning media in the classroom. Employing a Research and Development approach, the study utilized the ADDIE model, encompassing Analysis, Design, Development, Implementation, and Evaluation stages. The research was conducted with 17 fifth-grade students at SDN 1 Watudandang. The study involved quantitative analysis to assess the Postcard learning method's implementation, employing a variety of data collection techniques. These included validity questionnaires from media and material experts, teacher and student response questionnaires, and pretest-posttest scores. Validity testing revealed that the Postcard learning media were rated as "very valid" by experts, with scores of 91% from material experts and 84% from media experts. Practicality assessment, based on teacher and student response questionnaires, yielded scores of 91% and 88% respectively, placing it in the "very practical" category. The effectiveness of the media was demonstrated through significant differences in student learning outcomes, as evidenced by pretest and posttest scores. The Paired Samples T Test indicated a t-count greater than the t-table, with a significance value of 0.000. Furthermore, the N-Gain score of 0.75 fell into the "high" category, suggesting that the media were "effective enough". In conclusion, the Postcard learning media proved to be both valid and practical, and sufficiently effective for educational use in teaching fifth graders, notably in enhancing their understanding of the subject matter.
Transformative Strategies in Higher Education: SWOT Analysis for Project-Based Learning Models Hignasari, L. Virginayoga; Putri, Gusti Ayu Made Arna; Wijaya, I Komang Wisnu Budi
Utamax : Journal of Ultimate Research and Trends in Education Vol. 5 No. 3 (2023): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v5i3.15748

Abstract

This research aims to determine the appropriate strategy for implementing the Project Based Learning (PjBL) model in Mathematics courses at the Higher Education level. This research is qualitative with case study method. The samples in this research were lecturers and students of the Industrial Engineering Study Program at Mahendradatta University for the 2022/2023 academic year. The method for determining internal and external strategy factors is through interviews and observation. Meanwhile, the IFAS and EFAS scores were obtained from the results of the questionnaire. The SWOT matrix is ​​used to determine the appropriate strategy based on the IFAS and EFAS that have been obtained. The results of the analysis are then described descriptively. As for the results of this study, based on the results of IFAS and EFAS calculations, IFAS = 5.037 and EFAS = 4.407. Based on this value, the IFAS and EFAS intersection point is in quadrant II, so the strategy that suits these conditions is the S-T strategy, which means a diversification strategy. Based on the SWOT analysis matrix above, strategies that can be implemented to maximize the implementation of the PjBL model in mathematics subjects are making PjBL-based teaching guidelines and modules, select relevant and challenging projects, form effective learning teams, provide support and guidance, integrate with the curriculum, comprehensive performance-based evaluation, collaboration with industry or the community. The combination of IFAS, EFAS and SWOT analysis results provides a comprehensive understanding of the factors that influence the success of PjBL implementation.
Empowerment at the Crossroads: Women's Educational Challenges in Karachi's Higher Education Rahat, Aisha Bano; Nisa, Aziz Un; Siddiqua, Naila; Humma Mehmood; Abbassi , Rahama
Utamax : Journal of Ultimate Research and Trends in Education Vol. 6 No. 1 (2024): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v6i1.16086

Abstract

This study investigates the challenges faced by female students pursuing higher education in Karachi, Pakistan. It explores the barriers and difficulties that women experience in accessing and completing their higher education, as well as the factors that hinder women's education in society. The study utilized a descriptive; quantitative survey approach was used, questionnaire with multiple choices. Which was administered to 300 randomly selected female respondents from various departments of the University of Karachi and Federal Urdu University. The study also proposes guidelines to address these challenges and minimize their impact. The research findings reveal the perceptions and experiences of female students in higher education, emphasizing the need for gender equality, inclusive support systems, and diverse representation in academic leadership positions. The study's outcomes can enlighten policymakers, educational institutions, and stakeholders in enhancing female empowerment and educational opportunities in Karachi The findings of the study reveal the perceptions and experiences of female students in higher education, highlighting the need for gender equality, inclusive support systems, and diverse representation in leadership positions.
E-Learning for Sport Science Education: Importance and Mapping Analysis through a Big-Scale Survey Indrayana, Boy; Sukendro , Sukendro; Widowati , Atri; Nugraha , Ugi; Melansari , Nur; Yandra, Alexsander
Utamax : Journal of Ultimate Research and Trends in Education Vol. 6 No. 2 (2024): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v6i2.16389

Abstract

In the evolving landscape of sports science education, the integration of e-learning has become a pivotal element for enhancing the educational experience. This study aims to dissect the impact of various external factors, including the use of social media, perceived usefulness, perceived ease of use, playfulness, attitude towards use, and intention to use, on the adoption of e-learning among sports students. Employing a quantitative research design, this cross-sectional survey engaged 922 active sports education students from a total pool of 1,072, using a comprehensive questionnaire to gather data. The Partial Least Squares Structural Equation Modeling (PLS-SEM) was utilized for hypothesis testing and data analysis, focusing on instrument quality, data normality, and analysis model quality. The findings illuminate the significant influence of social media usage on the perceived ease of use and usefulness of e-learning, validating nine out of eleven hypotheses. A novel discovery of this research is the elucidation of social learning effects, indicating that sports students, who are frequent users of social media platforms like WhatsApp, Facebook, and Instagram, exhibit enhanced familiarity and interaction with digital technology, facilitating their mastery and understanding of e-learning platforms. Furthermore, the study underscores the role of social media as a supportive tool for information exchange and overcoming e-learning challenges among peers. Implications of this study are manifold, offering valuable insights for educational institutions and policy-makers to leverage social media in promoting e-learning adoption, focusing on improving usability and accessibility for students. This research contributes to the broader discourse on e-learning in sports science education, providing a foundation for future explorations into the integration of technology in educational practices.
The Current Development of Flipped Classroom Research Publications in Indonesia: A Bibliometric Mapping Setyanto, Suroto Rosyd; Kartika, Tomy; Purnama, Ardian Pitra Satya
Utamax : Journal of Ultimate Research and Trends in Education Vol. 5 No. 3 (2023): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v5i3.16705

Abstract

Due to the rapid spread of flipped classroom studies for the past few years, a literature study focusing on the trends and directions of its research become important. This article attempts to identify the current state and direction of Scopus-indexed publications regarding flipped classroom in Indonesia. Bibliometric analysis (Donthu et al., 2021) was utilized to examine 53 papers extracted from Scopus database that published from 2017 until 2023. By employing Harzing’s Publish or Perish and VOSviewer software, this study examined the trends in flipped classroom publication including the documents by year and citation structure, prolific author, most cited publications, document types, publication by source titles, publication by institution. Next, intellectual interactions illustrated by co-authorships, and co-occurrence were also identified. One of the significant findings revealed that there was the slowly increased of flipped classroom publication and the decrease of citations. The findings presented in the study may be a caution for researchers to continuously maintain and boost publication productivity, and explore research methodologies that have been unexplored.
Turning a New Page: Using Pop-up Books to Motivate Students with Learning Disabilities Ta'ba', Yakub; Rabia, Supriyati Fatma; Yulianto, Ahmad
Utamax : Journal of Ultimate Research and Trends in Education Vol. 6 No. 1 (2024): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v6i1.16825

Abstract

Admidst the struggle of reaching a good quality of teacher competence in special education schools (Sekolah Luar Biasa/SLB), the teaching staff still must face students with learning disabilities who exihibit low levels of motivation to learn. While such description is not true for every institution, preliminary study in SLB Negeri Sorong Regency, Southwest Papua Province, proved this to be a long-term case. This study aims to solve the situation through the practice of introducing pop-up books, which are visual learning tools that are new for the selected school. A secondary aim is to thoroughly describe the factors behind the low motivation to learn for the students. The design is qualitative descriptive research, using data from observations and interviews collected from September to November 2023 (three months). With informed consent, the participants included in this study are three students, three parents, and one teacher of Phase A of the SLB Negeri Sorong Regency. The results of the new teaching media and method show an unanimously enthusiastic response from the students, turning the students’ learning atmosphere in the classroom in a more positive way. The interview further revealed factors that have caused and reinforced the low learning motivation among the students, namely: (1) the repetitive and difficult-to-follow teaching instructions and, (2) discrimination against children with learning disabilities. While the former can be effectively solved with the use of pop-up books which characteristics are not only engaging but also easy-to-follow for the students, the latter remains to be the most glaring problem. This study is significant in revealing and improving the teaching quality of special needs children in one of the few special education schools that exists in Papua.
Powering Up Learning: How Interactive PowerPoint Transforms Student Engagement and Outcomes in Biology Dea Andini; Harahap, Hasmi Syahputra; Machrizal, Rusdi
Utamax : Journal of Ultimate Research and Trends in Education Vol. 6 No. 1 (2024): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v6i1.18588

Abstract

Innovative learning media, designed to meet students' needs, can boost motivation and improve learning outcomes. One such medium is interactive PowerPoint. This study aims to explore how developing interactive PowerPoint presentations affects students' motivation and their understanding of virus-related biology material. We adopted an experimental approach, comparing the effects on a control group and an experimental group chosen through random sampling. We assessed motivation through questionnaires and learning outcomes with multiple-choice tests, analyzing the data with covariance analysis (ANCOVA) at a significance level of 0.05 using SPSS 21.0. Our findings reveal that interactive PowerPoint significantly enhances both student motivation and learning achievements. Specifically, students learning with interactive PowerPoint (average score of 44.19 ± 13.175) performed significantly better than those in the control group (average score of 34.49 ± 12.433). Furthermore, motivation levels in class X3 (83.38 ± 6.605) were notably higher than in class X4 (82.58 ± 8.866). These results underline the impactful role of interactive PowerPoint in biology education, particularly for virus topics, suggesting it's a valuable addition to the curriculum. This finding offers fresh insight into the ongoing relevance and effectiveness of PowerPoint as an educational tool in biology, demonstrating its substantial benefits in presenting biological concepts in modern teaching strategies.
Gamification in EFL Classroom: Results of Implementation and Teachers’ Point of View Permana, I Gede Yoga; Rismadewi, Ni Wayan Monik; Putra, Nyoman Canestra Adi
Utamax : Journal of Ultimate Research and Trends in Education Vol. 6 No. 1 (2024): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v6i1.19297

Abstract

The present study aimed to investigate the implementation of gamification on students' English proficiency and to assess teachers' reactions to its integration into the EFL classroom. This research employed a mixed-methods approach, utilizing a pretest-posttest experimental design complemented by semi-structured interviews. The study involved forty-three elementary students and two English teachers in one private school in Singaraja, Bali. In collecting the data, this study used multiple choice test, performance-based test and interview guide. The study was also incorporating rubric for assessing students speaking and writing skills. The results of the study found that the posttest score of overall English (M= 73.70, Std=7.812) was higher than the pretest score (M= 70.53, Std=8.174). The results of paired t test also confirmed that there was significant difference of mean score between pretest and posttest (Sig<.05). During the interview, the teachers mentioned that the students were engaged, active and motivated during learning process. The study concluded that gamification significantly influenced students' English skills, eliciting a positive response from teachers towards its implementation in the classroom. These findings contribute significantly to the broader discourse on innovative teaching methodologies and their favorable effects on student engagement and learning outcomes.

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