Jurnal Teknik Informatika (JUTIF)
Jurnal Teknik Informatika (JUTIF) is an Indonesian national journal, publishes high-quality research papers in the broad field of Informatics, Information Systems and Computer Science, which encompasses software engineering, information system development, computer systems, computer network, algorithms and computation, and social impact of information and telecommunication technology. Jurnal Teknik Informatika (JUTIF) is published by Informatics Department, Universitas Jenderal Soedirman twice a year, in June and December. All submissions are double-blind reviewed by peer reviewers. All papers must be submitted in BAHASA INDONESIA. JUTIF has P-ISSN : 2723-3863 and E-ISSN : 2723-3871. The journal accepts scientific research articles, review articles, and final project reports from the following fields : Computer systems organization : Computer architecture, embedded system, real-time computing 1. Networks : Network architecture, network protocol, network components, network performance evaluation, network service 2. Security : Cryptography, security services, intrusion detection system, hardware security, network security, information security, application security 3. Software organization : Interpreter, Middleware, Virtual machine, Operating system, Software quality 4. Software notations and tools : Programming paradigm, Programming language, Domain-specific language, Modeling language, Software framework, Integrated development environment 5. Software development : Software development process, Requirements analysis, Software design, Software construction, Software deployment, Software maintenance, Programming team, Open-source model 6. Theory of computation : Model of computation, Computational complexity 7. Algorithms : Algorithm design, Analysis of algorithms 8. Mathematics of computing : Discrete mathematics, Mathematical software, Information theory 9. Information systems : Database management system, Information storage systems, Enterprise information system, Social information systems, Geographic information system, Decision support system, Process control system, Multimedia information system, Data mining, Digital library, Computing platform, Digital marketing, World Wide Web, Information retrieval Human-computer interaction, Interaction design, Social computing, Ubiquitous computing, Visualization, Accessibility 10. Concurrency : Concurrent computing, Parallel computing, Distributed computing 11. Artificial intelligence : Natural language processing, Knowledge representation and reasoning, Computer vision, Automated planning and scheduling, Search methodology, Control method, Philosophy of artificial intelligence, Distributed artificial intelligence 12. Machine learning : Supervised learning, Unsupervised learning, Reinforcement learning, Multi-task learning 13. Graphics : Animation, Rendering, Image manipulation, Graphics processing unit, Mixed reality, Virtual reality, Image compression, Solid modeling 14. Applied computing : E-commerce, Enterprise software, Electronic publishing, Cyberwarfare, Electronic voting, Video game, Word processing, Operations research, Educational technology, Document management.
Articles
1,048 Documents
QUALITY ANALYSIS OF THE LAPKIN WEBSITE SYSTEM USING THE WEBQUAL 4.0 METHOD AT DEPARTMENT OF THE ENVIRONMENT AND CLEANING PALEMBANG CITY
Tri Oktarina;
Tobi Feriansyah
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 5 (2022): JUTIF Volume 3, Number 5, October 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.5.603
The LAPKIN website is one of the websites in the form of the Republic of Indonesia's State Civil Apparatus (ASN) Annual Performance Report. The LAPKIN website itself is intended for Central Government Agencies and Regional Agencies. The functions or advantages are to facilitate ASN in submitting the Annual Performance Reports carried out by each agency, and to be able to view agency profiles, organizational structures, work units, job titles, work performance, absenteeism permits, comparison charts of annual assessments and employee status . With the construction of the LAPKIN website, it is hoped that it can assist the tasks of central/regional agencies in carrying out employee performance reporting. In this study it is important to know the quality of the system from the LAPKIN website (Performance Report) at the Palembang City Environment and Hygiene Service, therefore this study aims to analyze the quality of the LAPKIN website system using the WebQual 4.0 method which consists of 3 variables, namely usability, quality information, and the quality of service interactions. The results of this study can provide recommendations to the Environmental and Hygiene Agency of Palembang City to improve the level of website quality in order to achieve maximum utilization.
IMPLEMENTATION OF MARKET BASKET ANALYSIS WITH APRIORI ALGORITHM IN MINIMARKET
Abdul Hafiidh Priyanto;
Amalia Beladinna Arifa
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 5 (2022): JUTIF Volume 3, Number 5, October 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.5.606
The rapid growth of the retail business has an impact on increasing the economic growth of the community. The retail business has high profit potential in areas that have a large population such as Indonesia. A retail business that is popular among the public is a modern market retail business or convenience store. With the rapid growth, it gives a tendency between convenience stores to compete. By designing a marketing strategy is one of the efforts to win the competition in supermarkets. Management needs to understand the purchase behavior made by customers, this action is useful to find out the products that customers are popularly buying. Association algorithm is a form of algorithm in the field of data mining that serves to provide correlation between one item and another. there are several popular algorithms in applying association algorithms one of which is the a priori algorithm created by Agrawal and Srikant in 1994. To support the understanding of customer purchase patterns, it is necessary to implement market basket analysis that has the ability to recognize pattern patterns from transaction data in a convenience store. Performance in market basket analysis also needs to be tested to handle a lot of transaction data, considering that the recording of sales transaction data continues to run over time. The implementation carried out using flask is one of the implementations that is relevant to technological developments, this implementation results in a relatively short data speed with the factor that the magnitude of transaction data is middle to lower, which is 14,963 transaction data.
AUGMENTED REALITY FOR VISITING GUIDE TO THE LIBRARY ROOM
Sasti Diana Putri Yanova;
Muhammad Irwan Padli Nasution
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 5 (2022): JUTIF Volume 3, Number 5, October 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.5.608
Libraries are one of the places that have an important role in the world of education, in this era libraries are often overlooked because technology is very helpful for daily human activities, causing a lack of interest in reading from humans themselves. The problem that exists in the public library of campus IV UINSU Medan is how visitors have difficulty finding shelves or finding the books they need so they need directives from officers. Augmented reality technology in this application uses the markerless method to bring up 3D objects from the public library building of the campus IV UINSU Medan. The results of this application program are called digital libraries which can make it easier for users to find rooms as well as books available in the library, without the need to ask the security guards or officers. Based on the blackbox testing that has been done, this application has been running as expected by the application developer. This application works runs on the android operating system and work offline, which makes its easy for users to use it.
IMPLEMENTATION OF USER INTERFACE AND USER EXPERIENCE CAR WASH SERVICE PROVIDER ANDROID BASED APPLICATION “SPOTLESS” USING DESIGN THINKING METHOD
Diva Kurnia Achmadi;
Swahesti Puspita Rahayu;
Yogiek Indra Kurniawan
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.283
"SPOTLESS" is an Android-based mobile application that provides car wash services to assist customers in ordering car wash appointments and vehicle wash pick-up services at the customer's desired place. "SPOTLESS" can be a solution for car users to avoid long queues for car washing or the lack of time to take their car directly to the washroom. The increasing demand for vehicle washing services affects business competition in this business, causing many customers to complain because they have to wait in queues for too long, disrupting customers' routine activities. To improve customer satisfaction, the interface is designed using the design thinking method, which was tested using the eye-tracking method through 5 participants to determine the feasibility level from the user's side After 3 iterations of testing using Maze, we got a usability score of 86 which is included in the high usability category.
IOT-BASED REMOTE LIGHT CONTROL SYSTEM USING BOT TELEGRAM APPLICATION (CASE STUDY OF SMP AL WASHLIYAH CIREBON)
Syaiful Haq Al Furuqi;
Muhamad Abu Hafsin;
Haryono Haryono
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.313
Advances in technology nowadays could make it easier for human beings in order to save time doing work that is commonly done. Smartphones are currently developing rapidly, and at the moment social media applications can be used to emerge as remote controllers which could manage electronic devices remotely. This study objectives to construct an IoT-based remote light control system using the telegram application. The consequences of this have a look at are predicted to save the user's time to turn on or turn off the lights remotely. Users only need to open the telegram application, then select the bot constructed to control the lights, and be asked to press the available commands. The consequences of this study take a look at the telegram bot application can turn the lights on and off properly, this has a delay less than 60 seconds according to the connection used, for every command that is pressed from the telegram bot utility.
IMPLEMENTATION OF THE AHP-TOPSIS METHOD IN DECISION MAKING OF SOCIAL ASSISTANCE RECIPIENTS IN KARANGANYAR GUNUNG SEMARANG
Dinda Locita Fitri;
Aji Supriyanto
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.315
The government's program of Social Assistance (Bansos) aims to improve the welfare of poverty in order to increase economic value, targeting that the recipients of the social assistance are the poor. There are still some obstacles in receiving social assistance, which are considered to be uneven, duplicate data and mistargeted. There are various models of determining poverty, one of which is based on calculations from the Central Statistics Agency (BPS). These provisions are used by the government in providing social assistance to be right on target. The determination of social assistance recipients according to BPS has 14 poverty criteria, namely: eating as much as a day, medical expenses, sources of income, sources of lighting, cooking fuel, toilet facilities, consumption of types of food, floor area, types of walls, sources of drinking water, savings , type of floor, buying clothes, and education of the head of the household. Using the Analytical Hierarchy Process (AHP) and the Technique Order Preference by Similarity to Ideal Solution (TOPSIS) which are used to rank Social Assistance recipients. The AHP method is used to weight the poverty criteria, while the TOPSIS method is used to rank alternative social assistance recipients, so as to produce recommendations for social assistance recipients. The test was carried out using 45 data from prospective social assistance recipients, the result was that the eligible recipients were in first place A4 with a value of -11.09028, in second place A5 with a preference value of -9.40301, third place A2 with a value of -7.30247 , fourth in A1 with a preference value of -4.33412, and fifth in A3 with a preference value of 9.35849.
DATA MINING CLUSTERING FOOD EXPENDITURE IN INDONESIA
Indri Tri Julianto;
Dede Kurniadi;
Muhammad Rikza Nashrulloh;
Asri Mulyani
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.331
The availability of food in a country is determined by a conducive climate. Prolonged droughts, floods, and natural disasters, especially for food crop production areas, will have an impact on the availability of natural disaster conditions faced by all countries including Indonesia is the Covid-19 pandemic, where this will affect food security in Indonesia. Data mining is the process of discovering the hidden meaning of a very large data set. The technique used in this study is Data Mining Clustering and the validity index used is Davies-Bouldin. This study aims to determine the Food Security Strategy in Indonesia through the Data Mining Clustering process based on food expenditure data and the Indonesian people's food expenditure per capita. The methodology used is Cross Industry Standard for Data Mining using the K-Means and K-Medoids Algorithm. The best cluster for the K-Means Algorithm is K=7 with a value of 0.341 and for the K-Medoids Algorithm, it is K=7 with a value of 0.362. This research produces the best algorithm, namely K-Means with a value of 0.341, which has a smaller value than K-Medoids with a value of 0.362. The results showed that the regional. cluster with the highest average expenditure on food was cluster 5 covering the DKI Jakarta area, while the cluster with the lowest expenditure was cluster 6 covering Central Java, East Nusa Tenggara, Southeast Sulawesi, Gorontalo, and West Sulawesi. In cluster 6, it is necessary to implement a strategy to increase food security by increasing production capacity and food reserves in each region.
IMPLEMENTATION OF A SCHOOL INFORMATION SYSTEM USING RAPID APPLICATION DEVELOPMENT METHOD
Hariadi Suwandi;
Harlinda Harlinda;
Sitti Hajrah Mansyur
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.332
The learning process in schools is the best public policy tool as an effort to increase knowledge and skills. In addition, many students think that school is a very fun activity, they can interact with each other. During the pandemic, the learning system has implemented a blended so that every school strives to have an information system. This study aims to assist the school and parents in processing student grades, school information related to academic and non-academic activities as well as communication space between teachers and parents. The method used is Rapid Application Development (RAD) which is intended to provide much faster development and successfully develops the system within 90 days with the stages of Requirements Planning, Workshop Design RAD and Implementation. Based on the questionnaire given in accordance with the 7 aspects of the web application testing criteria, content testing was obtained 55%, interface testing 32%, navigation testing 69%, component testing 32%, configuration testing 55%, performance testing 32% and security testing 51%. Based on the questionnaire given in accordance with black box testing, it was obtained by 88%. The results obtained were successful in creating a web and mobile-based Cambaya IV application that can be used as a processing of student grades, school information related to academic and non-academic activities as well as a communication room between teachers and parents in the form of a chat feature.
ANALYSIS OF LEARNING WEB APPLICATION TESTING WITH WEIGHTING PRODUCT AND ORDERED WEIGHTING AVERAGING ON GROUP DECISION MAKER
St. Hatijah H. Ilyas;
St. Hajrah Mansyur;
Harlinda
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.333
In 2019-2021, almost every country in the world is being hit by an outbreak of Corona Virus Disease (Covid-19) which has a major impact on various fields, one of which is in the field of education. Utilizing learning web applications is one way to carry out teaching and learning activities so that students continue to learn. Web application testing is the process of running software to find errors in the content, interface, navigation, components, configuration, performance and security of web applications. The purpose of this study is to analyze the testing of the learning web application of the Rumah Belajar Kemdikbud, Kelas Pintar, and Sekolahmu based on seven criteria aspects. The method used is the Weighting Product (WP) method to determine the results of web application testing based on seven aspects and to integrate web application testing assessments from the Group Decision Maker using the Ordered Weighting Averaging (OWA) method. The results showed the level of accuracy after testing the Web-Test application and manual calculations in Microsoft Excel using the WP method was 90% while the OWA method was 80%.
A LOCAL COMMUNITY INTERNET REGISTRATION WITH NETWORK FAILURE REPORT MONITORING SYSTEM
Dedi Gunawan;
Diah Priyawati;
Devi Afriyantari Puspa Putri;
Ihsan Cahyo Utomo;
Fatah Yasin Al Irsyadi;
Rusnilawati Rusnilawati;
Alfian Yulianto
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 6 (2022): JUTIF Volume 3, Number 6, December 2022
Publisher : Informatika, Universitas Jenderal Soedirman
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DOI: 10.20884/1.jutif.2022.3.6.335
Observing the great potential of the internet in rural environment, village government in Kragan, Gondangrejo District, Karanganyar Regency, has established internet network that residents could use with relatively lower price compared to that of other internet providers. Even though the internet connection has adequate speed, it still has obstacles specifically in managing the internet subscribers. Every villager who will subscribe to the internet must go to the village office and fill out a registration form and then the form is archived. Although the method is effective, it is vulnerable to customer data and information loss and is not flexible for residents who carry out their daily activities in a place that is relatively far from the village office. In addition, when there is an internet interruption, customers must send short messages to administrator, and then it will be inspected by a technician. Every reported problem is not stored properly, as a result, administrators cannot monitor whether customer complaints have been resolved. To overcome these two problems, a web-based application that is flexible and can be used by users with various computer platforms is proposed. The application development follows the waterfall model. The results of testing using black-box technique show that the functionality of the application is running with a failure percentage of 0%. Meanwhile, the test to determine usability level of the application using the System Usability Scale (SUS) method showed an acceptance rate of 66,2%, meaning that the application is suitable for use even though training for the users is needed.