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Contact Name
Risdianto Hermawan
Contact Email
ianhermawanr@gmail.com
Phone
+6285640480607
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ianhermawanr@gmail.com
Editorial Address
Jl. Wadas Kelir RT 7/5, Kelurahan Karangklesem, Purwokerto Selatan, Kab., Banyumas, Jawa Tengah. Kode Pos. 53144
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Kab. banyumas,
Jawa tengah
INDONESIA
Educreative: Jurnal Pendidikan Kreativitas Anak
ISSN : 25031422     EISSN : 27161544     DOI : https://doi.org/10.37530
Core Subject : Education,
Educreative adalah jurnal ilmiah dengan fokus kajian tentang masalah-masalah yang berkaitan dengan pendidikan dan kreativitas, dan anak usia dini. Jurnal Educreative akan menerbitkan artikel-artikel hasil pemikiran dan penelitian tentang pendidikan dan kreativitas anak. Diterbitkan oleh Pusat Studi Pendidikan Kreativitas Anak Purwokerto setiap empat bulan sekali pada bulan April, Agustus, dan Desember.
Arjuna Subject : Umum - Umum
Articles 129 Documents
Pemanfaatan Alam Sekitar Sebagai Sumber Belajar Mata Pelajaran IPA di Madrasah Ibtidaiyah Fauzi, Fauzi
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.90

Abstract

The purpose of this study is to describe the use of natural surroundings as a source of learning science subjects. To explore this, a study was conducted using a qualitative approach. In this case, the subject of the study was one of the students who supported the subject who became the class teacher in class V, with a total of 28 students. The method used in data collection is the method of observation, documentation and interviews. To complete the accuracy of the research and the validity of the data it is necessary to use research methods and techniques in order to obtain maximum results. The results obtained from the study are: Utilization of the surrounding environment is a vehicle that can be used as a source of learning that is done in the form of variety and fun when the learning process takes place both in the classroom and outside the classroom. School parks, gardens, and rice fields that are nearby can be used as a source of interesting and fun learning. In implementing the use of the environment as a source of learning, there are obstacles between the lack of an educator's ability to condition learners, which requires a significant amount of time in the implementation process, students feel confused in reviewing the results of activities, and learning resources that are less accommodating.
Penggunaan Media Alamiah Mata Pelajaran IPA Kelas 4 Fitriani, Agustina Laelatul
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.91

Abstract

Understanding of the material in science subjects class 4 at MIMA Karangpucung is currently only theoretical and only sees pictures. Therefore students are not easy to understand the learning of the theory. So that student learning outcomes decline or are not satisfactory. So it requires the use of natural media that can be found in the environment around Madrasas. The goal is to be able to revive the spirit of students in the process of learning Natural Sciences. The results of the study are expected for the teacher to be able to develop knowledge and skills and arouse self-confidence so that they will always be excited and eager to improve their learning. For students to improve understanding in absorbing the material being studied so that the learning process and outcomes will be further improved. For schools it is useful to assist schools in creating quality educational institutions that will become a model or model for schools, teachers who are professionally experienced and are trusted by parents, the community and the government
Penggunaan Media Torso Mata Pelajaran IPA Kelas V Mima NU Pliken Kembaran Banyumas Ustantinah, Nuning Ermy
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.92

Abstract

The low participation and achievement of students in learning activities in science subjects at MIMA Nu Pliken Kembaran Banyumas research in classroom research during and after learning using media / Torso props takes place. With the type of CAR research with a stage that is the existence of a plan and then carried out, the activities were observed and finally the subject was class V MIMA NU Pliken. The results showed that in the first lesson some weaknesses were found, including the lack of participation and student achievement in the learning process. This is due to the lack of maximum learning methods used. The second learning has been increased, only still not optimal. The third learning participation and student achievement have reached the set success target to reach 100%. So that with the presence of Torso media can increase active participation and student achievement in learning Natural Sciences basic competence of human respiratory organs.
Active Learning dalam Pembelajaran Matematika SD Melalui Permainan Engklek Mamun Khasanah, Ulfatun
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.93

Abstract

The weak ability of the students on the summation material and reduction in the background of this research. Mathematics is abstract, so in mathematics learning the necessary medium/intermediary that serves to confine so that facts clearer and more easily accepted by students. Media used is the game usually Mamun, which is a game conducted in groups in the form of advanced crank if the number of positive and crank backward if the number is negative. Numbers is a row of students holding positive and negative number flags. Each student holds a number. Students who do not hold the number do the forward or backward crank according to the prescribed number. The method is qualitative. The result is that through the game Engklek Mamun students can do the counting operation summation and reduction on the number line.
Penggunaan Media Visual Nilai-Nilai Pancasila dalam Pembelajaran PPKn qiromah, Muflihatul
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.94

Abstract

This research is motivated by the lack of public understanding of the values of Pancasila.thisstudy uses visual media toimprove learning achievement of Pancasila values andattitudesthat contain Pancasilavalues andmake learning more fun.Type of research used is fieldresearch.Data collection by observation and interview.Data were analyzed using qualitativeanalysis.Visual media research results in the from of Pancasila values in the from ofPancasilasymbols and pictures of Pancasilavalues using demonstration methods matchthevalue of Pancasila with Pancasila symbols in group showing visualization media Pancasilavalue are more effectiveto make learning more fun and visual media Pancasila values aremore effectivein increasing student motivation in learning that contains Pancasila values.
Penerapan Model Belajar Cooperative Snowball Throwing dalam Pembelajaran Tematik Kelas 1 Laely, Nur
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.95

Abstract

Thepurpose of this study was to determine the Application of Cooperative Snowball Throwing Learning Model in Thematic Learning Class 1 at MIN 3 Banyumas Academic Year 2019-2020. The type of research data used in this study is a quantitative-qualitative approach (mexing method). The subjects of this study were class I MIN 3 Banyumas Lessons in 2019-2020 totaling 33 students. The techniques used in data collection are interview, documentation, observation and test techniques. The results showed that the application of the Cooperative Snowball Throwing Learning Model could improve the thematic learning outcomes at MIN 3 Banyumas in 2019-2020. This can be proven by the learning outcomes for each cycle. In cycle I, the average score of student learning test results was 67.73, the lowest score was 45.00 and the highest score was 90.00. This is known by comparing the pre-cycle value with the value of Cycle I, the test results where the value of Cycle I is greater than the pre-cycle of the average value, namely: 67.73> 55.30. Whereas in the second cycle, the average test score was 75.91, while the lowest score was 55.00 and the highest score was 95.00. this can be known by comparing the value of the first cycle with the second cycle, the test results in which the value of the second cycle test is greater than the first cycle with an average value of 75.91> 67.73. And in the third cycle it can be seen that the average value of the test results is 83.79, while the lowest value is 65.00 and the highest value is 100.00.Keywords: Snowball
Pengelolaan Administrasi Sekolah di RA Ar-Rafif Tirtomartani Sleman Istiqomah, Atina
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/https://doi.org/10.37530/edu.v5i2.50

Abstract

This study discusses how to manage an administrative school in RA Arrafif Tirtomartani Kalasan Sleman, the next method used in this study is a qualitative study describing how to manage an administration school in RA Arrafif Tirtomartani Kalasan Sleman. Data collection techniques used in this study are observation, interviews and documentation, then data analysis in this study uses miles and huberman data analysis using data reduction, data presentation and drawing conclusions. Based on data collection and analysis conducted on research findings on school administration management in RA Arrafif Tirtomartani Kalasan Sleman, while the results of this study include seven school administrations that manage well such as 1) school administration, 2) class administration, 3) student administration, 4) financial administration, 5) headmaster administration, 6) staffing administration, 7) administration of inventory, but there are some things that still lack.
Penggunaan Metode Discovery untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran IPA di Mi Ma’arif NU Ajibarang Kulon Isti’anataun, Isti’anataun
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 5 No. 2 (2020)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v5i2.97

Abstract

This research is motivated by the low learning outcomes of science class 5 subjects. This is because students seem less active in teaching and learning activities in class, there is no enthusiasm of students to learn, lack of enthusiasm in asking teachers. Many students consider science subjects to be difficult to understand, and many students are busy by themselves when the teacher explains science material in front of the class. The reason for these problems is that when teachers' learning activities dominate more than the students themselves. The purpose of conducting this research is that the learning outcomes of 5th grade students at MI Ma'arif NU Ajibarang Kulon, especially in science subjects using discovery methods can improve their learning outcomes. The object of this study was 5th grade MI Ma'arif NU Ajibarang Kulon students. In the process of collecting data in this research activity using observation, interviews, tests, and documentation. From this study shows that in activities with learning science by using the discovery method can improve learning outcomes of science in class 5 MI Ma'arif NU Ajibarang Kulon, and learning outcomes of science subjects indicated by the value of the results of the initial test, the first cycle test and cycle II has increased in each cycle. In the initial observation activity the number of students above the KKM only reached 41.66%, in the first cycle it rose to 68.18% and in the second cycle it increased again to 90.91%.
Kreativitas Guru Bahasa Inggris dalam Mengajar Daring Tobroni, Imam
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 6 No. 1 (2021)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v6i1.98

Abstract

This study aims to determine the description of the creativity of teaching some English teachers in Yunior High School in Banyumas regency during pandemic covid-19, particularly in using online learning media. The method used in the research is descriptive qualitative. One of online learning challenge is boredom, less motivation, uninteresting learning, many homeworks, and also the students don’t go to school for a long time and they will disturb the learning effectivity. In this case, teachers creativity is primarly needed so teachers can manage online learning to be an interesting class and it will motivate students to study and in turn it will also improve students ’achievement. The results show that from 8 English Yunior High School teachers in Banyumas regency researched, found many various way of teaching online using online media. The creativity that has done is the planning, implementing, dan evaluation in teaching online. There are 3 online media used in planning & implementing, they are Whatsapp group, Google Classroom, and Video Converence (Zoom/Google meet). In addition there are 5 online media used in evaluation, they are Ms. Word, Google Forms, Quizizz, Ms. Forms. And Online Crossword. From this study concluded that English teachers creativity is very good in which each teacher has his/her own creativity adapted with the students’ situation & condition and it becomes the other choice of teaching online model for readers.
Filsafat Ilmu Pendidikan Islam dalam Perspektif Pendidikan Jasmani Budiman, Sri
Educreative : Jurnal Pendidikan Kreativitas Anak Vol. 6 No. 1 (2021)
Publisher : Pusat Studi Pendidikan Kreatifitas Anak Wadas Kelir Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37530/edu.v6i1.99

Abstract

Islamic education is a science that teaches people to be better. Humans also need a healthy body to survive. Therefore, it is necessary to study the material on the philosophy of Islamic education in the perspective of physical education. Human beings need knowledge to be able to solve every problem in life. Science that is very closely related to life is the science of Islamic education. Islamic education teaches life in accordance with Islamic values. Leaders in life must have strong physical and health mental to be able the overcome various problems. Efforts in improving physical health can be made by studying physical education. Muslims have long since applied physical education in learning and defending Islam. The religious foundation in physical education based on the Quran and hadith proves that Islamic religious education is interconnected with physical education and complements each other in supporting human life as caliphs on earth.

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