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Contact Name
Drs. Ahmad Fachrurrazi, M.Pd
Contact Email
ahmadfachrurrazi@unipasby.ac.id
Phone
+6287851548271
Journal Mail Official
pgpaud@unipasby.ac.id
Editorial Address
Universitas PGRI Adibuana Surabaya Jl. Dukuh Menanggal XII No.4 Kota Surabaya, Provinsi Jawa Timur, Indonesia
Location
Kota surabaya,
Jawa timur
INDONESIA
Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Core Subject : Education,
perkembangan anak usia dini (Nilai Agama dan Moral, Fisik-Motorik, Kognitif, Bahasa, Sosial-Emosional, dan Seni), parenting, neurosains, teknologi dan komunikasi dalam pendidikan anak usia dini, kesehatan dan keselamatan anak usia dini, dan pendidikan anak usia dini berkebutuhan khusus, serta model pembelajaran anak usia dini
Articles 133 Documents
PARENTS' PERCEPTIONS OF ONLINE LEARNING ASSISTANCE DURING THE COVID-19 PANDEMIC AT AL ITTIHAD Kindergarten suharni_86
incrementapedia Vol 3 No 01 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3809

Abstract

This study aims to present information about parents' perceptions of online learning assistance due to the COVID-19 pandemic that has spread throughout the world, including Indonesia. This is very detrimental to all parties, including the world of education. Due to the COVID-19 pandemic, early childhood education must continue to be implemented so that children's rights in education are still accepted by early childhood. Children still have to follow the learning process so that they continue to receive education at home with parental assistance. But of course, online learning is a challenge for parents who do not work and those who work, so that it creates perceptions in every parent of students.
ANALISIS IMPLEMENTASI SIPERAN (SISTEM PERANGKAT PEMBELAJARAN) BERBASIS SINGLE USER DALAM PENYUSUNAN PERANGKAT PEMBELAJARAN DI KB-TK ISLAM AL FATH SEMARANG Dini Rahmasari
incrementapedia Vol 3 No 01 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3847

Abstract

Latar belakang yang mendorong penelitian ini adalah belum adanya sekolah yang menggunakan sistem perangkat pembelajaran yang terintegrasi mulai dari penyusunan RPPM hingga proses penilaian. Sangat dibutuhkan sistem yang terintegrasi untuk meringankan beban guru dalam penyusunan perangkat pembelajaran. Penyusunan perangkat pembelajaran yang efisien dan efektif dengan menggunakan teknologi komputer sangat penting bagi pendidik. Berdasarkan konteks penelitian, maka fokus masalah dalam penelitian ini adalah “Bagaimanakah Implementasi Siperan (Sistem Perangkat Pembelajaran) berbasis single user dalam penyusunan perangkat pembelajaran di KB-TK Islam Al Fath Semarang?” Tujuan yang ingin dicapai dari penelitian ini adalah untuk mendeskripsikan implementasi Siperan (Sistem Perangkat Pembelajaran) berbasis single user dalam penyusunan perangkat pembelajaran di KB-TK Islam Al Fath Semarang. Penelitian ini menggunakan metode penelitian kualitatif yang bersifat deskriptif berupa kata-kata, tulis, lisan, dan gambar. Lokasi penelitian ini dilakukan di KB-TK Islam Al Fath Semarang. Data bersumber dari person, place, process, dan paper. Prosedur pengumpulan data dilakukan dengan observasi, wawancara, dan dokumentasi. Hasil penelitian yang dilakukan di KB-TK Islam Al Fath Semarang, Implementasi Siperan (Sistem Perangkat Pembelajaran) berbasis Single User memberikan dampak positif dalam proses penyusunan perangkat pembelajaran. Kemudahan dalam mengoperasikan template Siperan telah memberikan kemudahan kepada guru untuk menyelesaikan tugas-tugas administrasinya mulai dari penyusunan rencana pembelajaran hingga membuat penilaian baik itu penilaian harian, rekap mingguan, rekap bulanan dan membuat catatan anekdot. Template Siperan memiliki komponen yang lengkap dan sesuai dengan pedoman K13 PAUD. Berdasarkan hasil penelitian ini saran yang dapat disampaikan adalah supaya Siperan (Sistem Perangkat Pembelajaran) berbasis Single User dapat digunakan sebagai salah satu alternatif guru dalam proses penyusunan perangkat pembelajaran khususnya jenjang Pendidikan Anak Usia Dini.
PENGARUH PERMAINAN PUZZLE TERHADAP KEMAMPUAN DAYA INGAT ANAK KELOMPOK B AISYAH, AISYAH
incrementapedia Vol 3 No 01 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3848

Abstract

Puzzle is a game that is played with the aim of arranging images, images are randomized beforehand. So people who play it try to arrange it in the frame by connecting pieces or pieces of small images so that they become whole images. Puzzle games given to young children are expected to benefit the children's memory abilities. Pejajaran Kindergarten which in this case the learning model is still classical and the teacher center is still very minimal in providing constructive educational games for early childhood. This is a problem for early childhood, by providing puzzle games, it is hoped that children can improve their memory. According to Jamil (2008:81) This puzzle game tests the speed and accuracy of a child's reaction to a hint given to him. This study uses a pre-experimental research design with the type of One-Group Pre-Test Post-Test. The subjects in this study were group B TK Pejajaran with a total of 25 children. With observation and documentation data collection techniques. While the analysis using SPSS V.20. The results of research with the t test Sig (0,000) < 0,005 means there is an influence between the puzzle game with the child's memory ability. Puzzle games in addition to memory skills can also train children to solve problems, develop eye and hand coordination, develop cognitive and fine motor skills. Keywords : Benefits of Puzzles, children's memory
PENGARUH PERMAINAN KARTU HURUF TERHADAP KEMAMPUAN MEMBACA ANAK KELOMPOK A DI TK AMANDA CIPTA MENANGGAL SURABAYA Hasiana, Isabella
incrementapedia Vol 3 No 01 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3851

Abstract

This research is motivated by the lack of use of letter cards in learning in kindergarten, in this case to develop children's reading skills, it is very necessary to have interesting learning such as letter card games, because by using letter card games develop the ability of the right brain, can recognize letters easily, with letter cards children can learn while playing, so that children are not easily bored and bored, children in kindergarten Amanda are less developed reading skills because of that many children can not read, develop abilities reading children can help children in preparing themselves to enter elementary school, this can make it easier for children to read because children already know the basics. The purpose of this study was to determine whether there is an effect of the game of letter cards on the reading ability of group A children at TK Amanda Cipta Menanggal Surabaya. The method in this study is a quantitative research method using the type of Pre-Experiential Design in the form of One Group Protest-Postest Design. This quantitative research has 3 stages: pretest, treatment treatment and posttest. Data collection used is observation and documentation. The results of the study were that there was no effect of letter card games on the reading ability of group A children in Amanda Cipta Menanggal Kindergarten, this was evidenced from the pre-test and post-test data obtained using SPSS v.20 which showed that the sig value obtained was 0,21<0.05, then Ho is automatically accepted Ha is rejected.
Paket Aktivitas Fisik Olahraga dalam Meningkatkan Kelekatan Ibu dan Anak pada Masa Social Distancing Cholid, abd; Ervin Nurul Affrida
incrementapedia Vol 3 No 01 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3863

Abstract

Social distancing has an impact for all activities implemented at home so that parents are expected become stimulants to achieve children's development tasks. Therefore we need a model of sport physical activity to increase bonding between mother and child during the social distancing because Covid-19 pandemic. The research method used development research. The results of acceptability assessment from package I include of usability aspect with a mean score of 85.93%, the convenience aspect of 88.28%, the accuracy aspect of 88.22% and the appropriateness aspect of 88.85%. Furthermore, package II includes of usability aspects of 85.93%, the convenience aspect of 88.28%, the accuracy aspect of 88.22% and the appropriateness aspect of 88.85%. The assessment is sourced from expert tests, product-user candidate tests and field tests so it can be concluded that the I and II packages are very good and dont need to be revised. The result of effectiveness product test showed that mean pre-test score (XB) was 655 and the post-test mean score (XA) was 712, so that XA>XB. The results of pre-test and post-test scores seen in the binomial test table obtained p = 0.004 when compared with the t table value at the 5% significance level, 0.004 <0.05, so it can be concluded that physical sports activity package is effective to increase bonding between mothers and children at social distancing period.
NILAI-NILAI KARAKTER DALAM FILM ANIMASI THE GOOD DINOSAUR DAN RELEVANSINYATERHADAP PERKEMBANGAN ANAK USIA DINI Husnul, Husnul hafidhoh; Diana , Raden Rachmy
incrementapedia Vol 3 No 02 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no02.a3895

Abstract

The Values of the nation's character must be preserved so as not become extinct. Technological advances at this time can affect people's behavior. Seeing the current phenomenon, there are many moral or moral crises, such as corruption, illegal racing, environmental damage, and so on. Children are the next generation of the nation, for that it is important to instill noble values from an early age. As adult figures we can model good behavior. Children have an easy nature to imitate, it will be more useful it what children see and hear is something positive. Research on character values in the animated film The Good Dinosaur and its relevance to early childhood development. This study aims to determine the values of the characters in the animated film The Good Dinosaur and their relevance to early chilhood development. The method used in this study is library research using a structuralism approach, because this study examines the overall structure of the fil starting from the shot, scene, sequence and dialogue between characters and produces the necessary data. in this study are presented in the from of a narrative. The result found in the animated fil the Good Dinosaur can affect a child's development in the animated film The Good Dinosaur, seven character values are found, namely the value of social care, the value of hard work, the value of creative, friendly/communicative values, the value are in accordance with Erikson's social theory.
NILAI-NILAI PEMBELAJARAN MITIGASI GUNUNG MELETUS DALAM BUKU BACAAN ANAK Khotimatul Husna; Husni Rahiem , Maila Dinia; Rachmy Diana , Raden
incrementapedia Vol 3 No 02 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no02.a3898

Abstract

Abstract Natural disasters of erupting volcanoes are frequent disasters in Indonesia, to minimalize the negative impact of this erupting volcanoes needs mitigation. Children are the most vulnerable victims in this kind of disaster, so the child needs mitigation education in order to make the child ready well prepared to face the disasters. Mitigation outlined in children's reading books to make it easier for children to understand the material presented. Children's reading books circulating among the community certainly have standards in accordance with the standards set by the Regulation of the Minister of Education and Culture (PERMENDIKBUD). The purpose of this research is to find out how children's reading books look and deliver according to permendikbud standard No. 8 of 2016 Article 3 Paragraph 6 on Books Used by The Education Unit and to know the conformity of the contents of children's reading books with the standard pocketbooks of the National Disaster Management Agency (BNPB). This research method is descriptive qualitative, where researchers conduct book analysis with the guidelines of permendikbud No. 8 of 2016 Article 3 Paragraph 6 and mitigation of natural disasters erupting volcanoes in a pocket book written by BNPB, researchers also conduct interviews to six people who have criteria that have been set by the researchers. The results of this study are 1) the display and delivery of natural disaster mitigation education in the book has not attracted the attention of early childhood; 2) the book provides an overview of the atmosphere of the eruption of the volcanoes and uses an easy-to-understand parable; 3) the language used in the book is not easy for the child to understand; 4) the book describes the three disaster mitigations in the Pocket Book of Agile Response to Disasters; and 5) the book explains the importance of following the direction of the SAR team or rescue team, staying away from erupting volcanoes, and staying away from lava.
PENGARUH VIDEO MEDIA DONGENG TERHADAP PENGEMBANGAN KEMAMPUAN MENYIMAK ANAK KELOMPOK B DI TAMAN KANAK-KANAK MENTARI KABUPATEN TAKALAR Aziza, Nur; Herlina, Herlina; Asti , A Sri Wahyuni
incrementapedia Vol 3 No 02 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no02.a4248

Abstract

The problem of this research is the low level of listening to children in fairy tale activities. the formulation of the problem is whether there is an effect of fairy tale media video activities on the developmentn of children’s listening skills. This study aims to determine the effect of fairy tale video media activities on the development of children’s listening skills. The hypothesis of this research is that if fairy tale media videos are applied in learning, children’s listening can increase. This research approach is quantitative with the type of research is quasi experimental design consisting of two groups, namely the experimental and control groups, with a research design that is non equivalent control group design. The variables of this study were fairy tales media video (independent variable) and listening to children (dependent variable). This study took place at mentari kindergarten, takalar regency with the subject of research on the influence of fairy tale video media consisting of 14 children, namely 7 children (control group) and 7 children (experimental group). Test data documentation with quantitative analysis. The conclusion of this study is that children’s listening increases.
ANALISA LATAR BELAKANG PENDIDIKAN GURU TERHADAP METODE MENGAJAR DI KELAS Puteri, Ika Apriati Widya; Puteri , Ika Apriati Widya
incrementapedia Vol 3 No 02 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no02.a4545

Abstract

Nowadays, there are still many kindergarten teachers who do not have an early childhood education background. Whereas the appropriate educational background can be related to the level of achievement of children's development and related to the achievement of learning in early childhood.The purpose of this study was to determine whether educational background affects teaching methods in the KB & TK Islam Silmi Samarinda. The research use qualitative research approach such as interview, observation, and documentation. The technique used in this triangulation is triangulation of data sources which checks the validity of the data by checking or as a comparison against 3 sources. The results of research conducted by researchers at KB & TK Islam Silmi Samarindashow that teachers with early childhood education background look more optimal by using varied teaching methods than those without this background. The teacher also have more knowledge about teacher’s professional competence compare to teacher who don’t have the early childhoode education background.
PERAN GURU DALAM MENGEMBANGKAN KREATIVITAS ANAK USIA DINI AISYAH, AISYAH; Insani, Aulia
incrementapedia Vol 3 No 02 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no02.a4893

Abstract

Each child has a variety of different abilities, and talents brought from birth. In the hands of intelligent and barrel teachers, children can grow into people who think, spirit, and work big. But with a variety of different abilities it needs to be done various ways to develop these abilities. One of these abilities is creativity. Creativity is not an innate ability from birth, but an ability that can be learned and developed. Creativity is important to develop because creativity affects a person's life. With creativity one is driven to create new ideas, discoveries or technologies that can improve the well-being of society at large. With their creativity, they can become creative individuals. So that this ability can be developed early on.

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