cover
Contact Name
Rometdo Muzawi
Contact Email
muzawirometdo89@gmail.com
Phone
+6281377008616
Journal Mail Official
jpstjurnal@gmail.com
Editorial Address
http://jurnal.minartis.com/index.php/jpst/about/editorialTeam
Location
Kota padang,
Sumatera barat
INDONESIA
Jurnal Pendidikan, Sains dan Teknologi
ISSN : -     EISSN : 29635373     DOI : https://doi.org/10.47233/jpst
Jurnal Pendidikan, Sains dan Teknologi (E-ISSN : 2963-5373) Merupakan Jurnal Penelitian dan Kajian Ilmiah yang diterbitkan oleh CV.ITTC – INDONESIA. Redaksi menerima kiriman hasil kajian dan penelitian di bidang ilmu , Pengembangan dan implementasi model pembelajaran, Pengembangan bahan ajar, Teknologi Pembelajaran, Analisis Kebijakan Pendidikan, Pembelajaran Online, Media Pembelajaran, Strategi Pembelajaran, dan Model Pembelajaran, Matematika Terapan dalam Pendidikan dan Industri, Fisika Terapan dalam Pendidikan dan Industri, Biologi Terapan dalam Pendidikan dan Industri, Kimia Terapan dalam Pendidikan dan Industri, Teknik Elektronika, Big Data, Robotika, Teknologi Masa Depan, Kecerdasan Buatan, Teknik Elektro, Ilmu Komputer, Teknik Informatika, Teknik Telekomunikasi, Informasi, Teknologi Komunikasi, dan Teknologi Cerdas. Jurnal Pendidikan, Sains dan Teknologi terbit 2 kali dalam setahun yaitu bulan juni dan desember.
Articles 375 Documents
Penerapan Metode Ekspresi Bebas Untuk Meningkatkan Kreativitas Menggambar Anak Kelompok Bermain Usia 5-6 tahun ., Lara Septaria; ., Retno Wulandari; ., Fahmi
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 2 (2023): April-Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.691

Abstract

Kindergarten age is the age when children express themselves a lot through free expression to increase creativity in children. The focus of this research is to discuss the application of the free expression method to increase the creativity of drawing in playgroup children aged 5-6 years. The purpose of this study was to describe the application of the free expression method to increase the drawing creativity of playgroup children aged 5-6 years. The method used in this study is a qualitative method with an active research approach in the classroom. While the data used are primary data and secondary data. Primary data comes from student grades Secondary data is generated from peer observations. The results of the study that can be concluded are based on the results of the study it can be concluded that the free drawing method can increase children's creative efforts. This can be seen from the results of children's creativity at the pre-session stage before carrying out the procedure. Only 20% of children had creative abilities which increased to 40% in the first cycle and the level of mastery in the second cycle became 80%. From the data above it can be concluded that the free drawing method can increase the creativity of children in student play groups
Penggunaan Media Bahan Alam Untuk Meningkatkan Kreativitas Anak Meta Octa Riany; Retno Wulandari; Fahmi
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 2 (2023): April - Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.692

Abstract

This action research aims to increase the creativity of children aged 5-6 years with the help of natural media. This research was conducted at Kindergarten Kemala, Palembang. The action research method was carried out in two cycles consisting of planning, action, observation and reflection. The subject is PAUD children who have problems with creativity. Based on the results of this study, it can be concluded that the hypothesis is accepted. From this it is concluded that the use of natural materials can increase the creativity of children aged 5-6 years.
Upaya Guru Menanamkan Sikap Sopan Santun Anak Di TK Kemala Bhayangkari 1 Palembang ., Lindarsih; ., Retno Wulandari; ., Fahmi
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 2 (2023): April-Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.693

Abstract

The research I did was descriptive qualitative research.the purposeof the research that I didwas to describe the difficulties faced by eachers in an effort to instill good manners in children at kindergarten kemala bhayangkari 1 palembang and to explain solutions in overcoming obstacles that occurred,and to describe efforts to instill good manners kindergarten kemala bhayangkari to shape the polite behavior of children in calss A.this research was carried out in kindergarten kemala bhayangkari 1 palembang.the data collection echnique I did was collect data used by observation ,interviews,documentation of the results of this research.good manners for children to give understanding to children always respect older people give a warning to children who speak impolitely to people who are older than him give examples of polite behavior to children before lessons begin the difficulties faced by the teacher in shaping the child’s character lack self –confidence in children,the solution applied by classroom teachers,namely teaching with love and special attentions as a teacher,naturally becomes a good example for children.
Mengembangkan Berbahasa Anak Melalui Audio Visual Pada Kelompok B Di Ra Plus Fatahul Wardah ., Mutia Syaputria; ., Retno Wulandari; ., Fahmi
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 2 (2023): April-Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.694

Abstract

Language ability is the ability, skill, richness of speech, thoughts and feelings of humans through arbitrary sounds, used to work together, interact and identify themselves in good conversation. Audio visual media is one of the media that can develop language processes in early childhood. This research was conducted to find out how the influence of audio-visual media has on the language skills of early childhood, especially at RA Plus FATAHUL WARDAH Kindergarten, while the object of the research is the process of understanding children's language at RA Plus FATAHUL WARDAH through audiovisual. This type of research is descriptive qualitative. The data collection technique is the case study method. The results of the study were that there was an influence on early childhood language skills at RA Plus FADAHUL WARDAH Palembang City after the audio-visual learning method was applied.
Kegiatan Ice Breaking Dalam Meningkatkan Fokus Belajar Anak Usia Dini ., Nadila Adiansa; ., Retno Wulandari; ., Fahmi
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 2 (2023): April-Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.695

Abstract

The study aims to illustrate how important ice breaking activities are in a teaching and learning process. A teacher is not only skilled in delivering learning material, but also must be able to cope when students feel bored with ice breaking activities. In this study using the literature review research method which obtains data or information from relevant previous research such as from journals, books and others, which is then managed and analyzed. The results of this research based on information and data from various journals and books show that ice breaking activities can overcome boredom and loss of focus in early childhood during the learning process. The conclusion of this study with ice breaking activities will help teachers to arouse children's passion in learning and help children to refocus when learning.
Manajemen Kegiatan Ekstrakulikuler Pendidikan Anak Usia Dini Pada Kelompok Kelompok Bermain ., Rana; ., Retno Wulandari; ., Fahmi
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 2 (2023): April-Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.696

Abstract

Education is an important future investment. To educate the life of the nation, a good strategic plan is needed. Education can be divided into three types, namely formal, non-formal, and informal. The implementation of extracurricular activities in PAUD often faces obstacles in its management. Therefore, the management of extracurricular activities in PAUD must be managed seriously. Proper management will have a positive impact on the quality of PAUD. This study uses a qualitative descriptive method with data collection through literature study. Literature study is a data collection technique by seeking information through scientific journals, reference books, and publications available in libraries.
Pengaruh Penggunaan Model Pembelajaran Berbasis Projek Terhadap Proses Belajar Siswa Jenjang SMA/K Ayuningtyas, Gina Febriliant; Febriyanti, Meliya Dwi; Tasya, Shafira Naila; Nurhayati, Tiara Fitri; Devi, Tiara Nurhayati; Fu'adin, Ahmad
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.707

Abstract

Model pembelajaran berbasis proyek merupakan sebuah model pembelajaran konstruktivisme yang didalamnya melibatkan suatu proyek dalam proses pembelajaran yang dilakukan oleh peserta didik berupa proyek individu maupun kelompok dan dilakukan dalam jangka waktu tertentu secara kolaboratif, menghasilkan sebuah produk yang hasilnya dapat dipresentasikan. Penelitian ini dilakukan untuk mengetahui bagaimana pengaruh dari model pembelajaran berbasis proyek terhadap proses pembelajaran peserta didik, dengan menggunakan metode deskriptif pendekatan kuantitatif. Penelitian ini didapat melalui hasil responden dari kuesioner yang telah disebarkan dalam beberapa platform media sosial yaitu Twitter dan Whatsapp. Dari hasil penelitian yang dilakukan pada siswa SMA/SMK sederajat, diketahui bahwa penggunaan model pembelajaran berbasis proyek pada kegiatan pembelajaran memberikan pengaruh yang cukup berarti pada para siswa seperti pada kemampuan komunikasi dan kolaborasi. Akan tetapi karena pengimplementasiannya yang kurang dalam proses pembelajaran, mengakibatkan banyak dari siswa yang kurang menyukai model pembelajaran ini. Oleh karena itu, seharusnya seorang guru bisa membuat kegiatan pembelajaran yang berarti dengan menggunakan model pembelajaran berbasis masalah ini dengan lebih memperhatikan minat dari siswanya.
Pengaruh Model Pembelajaran Kooperatif Tipe Team Games Tournament (TGT) Berbantuan Media Poster Terhadap Hasil Belajar IPA Terpadu Di SMP Negeri 1 Waibakul ., Natania Rambu Baba Niria; ., Yohana Makaborang; ., Anita Tamu Ina
Jurnal Pendidikan, Sains Dan Teknologi Vol. 1 No. 4 (2022): Oktober - Desember
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.713

Abstract

This research was conducted to determine the effect of using the Team Games Tournament (TGT) type of cooperative learning model on the science learning outcomes of class VIII students on the human circulation system material at SMP Negeri 1 Waibakul. The research method uses a quasi experiment, this study uses class VII-A as the control class and class VIII-C as the experimental class. The research design uses a nonequivalent control group design. This study used a sample of 72 students using non-probability sampling. Learning outcomes in the cognitive domain are obtained from pretest and posttest scores. Student learning outcomes were analyzed using statistical analysis and inferential statistics in the form of a t test. The results of the analysis obtained that the average value of the experimental class posttest was 85.33 and the control class posttest was 61.97. Based on testing the hypothesis with the t test at α = 0.05, a sig (2-tailed) value of 0.000 is obtained so that it can be concluded that H1 is accepted and H0 is rejected, meaning that there is an effect of using the Team Games Tournament (TGT) cooperative learning model on students' natural science learning outcomes. VIII on human circulatory system material at SMP Negeri 1 Waibakul.
Penerapan Sistem Informasi Manajemen Nikah (SIMKAH) Dalam Meningkatkan Mutu Pelayanan Nikah Di Kua Kecamatan Ilir Barat I Kota Palembang ., Alila Zahira Kusuma; ., Achmad Syarifuddin; ., Hasril Atieq Pohan
Jurnal Pendidikan, Sains Dan Teknologi Vol. 1 No. 4 (2022): Oktober - Desember
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.714

Abstract

This research is entitled Application of Marriage Management Information Systems (SIMKAH) in Improving the Quality of Marriage Services at KUA, Ilir Barat 1 District, Palembang City. To improve quality in a service, service management is needed with the aim of being able to provide satisfaction with the services provided. This study aims to determine the application of the Marriage Management Information System (SIMKAH) in improving the quality of marriage services at the KUA, Ilir Barat 1 District, Palembang City. This study uses a qualitative approach, with data sources namely primary and secondary data. Data collection techniques used are interviews, observation and documentation. The data analysis technique used is data reduction, data presentation, and conclusion drawing. The conclusions of this study are: (1) The application of SIMKAH used includes: Technology such as technology is adequate starting from computers, printing machines and Wi-Fi. Information such as data is stored safely because recorded data will be stored as a digital database. Humans are like human resources who are competent and professional. (2) Management of the services they use are: Physical Evidence such as the facilities provided are appropriate. Reliability as each employee has expertise in their respective fields. Catching Power is like a fast employee in responding to every complaint and providing a solution. Guarantees such as fast, accurate, timely, accountable. Empathy is like employees who are quick to respond when there are wedding parties that are still not clear and understand. (3) Supporting factors for the implementation of SIMKAH are infrastructure (sophisticated technology, Wi-Fi network), competent human resources and reward. As for the Inhibiting Factors, such as network disturbances which are sometimes less stable. For future researchers this scientific paper can be used as a reference for research in the same field.
Upaya Peningkatan Pembelajaran Passing Bawah Bolavoli Menggunakan Metode Kooperatif Tipe Teams Games Tournament Pada Siswa Kelas IX.2 SMP Negeri 06 Siak Hulu ., Ralda Gusnita Darman; ., Romi Cendra
Jurnal Pendidikan, Sains Dan Teknologi Vol. 1 No. 4 (2022): Oktober - Desember
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i2.731

Abstract

This research is a classroom action research conducted at SMP Negeri 06 Siak Hulu. This research was conducted with the aim of looking at the learning outcomes of Passing Down in volleyball games after using the Teams Games Tournament cooperative method. The sample in this study was 30 students consisting of 16 male students and 14 female students. The results of this study indicate that there is an increase in lower passing ability in volleyball games using the Teams Games Tournament Type Cooperative learning method in class IX.2 students of SMP Negeri 06 Siak Hulu. This condition can be seen in cycle I and cycle II. Where in the first cycle there were 19 students who achieved the KKM score with a percentage of 63%. Furthermore, the number of students who scored above the KKM increased in cycle II, namely to 27 students with a percentage of 90%.

Page 8 of 38 | Total Record : 375