cover
Contact Name
Hindarto
Contact Email
joincs@umsida.ac.id
Phone
+6282336441637
Journal Mail Official
joincs@umsida.ac.id
Editorial Address
https://joincs.umsida.ac.id/index.php/joincs/about/editorialTeam
Location
Kab. sidoarjo,
Jawa timur
INDONESIA
JOINCS (Journal of Informatics, Network, and Computer Science)
ISSN : -     EISSN : 25415123     DOI : https://doi.org/10.21070/joincs
Core Subject : Science,
JOINCS publishes original research papers in computer science and related subjects in system science, with consideration to the relevant mathematical theory. Applications or technical reports oriented papers may also be accepted and they are expected to contain deep analytic evaluation of the proposed solutions. JOINCS also welcomes research contributions on the traditional subjects such as : Theory of automata, algorithms and its complexity. But not limited to contemporary subjects such as: • Big Data • Internet of thing (IoT) • Parallel & distributed computing • Computer networks and its security • Neural networks • Computational learning theory • Database theory & practice • Computer modelling of complex systems • Decentralized Systems • Information Management in the Enterprise Context • Database related technical solutions for Information Quality • Information Quality in the context of Computer Science and Information Technology • Game Techology • Information System
Articles 79 Documents
Learning Fun With Games Kahoot For Elementary School Students Grade 1 Uly, Hawu Yogia Pradana
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 6 No. 2 (2023): November
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v6i2.1600

Abstract

Teaching and mentoring students in grade 1 SD is a big challenge for teachers. These constraints are felt by the teacher during the learning process. The difficulty in organizing students to follow and understand the lessons given so that not a few teachers use unique media so that students can be interested in the material that has been given. One example of manual learning media that teachers do in introducing letters, numbers, and objects is still using stickers or objects sold in the market. manual learning is good enough, but it does not rule out boredom and lack of responsiveness from students. The development of technology today is very good and has even become something that is very much needed, be it the use of social media, games, or other things. One of the features that kids usually like is Games. Therefore, I try to be able to combine the use of technology, especially learning media by using a laptop or headphones to make quizzes or games with the theme of learning using Kahoot to help teachers provide learning with unique media that students like and like. make students more interested and more creative in the learning process.
Design Of An Expert System Using Bayes' Theorem Method For Web-Based Diagnosis Of Diseases In Caftage Animals Ananggia, Anastasiaa; Aha Pekuwali, Arini; Asnath Sitaniapessy, Desy
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 6 No. 2 (2023): November
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v6i2.1603

Abstract

Kemajuan yang cepat pada teknologi informasi menjadikan teknologi sebagai kekuatan dalam berbagai bidang di era modern. Teknologi informasi khususnya pada bidang kecerdasan buatan telah membuat perangkat lunak sistem pakar. Sistem pakar adalah salah satu cabang ilmu dari kecerdasan buatan yang mengadopsi pengetahuan, fakta dan teknik penalaran pakar yang digunakan untuk memecahkan permasalahan yang biasanya hanya dapat dipecahkan oleh pakar dalam bidang tersebut, seperti pada peternak sapi di Balai Karantina Pertanian Kelas 1 Kupang, Wilayah Kerja Waingapu, terkadang sulit menemukan tenaga medis seperti dokter hewan ketika menemukan ternak sapi yang sakit. Salah satu bagian yang paling penting dalam penanganan kesehatan ternak adalah melakukan pengamatan terhadap ternak diduga sakit merupakan suatu proses untuk menentukan dan mengamati perubahan yang terjadi pada ternak melalui gejala-gejala yang diderita oleh sapi. Peternak sapi sering kali mengalami kendala dalam mengetahui penyakit sapi karena terbatasnya pengetahuan. Pada kondisi tersebut dibutuhkan peran seorang pakar dalam mengatasai penyakit pada sapi dengan menerapkan teorema bayes yang digunakan dalam statistika untuk menghitung peluang untuk suatu hipotesis. Metode yang digunakan yaitu metode waterfall dengan tahap analisis, desain, implementasi, dan pengujian. Metode pengumpulan data dilakukan dengan cara wawancara, observasi dan studi literatur.
User And Bandwidth Management Using Mikrotik Hotspot At State Vocational School 5 Waingapu: Manajemen Pengguna dan Bandwidth Menggunakan Hotspot Mikrotik Pada Sekolah Menengah Kejuruan Negeri 5 Waingapu Hariadi, Fajar; Anamatalu, Deonisius
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 6 No. 2 (2023): November
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v6i2.1605

Abstract

The use of the internet in schools is very helpful for teachers, staff and students, the internet is an important need for most adult people, they even regard the internet as a basic daily need that must be met, such as at SMK Negeri 5 Waingapu. The use of the internet in schools is very helpful for teachers, staff and students. State Vocational High School 5 Waingapu uses an internet service provider (ISP) sourced from KOMINFO Bakti as internet access with a total bandwidth of 2 Mbps with an average user of 15 clients. The distance to access the internet network on WIFi is 20 meters, but there is still no good management of network usage so that when accessing the internet, many users (clients) often experience interference. One form of utilizing wireless technology is a hotspot. The development method used in this research is to develop a hotspot network at SMK Negeri 5 Waingapu using the Network Development Life Cycle (NDLC) model which is used as the overall development method in developing or designing computer network systems. By implementing bandwidth management using a hotspot router proxy at SMK Negeri 5 Waingapu and testing it using a speedtest before implementation, namely a download speed of 4.55 and an upload speed of 1.09. And after the implementation of bandwidth management for teacher user hotspots, namely for download bandwidth of 0.95 Mbps and upload bandwidth of 0.21 Mbps, then for hotspot user principals download bandwidth is 0.94 Mbps and upload bandwidth is 0.94 Mbps and hotspot user download bandwidth for students is 0.73 Mbps and upload of 0.94 Mbps.
Performance Analysis of Virtual Tour Navigation Guides for Landmark Recognition: Analisis Performa Panduan Navigasi Pada Pengenalan Ruang Berbasis Virtual Tour Akbar, Muhamad Aminul; Afirianto, Tri; Arwani, Issa; Pinandito, Aryo; Wibowo, Agung Ari
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 7 No. 1 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v7i1.1627

Abstract

Abstract. Virtual Tour Navigation should make it easy for beginners to find all the places in the virtual environment and allow them to remember or gain landmark knowledge about the virtual environment being explored. Navigation guides help novices to find and reach locations quickly, but the use of guides can reduce the acquisition of spatial knowledge because users are less active in encoding the environment into spatial working memory. Generally, users can move between locations using navigation arrows on the virtual tour. All navigation arrows are displayed to be able to move throughout the room according to the user's wishes, which we call non-linear or free navigation. This causes beginners to get lost and fail to find all locations. This research proposes a user guide in Virtual Tour by limiting user exploration. User exploration can only be done linearly where certain navigation arrows appear gradually every time a room is found. To prevent users from getting lost, navigation arrows are coloured differently when heading to locations they have already visited. This research was applied to virtual tours based on 360 panoramic photos. The test results showed that virtual tours that used linear navigation guides obtained faster completion times than virtual tours with non-linear navigation. In testing landmark knowledge, there was no significant difference between linear and non-linear virtual tours. This shows that the guidelines proposed by the researchers do not cause a decrease in spatial learning outcomes and still provide advantage in navigation time.
Sarcasm Detection in News Headline Dataset with Ensemble Deep Learning Method: Deteksi Sarkasme Pada Dataset News Headline Dengan Metode Ensemble Deep Learning Mochamad Alfan Rosid; Siti Nur Haliza; Yulian Findawati; Uce Indahyanti
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 6 No. 2 (2023): November
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v6i2.1628

Abstract

Sarcasm, a prevalent linguistic device, is frequently used in public discourse, often causing offence and distress to the listener. The complexity inherent in detecting sarcasm is a significant and ongoing challenge in the field of sentiment analysis research. The widespread use of this phenomenon in diverse conversational contexts further complicates its identification in data sets full of human interactions. Deficiencies in methodologies for distinguishing such statements adversely affect the performance of sentiment analysis, especially in distinguishing negative, positive or neutral sentiments. Inaccuracies in sarcasm detection can affect the classification results of sentiment analysis. Therefore, sentiment analysis seeks to categorise sarcastic sentences that, despite appearing positive, actually contain negative meanings. This research aims to build a deep learning ensemble stack model. The basic deep learning methods used are Bidirectional Gated Recurrent Unit (BiGRU) and Convolutional Neural Network (CNN). LightGBM is used to perform stack ensemble of deep learning methods. The dataset used comes from the Kaggle website and consists of English headlines. The findings show that the stack ensemble method outperforms BiGRU and CNN, evidenced by an accuracy rate of 91.2% and an F1 score of 90.2%. Therefore, from the above discussion, it can be concluded that the LightGBM method emerges as the optimal solution for sarcasm detection
Facial Human Emotion Recognition by Using YOLO Faces Detection Algorithm: Pengenalan Emosi Wajah Manusia dengan Menggunakan Algoritma Deteksi Wajah YOLO Hasan, Mustafa Asaad; Lazem, Ali Hussein; Alkhafaji, Mohamed Ayad
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 6 No. 2 (2023): November
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v6i2.1629

Abstract

Deep emotions have gained importance recently because they constitute a form of interpersonal nonverbal communication that has been demonstrated and used in a variety of real-world contexts, including human-machine interactions, safety, and health. The best elements of a human face must be extracted in order to forecast the proper emotion expression, making this method extremely difficult. In this work, we provide a brand-new structural model to forecast human emotion on the face. The human face is found using the YOLO faces detection technique, and its attributes are extracted. These features then help to classify the face image into one of the seven emotions: natural, happy, sad, angry, surprised, fear, or disgust. The experiment demonstrated the robustness and speed of the suggested structure. This paper made use of the FER2013 dataset. The experimental findings demonstrated that the proposed system's accuracy was 94%.
A Decision Making System For Selecting Computer Components Combination To Obtain Benchmark Score Suitable For Requirements Using SAW Method Based On Web Data: Sistem Penentuan Keputusan Dalam Pemilihan Kombinasi Komponen Komputer Untuk Mendapatkan Skor Benchmark Sesuai Kebutuhan Dengan Metode SAW Berbasis Web Dicky Mardianto, Sigit; Untari N , Dewi Handayani
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 7 No. 1 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v7i1.1634

Abstract

ABSTRACT Computer components are devices that are currently indispensable for almost all human needs. In its development, computer components have had a significant increase in data processing capabilities, which sometimes makes the period of use of computer components that comply with minimum specifications shorter. How could it not be, when a new computer component is launched by the company that makes it, then within one to two years the company that makes it has launched a new computer component product with higher specifications and higher efficiency. This can also cause an increase in electronic waste due to computer components that can no longer meet needs. Then, in terms of the software used, there was also a significant increase, forcing component users to replace the computer components used with computer components that have specifications that match the needs of the software used. Thus, I feel the need to help computer component users so that they can determine a good combination of computer components, so that they can achieve the computer component requirements required by the software used. Keywords: Computer Components, Software, Electronic Waste.
Artificial Intellegence In The Future Of Iraqi Healthcare System: Kecerdasan Buatan Di Masa Depan untuk Sistem Layanan Kesehatan Irak Murad, Hayder
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 7 No. 1 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v7i1.1635

Abstract

The expansion of healthcare AI in Iraq highlights the growing necessity for AI education among medical students. The aim of this research is to explore the perspectives of medical students in Iraq regarding artificial intelligence (AI), including their understanding of AI and their career aspirations. Methodologically, a group of Iraqi medical students were invited to participate in an anonymous electronic survey. The results indicate that a total of 318 responses were collected from 22 medical colleges. The majority of respondents (91.5%, s = 291) hold the belief that AI will have a significant impact on healthcare in the future. Specifically, their responses were categorized as strongly agreeing (33.6%, s = 107) or agreeing (57.9%, s = 184). This research reveals that Iraqi medical students recognize the significance of AI and are enthusiastic about engaging with this technology. Moreover, it suggests that there is a need to expand and enhance medical college training on AI to ensure that future healthcare professionals are well-prepared in this domain.
A Decision Support System For Determining Photography Vendors In The City Of Semarang Using The Hybrid SAW Method In A Multi Attribute Topsis: Sistem Pendukung Keputusan Penentuan Vendor Fotografi Di Kota Semarang Menggunakan Metode Hybrid SAW Dalam Topsis Multi Attribute Afrian Putra, Viki; Untari N, Dewi Handayani
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 7 No. 1 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v7i1.1636

Abstract

AbstractWedding photography vendors are used as one of the most important things in capturing a moment of happiness felt by the newlywed couple, the families of both parties and their closest relatives who were present to enliven the wedding ceremony that was held. The many types of vendors offering their services make it difficult for prospective clients to determine the type of vendor that suits the client's wishes. This is a major problem for prospective clients in finding photography vendors that suit their budget and desires. Apart from that, prospective clients also do not know how many types of photography vendors are available in that city. To overcome this, a system is needed using the SAW and TOPSIS methods. The purpose of this research is. The purpose of this research is to find out the results of implementing the SAW and TOPSIS methods in the support system for determining the type of photography vendor in Semarang City. The system development method used is waterfall. As a result of implementing these two methods, the system created has met expectations to be able to assist in providing recommendations for photography vendors. From the results of black box testing, it can be concluded that the system has succeeded in producing recommendations for photography vendors in Semarang City and meets functional needs.
Visual Identity Development Concept on Promotion and Communication Media of Pacitan Vocational Community College: Konsep Pengembangan Identitas Visual Pada Media Promosi Dan Komunikasi Akademi Komunitas Negeri Pacitan (AKN Pacitan) Ratih Prameswari, Citra; Abadi, Fajar; Indra Kumala, Charisma
JOINCS (Journal of Informatics, Network, and Computer Science) Vol. 7 No. 1 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/joincs.v7i1.1637

Abstract

Previous research on designing a visual guidebook for AKN Pacitan continues in the current research. The visual identity of AKN Pacitan in accordance with the statutes has been packaged in a guidebook, which will later become a visual identity standard for all AKN Pacitan promotional and communication media. The website is one of the media for promotion and communication of AKN Pacitan to the wider community. The visual identity display and website layout are adjusted to those already in the visual guidebook. This research aims to ensure that the visual identity of AKN Pacitan can be implemented into all promotional and communication media of AKN Pacitan, especially for website media.