cover
Contact Name
Muhammad Wali
Contact Email
journal@stmiki.ac.id
Phone
+62651-7552408
Journal Mail Official
jimik@stmiki.ac.id
Editorial Address
Jl. Teuku Nyak Arief No. 400 Jeulingke Banda Aceh
Location
Kota banda aceh,
Aceh
INDONESIA
Jurnal Indonesia : Manajemen Informatika dan Komunikasi
ISSN : 27768074     EISSN : 27237079     DOI : https://doi.org/10.35870/jimik
Core Subject : Science, Education,
Jurnal Indonesia: Manajemen Informatika dan Komunikasi is a scholarly publication dedicated to advancing the fields of information technology and communication management in Indonesia. The journal serves as a platform for researchers, academicians, practitioners, and policymakers to share their insights, knowledge, and expertise in these domains. This journal is a peer-reviewed online journal dedicated to high-quality research publications focused on research, implementation. Jurnal Indonesia: Manajemen Informatika dan Komunikasi is a scholarly publication dedicated to advancing the fields of information technology and communication management in Indonesia.
Articles 684 Documents
Jalinan Komunikasi antara Public Relations dan Jurnalis dalam Membangun Media Relations Bermakna (Studi Kasus: Tokopedia dan Kompas.com, Sub-Rubik: Money) Ramadhan, Fardhal Virgiawan; Sudarmanti, Rini
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.554

Abstract

The relationship between PR and jurnalist has an important role in building sustainable media relations. This is because these two roles have a big influence in distributing information in the fields of economics, politics, social and even entertainment, lifestyle, trends, health, food, and finance. Tokopedia, as one of the largest e-Commerce in Indonesia, of course, must have a good relationship with journalist so that the news and information presented are interesting and do not affect the company's image. It is known that Tokopedia has a media relations relationship with Kompas.com, this is known from the news in the Money sub-rub. The aim of this research is to determine the relationship between PR and journalism between Tokopedia and Kompas.com in the Money sub-rub. The method used in this research is qualitative research methods with analytical descriptive research. The author will explain and analyze the relationship between PR and journalist on Tokopedia and Kompas.com. The results of this research show that for Tokopedia PR, the role of reporting information about the company will certainly be related to the company's image and reputation. Meanwhile, the role of Kompas.com journalist is not just to publish trending news but can provide and even help improve the company's image and reputation or even vice versa.
Pengembangan Aplikasi Jasa Cuci Sepatu Menggunakan Teknologi GPS Berbasis Android Wibowo, Martin Setyawan; Sutarman; Diwandari, Saucha
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.555

Abstract

The shoe cleaning service business provides professional services in shoe care and is a solution for the community. The development of the shoe industry is the cause of this business continuing to grow, making business actors have to create new innovations in promotional media and service processes to be able to compete. This research aims to develop an Android-based shoe washing service application using Android Studio with the Java programming language and Firebase as a database. This application applies Global Positioning System (GPS) technology to support shuttle services. The system development method used is the waterfall method with 5 stages, namely analysis, design, implementation, testing and maintenance. The results of this research are that the Android-based shoe washing service application can be used as expected, making it easier for business actors to manage orders and making it easier for customers to order by getting pick-up and drop-off services.
Penerapan Sistem Informasi Batik Solo Trans Berbasis Website dengan Metode Prototype Guna Mendukung Sektor Pariwisata Kota Solo Hidayati, Anindya Nurindah; Sutopo, Joko
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.556

Abstract

The city of Solo or commonly dubbed as “Solo The Spirit of Java” is a city famous for its tourism and cultural sectors. The lack of information about Batik Solo Trans public transportation is one of the obstacles to mobility in Solo, including mobility in the tourism sector. With the lack of information about Batik Solo Trans Public Transportation, it gave birth to an idea to develop a website designed to provide information about Batik Solo Trans Public Transportation. The information contained is about route details, operational hours of Batik Solo Trans public transportation, and the cost required to use Batik Solo Trans public transportation. The Website-Based Batik Solo Trans Public Transportation Service System with the Prototype Method is specifically designed to help passengers to use public transportation more easily and get to their destination smoothly using Batik Solo Trans Public Transportation. With this website, access to Batik Solo Trans becomes easier, and is expected to increase mobility in Solo City, especially in the tourism sector.
Penerapan Aplikasi Augmented Reality pada Alat Keselamatan Berkendara Bermotor Tamba, Alfred; Zakariyah, Muhammad
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.557

Abstract

Augmented reality is a technology that combines two dimensions into the real world into 3D objects. Augmented reality has been widely used in various sector, especially in the sector of safety. Augmented reality can be used as an information aid. In making this augmented reality, the software needed is Unity, Vuforia SDK, and Figma. The implementation of motorized driving safety in Indonesia is still lacking; therefore, an application is needed that can help motorists choose safe driving using augmented reality. With the application of augmented reality to motorcycle driving safety, it is hoped that it can educate the public about safety when driving to reduce injuries and fatalities.
Rancang Bangun Aplikasi School & Campus Health Care Berbasis Mobile Falihg, Yusuf Andriyanto; Sejati, Hajar
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.558

Abstract

The significant increase in the use of gadget devices and awareness of health, especially among college and university students, has encouraged the development of the School & Campus Health Care application. This application is an E-Health service specifically designed for the health needs of students and students, implemented via a mobile platform. In this context, the application aims to provide a solution for students who may experience health conditions that require consultation with a doctor, but cannot yet access direct services. This research focuses on developing a consultation application that allows users to get drug prescriptions from doctors virtually. Thus, it is hoped that this application can facilitate the remote health consultation process and provide easier access for students who need medical care. The result of this research is the implementation of an application that allows students to consult with doctors via a mobile platform, as well as obtain necessary drug prescriptions. Through this application, it is hoped that an efficient solution will be created in providing health services that are responsive to the needs of students and pupils in the school or campus environment.
Strategi Komunikasi dalam Pembinaan Pecandu Narkoba dengan Pendekatan Therapeutic Community di Yayasan Sekata Faisal, Muhammad; Juwita, Rina
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.560

Abstract

This research looks at the persuasive communication strategies used by the Sekata Foundation in fostering drug addicts with the Therapeutic Community approach. This research aims to find out about what kind of communication strategies are used, what messages are conveyed, and what kind of approach is used by the Sekata Foundation in terms of coaching drug addict patients. This type of research is a descriptive qualitative research. The data collection methods used are interviews, observation and documentation. The data analysis techniques used are collecting data, reducing data, presenting data and drawing conclusions. The results showed that Sekata Foundation, in fostering drug addicts with the Therapeutic Community approach, uses a persuasive communication strategy. The purpose of this communication is to change attitudes, opinions, and behaviors. The communication strategies used tend to be effective in fostering drug addicts at Sekata Foundation in changing behavior, attitudes, and views.
Penggunaan Bahasa Jurnalistik pada Naskah Berita (Analisis Wacana Naskah Berita Kesehatan Bulletin RRI Pro1 Bengkulu Periode Bulan September 2023) Pertiwi, Dwi Ningtyas Arum; Firmansyah, Mas Agus; Hafizah, Evi
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.561

Abstract

The use of language in making news is called journalistic language, namely language that is easy to understand and not complicated. One of the mass media that presents news is radio, until now Radio Republik Indonesia still exists as a government-owned public broadcasting institution. The news presented on radio is fleeting news, it cannot be played back, so the language used in making radio news must comply with journalistic language rules. The aim of this research is to determine the language used in Bulletin news presented by RRI Pro 1 Bengkulu and to analyze the extent to which the language used is in accordance with objective journalistic rules and can be well understood by listeners. The formulation of the problem raised is how journalistic language is used in health news presented in the RRI Pro 1 Bengkulu Bulletin. This research uses a qualitative approach with discourse analysis methods and uses theories of journalistic language and news. The results of this research are that the language used in the RRI Bengkulu Bulletin Pro1 health news script is guided by the rules of journalistic language writing and EYD, however in the health news script there are still several errors in word usage such as (1) Using abbreviations that are rarely heard by listeners. (2) There are non-standard words (3) Waste of words (4) Use of terms.
Realitas Kemanusiaan dalam Naskah Feature “Cermin Kehidupan Pejuang Penyu” pada Buletin Pro 1 Radio Republik Indonesia Bengkulu Pisca, Merta Edya; Yuliati; Indiarma, Verani
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.562

Abstract

This study analyzes and describes the reality of humanity in the feature script "Mirror of the Life of Turtle Fighters" in the pro 1 bulletin RRI Bengkulu, with three discourse structures, namely macrostructure, superstructure, and microstructure. Data collection techniques use text content analysis and literature studies relevant to this study. With data analysis and processing techniques using Critical Discourse Analysis (AWK) model Teun A.van Dijk. The results of Teun van Dijk's Critical Discourse analysis found that from the elements of macrostructure, superstructure, and microstructure this feature script wants to explain a warrior's struggle regarding changes that have occurred in turtle populations in recent years that continue to decline and can cause damage to marine ecosystems, but in the feature script there is a lot of lack of information about how important sea turtles are for the sea and humans also there is no definite information What bad possibilities will happen if Extinct sea turtles.
Pengembangan Aplikasi Jasa Service Peralatan Elektronik Berbasis Android Menggunakan Payment Gateways Ferdinan, Rasid; Fachrie, Muhammad
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.563

Abstract

Along with the development of current technology such as TV repair, fans, refrigerators, washing machines, irons, air conditioners do not always function properly. There are times when a device is damaged and the user of the device will try to fix it by visiting a service or repair shop for televisions, fans, refrigerators, washing machines, irons and air conditioners. Of course, in this case the user will waste time and energy to go to the service place. Therefore, online booking services such as Grab and Gojek are needed. This online booking service specifically accepts the repair of televisions, fans, refrigerators, washing machines, irons, air conditioners, directly so that device users can save time and costs. With the selection of categories based on electronic products, it is easier for users if they want to find a service based on the electronic equipment that the user wants to repair. This application will be equipped with an online payment system integrated with Midtrans as a payment gateway service provider so that the transaction process becomes faster, easier and more practical.
Pengembangan Aplikasi Augmented Reality sebagai Media Pembelajaran Anatomi Tubuh Manusia Berbasis Android Prasetyo, Fariz Yudo; Sutarman; Diwandari, Saucha
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.565

Abstract

Augmented reality (AR) provides intriguing opportunities to enhance the learning experience by merging the real world with interactive virtual elements. This research aims to develop an interactive learning application using augmented reality technology to introduce human body anatomy in a more engaging manner. The development method follows the waterfall system with stages of needs analysis, design, implementation, and testing. The researcher employs UML models, flowcharts, and wireframes in the system analysis and design. The application is built on the Unity platform with AR plugins such as Vuforia and ARCore. The AR model utilized in this development involves marker-based tracking and markerless tracking. Testing is conducted to measure the success level of the application, employing black box testing methods to ensure the application's usability without issues. The outcome of this research is an Android-based human body anatomy learning application utilizing augmented reality technology, with the expectation that it will facilitate a better understanding of the human anatomy system.