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INDONESIA
Research in Education and Technology (REGY)
ISSN : 29630002     EISSN : 29630010     DOI : https://doi.org/10.62590/regy.v2i1
Core Subject : Education,
The mission of this journal is to disseminate knowledge in the service of practice and accelerate the integration of research, theory, and practice in education. Researchers, scholars, teachers, administrators, specialists, and advanced doctoral students are invited to submit manuscripts that inform the education of students, teachers, and other professionals. This journal prioritizes the publication of manuscripts related to education and technology as follows: - Teaching and Learning - Learning Methodologies - Learning Assessment - Learning Technologies - Learning Media - Curriculum - Instructional Design - Learning Management - Pedagogic and Educational Approached - Model of Learning - Information and communication technology
Arjuna Subject : Umum - Umum
Articles 51 Documents
Analisis Ragam Bahasa Guru dan Siswa dalam Interaksi Kelas di SDN 1 Kabunderan Rizqina, Adina Anisnaeni; Saddhono, Kundharu; Suhita, Raheni
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.69

Abstract

This The research entitled "Analysis of Teacher and Student Language Variety in Class Interaction at SDN 1 Kabunderan" aims to describe the use of various languages ​​of teachers and students in the school environment of SDN 1 Kabunderan. This research method uses a qualitative descriptive method based on existing facts. Data obtained based on observations in the field. The results of research conducted at SDN 1 Kabunderan show that there are a variety of standard, official, relaxed, and familiar languages ​​used by teachers and students such as the use of mixed languages ​​of Indonesian, Javanese and English. The most dominant use of mixed languages ​​is the variety of Indonesian with Javanese ngapak, while the non-dominant use is found in the variety of Indonesian and English. The occurrence of various languages ​​is motivated by Javanese cultural factors, foreign languages, technological developments, social media developments, familiarity, and mutual respect.
Perbandingan Hasil Bulu Mata Palsu Dari Serat Pelepah Batang Pisang Kepok (Musa Paradisiaca) Dengan Bulu Mata Palsu Dari Rambut Asli Manusia Sari, Shintya Putri Kurnia; Efrianova, Vivi
Research in Education and Technology (REGY) Vol. 1 No. 1 (2022): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i1.70

Abstract

Bulu mata palsu terbuat dari rambut manusia, hewan dan sintetis. Penelitian ini bertujuan untuk menganalisis perbandingan hasil bulu mata palsu dari serat pelepah batang pisang kepok dengan rambut asli manusia dilihat dari uji laboratorium, uji organoleptic, uji hedonic dan uji T. Penelitian ini penelitian eksperimen semu (quasi eksperimen). Berdasarkan hasil uji laboratorium serat pelepah batang pisang kepok diperoleh hasil daya Tarik memperoleh rata-rata kekutan 55,78 Tex, uji modulus elastisitas memperoleh nilai mulur 0,14%, uji kehalusan serat memperoleh hasil 10,44 Tex. Hasil uji organoleptic bulu mata palsu dari rambut manusia pada indikator lentik (66,6%) lentik, indikator keringanan (55,5%) ringan dan indikator kerapian sangat rapi dan kategori rapi (44,4%) sangat rapi dan kategori rapi. Hasil uji hedonik pada kategori kesukaan panelis (77,7%) suka. Hasil uji organoleptic dari bulu mata palsu dari serat pelepah batang pisang kepok indikator kelentikan (55,5%) sangat lentik, indikator keringanan (44,4%) ringan dan kategori kerapian (66,7%) rapi. Hasil uji hedonik kesukaan panelis paling (44,4%) sangat suka dan suka.Tidak terdapat perbandingan hasil bulu mata palsu dari rambut manusia dan serat pelepah batang pisang kepok pada indikator kelentikan nilai t hitung = -0,632< (t tabel 1,746), indikator keringanan didapatkan nilai t hitung = 1,131 < (t tabel 1,746), indikator kerapian didapatkan nilai t hitung = 1,437< (t tabel 1,746), indikator kesukaan panelis didapatkan nilai t hitung = -1,155 < (t tabel 1,746). Penulis menyarankan perlu adanya pemanfaatan serat alami dari pelepah batang pisang kepok agar dapat mengurangi pencemaran lingkungan.
Penerapan Pembelajaran Berbasis STEAM (Sience, Technology, Engineering, Art, Mathematic) Pada Mahasiswa Mata Kuliah CAD Yuliardi, Tri Putra; Basri, Irma Yulia; Hernando, Fadli; Afrizal, Azhar
Research in Education and Technology (REGY) Vol. 1 No. 1 (2022): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i1.72

Abstract

Mata kuliah CAD merupakan mata kuliah yang mengembangkan keterampilan mahasiswa dalam membuat sebuah desain gambar. Pembelajaran CAD teknik otomotif DIII selama ini belum mengarah kepada desain tugas akhir mahasiswa sehingga alat peraga tugas akhir mahasiswa selama ini masih terlihat kurang menarik sehingga perlu adanya pembelajaran yang lebih inovatif. Pembelajaran berbasis STEAM merupakan pembelajaran innovatif abad 21. Pembelajaran STEAM mengintegrasikan lima bidang ilmu dalam proses pembelajaran. Tujuan penelitian ini adalah untuk mendeskripsikan hasil dari penerapan pembelajaran berbasis STEAM pada mata kuliah CAD Teknik Otomotif DIII. Jenis penelitian yang digunakan dalam penelitian ini adalah penelitian tindakan kelas. Berdasarkan hasil penelitian yang dilakukanan dapat disimpulkan bahwa terdapat peningkatan kualitas pembelajaran mahasiswa dengan menerapkan pembelajaran berbasis STEAM pada Mata Kuliah CAD.
Pembuatan Video Pembelajaran Praktikum Pada Mata Pelajaran Listrik Elektronika Hernando, Fadli; Basri, Irma Yulia; Alwi, Erzeddin; Purwanto, Wawan
Research in Education and Technology (REGY) Vol. 1 No. 1 (2022): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i1.73

Abstract

Penelitian ini memaparkan tentang pembuatan produk berupa media pembelajaran berbasis video yang layak dimanfaatkan oleh peserta didik sebagai alternatif pembelajaran praktikum mata pelajaran listrik elektronika. Hal ini dilakukan karena melihat kondisi pendidikan saat pandemi ini, mengharuskan proses pembelajaran secara online (daring), sehingga proses pembelajaran mahasiswa pun kurang efektif dan terbatas. Penelitian ini menggunakan metode Research and Development dengan jenis data kualitatif. Data tersebut diperoleh dari hasil validasi ahli media, ahli materi dan mahasiswa jurusan teknik otomotif tahun 2021. Hasil penelitian yang didapatkan dari ahli media memperoleh nilai rata-rata 3,55 dengan kategori sangat baik dan ahli materi memperoleh nilai rata-rata 3,45 masuk dalam kategori sangat baik. Berdasarkan penilaian ahli media, ahli materi dan mahasiswa menggunakan angket dengan skala 1-4 menunjukkan video pembelajaran sangat layak digunakan sebagai media pembelajaran.
Evaluasi Pembelajaran Berbasis Information and Communication Technology (ICT) pada Mata Pelajaran PAI Fajri, Yusron Al; Sahlan, Mohammad
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.77

Abstract

Computer-based information technology is a means of delivering and processing information using micro-processors. In the context of learning evaluation, the implementation of ICT-based learning evaluation in PAI subjects at the senior high school level is a form of learning evaluation that uses the Computer Based Test (CBT) model, where CBT itself is also part of the application of Information and Communication Technology (ICT). The implementation of ICT-based evaluation in PAI subjects is no longer using paper, but the test can be done directly on the computer and the scoring system is also directly managed by the system, so that the presence of ICT-based learning evaluation in PAI subjects is able to provide convenience for educators and can advance the world of education at the pace of technological and information development.
Komparasi Model Pembelajaran Kooperatif Tipe Examples Non Examples dan Picture and Picture terhadap Hasil Belajar Siswa Feladi, Vindo; Lusia, Apolonia; Henita, Henita; Losta, Iga; Dulhadi, Dulhadi
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.79

Abstract

This study aims to determine the comparison of cooperative learning models of the Examples Non-Examples and Picture And Picture types on student learning outcomes on internet hardware material in terms of learning motivation in class X  SMA  Karya Sekadau,    Regency.  The  research  method  uses  the experimental method, a form of factorial designThe research instrument was a test  in  the  form  of  multiple choice questions and  a  questionnaire.  The  data obtained were analyzed using two-way anava. The results of the anava test show: 1) There are differences in learning outcomes after being treated with cooperative learning models of the Examples Non Examples and Picture and Picture types on internet hardware material in class X SMA Karya Sekadau Regency with  the  Examples Non  Examples models, 2)  There  are  differences learning outcomes of students who have high learning motivation with students who have low learning motivation on internet hardware material in class X SMA Karya Sekadau Regency, 3) There is interaction of learning models with learning motivation on student learning outcomes on internet hardware material in class X SMA Karya Sekadau Regency with Model Examples Non Examples.
Analisis Pemanfaatan Platform TikTok sebagai Media Aktualisasi Diri Peserta Didik Sofa, Nurul Aeni; Annaafi’atsaani, Irbasabila; Ihsanuddin, Ahmad Noor; Anbiya, Bakti Fatwa
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.83

Abstract

Times are getting more advanced as well as more and more social media available as information and communication services. The social media application TikTok is in great demand by all groups, especially teenagers or students. The social media application TikTok can be used in various fields. In the TikTok application, everything has been presented in audio-visual form. With TikTok, students can carry out learning. Not only for learning, but TikTok is a tool or means of self-actualization where students can express and develop their potential in cyberspace to achieve their desires. The purpose of this writing is to find out how students use and utilize social media TikTok as a means of self-actualization. The method used in this research is a case study. Where data collection is carried out by observing an account on the TikTok application. Namely the tiktok account from @Zulkar_na which has 168.7 thousand followers, and 8.5 million likes, and the video with the most viewers, namely 17.6 million viewers. From the results of this study, it can be obtained that students use TikTok social media to express themselves in cyberspace as well as to obtain and share various information because TikTok social media is a comfort zone for all people to make it easier to get everything they want.
Online Learning: Tantangan dan Peluang Pasca Pandemi Covid-19 Sholihah, Khofifatus; Anbiya, Bakti Fatwa; Qonita, Delvia Ulya
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.84

Abstract

The Covid-19 pandemic has forced educational institutions around the world to switch to online learning as an alternative to learning. Even though the Covid-19 pandemic has ended, it is possible for some institutions to take advantage of online learning as an alternative to learning. This article uses a qualitative approach with a library study method to dig deeper into the challenges and opportunities of Online Learning after the Covid-19 pandemic. The main challenges of online learning after the Covid-19 pandemic are the limitations of adequate internet and device access, as well as the difficulties of schools and universities in preparing the necessary infrastructure to support effective online learning. There are also several challenges from the psychological aspect. Such as a lack of social and emotional support and an increased risk of social media addiction. However, online learning also opens up great opportunities for more effective and efficient learning development in the future. Technology can be utilized to improve learning quality and provide a more interactive and interesting learning experience.
Analisis Pemanfaatan E-Learning Walisongo dalam Mata Kuliah Pendidikan Kewarganegaraan Muna, Na'imatussa'adatul; Khasanah, Milatul; Anbiya, Bakti Fatwa
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.85

Abstract

Technology is evidence of the times. Technology is a tool to facilitate all access to human life, one of which is in the field of education. With the development of technology, E-learning emerged as one of the innovations of technology products. E-learning is a learning media that utilizes information and communication technology that we can access anywhere and anytime by students. E-learning is also one of the learning media for compulsory civic education courses at the university level. This study aims to find out how the use of e-learning Walisongo in civic education courses, especially at UIN Walisongo Semarang. The type of research used in this study is descriptive qualitative research. Data collection techniques are obtained from two sources, namely primary data in the form of interviews and documentation and secondary data taken from various sources as supporting data from the interview results. The result of this research is that the use of E-learning Waliaongo in civic education courses has gone quite well and is able to have a positive effect on learning even though there are still several obstacles faced by students as seen from the results of interviews and documentation of students of the class of 2021. The advice given by students for E-learning Walisongo is a reinforcement in the process of developing more quality E-learning.
Pengembangan Sistem Array dalam Menentukan Nilai Rata-Rata Tinggi Badan Marlina, Leni
Research in Education and Technology (REGY) Vol. 1 No. 2 (2023): Research in Education and Technology (REGY)
Publisher : PT The Collaboration UVW

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62590/regy.v1i2.87

Abstract

Technology that is increasingly sophisticated and continues to be developed with a variety of existing knowledge can easily help human work. The use of this technology can be applied in data management on a large scale, if calculated with manual capabilities it will take a long time to complete. This study aims to help process data on a large scale so that with the help of Del C++ program technology using Array language this kind of problem can be easily solved. Array programming language is a programming language that uses different indexes but the data type is the same. This program functions in determining the average value of an array. data or often referred to as Mean. Mean is the sum of all data and divided by a lot of existing data so that the median or average value of a data is obtained. Many agencies require this programming, especially health installations and educational institutions that are very requires an average component in order to calculate the average height of patients and students whose data is on a large scale so that it is difficult to calculate manually. The use of this program is considered more effective in processing data and finding the middle value of existing data so that objective data is obtained. if it is observed by going directly into the field so that there are no presumptions or prejudices that arise from the data obtained and it is efficient in determining what the mean value.