EDUCENTER JURNAL PENDIDIKAN
Jurnal Ilmiah Pendidikan, e-ISSN: 2827-7988, p-ISSN: 2827-8542, is a peer-refereed open-access national journal that has been established for the dissemination of state-of-the-art knowledge in the fields of education, teaching, development, instruction, educational projects and innovations, learning methodologies, and new technologies in education and learning. It is published three times a year: in January, Mei, and September. Educenter: Jurnal Ilmiah Pendidikan is published by ARKA INSTITUTE in collaboration with Asosiasi Peneliti ilmu Manajemen Indonesia.
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398 Documents
Pengaruh model pembelajaran problem based learning dengan menggunakan powerpoint terhadap hasil dan minat belajar siswa pada materi laju reaksi di kelas XI SMA
Saragi, Lisken;
Makharany Dalimunthe
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 10 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i10.108
This study aims to determine the learning outcomes of students who are taught using a problem based learning model using powerpoint are higher than the learning outcomes of students who are taught conventionally. This research was carried out at SMA Negeri 1 Lawe Sigala-gala, Aceh Tenggara in December 2021. From the results of the study, the results of the study in the experimental class wereobtained with an average pretest score of 25.29 and for the posttest in the experimental class, the average score was 80, 88. While the control class obtained an average value of 24.41 and for the posttest control class obtained an average value of 74.12. Students' learning interest before being given treatment in the experimental class obtained an average value of 69.59, for the control class the average value was 65.00. After being treated in the experimental class, the average value was 80.00 and in the control class, the average value was 70.76. The normalized N-Gain value for students in the experimental class is higher than the value in the control class, namely 0.6842> 0.6315 or the percentage of N-Gain in the experimental class is 68% and the control class is 63%. And for the N Gain value of student interest in the experimental class is higher than the value in the control class, namely 11.111> 0.0625 or the percentage of N-Gain in the experimental class is 11% and the control class is 6.25%.
The development of interactive multimedia based lectora inspire on chemical bonding material for grade X senior high school
Sary, Putri Yustika;
Iis Siti Jahro
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 9 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i9.109
This research aims to determine to develop interactive multimedia based on the Lectora Inspire on chemical bonding for grade X Senior High School an, knowing the feasibility of developing interactive multimedia based on the Lectora Inspire on chemical bonding materials in accordance with the BSNP form assessment criteria. The type of research is (R&D) by implementing 4-D development model by Thiagarajan. The stages are define, design, develop, and disseminate. The results of media validation of the 3 validators showed that the product was included in the "Very Feasible" category because the average percentage of validation results from 3 validators was above 90%, namely 95.33%; 91.7% and 100%. The results of material validation of the 3 validators showed that the material was included in the "Very Feasible" category because the average percentage of validation results from 3 validators was above 95%, namely 97%; 97% and 95.7%. From the result, it can be conclude that the Interactive Multimedia Based Lectora Inspire on Chemical Bonding Material for Grade X Senior High School is appropriate to implement for teaching and learning process.
Efektivitas model kooperatif tipe Team Assisted Individualization (TAI) terhadap pembelajaran matematika
Pratiwi, Anting
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 4 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i4.110
This study aims to determine the effectiveness of the application of mathematics learning through the Team Assisted Individualization (TAI) type of cooperative learning model. This type of research is an experiment involving one class as an experimental class without a control class, and the research design used is One Group Pretest Posttest Design. The sample in this study was grade IV students for the 2021/2022 academic year as many as 20 people. The instrument used is a test of learning outcomes to observe student activities. The results showed that: (1) the average score of students' mathematics learning outcomes after the TAI type cooperative learning model was in the medium category and classical mastery was achieved. (2) the average percentage of student activity frequency has reached the active criteria. From the results of this study, it can be concluded that the Team Assisted Individualization (TAI) type of cooperative learning model is effectively applied in learning mathematics for fourth grade students.
Flipbook tematik: Alternatif media pembelajaran PKN berbasis fliphtml5 di SD
Aprilutfi, Delfita Nur
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 9 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i9.111
Education is the process of preparing students to pursue their goals in the future. Online learning is a type of education that incorporates technology into the learning process. Flipbook media on theme learning is one of the techniques to promote online learning. Flipbook is a digital sheet with educational resources, videos, and instructional images that explain students' learning. This thematic flipbook is suitable for PKN learning. Learners who have a sense of nationalism, patriotism, love of the sublime homeland, open mind, independence, and creativity for the country and nation are formed through pkn learning in elementary school. This research aims to create a thematic flipbook for grade IV students with Fliphtml5-based PKN learning. This research is qualitative research. This qualitative research is used to explain the thematic flipbook topics based on fliphtml5 as a medium means for fourth graders to learn PKN.
Validitas tes tertulis pada model pembelajaran blended learning mata pelajaran IPA di SD
Aliani, Gazella Fitri
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 4 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i4.112
A written test is a collection of questions given to students to test the level of students' knowledge of the material presented. A suitable subject for written tests is science. Before the written test is held, you must use a learning model that is appropriate to the situation where Covid-19 has hit Indonesia, namely using the Blended Learning learning model. To guarantee the quality of the written test, a special study is needed to assess validity. This research aims to assess aspects of the validity of written tests. This research is a descriptive quantitative research that presents data from validation results and validator suggestions regarding the validity of written tests. The validators consisted of two people, namely one lecturer at PGRI Adi Buana University Surabaya and the other a class V teacher at SDN Pepelegi II Waru. The instrument used is a written test sheet. The results of the analysis of the validation sheet show that in general the written test meets the valid criteria. So it can be concluded that the Blended Learning learning model is suitable for use in the learning process.
Tutorial pembuatan media komik digital pada pembelajaran IPA kelas 4
Rizky, Iftitah A’immatur
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 10 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i10.113
This study aims to prove the effectiveness of digital comic media used in science learning for grade 4 elementary schools. With a monotonous teacher background in using conventional learning without media so that students' interest in participating in learning is reduced. The method used is descriptive quantitative. The sampling technique used is purposive sampling. The research subjects were 60 students from the two classes taken for the study, namely the control class with 30 students and the experimental class with 30 students. The instruments used in this study were tests and observation sheets. The results showed that the use of digital comics media, especially for science learning, was effective as evidenced by an increase in student learning outcomes, especially the material for plant parts and their functions.
Tutorial pembuatan media pembelajaran berbasis kuis oodlu
Sari, Arik Mustika
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 4 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i4.114
The aim of this research can be used to determine the extent of the development of the Oodlu quiz media on grade 4 elementary school students' eye sense material and to determine the feasibility of Oodlu learning media on grade 4 elementary school students' five sense material. Research on the development of this quiz media has gone through a validation process. Based on validation that has been tested by experts, the research developed has results that are suitable for use during learning and have been declared valid by experts. This research is about the development of oodlu quiz learning media. Researchers use quiz-based learning media to refresh the classroom atmosphere which was previously boring to make it more enjoyable. In developing this oodlu quiz media, researchers used the 4D development stages or processes, namely Define, Design, Develop and Disseminate. Based on the research results, this research is quite effective when used during elementary school learning. It can be concluded that Oodlu quiz-based learning media can increase students' motivation and activeness in learning media that is more practical and fun and makes it easier for students in terms of learning interactions.
Influence of macromedia flash based on computer animation media to improving student learning outcomes in the Haloalkane sub-discussion
Dhani, Dwi Suci Rahma;
Asep Wahyu Nugraha
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 10 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i10.115
During learning students face difficulties in understanding abstract chemistry topics. Currently there is no appropriate media to be applied in the learning process in order to increase students' abilities. Therefore, a study was conducted using macromedia flash based on computer animation to improve learning outcomes in Madrasah Aliyah Negeri (MAN) 2 Medan Model schools in the Haloalkana sub discussion. This study aims to determine the effect of macromedia flash based on computer animation media on student learning outcomes in the haloalkane sub-discussion and to determine the correlation between the responses given by students to macromedia flash based on computer animation media in the haloalkane sub-discussion. The population of these two samples was taken using random sampling technique, namely class XII IPA 9 as the experimental class and class XII IPA 10 as the control class. The type of this research is quasi-experimental using the pretest and posttest models. Data collection was carried out using multiple choice instruments and response questionnaires. Based on the results of the study, it was found that there was an increase in student learning outcomes between the experimental class and the control class after the implementation of computer animation-based macromedia flash in the Haloalkana sub-discussion at MAN 2 Model Medan and there was a relationship between the responses given by students to computer animation based macromedia flash media in improvement of learning outcomes.
Penerapan Media Interaktif Articulate Storyline dalam Pembelajaran Ikatan Kimia di SMA
Sundari, Cita;
Pasar Maulim Silitonga
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 8 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i8.116
This study aims to find out whether the learning outcomes of students who are taught with the application of interactive media articulate storyline are higher than the learning outcomes of students who are taught with the application of PowerPoint media. This research was carried out in the odd semester of TA 2021/2022 in November 2021 at Al-hikmah Medan Private High School. The population in this study was the entire high school X MIPA grade consisting of 2 classes namely X MIPA 1 and X MIPA 2. The sample of the class in this study was a saturated sample and the sample of student was purposively taken about 25 students of each class who are relatively homogeneous in status. The research design used constitutes the pretest-posttest control group design. The instruments used are multiple choice shaped test instruments related chemical bonding material. Hypothesis testing is performed by using the right-part t-test one sample group and two sample group. The research results showed that the average student learning outcomes taught with Articulate Storyline interactive media were higher than the minimal stickness criterion. Furthermore, it was obtained that student learning outcomes taught with articulate storyline interactive media were higher than student learning outcomes taught with powerpoint media. In classes taught with interactive media articukate storyline a presentation of student who achieved a minimum sticknes criterion of 92%.
Perbedaan hasil belajar kimia siswa yang dibelajarkan dengan media kahoot dan media powerpoint pada materilaju reaksi di SMA
Sari, Aisyah Fitria;
Pasar Maulim Silitonga
Educenter : Jurnal Ilmiah Pendidikan Vol. 1 No. 4 (2022): Educenter : Jurnal Ilmiah Pendidikan
Publisher : ARKA INSTITUTE
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DOI: 10.55904/educenter.v1i4.117
This research aims to determine the comparison of student learning outcomes taught using the Kahoot learning media and student learning outcomes taught using the Powerpoint learning media. The population in this study were all students in class XI Science at Al-Hikmah Private High School 2021/2022. The class sample is a saturated sample and the student sample was taken purposively from 25 students from each class who were relatively homogeneous. Based on the results of research using the right-hand t test for one sample group, it was found that the average learning outcomes of students taught using the Kahoot learning media were higher than the minimum completeness criteria. The results of further research using the right-hand t test for two sample groups showed that the average learning outcomes of students who were taught using the Kahoot learning media were higher than the learning outcomes of students who were taught using the Powerpoint learning media. In this research, it was also found that in Kahoot learning, a percentage of students achieved the minimum completeness criteria. So it can be concluded that learning outcomes using Kahoot media and Powerpoint media are higher using Kahoot media on chemical reaction rate material in high school.