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Contact Name
Endra Priawasana
Contact Email
endracq@gmail.com
Phone
+6287857730118
Journal Mail Official
endracq@gmail.com
Editorial Address
Jalan Jawa No10 Jember - Jawa Timur - Indonesia
Location
Kab. jember,
Jawa timur
INDONESIA
Journal of Education Technology and Inovation
ISSN : 26212137     EISSN : 26212080     DOI : https://doi.org/10.31537/jeti.v7i2
The Journal of Educational Technology and Innovation (JETI) publishes scientific papers that concentrate on teaching and learning science in school environments from early childhood to higher education as well as workplaces and informal learning, related to science education. Therefore, the aim is to link research with practice by providing information, ideas, opinions and insights. The JETI Journal welcomes contributions from around the world. In seeking research to publish, JETI looks for manuscripts that will contribute and advance our knowledge in science education research rather than duplicating what is already done and known. Therefore, JETI is also interested in publishing valid and original research that discusses the new capabilities of science learning/teaching and innovative practices in science learning/teaching. JETI specifically emphasizes research in educational practice and scholastic reality in schools up to university level. JETI may be directly concerned with science education, but also welcomes manuscripts in the field of interdisciplinary research, the journal focuses on. Character Education Educational Problems and Policies Special Needs Education (Students Disabilities) Curriculum Educational Management and Leadership Media and Learning Models Multicultural Education Early childhood education Basic education Junior secondary education Upper secondary education Higher Education Formal and non-formal education
Articles 208 Documents
Increasing the Results of Bullet Rejection Skills Using the Jigsaw Learning Method lutfi, Toriquddin; Muhamad, Fauzi; Hari, Pamungkas; Termiantono, Yogidarso; Hafid, Rahmadhani; Mochamad, Dianto; Juriyah, Juriyah
Journal of Education Technology and Inovation Vol. 6 No. 2 (2023): Desember
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v6i2.1502

Abstract

This study aims to evaluate the impact of using the Jigsaw learning method in improving students' shot put skill outcomes. The Jigsaw method is applied in a classroom environment to facilitate group collaboration, where students are given the responsibility to learn a particular aspect of the shot put technique and then teach it to the rest of the group. The study involved observation of the learning process, evaluation of skill progress, and analysis of student responses using the PTK (class action research) method to students SMK Tamansiswa, Mojoagung, Kab. Jombang, with a total of 38 students. The results showed a significant improvement from the pre-cycle which was complete 5 students with 13.2%, incomplete 33 students and 86.8%. In cycle 1, 13 students with 34.2% were complete, while 25 students with 65.8% were incomplete. In cycle 2 100%, in students' in-depth understanding of the shot put technique, increased collaboration between students, and higher learning motivation. These results highlight the potential of the Jigsaw method as an effective approach in improving classroom skills in the sport of shot put. This study provides a foundation for further integration of collaborative learning methods in the context of teaching sport in schools
LANGUAGE DEVELOPMENT OF EARLY CHILDREN THROUGH STORYTELLING METHODS IN NU 01 YOSOWILANGUN MUSLIMAT KINDERGARTEN Cholis, Wahyuniati; Fadil , Djamali; Riza , Wahyu Utami
Journal of Education Technology and Inovation Vol. 6 No. 2 (2023): Desember
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v6i2.1535

Abstract

Language development (linguistics) is a child’s development in acquiring words effectively, both spoken and written. Children’s language development from an early age through the story telling method applied at the Muslimat NU 01 Yosowilangun kindegarteen aim to broaden horizon and knowledge as well as as communication tool and help children to interact well wih their sosial environment. The story telling method is an effort to develop language skills in early childhood. So the reasercher raised the problem of how children ‘s language development occour aften an early age through the story telling method at Muslimat NU 01 Yosowilangun Kindegarteen. To answer the research problem, a qualitative descriptive type of research was used. The research subject were teacher and student. The data collection technique were observation, interview, and docomentation. The result of reaserch are the development of story telling methode has been developed for children language development from an early age. In implementation the teacher has optimally used the story telling methode. Qualitative data analysis is inductive in nature namely an analysis based on the data obtained, then developed. The data revealed that out of 10 children, 3 children (20%), were included in the BSB (according to expextation) category, 1 children (6%) was included in the MB (developing) category, and no one children in the BB (not yet developing) showing that 94% of children’s language skills are in very good categoryand developing as expected
The Effect of Applying the Problem Based Learning Model on Critical Thinking and Problem Solving Skills in Islamic Learning for Students in Pondok pesantren in Jawa Timur HALIMATUS , SYA'DIYAH
Journal of Education Technology and Inovation Vol. 6 No. 2 (2023): Desember
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v6i2.1547

Abstract

The active participation process of students in Islamic boarding schools can support the learning process of Islamic religious education to be more effective and meaningful. This active learning uses the PBL method which is able to improve critical thinking and student learning outcomes. Therefore, teachers need to facilitate students with appropriate learning methods such as learning using the problem based learning method so that students will be actively involved in the learning process, the method used in this research using a pre test post test design, a sample of 30 Islamic boarding school students in Jember, the results of the research show that the problem based learning method is able to improve critical thinking skills and learning outcomes of Pesantren Islamic boarding school students
The Influence of the Student Team Achievement Division Type Cooperative Learning Model on Critical Thinking and Learning Outcomes for Students in Indonesian Language Subjects at Madrasah Ibtidaiah Wahid Hasyim-Puger NUR, AZIZAH
Journal of Education Technology and Inovation Vol. 6 No. 2 (2023): Desember
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v6i2.1559

Abstract

There are many problems when learning Indonesian.These include students who take Indonesian language classes for granted, students who consider Indonesian language classes to be boring, and tudents who do not want to actively participate in learning activities.They tend to be dominated by the teacher's explanation of the content.One of her learning models is the Student Team Achievement Division coperative Learning Model. was chosen because it provides opportunities for students to actively participate in learning, allows them to gain direct experience in discovering concepts from the content they have learned, and allows them to think critically. Because it is based on ideas. concluded study uses causal research methods to examine the relationships of variables to the objects under study. Therefore, there are independent/free (X) and dependent/constrained (Y) variables in this study. The population of this study, which used a pre-test, post-test design, consisted of his 60 students from MI Wahid Hashim Jember Indonesia. The "Student Team Achievement Category" type collaborative learning model has the potential to improve learning outcomes and critical thinking ability, and after the implementation of the "Student Team Achievement Category" type collaborative learning model, learning outcomes in Indonesian language subjects improved. concluded. Applied to Indonesian language subjects
The Use Of Autoplay Studio 4 Learning Media To Improve Student Learning Outcomes In Productive Computer Graphics Subjects At SMK NEGERI 7 JEMBER Pratiwi, Nur Hesti; Muarif, Syamsul; Fajarisman, Fajarisman; Widiatsih, Asri Widiatsih
Journal of Education Technology and Inovation Vol. 6 No. 2 (2023): Desember
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v6i2.1573

Abstract

Productive learning majoring in DKV (Visual Communication Design) Computer Graphics at SMKN 7 Jember which provides a learning experience by using and developing skills in learning activities and being scientific. Therefore, what is needed is that the results of student learning can also influence the presentation of material or context in classroom learning process activities supported by learning media.Autoplay Studio 4 to facilitate the process of learning activities. The subjects in this research at SMKN 7 Jember were 28 male students, 16 male students and 12 female students. The aim of this research is to find out the results of students learning in Productive subjects, especially computer graphics, by utilizing learning mediaautoplay studio 4. This research uses a classroom action research research model which consists of two cycles with several stages of planning, implementation, observation and reflection. The data collection techniques used are observation, tests and documentation. And the results of this research in cycle I were 46% of student learning outcomes, while in cycle II it was 82%, so the value was 36% so it concluded that learning mediaautoplay studio 4 can improve student learning outcomes
IMPROVING STUDENT'S LEARNING OUTCOMES USING THE CONTEXTUAL LEARNING MODEL ON LISTENING COMPETENCY IN INDONESIAN LESSONS ningrum, lilis sulistyaningrum
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v5i1.670

Abstract

This study applies a contextual learning model in order to improve learning outcomes in listening to learning so that students have perfect Indonesian language skills, learning learning concepts that help teachers relate the Indonesian language material they teach to real environmental situations and encourage students to make connections between language knowledge that they teach. possessed by the application of language in everyday life Classroom action research activities were carried out for three cycles. The learning outcomes obtained from the researchers in the first cycle were with an average of 58% (less) or only 24 students who completed or 59% while 41% or as many as 15 students were still incomplete and scored below the KKM (75). Then in the second cycle the average increased by obtaining 73% or students completed as many as 30 students or 73%. Then in the third cycle there was a significant increase, namely the average obtained was 94% or as many as 39 students who scored above the KKM (75). In addition, the activity of class XI students of the Department of Administration 2 during learning activities by applying contextual learning experienced an increase in listening material, in the first cycle it reached 57.5%, the second cycle increased to 72.86% and in the third cycle it increased again to 93.62 % with very good category. This indicates that the student's response to contextual learning is included in the interested category.
COMPARATIVE STUDY THE EFFECT OF INQUIRY AND CONVENTIONAL LEARNING METHODS ON LEARNING OUTCOMES OF CLASS VII STUDENTS' INDONESIAN SPEAKING SKILLS wahuni, dwi
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v5i1.673

Abstract

This study aims to determine the effect of the inquiry learning method and conventional learning methods on student learning outcomes. This learning method refers to general statements, special statements, and making conclusions. The subjects of this study were 60 students who were divided into 2 (two) class VII students of SMP Prajamukti Kosgoro Purwoharjo using the population recearch method. This research was conducted at the researcher's workplace so that it used a purposive sampling method. The data collection technique was done by giving questionnaires and tests. Analysis of the data used to test the hypothesis using multiple linear regression on hypotheses 1 and 2, while for hypothesis 3 using the t-test. The results of the hypothesis test state that there is an effect of the use of the inquiry and conventional learning methods on the learning outcomes of the VII grade students, where the learning outcomes of students taught using the inquiry learning method have better test results than students taught using conventional learning methods. It is recommended for educators who use the inquiry learning method to really prepare technical matters, before carrying out learning, students are given explanations, prior training or mentoring, guidance for group work activities
THE INFLUENCE OF ANDROID-BASED EDUCATIONAL GAME MEDIA ON COGNITIVE AND PSYCHOMOTORIC STUDENTS AGED 4-5 YEARS OF KINDERGARTEN PERTIWI MAYANG JEMBER Setya Utama, Karunia Muda
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v5i1.899

Abstract

This research is causal quantitative research that wants to determine the effect of android-based educational games on cognitive and psychomotor for students aged 4-5 years at TK Pertiwi Mayang even semester of the 2019-2020 academic year. The problems studied in this problem are? Is there and to what extent is the influence of Android-based educational game learning media on the cognitive enhancement of students aged 4-5 years at Kindergarten Pertiwi Mayang? The research design used by the researcher is quantitative with the causal method. Analysis of the data used is multiple correlation. From the results of multiple correlation test analysis using the SPSS v.22 for Windows application. Obtained the value of Sig. (2-tailed) <0.05 that is 0.00 <0.05. It can be concluded that Ho is rejected and Ha is accepted. So that there is an effect of Android-based educational games on cognitive and psychomotor for children aged 4-5 years at Pertiwi Mayang Kindergarten. Suggestions addressed to several parties in order to increase student interest in learning for the future are as follows: 1) In particular, the headmaster of Kindergarten Pertiwi Mayang can take advantage of the available time to provide competency development to teachers or educators to carry out their roles and duties as educators by even better for the achievement of educational goals as expected. In addition, the principal must also take the time to just look, moreover, it can provide motivation for his students. 2) The teacher councils so as not to get bored guiding, teaching, and achieving creative, innovative, and fun learning breakthroughs in order to carry out a good and optimal learning process so as to generate a better sense of student confidence. 3) Parents should give more space or time to their children to express themselves in order to support children's character development so that it can be even better. Furthermore, parents must be more active in monitoring and motivating their children to explore better potential than before.
UTILIZATION OF ENVIRONMENTAL MEDIA TO IMPROVE CHILDREN'S STORYLING ABILITY IN STUDENTS GROUP A AL FURQON MAESAN BONDOWOSO hendra watiningsih, supatmi
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v5i2.913

Abstract

This study aims to improve the storytelling ability of children in group A of Al Furqon Maesan Bondowoso Kindergarten students in the odd semester of the 2020/2021 academic year. Before the action was given, the children's storytelling ability in group A and the teacher sought alternative solutions by using several methods and media in learning. The application of the media has not been able to improve the storytelling ability of children in group A. The solution offered in this study is to use environmental media in storytelling learning. The research subjects included all 33 students in group A, and teachers in group A. Data collection techniques used observation and interview methods. Interview sheets and observation sheets aim to find out how teachers use environmental media to improve children's storytelling skills in Al Furqon Maesan Bondowoso Kindergarten students and are expected to be used as guidelines or provisions for me as a teacher in the teaching and learning process, as well as improve and direct students to always speak fluently. The procedure in this study has four stages, namely planning, implementation, observation, and reflection. The performance indicators in this classroom action research are, it is hoped that using environmental media to improve children's storytelling skills in group A of AL Furqon Maesan Bondowoso Kindergarten students in the odd semester of the 2020/2021 academic year can improve children's storytelling skills which are shown to increase children's storytelling abilities above the Minimum Mastery Criteria (KKM), minimum 80% of 33 students.  The results of this study indicate that before the action of using environmental media in storytelling learning as many as 8 children (36.4%). After the agreed action was taken, namely by using environmental media in the first cycle, the children's storytelling ability increased to 18 children (54.5%), and in the second cycle increased to 29 children (87%). Based on the results of data analysis in this action research, the hypothesis states It is suspected that using environmental media can improve the storytelling ability of children in group A of Al Furqon Maesan Bondowoso Kindergarten students in the odd semester of the 2020/2021 academic year, which is proven and acceptable
THE INFLUENCE OF COMPUTER-BASED INTERACTIVE MEDIA AND STUDENTS' CRITICAL THINKING SKILLS ON LEARNING OUTCOMES OF PHYSICS MATERIAL ELASTICITY OF CLASS XI IPA STUDENTS AT SMA PAKUSARI sri, Pungkasaningsih; muis, Abdul
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v5i2.914

Abstract

The influence of computer-based interactive media has an influence on critical thinking skills and learning outcomes of physics material Elasticity. Respondents of this study were students of class XI IPA SMAN Pakusari, With a total of 76 students in Class XI IPA 4 with computer-based interactive learning with the MS team application in the 2020 school year, the research area was determined using the purpuse sampling area method. This research is a quantitative research with causal quantitative design. Data collection tools using observation, interviews, documentation and tests. Test Analysis of the instrument using: 1) normality test 2) homogeneity test. Data analysis used multiple linear regression using the product moment. Based on the hypothesis test, it is proven that: (1) the results of the 1-Sample Kolmogorov Smirnov analysis above, obtained the data sig = 0.088. Because the obtained sig > 0.05, then H0 is accepted, Ha is rejected. That is, the experimental class = control class.2). Based on the "Paired Sample Correlation" table above, the correlation value is 0.209 with a significance of 0.220. Because the significance value is > 0.05, it can be said that there is no relationship between the pretest variable and the posttest variable. Based on the table "Paired Sample t-test", it was found that the significance value (2-tailed) was 0.00. Because the significance value is <0.05, then H0 is rejected and Ha is accepted. So it can be said that there is an average difference between the pretest and posttest scores, which means that the use of Ms. Teams can improve student learning outcomes and critical thinking skills on physics material