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Journal of Vocational and Career Education
ISSN : -     EISSN : 25032305     DOI : https://doi.org/10.15294/jvce
Core Subject : Education,
Journal of Vocational and Career Education starting in 2024 migrates from OJS 2 to OJS 3 to better secure from various unwanted things, including journal hacking and so on. To submit, the author please visit the new website page of our journal at the link https://journal.unnes.ac.id/journals/jvce
Articles 70 Documents
Implementation of Virtual Reality Media with MilleaLab Platform in Computational Thinking Competence Handoko, Dwi; Sutopo, Yeri; Qudus, Nur
Journal of Vocational and Career Education Vol. 9 No. 2 (2024): December 2024
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v9i2.29434

Abstract

The advancement of digital technology requires sufficient computational cognitive skills, particularly in high school Computer Science subjects. However, there is a gap between these demands and the current computational thinking abilities of students, which remain relatively low. This study aims to develop effective learning media to enhance the computational cognitive skills of high school students in Computer Science subjects. The research method focuses on the development of virtual reality media using the Millealab platform, accessible through Android devices. The feasibility, practicality, and effectiveness of the media were tested through validation by media experts (Millealab) and subject matter experts (Computer Science teachers from SMAN 1 Cigombong), along with trials conducted with teachers. Results from the media expert validation showed an average score of 4.44 (highly feasible), while the subject matter expert received an average score of 3.57 (feasible). The practicality test conducted by users (teachers and students) resulted in an average score of 90.97% (highly practical). The effectiveness test, based on pretests and posttests, revealed a significant improvement in the cognitive performance of students. This study concludes that the developed virtual reality media is highly feasible, very practical, effective, and significantly improves the computational cognitive skills of students, especially in the computational thinking aspect of Computer Science. The development of comprehensive virtual reality-based learning media for Computer Science offers an innovative solution to address the gap in computational thinking abilities, providing an immersive learning experience and contributing positively to the quality of education.
Effectiveness of the Ibis Paint X-Based E-Module in Technical Drawing for Fashion Technology Training Cahyani, Yustin Sagita Dwi; Sutopo, Yeri; Kusumastuti, Adhi
Journal of Vocational and Career Education Vol. 9 No. 2 (2024): December 2024
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v9i2.29455

Abstract

This study aims to test the effectiveness of an e-module based on the Ibis Paint X application in improving learning outcomes of participants in the Technical Drawing material of the Fashion Technology vocational program. The research method uses a quantitative approach with a one-group pretest-posttest design. The instruments used include pre-tests and post-tests, as well as user response questionnaires. Data were analyzed using normality, homogeneity, and N-Gain tests. The results show that the use of the e-module significantly improves the understanding of training participants, with high effectiveness based on the N-Gain test results. Additionally, user responses indicate that the e-module is practical and suitable for use in training. These findings suggest that the integration of the Ibis Paint X application in the e-module supports adaptive and effective digital learning in vocational training environments.  
The Effect of Moodle-Based LMS on the Cognitive Competence of Electronic Fuel Injection System Maintenance in Students of SMK Muhammadiyah 2 Semarang Fahrur Rahmanda, Aldi; Yudiono, Heri; Abdurrahman, Abdurrahman
Journal of Vocational and Career Education Vol. 9 No. 2 (2024): December 2024
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v9i2.29663

Abstract

The advancement of technology in education requires innovative teaching methods, especially for practical subjects such as the maintenance of the Electronic Fuel Injection (EFI) system in Vocational High Schools. This study aims to examine the impact of a Moodle-based Learning Management System (LMS) on the competence of students in periodic maintenance of the EFI system. The research explores how the implementation of a validated LMS affects the academic performance of students. The data was collected through tests to assess learning outcomes after using the LMS. The results were analyzed in two phases: preliminary tests and data analysis. The preliminary tests showed positive results, where normality and homogeneity tests indicated that the data were normally distributed and homogeneous. The data analysis, which involved t-tests, revealed significant differences between the posttest scores of the control group and the experimental group. The t-test analysis showed a p-value of 0.00, which is less than 0.05, indicating a significant difference in posttest scores between the experimental and control groups. The n-gain test in the control group showed a value of 0.487, indicating a moderate improvement, while the n-gain test in the experimental group, which used the LMS, showed a value of 0.702, indicating a high level of improvement. Based on the analysis, it can be concluded that the developed LMS has had a significant impact on the learning outcomes of students, reflecting their competence in periodic maintenance of the EFI system.
The Implementation of the Peer Teaching Learning Model Using the Demonstration Method to Improve Advanced Turning Skills Aprilian, Johan Andric; Sumbodo, Wirawan; Sutopo, Yeri
Journal of Vocational and Career Education Vol. 10 No. 2 (2025): December 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v10i2.31288

Abstract

This study aims to determine the effect of the peer teaching model combined with the demonstration method on improving students’ skills in stepped turning (membubut bertingkat). The research was conducted on two groups: an experimental class using the peer teaching and demonstration approach, and a control class using conventional teaching methods. The research employed a quasi-experimental method with a pretest-posttest control group design. Data collection techniques included practical skill tests and documentation of student work. Data analysis was carried out using N-Gain scores and independent sample t-tests. The results showed that the experimental class achieved an average N-Gain of 79.02%, with most students falling into the “effective” category, while the control class reached an average of only 62.56%. The homogeneity test confirmed that the data variance was homogeneous. The t-test revealed a significance value of 0.000 < 0.05, indicating a statistically significant difference between the experimental and control groups. Thus, it can be concluded that the application of the peer teaching model with the demonstration method is significantly more effective in enhancing stepped turning skills than conventional teaching methods. This study recommends the implementation of collaborative and hands-on learning strategies in vocational technical education to improve practical competencies.
Implementation of Android-Based Hair Color Media in the Double Application Hair Coloring Instruction Witdarsih , Witdarsih; Qudus, Nur; Ikhsani, Ade Novi Nurul; Supraptono, Eko
Journal of Vocational and Career Education Vol. 10 No. 1 (2025): July 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v10i1.31538

Abstract

The issue addressed in this research is the low competency of students in understanding the material of double application hair coloring, with approximately 70% of students achieving learning outcomes below the established competency standard. Therefore, a more user-friendly, engaging, and easily understandable hair color media is needed for students in its application. This study aims to: Develop Android-Based Hair Color Media as a learning tool that meets the criteria for an effective learning medium, Analyze the feasibility of the Android-Based Hair Color Media based on assessments from media and content validators, Analyze the practicality of the Android-Based Hair Color Media based on feedback from students and peers (teachers), and analyze the effectiveness of the Android-Based Hair Color Media in improving cognitive abilities. This is a development research (R&D) study. The development model used is the ADDIE model. The results show that: The design of the Android-based hair color media meets the requirements, The Android-based hair color media is feasible to be used as a learning tool, The Android-based hair color media is practical for use in teaching, and The Android-based hair color media is effective in enhancing cognitive abilities, as evidenced by the improved learning outcomes. The conclusion of this study is that the developed hair color media design meets the criteria, is feasible, practical, and effective in improving cognitive skills. The benefit of this research is that the Android-based hair color media is feasible, practical, and effective in enhancing cognitive abilities.
From Motivation to Performance: The Crucial Role of Job Satisfaction in the World of Teaching Vocational Teachers Akmal, Akmal; Fakhruddin, Fakhruddin; Budi, Cahyo
Journal of Vocational and Career Education Vol. 11 No. 1 (2026): July 2026
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v11i1.37145

Abstract

The performance of vocational high school (SMK) teachers is key to enhancing the relevance of vocational education to industry needs. However, evidence shows that high work motivation does not always directly correlate with performance achievements, necessitating a deep understanding of the underlying mechanisms. This study aims to analyze the role of job satisfaction as a mediating variable in the relationship between work motivation, organizational culture, and self-efficacy on the performance of SMK teachers. A quantitative method with a survey design was applied to 164 public SMK teachers in East Semarang District, using a proportional random sampling technique. Data were analyzed using path analysis and the Sobel test. The results reveal that: (1) work motivation does not have a direct effect on teacher performance; (2) job satisfaction acts as a full mediator between work motivation and performance; (3) organizational culture and self-efficacy have both direct and indirect effects through job satisfaction; (4) self-efficacy is the strongest predictor of teacher performance. The study concludes that job satisfaction functions as a psychological bridge that transforms motivation into actual performance. The scientific contribution of this research lies in demonstrating a full mediation model that revises the conventional understanding of the direct motivation-performance relationship, while also offering an integrative perspective on the development of vocational teacher performance through a simultaneous organizational-individual-psychological approach.
Development of E-LKPD Based on Project Based Learning on Meeting Management Material for Office Management and Business Services Department Restuningrum, Rizka Fajar
Journal of Vocational and Career Education Vol. 11 No. 1 (2026): July 2026
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v11i1.37724

Abstract

This research is motivated by the fact that the Meeting Management course in the Office Management and Business Services (MPLB) at vocational high schools (SMK) tends to be theoretical, less interactive, and has minimal practical application. This results in low student engagement, limited creativity, and suboptimal meeting practice skills. Therefore, this study aims to develop a learning medium in the form of Project-Based Learning (PjBL)-based e-LKPD (Electronic Student Worksheet) to improve student engagement, skills, and understanding of meeting management.The research method used is Research and Development (R&D) with the ADDIE development model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The subjects were 36 12th-grade MPLB students at SMK Negeri 1 Wonosobo, two media experts, two material experts, and eight subject teachers. The research instruments included a validation sheet, a practicality questionnaire, and a pretest–posttest.The results showed that the PjBL-based e-LKPD developed was categorized as highly valid by the media and material experts. Practicality testing, based on teacher and student responses, demonstrated a practical category, as the media was easy to use, engaging, and supported project-based learning. Effectiveness testing demonstrated significant improvements in student learning outcomes, with differences in pretest and posttest scores, as well as increased student creativity and collaboration skills in planning and simulating meetings.Based on these results, it can be concluded that the Project-Based Learning-based E-LKPD product is suitable for use as an innovative learning medium that is interactive, contextual, and relevant to the needs of the workplace
Development of a Vocational Career Guidance Module to Improve Career Decision-Making Skills of Social Work Students Latifah, Laila; Basyirun, Basyirun; Ihsani, Ade Novi Nurul; Supraptono, Eko
Journal of Vocational and Career Education Vol. 11 No. 1 (2026): July 2026
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v11i1.37982

Abstract

Career decision-making challenges remain a critical issue in vocational education, particularly at the secondary level, where many students choose majors that do not align with their interests and abilities. This condition highlights the need for early career guidance to help students map their career paths and develop their competencies appropriately. This study aims to develop a vocational career guidance module for Social Work students; to determine the validity of the module based on expert evaluation; to analyze the validity and reliability of the test instruments; and to examine the effectiveness, efficiency, practicality, and implementability of the module. This research employed the ADDIE R&D model involving 60 tenth-grade students of SMK Negeri 5 Samarinda, divided into experimental and control groups. The results indicate that the module is highly feasible, with material expert validation at 94% and media expert validation at 91%. The test instrument demonstrates strong quality, with 30 of 33 items deemed valid and a Cronbach’s Alpha reliability of 0.925. The module is proven to be highly effective (91.6%), efficient (89.6%), and practical (93.8%), with an implementation rate of 86%. In addition, teacher and student responses reached 90.8% (excellent category). Statistical analysis confirms significant improvement in students’ career decision-making skills, with tcount = 13.396 > ttable = 2.002, Sig. = 0.000, and an N-gain score of 0.72964 (high category). These results show that the developed module effectively enhances the career decision-making skills of Social Work vocational students.
Zero Waste -Based Fashion Design and Pattern E-Module for Increase Concern Environment Muhdlor, Muhdlor; Sutopo, Yeri; Wahyuningsih, Sri Endah; Nurul Ihsani, Ade Novi
Journal of Vocational and Career Education Vol. 11 No. 1 (2026): July 2026
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v11i1.38064

Abstract

This research aim developing E-modules for Fashion Design and Patterns based on zero waste for increase understanding and concern environment. Background study based on height waste textiles produced in the learning process fashion in vocational schools, as well as Not yet availability of learning media that integrates zero waste principle systematic. The development model used is ADDIE, includes stage analysis, design, development, implementation,and evaluation. Subject study is student class XI SMK Ibu Kartini Semarang, expert materials, media experts, and fashion teachers.Instruments used covers sheet validation expert, questionnaire practicality, test results learning (pretest-posttest), and sheets observation activity students. Data analyzed using Aiken's, KR-20 reliability test, N-Gain test, homogeneity test, and t-test. Validation results show that the E-module is very suitable used (media = 0.89; material = 0.92). Practicality according to teachers and students is in the very practical category (average 89%). Effectiveness test show improvement significant with an average N-Gain of 0.72 (category high). The t-test results show difference significant between class experiment and control (sig. < 0.05). Observation activity student show improvement in the very good category (86%).In conclusion, the E-Module zero waste pattern is stated feasible, practical, and effective for increase understanding concepts, skills manufacturing pattern fashion friendly environment, as well as awareness ecological vocational school students. This media recommended for integrated in learning vocational based Independent Curriculum.
Development of an Android-Based Interactive E-Module Using the Problem-Based Learning Method Hartoyo, Adhita Meizaldi; Qudus, Nur; Arief, Ulfah Mediaty
Journal of Vocational and Career Education Vol. 11 No. 1 (2026): July 2026
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v11i1.38069

Abstract

The rapid growth of digital technology has created significant opportunities for innovation in educational practices, including the use of Android-based e-modules as self-directed learning media. In the context of Vocational Education, particularly the Motorcycle Engineering expertise program, there is a strong need for interactive learning materials that can enhance the conceptual understanding and cognitive abilities of students. This study aims to develop an Android-based interactive e-module using the Problem-Based Learning (PBL) model for the topic of motorcycle workshop management elements, and to examine its validity, practicality, and effectiveness. The research employed the ADDIE research and development model with participation from media experts, material experts, teachers, and Grade XI TSM students at SMK Cordova Margoyoso. Research instruments included expert validation sheets, practicality questionnaires, and pre-test and post-test assessments. The findings indicate that the e-module is valid, with a media expert validation score of 3.7 (91%) and a material expert score of 3.6 (91%). The e-module was also considered practical based on student evaluations. In addition, it proved effective in improving cognitive abilities, as shown by an N-Gain score of 64% (moderately effective category) and a T-test significance value of 0.000 < 0.05. In conclusion, the Android-based interactive e-module developed using the PBL model meets the criteria of validity, practicality, and effectiveness as a learning medium.