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Tria Mardiana
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edukasi.journal@ummgl.ac.id
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INDONESIA
EDUKASI : Jurnal Penelitian dan Artikel Pendidikan
ISSN : 20851472     EISSN : 25794965     DOI : https://doi.org/10.31603/edukasi.v17i1
Core Subject : Education,
Edukasi publishes research manuscripts in the field of education. Work must be of a quality and context that the Editorial Board think would be of interest to a reader. The aims and scope of the journals are to: • Provide a journal that reports research on topics that are of significance across educational contexts • Publish high quality manuscripts that are of significance in terms of design and/or findings. The coverage in our journal is about classroom learning research for Early Childhood Education, and Primary School Education levels. The scopes are, educational multimedia, distance learning, classroom management, learning media, learning models, learning methods, learning strategies, learning technology, and development around learning. Other coverage in our journal is related to the field of counseling for elementary, junior high, and high school levels.
Articles 16 Documents
Search results for , issue "Vol 17 No 1 (2025)" : 16 Documents clear
Implementasi Model Contextual Teaching and Learning Berbantuan Video dalam Pembelajaran Bahasa Rupita, Sari; Jumhur, Jumhur; Irmansyah, Irmansyah; Saputra, Bayu; Sholekhah, Amilatus
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 17 No 1 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v17i1.13426

Abstract

The purpose of this study is to implement the contextual teaching and learning (CTL) model in Arabic language lessons, namely to help students relate learning materials to real life, so that students can easily apply the material taught in their daily lives, and learning using videos makes students more enthusiastic and enthusiastic in participating in learning, because learning is not monotonous so that students do not get bored quickly during learning and learning becomes more effective. The method used in this study was mixed methods involving the collection of quantitative and qualitative data to obtain a more complete picture of the effectiveness of the CTL model with videos in improving students' motivation and Arabic language skills. The application of the CTL model with videos has been proven to significantly increase students' learning motivation and their Arabic language skills according to the results of the study. In addition, the CTL model also helps students develop their social skills through group learning and materials that relate to real life. This study concludes that the CTL learning model using videos is an alternative method that increases the effectiveness of the learning process. In this study, the use of media in the form of videos makes students more involved in the learning process, making learning more interesting and interactive. In addition, the CTL model with videos makes their thinking skills more critical and creative through discussion and group work.
Peningkatkan Hasil Belajar Peserta Didik Kelas V Sd N 2 Prambanan Dengan Model Project Based Learning (PJBL) Rahmawati, Isna; Rofisian, Nela; Ferryka, Putri Zudhah; Suwartini, Sri
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 17 No 1 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v17i1.13453

Abstract

This study aims to investigate the improvement of learning outcomes among fifth-grade students at SD Negeri 2 Prambanan through the implementation of the Project Based Learning (PjBL) model. The background of this research is the low academic performance of students, with 61% of them scoring below the Minimum Mastery Criteria (KKTP). This condition is attributed to the lack of innovative teaching strategies, making it difficult for students to comprehend the subject matter. The research employed a Classroom Action Research (CAR) design based on the Kemmis and McTaggart model, which consists of four stages: planning, action, observation, and reflection. The subjects of the study were all students in class V-B of SD Negeri 2 Prambanan, totaling 18 students (9 male and 9 female). Data were collected using observation sheets, learning outcome tests, and documentation. The data were analyzed descriptively by reflecting on the outcomes of each action cycle. The findings indicate an improvement in students’ learning outcomes across the cycles. The average score increased from 74.87 in the pre-cycle to 77.33 in the first cycle, and further to 80.11 in the second cycle. The percentage of students achieving mastery increased from 38.9% in the pre-cycle to 66.67% in the first cycle, and to 88.89% in the second cycle.These results demonstrate that the implementation of the Project Based Learning model effectively enhances the learning outcomes of fifth-grade students at SD Negeri 2 Prambanan.
Peningkatan Kemampuan Pemecahan Masalah Matematika Peserta Didik Kelas IV Materi Bangun Datar Melalui Model Pembelajaran Problem Based Learning Rofisian, Nela; Lestari, Sri; Rozana, Etika; Cahyaningtyas, Fadlilah; Amanda, Fara Maulina; Maulidina, Farras Kurnia; Utami, Fatin Nur; Purwanti, Febri
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 17 No 1 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v17i1.13454

Abstract

This study aims to improve the mathematical problem solving ability of fourth grade students on flat building material through the application of the Problem Based Learning (PBL) learning model. The problem experienced by fourth grade students of SDN 1 Karanganom is experiencing difficulties in understanding the basic concepts of flat shapes such as area, perimeter, and their properties. This difficulty can be seen from the evaluation results which show that most students experience errors in solving problem solving problems related to flat shapes. This study used a class action research method (PTK) with a subject of 19 students in class IV SDN 1 Karanganom in the 2024-2025 academic year which was carried out in two cycles. Each cycle consists of planning, implementation, observation, and reflection. Through data sources, namely quantitative data with observation, test and documentation data collection techniques. Data were obtained through math problem solving ability tests and observation of the learning process. The results showed an increase in the mathematical problem solving ability of fourth grade students on flat building material through the Problem Based Learning learning model, in cycle I with students who completed the KKM as much as 42.10%. While in cycle II there was an increase of 84.21% who had reached KKM.
Pengembangan Media Board Game VOKUBA (Volume Kubus dan Balok) pada Pembelajaran Matematika Kelas V Sekolah Dasar Drestanta, Inggita Nindya; Nelvita, Arda Wahyu; Priskasari, Anggi Destiana; Latifa, An-Nisa Khairi; Novianto, Anwar
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 17 No 1 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v17i1.13508

Abstract

This study was motivated by the difficulty of students in understanding concepts and linking new concepts with previously learned concepts, as well as the boredom of students in learning mathematics at SD Muhammadiyah Ngijon 1. This study aims to develop game-based learning media in the form of a VOKUBA (Volume of Cubes and Beams) Board Game. The type of research conducted is education and development research (R&D) with the ADDIE model, the data collection techniques used are observation, interview, and questionnaire. The data analysis technique used is qualitative descriptive analysis. The results of the analysis on media and material expert validation received a score of 96.75% Furthermore, the results of the VOKUBA Board Game media practicality test on teachers and students received a score of 90%. Based on these results, it can be concluded that the material and media packaged in the VOKUBA Board Game media are in the “Very Feasible” category, and based on the conversion guidelines for the practicality test of the VOKUBA Board Game media are included in the “Very Practical” category.
Pengembangan Media Lectora Inspire 18 Berbasis PBL untuk Meningkatkan Minat dan Hasil Belajar Pendidikan Pancasila Siswa Kelas IV Sekolah Dasar Sihombing, Ester Lydia; Aeni, Kurotul
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 17 No 1 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v17i1.13641

Abstract

Pancasila Education plays a crucial role in shaping the national character and civic responsibility of elementary school students. However, the use of conventional teaching methods and the lack of engaging instructional media have resulted in low student interest and achievement, particularly in Grade IV. This study aims to develop an interactive learning media using Lectora Inspire 18 combined with the Problem-Based Learning (PBL) model to improve students’ interest and learning outcomes in Pancasila Education. The research employed a Research and Development (R&D) method, following a simplified Borg & Gall model as modified by Sugiyono, and applied a Pre-Experimental One-Group Pretest-Posttest Design. The participants included fourth-grade students, classroom teachers, as well as media and content experts. Data were collected through questionnaires, observations, interviews, and pretest-posttest assessments. Validation results indicated that the media was highly feasible, with expert ratings of 92.39% for content and 88.23% for media. The effectiveness test showed a significant improvement in students’ interest, from 46.11% to 91.85%, and in learning outcomes, from an average score of 53.52 to 88.52. Statistical analysis using a paired sample t-test confirmed a significant difference (p < 0.05), and the N-Gain scores indicated a high level of improvement in both learning interest (84.61%) and outcomes (74.91%). These results demonstrate that the integration of Lectora Inspire 18 with the PBL model is not only feasible but also effective in enhancing student engagement and academic performance in Pancasila Education at the elementary school level.
Efektivitas Pembelajaran CTL Dan Pembelajaran PBL Ditinjau Dari Prestasi Dan Motivasi Belajar Matematika Siswa Kelas II SD Rahmawati, Putri; Danuri, Danuri
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 17 No 1 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v17i1.13769

Abstract

This study was motivated by the low achievement and motivation of students to learn. Which has the aim to find out: 1. the effectiveness of CTL and PBL learning on learning achievement; 2. the effectiveness of CTL and PBL on learning motivation; 3. the effectiveness of CTL and PBL on learning achievement and motivation. This research design is a nonequivalent control group experiment. The results showed: 1. CTL has a higher average posttest score (80) than PBL (70.8), with a Sig. (2-tailed) 0.011 < 0.05, indicating that CTL is effective in improving learning achievement; 2. CTL has a higher average score of math learning motivation, namely (42.6) compared to PBL (37.4), with Sig value. (2-tailed) 0.045 < 0.05, indicating that CTL is effective in increasing math learning motivation; 3. CTL is effective in increasing achievement and learning motivation.

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