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Contact Name
Rometdo Muzawi
Contact Email
amdaindonesia@gmail.com
Phone
+6287735645054
Journal Mail Official
amdaindonesia@gmail.com
Editorial Address
JL. TODAK GG. GAMBOLO, Pekanbaru, Provinsi Riau
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Kota pekanbaru,
Riau
INDONESIA
Digital Frontier: Journal of Computer and Science Innovation
ISSN : 30899532     EISSN : -     DOI : https://doi.org/10.67205/digitalfrontier.v1i1
Core Subject :
Digital Frontier: Journal of Computer and Science Innovation is published by PT. AMDA Technology Indonesia, since January 2025. Digital Frontier : The Journal of Computer and Science Innovation publishes manuscripts of research results in the fields of Information Technology and Computer Science. Digital Frontier: The Journal of Computer and Science Innovation is committed to publishing quality English-language articles that can be the main reference for researchers in the fields of Information Technology and Computer Science. Digital Frontier : The Journal of Computer and Science Innovation, starting in 2025, publishes 5 (five) numbers every year, namely published in January, June, and December.
Arjuna Subject : -
Articles 15 Documents
CAD-BASED PROTOTYPING: AN EFFICIENT SOLUTION FOR PRODUCT DESIGN Efan Yoananda; Gilang Gemilang; Jonathannael Benerghes Putramasi
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 1 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i1.1

Abstract

In the era of technological innovation, the use of Computer-Aided Design (CAD) software has become key in the product design process. This research aims to explore the development of CAD-based prototypes as an efficient solution in product design. The methodology used includes requirements analysis, design, and prototype testing using leading CAD software. The results show that CAD-based prototypes not only speed up the design process, but also improve accuracy and flexibility in design modifications. Additionally, the use of CAD allows for more effective collaboration between designers and other stakeholders, reducing errors that often occur in the production phase. The study concludes that the implementation of CAD-based prototypes can increase productivity and innovation in product development, and recommends the adoption of this technology in various industry sectors.
DESIGN OF ONLINE TRAIN TICKET BOOKING APPLICATION PROTOTYPE Ahmad Salim; Hadi irfanzha Prayoga; Surya Novanda Wijaya; M. Ikhsan Tanviry; M. Risky Wijaya
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 2 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i2.2

Abstract

The development of information technology has influenced various aspects of life, including in the field of transportation. One example of the application of technology is an online-based train ticket booking system that makes it easier for users to make transactions without having to visit the counter directly. This study aims to design a prototype of an online-based train ticket booking application that can simplify the ticket booking process, increase user convenience, and reduce queues at the station.The method used in this study is a prototyping approach, with stages of needs analysis, user interface design, and prototype testing. This application is designed to be used on mobile devices with Android and iOS operating systems, facilitating users to choose routes, schedules, and make payments directly through an electronic payment system.Testing was conducted to ensure ease of use, transaction speed, and application stability. This application prototype can provide a better user experience in ordering train tickets, with an intuitive interface and complete features. In addition, this application has the potential to reduce queues at the counter and provide easy access to information related to schedules and ticket availability. With the implementation of this system, it is expected to improve service efficiency and user satisfaction of train services.
DEVELOPMENT AND USABILITY EVALUATION OF A MOBILE-BASED EDUCATIONAL SYSTEM PROTOTYPE USING FIGMA Alwi Pernando; Dimas Tri Danuarta; Muhammad Aji Nugraha; Diaul Fikri; M Faldan Caesar Dani Sitepu
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 2 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i2.4

Abstract

The rapid development of digital technology has revolutionized the education sector, emphasizing the need for easily accessible and user-friendly learning platforms. This research focuses on developing a mobile-based educational system prototype using the Figma application, which provides a collaborative and efficient environment for UI/UX design. The research began with a thorough analysis of user needs and preferences, followed by the creation of interactive wireframes and prototypes. The designed system includes key features such as personalized dashboards, course management tools, interactive learning modules, and communication platforms to increase user engagement. Usability testing was conducted to evaluate the effectiveness of the prototype, resulting in significant improvements in navigation and interface design. The findings highlight the benefits of using Figma as a prototyping tool in terms of collaboration, flexibility, and design fidelity. This research contributes to the development of intuitive and accessible educational tools, laying the foundation for further innovation in digital learning.
WEBSITE DESIGN FOR TOURISM AIMED AT VISITORS TO LOMBOK ISLAND AND OTHER DESTINATION Nurwahyuni; Rut Tiolina E.T; Liza Nadira; Putri Fadillah Ali
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 3 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i3.5

Abstract

The difficulties experienced by visitors in finding information about tourist villages and local attractions on Lombok Island are caused by the absence of a branding platform that can help tourist villages in offering and conveying tourist information to tourists. The presence of a website platform for tourism aimed at visitors to Lombok Island and other destinations. It is hoped that it can function as a source of information and a means of promoting tourist villages on Lombok Island. The process of creating this tourist site uses a design think approach, by implementing five steps such as empathize, Define, Ideate, and Testing. The design thought method was applied because the main audience for this website are tourists and tourism industry players. This method involves usability testing that provides participants with task scenarios to evaluate how successful they are in completing the scenarios contained in a website design prototype.
WEB DESIGN PLANNING FOR ES THAMRIN MSME WEBSITE BASED ON LANDING PAGE Abiyyu Ardani; Andre Ansyari; Agung Hafizh Tanjung
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 1 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i1.6

Abstract

This research aims to design and develop a landing page-based website design that can support increased marketing for Es Thamrin MSMEs. In the growing digital era, the existence of an effective website is one of the main keys to expanding market reach and increasing the competitiveness of MSMEs. Utilizing the Design Thinking approach, this research involves a series of stages ranging from in-depth understanding of user needs, data collection through interviews and surveys, to the creation of creative ideas and innovative design prototypes. The process also involved trials and evaluations to ensure that the resulting design suited the needs of the target market. The designed landing page not only has attractive visual elements, but also comes with effective Call-to-Action (CTA) elements, user-friendly design, and simple yet functional navigation. The results show that the use of landing pages can increase visibility and user engagement, attract more visitors, and facilitate the conversion of visitors into loyal customers. This research confirms the importance of utilizing digital technology and proper design to support the growth and sustainability of MSMEs, especially in the midst of increasingly fierce business competition in the digital era.
CAKE BAKERY PROTOTYPE DESIGN DESIGN ON FIGMA BY USING METODE DESIGN THINKING Rianda Restu; Devi Fitriani; Winda Septiana Simangunsong; Cindy Valentina Lingga
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 2 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i2.7

Abstract

The advancement of information technology has significantly influenced various business sectors, including the culinary industry. One practical application of this technology is the development of a digital platform for cake bakery services. This study aims to design a prototype of a cake bakery application using Figma, based on the Design Thinking method. The goal is to simplify the cake ordering process, enhance user convenience, and improve the overall customer experience. The Design Thinking approach used in this study includes five stages: empathize, define, ideate, prototype, and test. The application is designed with a user-friendly interface to enable users to browse cake options, customize orders, schedule deliveries, and make electronic payments. The prototype was tested to evaluate usability, interface clarity, and system responsiveness. The results show that the design can improve user interaction and satisfaction by offering an intuitive and visually appealing platform. This prototype has the potential to support small and medium-sized bakery businesses in transitioning to digital services and increasing customer engagement.  
PROTOTYPE DESIGN OF UI/UX ZAKAT APPLICATION USING THINGKING DESIGN METHOD Hikmal Prabowo; Martin Samosir; M. Zaki Syafiq
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 1 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i1.9

Abstract

The application of digital technology in zakat management has great potential to increase efficiency, transparency and ease of access for the community. This research aims to design a prototype design for the user interface (UI) and user experience (UX) of the zakat application using a Design Thinking approach. This method was chosen because it is able to understand user needs in depth through an iterative process involving five main stages: empathize, define, ideate, prototype, and test. In this research, data was collected through interviews and surveys with potential users to identify the main problems and needs in zakat management. The result is a zakat application prototype design that is intuitive, user-friendly, and meets specific user needs, such as simple donation features, transparent donation tracking, and zakat education. Initial evaluation shows that this prototype is able to increase user satisfaction and ease in carrying out zakat-related activities. This research contributes to the development of sharia-based financial technology and becomes a reference for developers of similar applications in the future.
WEBSITE PROTOTYPE DESIGN FOR MACARON SALES USING THE DESIGN THINKING METHOD Hilwa Farhana; Helmi Suryana; Sahilla Rizki Aulia; Nora Lizza Tiara
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 2 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i2.11

Abstract

Website prototype design to increase macaron sales using Design Thinking method. This research aims to provide a brief overview of the entire website prototype design process, starting from problem formulation to the proposed solution through the Design Thinking approach. This research identifies problems that may be faced in macaron sales, such as lack of product visibility, limited market reach, and sub-optimal customer experience. The Design Thinking method is used to understand customer needs, generate creative ideas, prototype solutions, and test their effectiveness1. The results of this research are expected to provide practical guidance in developing an effective website to increase macaron sales. The prototype website is expected to address the identified problems and provide a better shopping experience for customers. In conclusion, this abstract highlights the potential of website prototype design with Design Thinking approach in increasing macaron sales and adding value to the business.
VLAN-BASED DIGITAL SCHOOL NETWORK DESIGN WITH CISCO PACKET TRACER: A CASE STUDY OF A HIGH SCHOOL Femia Aperta Suriani; Diyan Puspita; Cindy Haryani; Dijah Novyanti
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 1 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i1.13

Abstract

 In the era of digitalization, the need for reliable and efficient networks in educational institutions, including high schools, is increasing. One of the biggest problems is the lack of a well-organized network structure. This causes traffic congestion, security limitations, and difficulties in managing network resources. To overcome these problems, a Virtual Local Area Network (VLAN)-based network design offers a solution that improves the efficiency, security, and flexibility of school networks. This separation is intended to reduce security risks, improve network performance, and simplify network management. The research methodology uses a simulation approach using Cisco Packet Tracer software. The research process includes analyzing network requirements, designing network topologies, configuring VLANs on network devices such as switches and routers, and testing network performance based on certain parameters such as data transfer speed, latency, and security. This study found that a VLAN-based network design can improve traffic efficiency to reduce the possibility of interference between segments, and increase the flexibility of network management. The implementation of this design will provide a practical and economical solution for high schools to support their digital transformation
ANALYSIS AND DESIGN OF LOCAL NETWORK (LAN) IN SCHOOLS USING CISCO PACKET TRACER Rangga Dwi saputra; Syawal Debagus
Digital Frontier: Journal of Computer and Science Innovation Vol. 1 No. 1 (2025): Digital Frontier: Journal of Computer and Science Innovation
Publisher : PT. AMDA Technology Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67205/digitalfrontier.v1i1.14

Abstract

Local area networks (lan) in schools often face various problems such as limited connectivity, configuration errors, and ineffectiveness in meeting technology-based learning needs. This study aims to analyze and provide solutions to these problems through network design and simulation using cisco packet tracer, including assessing school network needs, designing appropriate topologies, configuring devices, and testing network performance. The methodology used includes collecting network needs data, designing simple topologies with static ip address configurations, and simulation testing to analyze latency, throughput, and stability of network connections. Simulations are conducted against usage scenarios that reflect school operational needs, such as internet access, file sharing, and large number of device connections. The results of the study show that the proposed network design can overcome the problems of unstable connections and configuration errors by implementing a more organized network structure. This study provides practical recommendations for schools to build and manage effective and reliable local area networks. Cisco packet tracer has proven to be an effective tool for designing, testing, and validating network solutions for educational environments.

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