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Roni Herdianto
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Jl. Semarang No. 5, Malang 65145, Jawa Timur, Indonesia
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Jawa timur
INDONESIA
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan
ISSN : -     EISSN : 2502471X     DOI : http://dx.doi.org/10.17977/2502-471X
Core Subject : Education,
JPTPP publishes research on educational technology integration and higher-order thinking skills (HOTS) in teaching and learning, alongside related studies in instructional design, curriculum, and assessment.
Articles 20 Documents
Search results for , issue "vol. 2, no. 7" : 20 Documents clear
Pengaruh Kegiatan Ekstrakurikuler terhadap Prestasi Belajar IPS melalui Motivasi Belajar Inriyani, Yayan; Wahjoedi, Wahjoedi; Sudarmiatin, Sudarmiatin
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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Abstract

Extracurricular activities will have great contribution to develop and accommodate those two factors. The ex post facto design will be employed in this research. Instrument to get data from students extracurricular activities and motivation, concurrently students achievement from students' report book, SPSS for windows version 20 will be employ to analyze score from questionnaire using path analyzis. And the findings are (1) there is significant impact between extracurricular activities to students' achievement in social science and students' motivation, (2) there is significant impact between extracurricular activities to students' motivation, (3) there is non-direct impact between extracurricular activities to students' achievement through motivation. Students' motivation variable was reinforce the direct impact of extracurricular activities to students' achievement in social science.
Kemampuan Pemecahan Masalah Hukum Gerak Newton Mahasiswa melalui Pembelajaran Cooperative Problem Solving Nurcahyo, Agung Wahyu; Wartono, Wartono; Yuliati, Lia
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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The purpose of this study was to describe the increase in problem-solving abilities Newton's laws of motion and students' perceptions of cooperative problem solving (CPS) learning. Analysis of the data is based on the student's written answers to the five problems, the results of questionnaires and interviews. This study concluded that: (1) learning CPS make a strong impact (d-effect size = 1.81) to increase problem-solving ability of students Newton's laws of motion, (2) cooperation in the learning group CPS makes the problem easier to solve and misconceptions can be corrected.
Pengembangan Booklet Penyuluhan “Nata de Matoa” bagi Para Petani Buah Matoa Edy, Mareta Arisswara; Hastuti, Utami Sri; Gofur, Abdul
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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The education level of the matoa farmer in Sukorejo is low it is caused their lessable to innovate the matoa fruit processing. Matoa fruit can be processed into nata from matoa. The nata process understanding is need the booklet for educational media. This research is a development research. The research is done to develop a booklet about Nata de Matoa. The validation and testing result shows that the booklet is worthy to use and applied for the society.
Penguasaan Konsep dan Kemampuan Berargumentasi Siswa SMP pada Pembelajaran IPA dengan Inkuiri Berbasis Argumen Noviyani, Mahmuda; Kusairi, Sentot; Amin, Mohamad
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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Mastery of concepts and students argue are related to each other. This study aims to see the correlation between conceptual mastery and students' argument ability in science learning with argument based inquiry application. Data obtained from the results of pretest and postest conducted on 39 students of class VII A Taman Dewasa Probolinggo City. The result of concept and students' argumentation ability score showed correlation on medium criterion that is 0, 40—0,59. The correlation result was obtained from the correlation of mean score of the students to the concept mastery of 7.12 and the mean score of students' argument ability from the two categories were 21.02 and 17.07.
Pengaruh Pembelajaran Student Team Achievement Division dan Diskusi terhadap Hasil Belajar IPA Kelas IV SD Hadinata, Lalu Warige; Utaya, Sugeng; Setyosari, Punaji
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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The research aims to determine the effect of STAD and discussion on learning outcomes of classroom learning for science at 4th grade. The design of this research used a quasi-experimental design with nonequivalent control group design. Research was conducted in the 4th grade students of SDN 2 Kekeri West Lombok It’s consist of 19 students in 4th grade/a as an STAD and 19 students at 4th grade/b as the discussion. Analysis of learning outcomes data using the Independent Sample T Test with IBM SPSS 24. The analysis showed: (1) there were no significant differences in learning outcomes among students that learned STAD and students that learned discussion. (2) STAD and discussion has an effect on student learning outcomes of 4th grade.
Studi Jenis dan Potensi Obat pada Tumbuhan Ficus Hasanah, Ummul; Saptasari, Murni; Dahlia, Dahlia
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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This study examines the morphology and the medicinal potential of the Ficus plants in the Bantimurung Bulusaraung National Park. The study was conducted in April—November 2016. The plant exploration was conducted with cruise method. The research procedure consists of sampling, morphological characterization, species identification, and medicinal potential review. The morphological characterization is used for identification purposes. Identification shows that there are several Ficus plants, those are Ficus botryocarpa Miq., Ficus exasperata Vahl, Ficus microcarpa Lf, Ficus racemosa L., and, Ficus variegate Blume which has potential as anti-cancer, anti-microbial, analgesic, anti-inflammatory, anti-diarrhea, and antioxidants.
Ecoliteracy Siswa SD dalam Kegiatan Pengelolaan Sampah melalui Group Investigation Berbasis Outdoor Study Karlina, Fanny; Degeng, I Nyoman Sudana; Amirudin, Ach.
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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The aim of this research is to improve the student’s ecoliteracy in waste managing activities on social studies trough group investigation based outdoor study. This research is Classroom Action Research toward fourth graders have been held on two cycles. The conclusion of this research is student’s ecoliteracy cognitive aspect increases is 20%, application aspect increases is 49,6%, and attitude aspect increases is 19,4% after the two cycle action with group investigation based outdoor study.
Pengembangan Media Pembelajaran Berbasis Web untuk Mengukur Hasil Belajar Siswa pada Mata Pelajaran Komputer Jaringan Dasar Program Keahlian Teknik Komputer dan Jaringan Sari, Heni Vidia; Suswanto, Hary
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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This research and development is based on the limited of learning media for Basic Networking subject. The research and development objectives are (1) to develop and produce web-based learning media on the Basic Networking subject, (2) determine the feasibility web-based learning media developed, and (3) determine the efficiency of web-based learning media developed on learning outcomes of students. The model research and development of web-based learning media was using ADDIE development model. The results validate that the average value of media by media experts and subject matter experts amounted to 91.5%, a small-scale test of 87.75%, and the wide-scale test of 86.42%, thus, it obtain the average value of the overall validation of web-based learning media of 88.55%. From the results obtained, it show that the web-based learning media developed is valid and suitable for medium of learning. Operational field trials conducted in class X TKJ D SMKN 8 Malang during four meetings with the learning process using web-based learning media. On student learning outcomes, it showed an increase in the average value of the pre-test to post-test, with an average value of pre-test was 46.67 and the average value of post test was 88.09. This suggests that web-based learning media are developed efficiently used in the process of learning to improve student learning outcomes on the subjects of the Basic Networking.
Pengembangan Modul Pembelajaran Budidaya Tanaman Kedelai dengan Pendekatan Kontekstual untuk Siswa SMK Pertanian Nurrohman, Endrik; Zubaidah, Siti; Kuswantoro, Heru
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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The purpose of this research is to test the feasibility of learning module of soybean cultivation with contextual approach for students of Vocational High School (SMK) of agriculture in Batu city based on the result of research of nitrogen dosage effect on the stability of CpMMV resistant soybean genotype. The learning module development model used is the ADDIE model consisting of five stages: Analyze, Design, Development, Implementation, Evaluation developed by Branch. The assessment of the feasibility of the module is assessed by three expert validators namely material experts, resource experts, and practitioners who have been competent in the case. The results show that the percentage of 93% means that the module developed is very valid and feasible for use in learning.
Pengembangan Game sebagai Media Evaluasi Pembelajaran pada Mata Pelajaran Perakitan Komputer Kelas X Jurusan Multimedia Sasongko, Gesta Wahyu; Suswanto, Hary
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 2, No. 7
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This research and development is based on unavailability of media learning evaluation. Most students feel nervous when carrying out a learning evaluation because the absence of interesting and fun media to support the learning evaluation. This research employed ADDIE development model. There are important five stages in ADDIE model, namely (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. This media game evaluation provides quiz features and comes with games that can be used as a refreshing media during the learning process. The validation of game media for learning evaluation was conducted by media experts, subject matter experts, small-scale test, and wide-scale test. The average media validation result by media experts and material experts obtained 95.24%, the average value of small-scale test media validation obtained 92.8%, and the wide-scale test obtained 91.60%. From the results obtained, it shows that the game media for learning evaluation developed is valid as a medium in the process of learning evaluation. The operational field test was conducted in class X MM 2 SMKN 5 Malang for four meetings with learning process using game media for learning evaluation. In the students' learning outcomes. it showed an increase in the average value from pre test to post test by 36 students, with the average value of pre test was 33.15 and the average post test was 78,31. This shows that the game media developed is efficient to be utilized as learning evaluation of Computer Assembling subject.

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