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Widya Wacana : Jurnal Ilmiah
ISSN : 19075928     EISSN : 26217414     DOI : -
Core Subject : Education,
Arjuna Subject : -
Articles 313 Documents
KONSELING INDIGENOUS DALAM MASA NEW NORMAL Prasasti, Suci
Widya Wacana: Jurnal Ilmiah Vol. 15 No. 2 (2020): Agustus : Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v15i2.3996

Abstract

The impact of the spread of Covid -19 is not only a health problem but the impact of its spread has damaged the structure and aspects of life in society, causing economic, political, social, cultural and even educational problems. The problem is that during the new normal period, many people did not heed the appeal of the government, the community assumed that disease originated from God and if sickness was due to God's will. This is a very wrong assumption.Indgenious counseling is a solution in helping people to deal with the realities and problems of life by using the local cultural approach of the individual originating. In living, individuals cannot be separated from their inherent socio-culture. Individuals bring culture and counselors must be able to understand that culture. Individuals will feel comfortable and respected if the counselor can fit into the client culture.Keywords : Counseling, Indigenous, New NormalABSTRAKDampak penyebaran Covid -19 bukan hanya merupakan persoalan kesehatan saja tetapi dampak penyebarannya telah merusak tatanan dan asepek kehidupan di masyarakat sehinggan menimbulkan persolan ekonomi, politik, sosial, budaya bahkan pendidikan. Permasalahannya adalah pada masa new normal banyak masyarakat yang tidak mengindahkan himbauan pemerintah, masyarakat mempunyai anggapan bahwa penyakit berasal dari Tuhan dan seandainya sakit itu karena kehendak Tuhan. Ini adalah anggapan yang sangat keliru besar. Konseling indgenious merupakan salah satu solusi dalam membantu manusia menghadapi relialitas dan permasalahan kehidupan dengan menggunakan pendekatan budaya lokal individu berasal. Dalam berkehidupan, individu tidak bisa di lepaskan dari sosial budayanya yang telah melekat. Invidividu membawa budaya dan konselor harus bisa memhami budaya tersebut. Individu akan merasa nyaman dan di hormati apabila konselor bisa masuk dalam budaya klien. Kata Kunci : Konseling, Indigenous, New Normal 
PENGARUH MEDIA FOTONOVELA TERHADAP PEMAHAMAN KONSEP KEARIFAN LOKAL KOTA SURAKARTA PADA MAHASISWA PRODI PGSD UNIVERSITAS SLAMET RIYADI Prihastari, Ema Butsi; Widyaningrum, Ratna
Widya Wacana: Jurnal Ilmiah Vol. 15 No. 2 (2020): Agustus : Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v15i2.3997

Abstract

This research aimed to know the positive influence of fotonovela media to the understanding of the concept of local wisdom of Surakarta for students of PGSD Slamet Riyadi University. The subject was a student Prodi of PGSD semester VI as much as 68 students. The research sample technique was purposive random sampling where samples are used as many as 55 students who meet the requirements. Data collection used questionnaire. Data analysis used simple linear regression. Based on the results of the analysis was proven that the media of the fotonovela affected the understanding of the concept of local wisdom of Surakarta for students PGSD UNISRI with a rating of 75.47 with the influenced of fotonovela media 15.6% with models linear equations, Y. = 6.879 + 0, 802X. Keywords : Fotonovela, Concept Comprehension, Local WisdomPenelitian ini bertujuan untuk mengetahui pengaruh positif media fotonovela terhadap pemahaman konsep kearifan lokal kota surakarta bagi mahasiswa PGSD Universitas Slamet Riyadi. Subyek adalah mahasiswa prodi PGSD semester VI sebanyak 68 mahasiswa. Teknik sampel penelitian adalah purposive random sampling dimana sampel yang digunakan sebanyak 55 mahasiswa yang memenuhi persyaratan. Pengumpulan data menggunakan kuisioner. Analisis data menggunakan Regresi Linier Sederhana. Berdasarkan hasil analisis dibuktikan bahwa media fotonovela berpengaruh terhadap pemahaman konsep kearifan lokal kota Surakarta bagi mahasiswa PGSD UNISRI dengan hasil rataan sebesar 75,47 dengan pengaruh media fotonovela 15,6% dengan model persamaan linier  =  6,879 + 0,802X. Kata Kunci : Fotonovela, Pemahaman Konsep, Kearifan Lokal
PEMBELAJARAN ONLINE MENGHADAPI WABAH COVID 19 Betri, Tigus Juni
Widya Wacana: Jurnal Ilmiah Vol. 15 No. 2 (2020): Agustus : Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v15i2.4000

Abstract

Online learning information that leads to an era of both digital processes and content in the era of the industrial revolution 4.0 is needed to keep up with the rapid development of the world of education. Learning activities can occur anywhere and anytime with online learning. The Covid 19 epidemic appears to hit the world at the end of 2019 and has stepped into total preparation. Need a high vigilance because of limited direct contact interaction with other humans. This has an impact on the continuity of learning in schools, so learning activities must be adapted into online forms. This article discusses an overview of online learning in dealing with the Covid-19 outbreak. The results of the study suggest that preparatory steps are needed as well as clear stages in online learning activities. In addition, the flexibility and adaptability of teachers and students plays an important role in online learning activities.Keywords : Covid-19, E-Learning, Industrial Revolution 4.0, Online , Pandemic Pembelajaran online informasi yang mengarah pada era digital baik proses maupun konten di era revolusi industri 4.0 sangat dibutuhkan untuk mengikuti perkembangan dunia pendidikan yang begitu pesat. Kegiatan pembelajaran dapat terjadi dimana saja dan kapan saja secara fleksibel dengan pembelajaran online. Wabah Covid 19 muncul menghempaskan dunia di akhir tahun 2019 dan memaksa segalanya beradaptasi total. Perlu sebuah kewaspadaan tinggi karena terbatasnya interaksi kontak langsung dengan manusia lain. Ini berdampak pada kelangsungan pembelajaran di sekolah, sehingga kegiatan pembelajaran harus diadaptasi ke dalam bentuk online. Artikel ini membahas tinjauan pembelajaran online dalam  menghadapi wabah covid-19. Hasil penelitian mengemukakan bahwa diperlukan langkah langkah persiapan serta tahapan jelas dalam kegiatan pembelajaran online. Selain itu fleksibilitas dan kemampuan adaptasi guru dan siswa berperan penting dalam kegiatan pembelajaran online.Kata Kunci : Covid-19, Online, Pandemi, Pembelajaran Elektronik , Revolusi Industri 4.0 
SASTRA LESAN “SENI KENTRUNG”SEBAGAI MEDIA MENDONGENG UNTUK PENGEMBANGAN KARAKTER ANAK SD Winarto, Winarto
Widya Wacana: Jurnal Ilmiah Vol. 15 No. 2 (2020): Agustus : Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v15i2.4031

Abstract

Kentrung art is a form of tembang in the form of lesan literature and is often used by the people of Blora Regency, in celebratory entertainment programs in the form of fairy tales or telling historical events, using flying music or tambourines played by 1 person, which is called dhalang Kentrung. The story in the Tayub show is told using kentrung media, namely singing the tembang alternately with fluency while playing the trebang and also with a variety of dance movements. Kentrung art can be used as a medium for storytelling so that it can be applied in order to educate the character of elementary school children. This research uses literature study methods and data techniques by conducting a study review of books, literature, notes, and reports that exist in problem solving. Lesan Kentrung literature, with the method of storytelling, through song lyrics can be done to elementary school students, by delivering material. Learning like this turns out to give results that can be fun and easy to memorize and follow than before with conventional methods. The final conclusion of the lesson, Sastra lesan elementary school children, are very effective and interested in students.Keywords : Kentrung, Fairy Tales, Characters ABSTRAKSeni Kentrung merupakan bentuk tembang yang berupa sastra lesan dan sering digunakan masyarakat Kabupaten Blora, dalam acara hiburan hajatan yang berupa Dongeng atau menceritakan peristiwa sejarah, dengan menggunakan musik terbang atau rebana yang di mainkan oleh 1 orang, yang dinamakan dhalang Kentrung. Cerita  dalam pertunjukan Tayub dikisahkan menggunakan media Kentrung yaitu melantunkan tembang berselang-seling dengan gancaran sambil memainkan trebang dan juga dengan variasi gerak-gerak tari. Seni Kentrung dapat digunakan sebagai media mendongeng sehingga bisa diterapkan dalam rangka mendidik karakter anak Sekolah Dasar. Penelitian ini menggunakan metode studi Pustaka teknik pengumpulan data dengan mengadakan studi penelaahan terhadap buku-buku, litertur-literatur, catatan-catatan, dan laporanlaporan yang ada hubungannya dengan masalah yang dipecahkan. Sastra Lesan Kentrung,dengan metode mendongeng ,lewat syair tembang bisa dilakukan pada siswa Sekolah Dasar, dengan menyampaikan materi pelajaran. Pembelajaran seperti ini ternyata memberikan hasil yang bisa di senangi dan mudah di hafal dan di ikuti dari sebelumnya dengan metode yg konvensional. Kesimpulan akhir dari pembelajaran, Sastra lesan bagi anak SD ini, sangat efektif dan di minati  Siswa. Kata Kunci : Kentrung, Dongeng,  Karakter
Pengembangan Aplikasi Game Edukasi dalam Membentuk Karakter anak Yenti Juniarti
Widya Wacana: Jurnal Ilmiah Vol. 16 No. 1 (2021): February: Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v16i1.5099

Abstract

The purpose of this study was to develop educational game applications in shaping children's character at Damhil Kindergarten. This study uses development research (R & D) with the Borg & Gall approach. The subjects of this study were parents of students and children totaling 35 people. Based on the results of the needs analysis that 100% of parents have played, 50% of children have smartphones, 100% agree with the development of educational games in bringing out children's characters. While the results of the small group trial were 74.08% valid and in the large group trials 86.06% were valid. Based on the results obtained, children's characters can be formed through educational games, which in these games have the characters of honesty, discipline, responsibility, respect for people and politeness. Of course this educational game does not only stimulate children's character but is able to develop five aspects of development, such as religious and moral values, cognitive, language, social, emotional and physical motor skills. Through this educational game character, children are able to implement good activities contained in the KIBAS educational game (Tsakib and Arash). Keywords: Educational Games, Characters; Child ABSTRAK Tujuan dari penelitian ini untuk mengembangkan aplikasi game edukasi dalam membentuk karakter anak pada sekolah taman kanak-kanak Damhil. Penelitian ini menggunakan penelitian pengembangan (R & D) dengan pendekatan Borg & Gall. Subjek penelitian ini adalah orangtua murid dan anak berjumlah 35 orang. Berdasarkan hasil analisis kebutuhan bahwa 100% orangtua pernah melakukan bermain, 50% anak-anak memiliki smartphone, 100% setuju dengan pengembangan game edukasi dalam memunculkan karakter anak. Sedangkan hasil uji coba kelompok kecil yaitu 74.08% valid dan pada uji coba kelompok besar 86.06% valid. Berdasarkan hasil yang di dapat bahwa Karakter anak bisa di bentuk melalui game edukasi, yang mana pada game tersebut memiliki karakter jujur, disiplin, tanggung jawab, menghargai orang dan sopan santun. Tentu game edukasi ini tidak hanya merangsang karakter anak melainkan mampu mengembangkan lima aspek perkembangan, seperti nilai agama dan moral, kognitif, bahasa, sosial emosional dan fisik motorik. Melalui karakter game edukasi ini anak mampu menerapkan aktivitas yang baik yang terdapat di dalam game edukasi KIBAS (Tsakib dan Arash) Kata kunci: Game Edukasi, Karakter; Anak
UPAYA PENINGKATAN PRESTASI BELAJAR MATEMATIKA MELALUI PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STAD (STUDENT TEAM ACHIEVEMENT DIVISIONS) Didik Dewanti
Widya Wacana: Jurnal Ilmiah Vol. 16 No. 1 (2021): February: Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v16i1.5135

Abstract

The purpose of this study was to determine the learning motivation of Class XI MIPA 2 Madrasah Aliyah Negeri 2 Sragen using the STAD style cooperative approach in the second semester of 2015/2016 and to determine the learning achievement in the second semester of the year of Class XI MIPA 2 students in Madrasah Aliyah Negeri 2 Sragen. 2015/2016 used the cooperative approach of the STAD sort. Classroom action analysis is used in this category of study. This study was carried out in MIPA 2 MAN 2 Sragen class XI. The students of class XI MIPA 2, with 37 students, are the focus of this classroom action study. Data processing approaches included the method of reporting and the method of checking. The findings revealed that instructor performance, student learning behaviors, learning abilities, student activity and learning outcomes could be improved by the STAD process. The success of teachers improved from cycle I to cycle II in applying the teaching and learning process. In the excellent benefit group of the pre-cycle of 19 learners, the learning attitude of students has increased. In Phase I, the positive value group increased by 33 from pre-cycle to cycle I and cycle II skills acquired by students. Motivation for learning rose to 95.41 percent . Learning scores improved to 68.5. In cycle I, the number of students who completed the pre-cycle rose by 29 students to 26 students, and again to 37 students in cycle II. Keywords: Academic Achievement, STAD, Motivation to Learn ABSTRAK Tujuan penelitian ini adalah untuk mengetahui motivasi belajar siswa kelas XI MIPA 2 Madrasah Aliyah Negeri 2 Sragen dengan menggunakan pendekatan kooperatif gaya STAD semester genap tahun 2015/2016 dan untuk mengetahui prestasi belajar siswa kelas XI MIPA 2 di kelas. Siswa XI MIPA 2 di Madrasah Aliyah Negeri 2 Sragen. 2015/2016 menggunakan pendekatan kooperatif jenis STAD. Analisis tindakan kelas digunakan dalam kategori studi ini. Penelitian ini dilaksanakan di MIPA 2 MAN 2 Sragen kelas XI. Siswa kelas XI MIPA 2 yang berjumlah 37 siswa menjadi fokus pembelajaran tindakan kelas ini. Pendekatan pengolahan data meliputi metode pelaporan dan metode pengecekan. Hasil penelitian menunjukkan bahwa kinerja instruktur, perilaku belajar siswa, kemampuan belajar, aktivitas siswa dan hasil belajar dapat ditingkatkan dengan proses STAD. Keberhasilan guru meningkat dari siklus I ke siklus II dalam menerapkan proses belajar mengajar. Pada kelompok manfaat sangat baik pra siklus 19 peserta didik, sikap belajar peserta didik mengalami peningkatan. Pada tahap I, kelompok nilai positif meningkat 33 dari prasiklus ke siklus I dan keterampilan yang diperoleh siswa pada siklus II. Motivasi belajar naik menjadi 95,41 persen. Skor pembelajaran meningkat menjadi 68,5. Pada siklus I jumlah siswa yang tuntas pada prasiklus meningkat 29 siswa menjadi 26 siswa, dan kembali menjadi 37 siswa pada siklus II. Kata Kunci : Prestasi Belajar, STAD, Motivasi Belajar
KETERAMPILAN PROSES SAINS DASAR ANAK USIA DINI DALAM KEGIATAN TATAH SUNGGING Elisa Novie Azizah
Widya Wacana: Jurnal Ilmiah Vol. 16 No. 1 (2021): February: Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v16i1.5136

Abstract

Tatah Sungging is a cultural symbol of the Kepuhsari community that trains children's basic science process skills. The habituation of tatah sungging activities carried out by Kepuhsari children represents basic science process skills starting from observing, comparing, classifying, measuring, predicting, and communicating. Contrast to traditional views, this qualitative reseach with case study approach is trying to describe the findings about the basic science process skills that exist in tatah sungging craft activities. The results of this study indicate that the activity of making tatah sungging crafts reflects the habituation of basic science process skills. The conclusion of this study explains that the tatah sungging craft is a culture of the Kepuhsari community that can train children's basic science process skills. Keywords: Basic Science Process Skills, Sungging Carving Crafts, Early Childhood ABSTRAK Tatah Sungging merupakan simbol budaya masyarakat Kepuhsari yang melatih keterampilan proses sains dasar anak. Pembiasaan kegiatan tatah sungging yang dilakukan oleh anak-anak Kepuhsari merepresentasikan keterampilan proses sains dasar mulai dari mengamati, membandingkan, mengklasifikasikan, mengukur, memprediksi, dan mengkomunikasikan. Kontras dengan pandangan tradisional, penelitian kualitatif dengan pendekatan case study ini mencoba untuk mendeskripsikan temuan tentang keterampilan proses sains dasar yang ada dalam kegiatan kerajinan tatah sungging. Hasil penelitian ini menunjukan bahwa kegiatan pembuatan kerajinan tatah sungging mencerminkan pembiaasaan keterampilan proses sains dasar. Kesimpulan dari penelitian ini menjelaskan bahwa kerajinan tatah sungging merupakan budaya masyarakat Kepuhsari yang dapat melatih keterampilan proses sains dasar anak. Kata Kunci: Keterampilan Proses Sains Dasar, Kerajinan Tatah Sungging, Anak Usia Dini
EFEKTIFITAS E LEARNING UNTUK MENGOREKSI JAWABAN SISWA PADA SOAL-SOAL MATEMATIKA Daryono Daryono
Widya Wacana: Jurnal Ilmiah Vol. 16 No. 1 (2021): February: Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v16i1.5426

Abstract

Exercise questions for students aim to determine the understanding level of the material to the student. Students are said understand if they can solve problems with the correct process and answers. Limited time and the number of students sometimes make the teacher unable to correct the answers from their students. Teachers only focus on explaining the material so that assistance is needed to be able to assist teachers in correcting student answers quickly and accurately. Therefore, the authors conducted a study entitled the effectiveness of e learning to assist teachers in correcting student answers to math problems.The purpose of this study is to help teachers in correcting the correctness of student answers quickly, of course with the correct process. The expected outcome target is that teachers are able to use the SinauCBT E Learning application so that it can help speed up correcting student answers to math problems.The application of SinauCBT has a positive and significant effect on students at SMPN 12 Surakarta 2020/2021 with a low correlation value of 0.395. The results of the F test in the third equation show that the F significance value is 0.003
HUBUNGAN PERTUNJUKAN WAYANG RUWATAN TERHADAP PEMAHAMAN PENDIDIKAN SENI BUDAYA PADA ANAK Tri Wahyoe Widodo
Widya Wacana: Jurnal Ilmiah Vol. 16 No. 1 (2021): February: Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/j.w.wacana.v16i1.5565

Abstract

The wayang “ruwatan” performance in the phenomena of life in Java is not only seen as a social phenomenon, but that humans are starting to become aware of the great power outside their souls that can affect their lives. Likewise, the position of a puppeteer is also seen as a wise person who is able to provide advice to members of the community. History of cultural development, “ruwatan” apart from using “wayang kulit purwa” performances can also be carried out in various ways through religious and educational aspects. The younger generation sees this as something mystical or even unseen, even though in reality it is not so. There are several aspects of the perspective of the “ruwatan“ puppet show which have the meaning of strengthening the morale and character of the youth. This is closely related to the educational growth of adolescents at the junior and senior high school levels regarding their understanding of the relationship between moral values and the character of cultural arts through wayang performances. Keywords: Education, Puppet, Ruwatan ABSTRAK Pertunjukan wayang ruwatan dalam fenomena kehidupan di Jawa, tidak sekedar dipandang sebagai suatu gejala sosial, akan tetapi bahwa manusia mulai sadar mengenai kekuatan besar diluar jiwanya yang dapat mempengaruhi dalam kehidupannya. Begitu juga kedudukan seorang dalang juga dipandang sebagai orang yang bijak yang mampu memberikan nasehat kepada anggota masyarakat Sejarah perkembangan budaya, ruwatan selain menggunakan pertunjukan wayang kulit purwa juga dapat dilakukan melalui berbagai macam melalui aspek agama dan aspek pendidikan. Generasi muda memandang ini sebagai suatu hal yang berbau mistis atau bahkan ghaib, padahal kenyataannya tidak begitu. Ada beberapa aspek pandangan dari pertunjukan wayang ruwatan yang memiliki arti penguatan moral dan karakter pemuda. Hal ini berkaitan erat dengan pertumbuhan pendidikan para remaja di tingkat SMP dan SMA mengenai pemahamannya terhadap hubungan nilai moral dan karakter seni budaya melalui pertunjukan wayang. Kata Kunci : Pendidikan, Ruwatan, Wayang
Pola Komunikasi Lawu King Community (LUKCY) Dalam Mempertahankan Solidaritas Antar Anggota Di. Kab Karanganyar erwin utama; nurnawati nurnawati; Herning Suryo sardjono
Widya Wacana: Jurnal Ilmiah Vol. 19 No. 1 (2024): Jurnal Widya Wacana
Publisher : UNIVERSITAS SLAMET RIYADI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/jww.v19i1.8004

Abstract

ABSTRACK This study entitled Organizational Communication Patterns in the LUKCY Community. (Descriptive Study of LAWU KING COMMUNITY (LUKCY) Communication Patterns in Maintaining Solidarity among North Korwil members in Karanganyar Regency). This study aims to describe the pattern of group communication in Lawu King Community in Karanganyar Regency to increase solidarity between members. The theory used is community theory, communication patterns and solidarity are the obstacles that occur in establishing solidarity relationships in the LUKCY community. The research method is qualitative and descriptive. Data collection techniques were carried out by in-depth interviews, observation, and documentation. This study uses qualitative data analysis techniques that include three stages, namely data reduction, data presentation, and drawing conclusions. The communication pattern formed in the Lawu King Community (LUKCY) of the North Korwil is a communication pattern using a two-way communication pattern, namely communication takes place between two parties and there is a reciprocal relationship between the communicator and the communicant. Communication patterns at LUKCY play an important role, in order to convey messages in the form of information, ideas, criticism, suggestions, and inputs needed to achieve organizational goals. It can be stated that the communication pattern in the LUKCY North Korwil community in Karanganyar Regency has been running according to the rules that apply in the community. Through communication there will be interactions that can equalize perceptions, so that a solidarity or unity of interests, sympathy and others is built. Through communication patterns can form solidarity in the LUKCY community. Which involves solidarity in achieving the same goals and desires. Keywords: Communication, Communication Pattern, Solidarity

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