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INDONESIA
Jurnal Art Nouveau
Published by STMIK STIKOM Surabaya
ISSN : -     EISSN : -     DOI : -
Core Subject : Humanities, Art,
Art Nouveau merupakan nama jurnal untuk publikasi hasil penelitian mahasiswa program studi S1 Desain Komunikasi Visual STIKOM Surabaya. Bidang publikasi yang dimuat disini meliputi Desain Komunikasi Visual, Gambar Teknik, Nirmana, Ilustrasi Digital, Tipografi, Menggambar Ekspresi, Komputer Grafis 3D, Animasi, Komik, Audio Visual, Fotografi, Proses Produksi dan Grafika, Multimedia Interaktif, Tinjauan Desain, Teori Periklanan.
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Articles 274 Documents
PENCIPTAAN MEDIA INFORMASI TABLOID DAN WEBSITE KEPEMUDAAN GEREJA GPdI MARANATHA PURI INDAH Kurniawan, Daniel; Fianto, Achmad Yanu Alif; Sutikno, Sutikno
Jurnal Art Nouveau Vol 4, No 2 (2015): Peninggalan Sejarah sebagai Potensi Pariwisata
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Abstract:  GPdI maranatha is a church that develops. Maranatha own organization to bless the who are around him.The great commission has become the job of every church to run. In netted with the great commission of media is one of the to carry it out. Tabloid is media information suitable in conveying and embrace the young. The purpose of making media this information, that youth the church GPdI who was in the castle beautiful could be more known by peoples beyond sidoarjo. And can inform youth the church GPdI that may be free to know activities maranatha puri indah. Making media this information based on the data and survey the directly in the church GPdI maranatha puri indah. The result of making information media is expected to inform to the whole church and introduced the church gpdi maranatha to the community. Keywords: Maranatha, the Great Commission, Media information.
ANALISIS PENGARUH DESIGN AESTHETIC USER INTERFACE IOS TERHADAP BEHAVIOR PENGGUNA DI SURABAYA MELALUI INTENTION TO USE Cahyono, Sugiharto Adhi; Fianto, Achmad Yanu Alif; Bahruddin, Muh
Jurnal Art Nouveau Vol 4, No 2 (2015): Peninggalan Sejarah sebagai Potensi Pariwisata
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Abstract: This study aimed to analyze the influence of aesthetic design of the user interface of iOS user behavior in Surabaya through intention to use. Research using quantitative research methods manifold verification. The approach used is the approach of causality (causality research) with explanatory survey research model (explanatory survey). Models were selected because researchers investigating possible causal relationship of an phenomenon. The samples used in this research were 105 respondents. The research instrument used in the form of a structured questionnaire distributed by accidental sampling method. The data obtained were processed by the method of analysis GeSCA. Results of this research confirms, that the design aesthetic and intention to use is a determinant of usage behavior, because the design aesthetic and intention to use can encourage of usage behavior on iOS devices. Design aesthetic and intention to use jointly affect usage behavior. Theoretically, the model found in this study also explains the role of intention to use as a mediating variable between the design aesthetic of the iOS device and user behavior. Keywords : design aesthetic, user interface, behavior, intention, iOS
PERANCANGAN IKLAN KAMPANYE TRUNK AND FEEDER MELALUI INFOGRAFIS SEBAGAI UPAYA PENGENALAN TRANSPORTASI BARU DI KOTA SURABAYA Cahyadi, Ari Bima Putra; Budiardjo, Hardman; Dewanto, Thomas Hanandry
Jurnal Art Nouveau Vol 5, No 1 (2016): Kreatif Visual sebagai Solusi Sosial
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The purpose of designing advertising campaigns Trunk and Feeder as the new public transport Surabaya is to raise awareness of the status of the transport and traffic impact on congestion in the city of Surabaya. Further research was conducted using qualitative research methods that do interviews, observation, documentation, and literature to obtain the data used to support the manufacture of the design concept of the ad campaign. Data were analyzed using several stages, namely data reduction, data presentation, and conclusion. After analyzing the data, found a design concept or keyword advertising campaign namely "Impressive". Description of "Impressive" is Memorable. The concept of "Impressive" aims to show that the Trunk and Feeder are expected to have an impression in the eyes of the public using public transport compared with the previous public transport. That is, the impressive concept presented to instill public perception, that the Trunk and Feeder is public transportation memorable. Results from the design ad campaign is to raise awareness of the state of transportation in the city of Surabaya, which if left unchecked will cause congestion and so we need to start public awareness willing to use public transport.Keywords: Advertising, Campaign, Trunk, Feeder, Infographic
Perancangan Iklan Kampanye Service City Dengan Menggunakan Teknik Animation Explainer Guna Mengenalkan Pelayanan Publik Saderi, Eko Cahyono; Bahruddin, Muhammad; Yurisma, Dhika Yuan
Jurnal Art Nouveau Vol 5, No 1 (2016): Kreatif Visual sebagai Solusi Sosial
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AbstractThe goal of the campaign design service city is to facilitate the public in public service. Further research conducted with qualitative research methods that will conduct interviews, observation, documentation, and literacy in order to obtain the data used to support the drafting of an ad campaign. Analysis of data using multiple lifetimes, namely data reduction, panyajuan data, and conclusions. After the data is analyzed, it was found a design concept or design keyword advertising campaign is "Excellent". Description of "Excellent" is the realization of quality public services. The concept of "Excellent" aimed at creating a public service that has kenggulan, appropriateness and quality. That is, the concept of "Excellent" is expected to become the best public service. And quality in Mojokerto. Can change the perception of society that previously were thinking long process, should be paced to the relevant agencies and complicated. For the concept of "Excellent" provides an overview of public service bermutunya in Mojokerto Keywords : Animation Explainer, Public Services, Mojokerto Service City
PENCIPTAAN BUKU SEJARAH MUSIK BALADA DARI MASA KE MASA BERBASIS TEKNIK AQUAREL SEBAGAI UPAYA PENGENALAN KEMBALI PADA MASYARAKAT SURABAYA Abadi, Nugraha Mukti; Budiardjo, Hardman; Hidayat, Wahyu
Jurnal Art Nouveau Vol 5, No 1 (2016): Kreatif Visual sebagai Solusi Sosial
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Abstract: Seeing the development of music in Surabaya today is very much different from the previous era , there are many musicians from Surabaya are able to vibrate with amazing work . tOne of them is Ballad music genres , there are some big names of Ballads legendary musicians from the city of Surabaya , as Gombloh , Franky Sahilatua , and Leo Kristi . But unfortunately this genre of music began to be abandoned by the people of Surabaya . Especially after Gombloh and Franky died , and Leo Kristi began to move to Bandung . This music is no longer heard in the city of Surabaya . It is also due to the absence participate publish media , in particular through the book . In this study show the history of the development of music Ballad in Surabaya in the 70s until the 2000s by using characters Ballad Surabaya musicians . Keywords: Passion, Illustration Book, Ballads Music, History, Social, Memories
PENCIPTAAN BUKU POP-UP CERITA PANJI SEMIRANG KEDIRI DENGAN MENGGUNAKAN ILUSTRASI KARTUN SEBAGAI UPAYA PENGENALAN WARISAN BUDAYA LOKAL Shabiriani, Uzda Nabilah; Bahruddin, Muhammad; Riyanto, Darwin Yuwono
Jurnal Art Nouveau Vol 5, No 1 (2016): Kreatif Visual sebagai Solusi Sosial
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Abstract: Panji Semirang Kediri story is very thick with the noble values that can be drawn from these stories and different interpretations in Panji Semirang storyline so as to reveal the name of a new story in every region in Indonesia but the original story still comes from Kediri. Unfortunately, Panji Semirang Kediri story is a legend that has been popular for a long time and even disappear due to the many foreign culture into Indonesia. The creation of pop-up books using qualitative data methods, namely by interview, observation, documentation studies, literature, and creative competition brief studies are very important for determining the design concept of the study. From the analysis of these data, the theme of the design concept obtained is harmony. The word of harmony is taken based on the concept of Javanese society life departs from two values are highly regarded by the Java community, which is in harmony and respect. The concept was used for most of the theme of the creation of pop-up books, both of the characters, the plot, the color chosen, and so forth. Keywords: Pop-Up Book, Panji Semirang Kediri Story, Cartoon Illustration, Local Culture Herritage, Harmony.
PERANCANGAN BRANDINGBOWELE SEBAGAI DESTINASI EKOWISATA KABUPATEN MALANG Pranata, Hogi Er; Bahruddin, Muh; Sutikno, Sutikno
Jurnal Art Nouveau Vol 4, No 2 (2015): Peninggalan Sejarah sebagai Potensi Pariwisata
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Abstract:The purpose of designing this Bowele branding is to make Bowele as an eco-tourism destination in the Malang districts. The study was conducted using qualitative research method is by conducting interviews, observation, documentation and literature to obtain the data used to support the manufacture of the design concept of branding. Data were analyzed with multiple stages of data reduction, data presentation and conclusion. From the analysis of the data found some keywords that refer to the branding communications strategy that will be used to reach the intended target audience. After analysis of the data, found a branding design concept or keyword of "Exotic" who has a sense of unity that is something that has an appeal that is unique and special. In this case a peculiar fascination or privileged have a close relationship with the natural beauty that belongs ecotourism bowele Malang districts. So in this design will be visualized creatively with objects typical of ecotourism bowele which is expected to distinguish ecotourism ecotourism bowele with others. The result from the design branding is to make bowele as a major ecotourism destination in Malang districts.Keywords: Branding, Bowele, Ecotourism
PERANCANGAN MEDIA PROMOSI MOJOKERTO FANTASTIC PARK DENGAN TEKNIK DIGITAL IMAGING SEBAGAI UPAYA MENINGKATKAN BRAND AWARENESS DI MOJOKERTO Budi, Agung Setiyo; Bahruddin, Muh; Yosep, Sigit Prayitno
Jurnal Art Nouveau Vol 4, No 2 (2015): Peninggalan Sejarah sebagai Potensi Pariwisata
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Abstract:Mojokerto Fantastic Park is the first man-made tourist attractions in mojokerto reserved for Mojokerto not have far to look for tourist spots . The following rides are offered to the public is completed . But the absence of a media campaign that used by this sight , so many viewers who do not know the existence of this tourist spot . These attractions just rely on any occasion , this resulted in the information that will be delivered by Mojokerto Fantastic Park was not communicated to the audience . Therefore the aim of this scheme is directed at designing a media campaign Mojokerto Fantastic park with digital imaging techniques to increase brand awareness. This problem requires some effort to increase brand awareness , one is to design a media campaign to reintroduce Mojokerto Fantastic Garden while increasing the number of visitors.Keywords:Design, Promotion Media, Mojokerto Fantastic Park, Brand Awareness
PENCIPTAAN BUKU REFERENSI SITUS GAPURA BAJANG RATU SEBAGAI UPAYA PELESTARIAN WARISAN BUDAYA MAJAPAHIT Wijaya, Eka Satriawan Kusuma; Bahruddin, Muh; Hidayat, Wahyu
Jurnal Art Nouveau Vol 4, No 2 (2015): Peninggalan Sejarah sebagai Potensi Pariwisata
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Abstract: Seeing the development of modern times many heritage buildings in Mojokerto, one of which is building the temple. The problem, of the Temple is not widely known by the society. This is because not many media who publishes, in particular through the book. Though the temple is the nations cultural heritage which must be preserved so well known by future generations. See background Mojokerto city known as the historic city of Mojokerto certainly has a lot of heritage, one of which is the Temple. The temple is a relic of the king, who has served in that age. With a relatively old age is certainly temple has historical value and the philosophy behind the establishment of the building and it can not be forgotten, especially by residents of the town of Mojokerto. In this study shows how the history of the Gate Bajang Ratu and relief of the Gate Bajang Ratu. Keywords: Temple Trowulan, Design, Heritage, Reference Book, Preservation
PERANCANGAN ENVIRONMENTAL GRAPHIC DESIGN MUSEUM SEPULUH NOPEMBER SURABAYA SEGABAI PENDUKUNG PROGRAM SURABAYA CITY TOUR Hidayat, Royyan; Bahruddin, Muh; Dewanto, Thomas Hanandry
Jurnal Art Nouveau Vol 4, No 2 (2015): Peninggalan Sejarah sebagai Potensi Pariwisata
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Abstract: The goal of the design of Environmental Graphic Design Museum Ten November Surabaya is as a supporting program of Surabaya City Tour tour. The study was conducted using qualitative research methods is to conduct in-depth understanding of the objects that can be done by observation, interviews, documentation and literature to obtain the data used to support the design of Environmental Graphic Design. Data were analyzed using several stages, namely data reduction, data presentation, and conclusion. From the data analysis found some keywords that refer to design communication strategies that will be used to reach the intended target audience. After analyzing the data, found a design concept or keyword of "Flashback" which has the meaning of a flashback. Description of the concept is intended that the visitors were able to identify an iconic design for a museum Ten November Surabaya in various media which include Environmental Graphic Design. Results of this scheme is to support the Surabaya City Tour tourist program which is a program owned by the tourist city of Surabaya as the town hero.Keywords: History, Heroic, Flashback