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Contact Name
Tika Aprilia
Contact Email
tika.aprilia@uny.ac.id
Phone
-
Journal Mail Official
tp@fkip.uns.ac.id
Editorial Address
Journal Contact Mailing Address G Building Postgraduated Program of Education Teacher Training and Education Faculty, Universitas Sebelas Maret Ir. Sutami Street 36 A, Kentingan, Surakarta 57126 tp@fkip.uns.ac.id
Location
Kota surakarta,
Jawa tengah
INDONESIA
Penggunaan Media Sains Flipbook dalam Pembelajaran IPA di Sekolah Dasar
Core Subject : Science, Education,
Focus and Scope Teknodika (p-issn:1693-9107 & e-issn: 2656-6621) merupakan jurnal penelitian teknologi pendidikan yang menerbitkan kajian, analisis, dan penelitian tentang perancangan, pengembangan, pengelolaan, pemanfaatan, evaluasi dalam bidang Teknologi Pendidikan yang berkaitan dengan peningkatan kinerja dan memfasilitasi belajar di lembaga pendidikan formal, non-formal dan informal serta lembaga-lembaga pelatihan. Adapun topik yang masuk kategori ini meliputi: Media Pembelajaran Model Pembelajaran Sumber Belajar Pendidikan Jarak Jauh E-Learning & Online learning Analisis Kurikulum dan topik lain yang relevan
Arjuna Subject : Umum - Umum
Articles 8 Documents
Search results for , issue "Vol 16, No 2 (2018): Teknodika" : 8 Documents clear
Efektivitas Pembelajaran Probing-Prompting Berbasis Etnomatematika Terhadap Kemampuan Literasi Matematika Himmatul Ulya; Ratri Rahayu
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (249.286 KB) | DOI: 10.20961/teknodika.v16i2.34779

Abstract

The mathematics learning applied by teacher have not been able to engage students to apply concepts to solve daily problems. Beside that, students are not used to face a higher order thingking problems. It created a lack of mathematics literacy. This research aims to (1) know to what extent implementatioan etnomathematic-based probing-prompting learning on mathematics literacy, (2) know to wheather students taught by etnomathematic-based probing-prompting learning have higher mathematics literacy than students taught by expository, and (3) know the improvement of students’  mathematics literacy after implementatioan of etnomathematic-based probing-prompting learning. This is an experimental research by using nonequivalent control group design. It was conducted in NU Nawa Kartika Kudus elementary school in even semester of 2016/2017academic year. The collecting data technique used is a test to measure the students’ mathematics literacy. The analysis techniques in this research included student test (t-test), and gain test to measure the improvement of students’ mathematics literacy. The result of this research were (1) students’ mathematics literacy was achived the passing grade after implementatioan of etnomathematic-based probing-prompting,(2 ) the average of  students’ mathematics literacy taught by etnomathematic-based probing-prompting learning was higher than students taught by expository, and (3) students’ mathematics improve by 54% after implementatioan of etnomathematic-based probing-prompting learning or categorized as middle level
Pengembangan Model Aplikasi Simulator Kamera Video Berbasis Android Untuk Mata Kuliah Sinematografi Pembelajaran Heri Triluqman; Mulyoto Mulyoto; Leo Agung Sutimin
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (504.867 KB) | DOI: 10.20961/teknodika.v16i2.34773

Abstract

Integrating information and communication technology (ICT) in the learning process continues to evolve with various patterns and strategies, grouped into (1) e-Learning system, the process of learning that utilizes electronic devices and digital media, and (2) m- Learning, or mobile learning, the process of learning that utilizes mobile communication technology and devices. The rapid development of mobile devices, relatively easy operations, and more affordable prices, is a supporting factor in the widespread use of mobile learning to become a new alternative of learning media. These conditions encourage the formation of learning paradigm that can be done anytime and anywhere. The aim of the research is to develop the design/model of an Android-based Camcorder Simulator Application for the students of cinematography courses majoring education technology of education faculty in Semarang State University. This research method refers to the research and development (R&D) proposed by Borg and Gall (in Sukmadinata, 2016) with some modifications that have been developed by Sukmadinata. Withal, the research procedures used in this study focus on the development stages of application model/design. This step includes the following steps; (1) Model development (product design), (2) Design validation, and (3) Design revisions. The results of this study indicate that the process of developing an android-based camcorder simulator application model is done through the steps according to the research procedures, beginning with requirement analysis, then compiling competency map, material map, the main point of media content (GBIM), material descriptions (JM), flowchart and script, then design validation and product revision. Modeling camcoder simulator application is also ready for further stage of research and development. The use of an android-based camcorder simulator application is demanded in the learning process of cinematography course, especially the engineering material and the shooting procedure as it can assist students to be autonomous learners.
Peningkatkan Kemampuan Bernyanyi Sesuai Nada Dengan Menggunakan Alat Peraga Buret Di Taman Kanak- Kanak Negeri Pembina Kabupaten Sragen Yustina Laurentius Sri Mulatsih
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (330.962 KB) | DOI: 10.20961/teknodika.v16i2.34780

Abstract

This research aims to know students’ singing skill in proper tone taught by buret in State Kindergarten School of Pembina Sragen. Buret was a music instrument created using bamboo and arraged following the music tone. This is an action research conducted in even semester of 2016/2017academic year in two cycles. By using technique of singing with buret, students can sing properly by following the buret tone. The result of this research were (1) students’ was actively engaged to sing in proper tone and followed the teachers’ instruction during learning, (2 ) the number of  students who properly followed the tone was increase at the end of cycle 2. The media of buret is proven to be an alternative medium to teach how to sing in proper tone for kindergarten scool. Teachers were supposed to be mare creative to create other media to engange their students
Pengembangan Media Pembelajaran Virtual dan Interaktif Untuk Mensimulasikan Instalasi Jaringan Listrik di SMK 2 Surakarta Joko Susilo; Asrowi Asrowi; Sri Anitah
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (342.656 KB) | DOI: 10.20961/teknodika.v16i2.34774

Abstract

The learning of electrical installation at Vocational High School often comes to problems as the availability of real apparatus or equipment which are not used again on the next period. It is also getting worse as the learning style is not effective by that way in a group. When it is done in a group, certain student will rely on his/her work to other friends. Consequently, they will get no beneficial from the instructional process done. Therefore, it is developed an interactive multimedia of simple electrical series in order to be directly tried by each student easily. At last, they will be motivated and get the benefit from the lesson
Analisis Kemampuan Membaca Siswa Pada Pembelajaran Reading Comprehension Musahrain Musahrain; Nunuk Suryani; Suharno Suharno
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (241.049 KB) | DOI: 10.20961/teknodika.v16i2.34776

Abstract

This study aimed to determine the ability of students’ reading comprehension in grade XI SMA Negeri Kota Bima, the factors that affect the students’ reading comprehension comprehension, as well as obstacles and how to overcome them. The type of research used in this research was qualitative research using observation, interview and documentation study. The data collection technique involved 74 students of class XI in SMA Negeri Kota Bima as respondents. While for data analysis technique, the writer uses triangulation of data and sources. From this research, it resulted: (1) Based on the results of student learning evaluation conducted by teachers during the last 2 years, the average score obtained by students of 60, 28 of them got score with a high value ranges 70-100, and the remaining got 46 scores with a score range of 10-65; (2) Factors that may affect student reading comprehension were internal and external factors; (3) As for some obstacles encountered in this research were: (a) The use of instructional media by teachers was still lacking, (b) the utilization of facilities and infrastructure had not been maximized, (c) the learning resources were still lacking, (d) the student’ motivation was low, (4)The solutions offered were: (a) Maximum utilization of facilities and infrastructure, (b)the use texts in the form of local folklore, (d) using and develop innovative, lightweight, easy and repeatable media of learning.
Analisis Kualitas Terjemahan dari Bahasa Inggris ke dalam Bahasa Indonesia Titis Surgawi; Hermanu Joebagio; Djono Djono
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (287.89 KB) | DOI: 10.20961/teknodika.v16i2.34777

Abstract

Language is an important way of communicating with the people. Sometimes, the people in another place may feel difficult to understand what the meaning when they are talking with others. The way to catch and understand meaning is by translating it. Translation is the process of moving meaning from one language into another language. This research aims to explain the quality of translation of Garuda Magazine from English into Indonesian. The analysis concern on accuracy, clarity/clearness and naturalness of translation of Garuda Magazine from English into Indonesian. The research method uses qualitative descriptive and the type of research is content analysis. This research takes the segment “Welcome on Board” page 12 on Garuda Magazine in term November 2008 as source of data. The result of the research shows that 3 data (15,79 %) are less accurate translation and 84, 21% or 16 sentences out of 19 sentences are accurate; 3 data (15,79 %) are less clear translation and 84, 21% or 16 sentences out of 19 sentences are clear; 5, 26 % or 1 sentence out of 19 sentences is unnatural, 36, 84 % or 7 sentences out of 19 sentences are less natural and 57, 90 % or 11 sentences out of 19 sentences are natural
Pembentukan Karakter Bagi Peserta Didik Sekolah Menengah Atas Dalam Pembelajaran Seni Tari Melalui Model Discovery Learning Etik Riyaningsih; Maryono Maryono; Harini Harini
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (300.938 KB) | DOI: 10.20961/teknodika.v16i2.34778

Abstract

Education as a conscious and planned effort in actualizing the study and learning atmosphere in developing the potential. Actualize education in the educational order to produce qualified human resources. Every human being has a character inherent in his daily behavior that is understood as ambitus. A person has a good character when their daily life has good habits. To grow character values and behaviors is not an easy task, it is necessary to apply the characters so that values are embedded and manifested in their daily behavioral actions. High School is one of the educational unit that implements the learning of art and culture that can shape the character of learners through the learning of dance. The research aims to describe the shaping of characters for high school students in the learning of dance through the Discovery Learning model. The research using a qualitative approach. Data sources such as informants, documents, places and events. Data collection techniques using observation, interview, documentation and recording. Data validity techniques using triangulation source and triangulation method. Data analysis techniques using interactive analysis model. The results showed that the learning of dance through the Discovery Learning model can form the character of the students. Can be shown at the stage in the model as follows: Stage of stimulus built an attitude of  responsibility; The stage of problem identifying formed the attitude of cooperation and responsibility; The stage of collecting data emerging honest and responsible; Stage data processing with the value of cooperation; Stage of verifying and concluding with an attitude of responsible
Eksperimentasi Model Pembelajaran Problem Based Learning dan Konvensional pada Mata Pelajaran Matematika Ditinjau dari Problem Solving Skill Siswa Agus Kristanto; Suharno Suharno; Gunarhadi Gunarhadi
Teknodika Vol 16, No 2 (2018): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (304.851 KB) | DOI: 10.20961/teknodika.v16i2.34772

Abstract

This research aims to implement the Problem Based Learning model to improve students’ problem solving skill which can be identified from the mathematics learning outcomes. Experimental research is conducted in Focus Independent School Primary School by taking a control class of 15 students and an experiment class of 16 students as the samples. The result of the pretest done at the beginning of the research shows that the experiment class hasa greater average score compared to the control class. The experiment class has an average score of 76.16 while other class reaches 75.64. By having different treatments; control class with conventional model and experiment class with problem based learning model, we may conlude that the students in the experiment class have produced better results than those in the control class.The average scores in both classes, control and experiment classes, are 78.50 and 82.03 with deviation standards of 13.120 and 12.623. The control class has a minimum score of 52.50 and maximum score of 97.50, while the experiment class scores a minimum mark of 60 and maximum mark of 100. It shows that the problem based learning model is more effective to be implemented in the class than the conventional one. Students are given more chances to develop their problem solving skill by exploring for more knowledge and searching for solutions for the problems occurred.

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