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Jurnal Studi Sosial Program Pascasarjana P-IPS
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Articles 245 Documents
PENGEMBANGAN MODUL PENGANTAR EKONOMI BERBASIS KOMPETENSI UNTUK SISWA SMK YS Sri Retno Winarni; Pargito Pargito; Raden Gunawan Sudarmanto
Jurnal Studi Sosial / Journal of Social Studies Vol 2, No 1 (2014): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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The aims of research are to produce an introductory to economic module competency based at tenth grade of SMK which is interesting and feasible used in learning, and to find out the effectiveness of module in increasing student competency. Design of research used design (R D). Design of learning development follows steps Dick and Carey. To know the effectiveness product was done by Experiment Model Test Pretest – Pos test (Control Group Design). The result of development research can conclude: 1) the result of expert assessment matter, design expert, student and teacher product can be said to be feasible (2) according to result of product t-test can be said that module is very effective in improving student competency.  The effectiveness was tested by using t-test was gotten t-test coefficient is higher than t- table coefficient (3,759 1,997), it means introductory to economic module learning is very effective.Penelitian ini bertujuan untuk menghasilkan modul pengantar ekonomi berbasis kompetensi Siswa SMK Kelas X yang menarik dan layak digunakan dalam pembelajaran, dan mengetahui efektifitas modul dalam meningkatkan kompetensi siswa. Desain penelitian menggunakan RD. Desain pengembangan pembelajaran mengikuti langkah-langkah Dick and Carey. Untuk mengetahui efektifitas produk dilakukan dengan Uji Eksperimen Model Pretest-Postest (Control Group Design). Hasil pengembangan dapat disimpulkan: (1) Hasil penilaian ahli materi, ahli desain, siswa dan guru produk dapat dikatakan layak digunakan (2) Berdasarkan hasil uji coba produk dapat dikatakan bahwa Modul efektif digunakan untuk meningkatkan kompetensi siswa. Efektifitas diuji dengan menggunakan uji-t diperoleh koefisien t hitung lebih besar dari koefisien t table (3,7591,997), dengan demikian pembelajaran menggunakan modul pengantar ekonomi dinyatakan lebih efektif.Kata kunci: berbasis kompetensi, modul, pengantar ekonomi, pengembangan
STUDI PERBANDINGAN HASIL BELAJAR ILMU PENGETAHUAN SOSIAL DENGAN MODEL PEMBELAJARAN TIPE YANG BERBEDA Mei Jayadi; R. Gunawan Sudarmanto; Eddy Purnomo
Jurnal Studi Sosial / Journal of Social Studies Vol 1, No 4 (2013): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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The study purpose is to find out the affectivity implementation of cooperative learning models Numbered Heads Together (NHT), Team Games tournament (TGT) and Team Pair Share (TPS) in Social Study Learning. The Methods used is Comparative study with experiment approach. Data sampling is clustering random Sampling. Hypothesis uses one way variant of pattern analysis and further Dunnet t-test. Based on the study results can be concluded (1) There is a difference in average results of social students that given cooperative learning Models of NHT, IGT, and TPS. (2) Study result of Social students use cooperative learning model NHT is higher than those who use cooperative learning model TGT and TPS. (3) Learning result social students who use cooperative model TGT is higher than those who use cooperative model TPS.Penelitian ini bertujuan untuk mengetahui efektivitas penerapan model pembelajaran kooperatif tipe Numbered Heads Together (NHT), Team Games Tournament (TGT) dan TeamPair Share (TPS) dalam pembelajaran IPS. Metode yang digunakan dalam penelitian ini adalah studi perbandingan dengan pendekatan eksperimen. Teknik pengambilan sampel dalam penelitian ini adalah teknik cluster random sampling. Pengujian hipotesis menggunakan rumus analisis satu arah varians dan Dunnet t-test lebih lanjut. Berdasarkan hasil penelitian dapat disimpulkan (1) Ada perbedaan dalam hasil rata-rata IPS siswa yang diberikan pembelajaran kooperatif model NHT, IGT dan TPS. (2) Hasil studi sosial siswa dengan menggunakan model pembelajaran kooperatif NHT lebih tinggi dari pembelajaran kooperatif model TGT jenis. (3) Hasil penelitian mahasiswa sosial belajar menggunakan Model pembelajaran kooperatif NHT lebih tinggi daripada menggunakan model kooperatif TPS. Kata kunci: studi perbandingan, pembelajaran kooperatif, NHT, TGT, TPS
PERBANDINGAN HASIL BELAJAR PRODUKTIF AKUNTANSI DENGAN MODEL PEMBELAJARAN INKUIRI TERBIMBING DAN GROUP INVESTIGATION Destamrini Destamrini; R Gunawan Sudarmanto; Eddy Purnomo
Jurnal Studi Sosial / Journal of Social Studies Vol 1, No 2 (2013): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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The purpose of this research is to analyze (1) the difference in the learning result between the learning models and between the forms of the test, (2) the difference in the learning result between the learning models without considering the form of the test, (3) the difference in the learning result between the forms of the test without considering the learning model, (4) the difference in the average of learning result between the learning models by considering the form of the test, (5) the difference in the average of learning result between the forms of the test by considering the learning model, (6) interaction between the learning model and the forms of the test, and (7) the more effective learning between guided inquiry model and group investigation.  The method applied is a quasi-experiment by providing treatment to two different classes; one class uses guided inquiry learning model and another class using group investigation, and considering the tests which are given. The design is 2 x 2 and data analysis using the two-lane variants with factorial design and analysis of effectiveness. The results showed that hipotesis in 1, 3, 5, 6, 7 and 8 all have differences learning result. The second hipotesis not yet with shape tes. Hipotesis 4 there are interactions between the learning model and the forms of the test that used, and (7) group investigations learning model is more effective when using multiple choice test while guided inquiry learning model is more effective when using description test.Keywords: guided inquiry learning, group investigation learning, form of the test.
PENGEMBANGAN PEMBELAJARAN TUTORIAL MENGGUNAKAN KOMPUTER PELAJARAN AKUNTANSI Maryani Maryani; R Gunawan Sudarmanto; Darsono Darsono
Jurnal Studi Sosial / Journal of Social Studies Vol 2, No 1 (2014): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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This research aims to develop a tutorial learning using a computer accounting and to determine the extent of the effectiveness of these products. Research design used of design. Development of learning the steps of Dick and Carey. The development of research results concluded that: the needs analysis use assessment questionnaires material expert, instructional design and learners. From the assessment results, it can be said that it is feasible to use. Computer learning tutorials is more effective and student’s interest is more increased in the learning process rather than the comparison class that did not use computer learning tutorials. The effectiveness in the use of learning tutorials were tested using t-test coefficient t is greater than t coefficient data table (2:00 5058), thus learning tutorials used computer was declared more effectivePenelitian bertujuan mengembangkan  pembelajaran tutorial menggunakan komputer pelajaran akuntansi dan untuk mengetahui sejauh mana efektifitas produk tersebut. Desain penelitian menggunakan desain. Desain pengembangan pembelajaran mengikuti langkah-langkah Dick and Carey. Hasil penelitian Pengembangan disimpulkan: Analis kebutuhan  menggunakan angket penilaian ahli materi, desain pembelajaran dan peserta didik, dari hasil penilaian  dapat dikatakan layak untuk digunakan. Pembelajaran   tutorial komputer  lebih efektif dan minat belajar siswa lebih meningkat  dalam proses pembelajaran dari pada kelas pembanding yang diberi perlakuaan tidak menggunakan pembelajaran tutorial komputer. Efektifitas penggunaan pembelajaran tutorial  diuji dengan menggunakan  uji- t  diperoleh koefesien t hitung lebih besar dari data koefesien t table (5.0582.00), dengan demikian pembelajaran tutorial menggunakan komputer  dinyatakan lebih efektif.Kata kunci: pembelajaran akuntansi, pengembangan, tutorial komputer
UPAYA PEMBENTUKAN PERILAKU BELAJAR DEMOKRATIS MELALUI MODEL PEMBELAJARAN PROBLEM SOLVING Walriati Walriati; Pargito Pargito; Irawan Suntoro
Jurnal Studi Sosial / Journal of Social Studies Vol 1, No 3 (2013): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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This classroom action research aimed to describe (1) problem solving lesson plan, (2) problem solving lesson implementation and (3) democratic learning behavior through problem solving model. This classroom action research conducted three cycles to establish democratic learning behavior. The data collecting techniques were observation, photo documentation and interview as base to interpret research result in each cycle. This research result showed (1) problem solving model lesson plan could establish democratic learning behavior, (2) problem solving lesson implementation could establish democratic learning behavior and (3) problem solving model lesson could establish democratic learning behavior.Penelitian tindakan kelas ini bertujuan untuk mendeskripsikan (1) perencanaan pembelajaran problem solving, (2) pelaksanaan pembelajaran problem solving dan (3) perilaku belajar demokratis  menggunakan model pembelajaran problem solving. Metode yang digunakan yaitu penelitian tindakan kelas yang dilaksanakan dalam 3 siklus untuk membentuk perilaku belajar demokratis. Alat pengumpul data yaitu observasi, dokumentasi foto dan wawancara hal dilakukan sebagai dasar untuk menginterpretasi hasil penelitian di setiap siklus. Hasil penelitian ini menunjukkan (1) perencanaan pembelajaran model problem solving dapat membentuk perilaku belajar demokratis, (2)  Pelaksanaan pembelajaran problem solving dapat membentuk perilaku belajar demokratis dan (3) pembelajaran model problem solving dapat membentuk perilaku belajar demokratis.Kata kunci: perilaku belajar demokratis, problem solving
PENGEMBANGAN MODEL SIMULASI BREAK PICTURE BERBASIS NILAI PADA PEMBELAJARAN PENDIDIKAN KEWARGANEGARAAN Wardaya Wardaya; Raden Gunawan Sudarmanto; Darsono Darsono
Jurnal Studi Sosial / Journal of Social Studies Vol 2, No 3 (2014): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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The purpose of this research is to develop a Break Picture Simulation Models -Based Value, intended to attract learners in the Citizenship improvement learning; by blending simulation method with picture and picture model that has been modified to break picture. The selected Picture is a Picture Media -based value, so its called Break Picture Simulations model-based value. Research methods using Research and Development (R and D). The development of research product design model, materials and media. The results showed ttest, of significance 5%, by techniques before and after: 20.880; when compared with ttab after the interpolation 2.002, it's seen ttesttab. Comparison with the control class, of significance 5%, indicates ttes 5,971; when compared with ttab after interpolated 2.002, then seen ttesttab. by effectiveness of models is Gain 2.00; or 1, 48 x conventional.Tujuan penelitian ini mengembangkan Model Simulasi Break Picture Berbasis Nilai, dimaksudkan untuk menarik minat siswa dalam peningkatan pembelajaran Pendidikan Kewarganegaraan; dengan memadukan metode simulasi dan model picture and picture yang dimodifikasi menjadi break picture. Media Picture yang dipilih, berbasis Nilai; disebut model Simulasi Break Picture Berbasis Nilai. Metode penelitian menggunakan Research and Development (R and D). Produk penelitian pengembangan ini yaitu model desain, bahan ajar dan media. Hasil penelitian menunjukkan Perhitungan ttes, taraf signifikansi 5%, dengan teknik before and after; menunjukkan ttes = 20,880; jika diperbandingkan dengan ttab setelah diinterpolasi 2,002; maka terlihat ttes ttab. Perbandingan dengan Kelas Kontrol, taraf signifikansi 5%, menunjukkan ttes = 5.971; jika diperbandingkan dengan ttab setelah diinterpolasi 2,002; terlihat ttes ttab; dengan efektivitas model yaitu Gain 2,00; atau 1, 48 x Konvensional.Kata kunci: model, pendidikan kewarganegaraan, simulasi break picture
KONSTRUKSI SEJARAH PERJUANGAN DAN PEMIKIRAN K.H. HASYIM ASY’ARI Isbandiyah Isbandiyah; Pargito Pargito; Iskandar Syah
Jurnal Studi Sosial / Journal of Social Studies Vol 1, No 2 (2013): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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The objective of this research is to understand constructions of history of K.H. Hasyim Asy’ari struggle and thinking. This research used qualitative method and literary study approach. The results showed that the construction of the history of K.H. Hasyim Asy’ari’s struggle and thinking combined the concepts of nationalism and religion to struggle for Indonesian freedom. K.H. Hasyim Asy’ari deserved a title of religious nationalist struggler because his struggle was accommodative without abandoning principles al-Qur’an and Hadits. The construction about his thinking emphasized the improvement of moral and virtues by conducting all Islamic tenets according to al-Qur’an and Hadits. His educational thinking related to the essence of Islamic education and the method of Islamic education emphasizing on the virtue of education and etiquette; the etiquette of learners and educator to achieve the expected education.Keywords:  K.H. Hasyim Asy’ari, struggle, thinking
KOMPARASI HASIL BELAJAR EKONOMI DENGAN PEMBELAJARAN KOOPERATIF TIPE JIGSAW DAN STAD Ferdesi Hanafia; R. Gunawan Sudarmanto; Darsono Darsono
Jurnal Studi Sosial / Journal of Social Studies Vol 1, No 5 (2013): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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This study was conducted to determine the difference between the results of the economic study learning with Jigsaw and STAD models. The results showed: (1) there is a difference between the results of the economic study with the learning process STAD and the learning model Jigsaw that is seen from the beginning skill level such as high, medium, low, (2) there is difference in learning outcomes between students who are given the economics of learning with Jigsaw and STAD models, (3) there are differences in learning outcomes between students who are capable of economics initial high, medium and low, (4) there is no interaction between Jigsaw and STAD learning models with high initial ability, medium and low to the results of the economic study, and (5) there is difference in effectiveness between the model STAD and Jigsaw which is learning with Jigsaw model more effective. This research used experiment research method with factorial design approach.Penelitian ini dilakukan untuk mengetahui perbedaan hasil belajar ekonomi antara model pembelajaran Jigsaw dan model STAD. Hasil penelitian menunjukan: (1) ada perbedaan hasil belajar ekonomi antara proses pembelajaran dengan model pembelajaran Jigsaw dan STAD yang dilihat dari tingkat kemampuan awal tinggi, sedang, rendah; (2) ada perbedaan hasil belajar ekonomi antara siswa yang diberi pembelajaran dengan model Jigsaw dan STAD; (3) ada perbedaan hasil belajar ekonomi antara siswa yang berkemampuan awal tinggi, sedang dan rendah; (4) tidak ada interaksi antara model pembelajaran Jigsaw dan STAD dengan kemampuan awal tinggi, sedang dan rendah terhadap hasil belajar ekonomi; dan (5) ada perbedaan efektifitas antara model Jigsaw dan STAD di mana model pembelajaran Jigsaw lebih efektif. Penelitian ini menggunakan metode penelitian eksperimen dengan pendekatan desain faktorial.Kata kunci: hasil belajar, kemampuan awal, model pembelajaran
PEMANFAATAN HANDOUT DENGAN MEDIA AUDIO VISUAL AKUNTANSI UNTUK MENINGKATKAN MOTIVASI DAN KETERAMPILAN PEMBUKUAN Hurustiati Hurustiati; Darsono Darsono; Eddy Purnomo
Jurnal Studi Sosial / Journal of Social Studies Vol 2, No 2 (2014): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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This research was motivated by the problem of students’ low motivation in learning and bookkeeping skilled. The aim of this research is to increase students motivation and bookkeeping skilled by using audio visual media accountancy. The method that used in this research is Classroom Action Research that consist of three cycles. Every cycles covered by planning, implementation, observation and reflection. The technique of data aggregation by using test is to assess cognitive aspects and observation for affective aspects. The result of this research indicated there are increasing on (1) the students’ motivation, the indicators reached on third cycles; (2) the students’ bookkeeping skilled on second cycles, the indicators has reached, on the third cycles more increase and reached ≥  95%.Penelitian ini dilatarbelakangi masalah rendahnya motivasi belajar dan keterampilan pembukuan.  Tujuan penelitian ini adalah  meningkatkan motivasi dan keterampilan pembukuan peserta didik  dengan menggunakan media audio visual akuntansi. Metode yang dipergunakan dalam penelitia ini adalah Penelitian Tindakan  Kelas yang terdiri dari tiga siklus. Setiap siklus meliputi perencanaan, pelaksanaan, observasi, dan refleksi. Teknik pengumpulan data menggunakan teknis tes untuk menilai aspek kognitif dan observasi untuk aspek afektif. Hasil penelitian ini menunjukkan adanya peningkatan pada : (1) motivasi belajar peserta didik, indikator tercapai pada siklus ketiga; (2) keterampilan pembukuan peserta didik pada siklus kedua indikatornya sudah tercapai selanjutnya pada siklus ketiga semakin meningkat dan mencapai  ≥  95%     Kata kunci:  audio visual, keterampilan pembukuan, motivasi 
PERBEDAAN MINAT BERWIRAUSAHA SISWA ANTARA METODE ROLE PLAYING DAN METODE EXAMPLES NON EXAMPLE Berna Lisa; R. Gunawan Sudarmanto; Eddy Purnomo
Jurnal Studi Sosial / Journal of Social Studies Vol 1, No 4 (2013): Jurnal Studi Sosial
Publisher : Faculty of Teacher Training and Education, University of Lampung

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This research aims to analyze different interest of student’s entrepreneurship in which the learning uses role playing examples and non-examples methods. The method used was unreal experiment by giving treatment in two different classes, one class used role playing method and others used examples non examples method by paying attention to parents’ job background.  The design used was 2 x 2 and the analysis of data used variant factorial design with two lines. The results of the research shows that hypothesis-1, 2,5, and 7, that all have entrepreneur interest while hypothesis 3 has no interaction between learning method with parents’ job background, and the hypothesis of the 4th and the 6th that there was no entrepreneur interest on students.Penelitian ini bertujuan untuk menganalisis perbedaan minat berwirausaha siswa yang pembelajarannya menggunakan role playing dan metode examples non examples. Metode yang digunakan yaitu eksperimen semu dengan memberikan perlakuan pada dua kelas yang berbeda, satu kelas menggunakan pembelajaran role playing dan satu kelas lainnya menggunakan examples non examples dengan memperhatikan latar belakang pekerjaan orang tua.  Rancangan yang digunakan yaitu 2 x 2 dan analisis data menggunakan varian dua jalur dengan desain faktorial. Hasil penelitian menunjukkan bahwa hipotesis ke-1,2,5, dan 7 semua ada perbedaan minat berwirausaha sedangkan hipotesis ke-3 tidak ada interaksi antara metode pembelajaran dengan latar belakang pekerjaan orang tua, dan hipotesis ke-4 dan ke-6 bahwa tidak ada perbedaan minat berwirausaha siswa.Kata kunci:      pembelajaran role playing, pembelajaran examples non examples, latar belakang pekerjaan orang tua, minat berwirausaha

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