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AKSIOMA: Jurnal Program Studi Pendidikan Matematika
ISSN : 20898703     EISSN : 24425419     DOI : -
Core Subject : Education,
AKSIOMA JOURNAL, e-ISSN: 2442-5419, p-ISSN: 2089-8703 is an information container has scientific articles in the form of research, the study of literature, ideas, application of the theory, the study of critical analysis, and Islāmic studies in the field of science Mathematics Education. AKSIOMA JOURNAL published two times a year, the period from January to June and July to December, published by the Scientific Publication Unit FKIP University of Muhammadiyah Metro.
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Articles 1,528 Documents
EFEK LESSON STUDY TERHADAP PENINGKATAN KOMPETENSI PEDAGOGIK CALON GURU Swaditya Rizki
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 3, No 1 (2014)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (442.402 KB) | DOI: 10.24127/ajpm.v3i1.377

Abstract

The aims of this research was to know difference increasing especially  ability in Plan and Do between lesson study-based learning and not(conventional) learning. Furthermore, the second aim was to know the effect of lesson study toward increasing of pedagogy competency and impact of prospective teachers in teaching. The methodology of this research was using descriptive qualitative with amount of prospective teachers is 13, then the prospective teachers conducted Plan and Do respectively 3 times meeting using lesson study and conventional. The results showed that the effect was very positive where the learning process of Plan and Do using lesson study was better than conventional learning. Besides that, based on the observation and valuation showed that lesson study-based learning was better than conventional learning. The effect could also influence for students and prospective teacher positively
PEMBELAJARAN TREFFINGER BERBANTUAN PERMAINAN TRADISIONAL CONGKLAK UNTUK MENINGKATKAN KEMAMPUAN KOMUNIKASI MATEMATIS Ulya, Himmatul; Rahayu, Ratri
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 6, No 1 (2017)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (403.694 KB) | DOI: 10.24127/ajpm.v6i1.773

Abstract

Mathematics learning in SD 1 Bae Kudus could not make students fun in learning yet. Mathematics learning was still centered on the teacher so that students had not had the opportunities to convey their mathematical ideas either orally or written. This caused the students’ mathematical communication ability were low. The goals of this study were: (1) to determine whether the mathematical communication ability of students through the application of treffinger learning using a traditional game of congklak on multiplication material reach the completeness learning and (2) to determine the quality improvement of students’ mathematical communication ability who joined treffinger learning using a traditional game of congklak on multiplication material. This study was an experimental research with one-group pretest-posttest design. The research implemented on 2nd grade ini SD 1 Bae Kudus in multiplication material. The techniques of data collection used was test to measure mathematical communication ability of students. The techniques of data analysis in the study included the analysis of data to determine the completeness learning and to analyze the improvement students’ mathematical communication ability. The results of study showed that through the application of treffinger learning using a traditional game of congklak, then (1) mathematical communication ability of students reach the completeness learning, either individually and classical and (2) students’ mathematical communication ability had increased in the medium category by 65%.
PENGEMBANGAN BAHAN AJAR PROGRAM LINEAR BERBASIS KONTEKSTUAL DAN ICT Swaditya Rizki; Nego Linuhung
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 5, No 2 (2016)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (331.662 KB) | DOI: 10.24127/ajpm.v5i2.674

Abstract

This study is a research and development (R & D). The model used in this research is to adapt the development of the 4D model (Define, Design, Develop, Disseminate) developed by Thiagarajan. This study aims to generate the teaching materials based contextual and ICT are good at program linear and to determine the effectiveness of teaching materials based contextual and ICT at program linear on learning outcomes. Data collection instruments used in this study in the form of questionnaires, interviews, sheet validation, and matter. Data analysis techniques used in this research and development is a qualitative descriptive analysis technique to calculate the average, while for influence before and after treatment that uses the analysis of paired sample t-test. The conclusions obtained from the development are teaching materials based contextual and ICT  are very valid and practical for use in the learning process. From the test results, it can be concluded that there is a very significant influence mathematics teaching materials based contextual and ICT  on student learning outcomes. So, teaching materials based contextual and ICT  is very effective for use in learning the material Program Linear
Hubungan Kecerdasan Verbal dan Kecerdasan Logika Matematika dengan Kemampuan Menyelesaikan Soal Cerita Matematika Siswa SD Muncarno Muncarno
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 6, No 3 (2017)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (360.128 KB) | DOI: 10.24127/ajpm.v6i3.1176

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This research is motivated by the low ability of grade V students of SD Negeri 8 Metro Timur in solving the math story problem. The purpose of this study is to determine the significance or not the relationship between linguistic intelligence and logical-mathematical intelligence with the ability to solve the mathematics story problem of grade V students of SD Negeri 8 Metro Timur. This type of research is a correlational ex-postfacto study. Data collected by the testing techniques. The data collection instrument is a matter of multiple choice test and analysis test that has been checked for its validity and reliability. Hypothesis test results showed that there is no significant relationship between linguistic intelligence and logical-mathematical intelligence with the ability to solve the mathematics story problem of grade V students of SD Negeri 8 Metro Timur. This is caused by the existence of other factors that can affect the level of ability to solve math story problems, the intervention of variables, and the lack of maximum measuring tools prepared by researchers.
PENERAPAN MODEL ACTIVE LEARNING PERMAINAN CARD SORT UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR MATEMATIKA SISWA KELAS IV SDN 05 METRO SELATAN Muncarno Muncarno
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 4, No 2 (2015)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (238.855 KB) | DOI: 10.24127/ajpm.v4i2.294

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This research was motivated by the low activities and student learning outcomes on mathematics. The purpose of this research was to increase the activities and student learning outcomes on mathematics by applying the active learning model of card sort game. The method of this research was classroom action research that consist of planning, implementation, observation, and reflection. The instrument of data collection used was observation sheet and test questions. The technique of analysis data used were qualitative analysis and quantitative analysis. The results of this research showed that aplication of active learning model of card sort game on mathematics learning can increase the activities and student learning outcomes. It can be showed that students learning completeness reached 75%, the average activities of students in the first cycle were 59.80% and 78.39% in the second cycle with the increasing of 18.59%. The average student learning outcomes in the first cycle and the second cycle were 69.52 78.70, with an increase of 9.18.
KOMPARASI MODEL PENEMUAN TERBIMBING DAN PEMBELAJARAN LANGSUNG TERHADAP KEMAMPUAN PEMBUKTIAN MATEMATIS Jamilah Jamilah; Hartono Hartono; Utin Desy Susiaty
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 6, No 2 (2017)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (287.43 KB) | DOI: 10.24127/ajpm.v6i2.962

Abstract

The aims of this study were to investigate: (1) in indicator 1, which provides better mathematical proofing capability, guided discovery model or direct learning; (2) in indicator 2, which provides better mathematical proofing capabilities, guided discovery models or direct learning; (3) which provides better mathematical proofing capabilities, guided discovery models or direct learning. This research is a quantitative with the population of all students of semester VI Mathematics Education Study Program IKIP PGRI Pontianak. Sampling was done by cluster random sampling technique. Data collection techniques are measurement. Test the research hypothesis using t test. Based on these results it can be concluded as follows. (1) In indicator 1, mathematical proofing ability with guided discovery model is not better than direct learning. (2) In indicator 2, mathematical proof capability with guided discovery model is not better than direct learning. (3) The ability of mathematical proof with guided discovery model is not better than direct learning.
PENGEMBANGAN BAHAN AJAR BERBASIS PENDIDIKAN MATEMATIKA REALISTIK (PMR) PADA MATERI PROGRAM LINEAR Sri Mayani; Swaditya Rizki
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 5, No 1 (2016)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (487.409 KB) | DOI: 10.24127/ajpm.v5i1.509

Abstract

The products developed are based teaching materials realistic mathematics education. The purpose of this research is (1) Develop products in the form of teaching materials based on realistic mathematics education they deserve. (2) To determine the effectiveness of teaching materials based on realistic mathematics education on a linear program material. Development steps used is seeking potential and problems, collect data, product design, design validation, design revisions, product testing, product revision, utility testing, product revision, and mass production. The study population was students of class X Vocational High School Muhammadiyah 3 Metro and sample are learners class X1 (experimental group) and learners class X2 (control group). Validation results showed a very decent category with the percentage of 80,72%. The test results showed a small group categorized by the percentage of 69%. The test results showed a large group instructional materials primarily to the percentage of 77% feasible and effective in its use based on the average learning outcomes of students in large groups. Based on this, it can be concluded that (1) developed teaching materials eligible for use in learning. (2) The teaching materials are effective in learning
Komunikasi Matematis Siswa Tunarungu Menggunakan Model Pembelajaran Think Pair Share Ari Suningsih; Yunni Arnidha
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 6, No 3 (2017)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (278.856 KB) | DOI: 10.24127/ajpm.v6i3.1127

Abstract

Kemampuan komunikasi pada penelitian ini difokuskan pada komunikasi matematis lisan dan tulisan pada siswa tunaunggu di SLB N Pringsewu. Topik riset diarahkan pada kondisi aslinya dimana subyek penelitian berada. Pendekatan yang digunakan dalam penelitian ini adalah pendekatan deskriptif, yaitu data yang dikumpulkan menghasilkan data deskriptif berupa kata-kata tertulis atau lisan dari orang-orang dan perilaku yang diamati. Pengumpulan data dilakukan dengan menggunakan metode tes dan observasi proses pembelajaran dengan alat bantu berupa Handycame. Data yang akan didapatkan pada penelitian ini berupa data tentang bagaimana proses komunikasi matematis siswa tunarungu dalam pembelajaran  matematika setelah menerapkan model pembelajaran Think Pair Share. Pada komunikasi matematis secara tertulis siswa tunarunggu tidak mampu menggunakan lambang atau simbol matematika dengan tepat. Sedangkan pada komunikasi matematis secara lisan tidak mampu mengungkapkan lambang atau simbol matematika dengan benar.
PENGEMBANGAN PERANGKAT PEMBELAJARAN STRATEGI QUICK ON THE DRAW DENGAN MASALAH OPEN ENDED UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF MATERI PRISMA DAN LIMAS Nurain Suryadinata
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 4, No 1 (2015)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (590.728 KB) | DOI: 10.24127/ajpm.v4i1.64

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The aim of this research to gain the result of developing instructional sets through quick on the draw with open ended problem of pyramid and prism subject validly, practically, and effectively. The learning instrument deve-lopment using Plomp model. TKKM data processed by t test, and the proportion of z.The instructional sets valid based on the average score of validity: Syllabus 4.0; Lesson Plan 4.2; Supplementary Books 4.3; Students’ Worksheets 4.3; and creative thinking test on mathematics was valid, the level of difficulty was balance, and distinctive feature was significant and reliable. The instructional sets were practical by gaining average score 3,87, the implementation of learning process was good. Students and teachers had positive responses. The instructional sets were effective by gaining: students’ creative thinking competence of mathematics beyond the KKM; creative thinking abilities of students who were given a quick on the draw learning with open ended problems better than students were given the conventional learning; and the improvement of creative thinking competence of students who were given a quick on the draw learning with open ended problems better than students were given the conventional learning.
PENERAPAN MODEL PEMBELAJARAN GROUP INVESTIGATION DALAM PEMBELAJARAN MATEMATIKA PADA MATERI HIMPUNAN Anggi Meylia Saraswati; Abdul Aziz Saefudin
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 6, No 1 (2017)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (268.634 KB) | DOI: 10.24127/ajpm.v6i1.869

Abstract

The study explain about implementation Group Investigation’s model of mathematics learning in set subject. Group Investigation’s model is cooperative learning models that requires students to be actively involved, creative, dan scientific to develop idea to solve some problems. The implementation Group Investigation’s model of mathematics learning based on teacher centered learning problem. The implementation Group Investigation’s model of mathematics learning in set subject expected to be a solution of the problem learning and the learning can go well.

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