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NUMERICAL (Jurnal Matematika dan Pendidikan Matematika)
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Articles 23 Documents
Search results for , issue "Vol. 8 No. 1 (2024)" : 23 Documents clear
Math City Map: Student Numeration Using Android-Based Technology Media Pita Ilindia, Lis; Widyaningrum, Indah; Rahayu, Chika
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.3661

Abstract

Students' low numeracy skills impact students' learning outcomes and progress in mathematics. To improve these abilities, we can use operating system-based application learning media. The Math City Map application is a system that works on iOS/Android devices that helps students become actively involved and master the material being studied. This research aimed to see students' numeracy abilities after applying the Math City Map to statistics material. This research is research whose data uses quantitative, systematic, planned, and structured analysis. The design used in the study is an experimental Design with One Group Pre-test-Post-test Design. Tests, questionnaires, and documentation are data collection methods to assess students' numeracy skills. The results of the student test data stated that 82% of students could use numbers and symbols, 69% could analyze information, and 48% could use the analysis results to make decisions and formulate conclusions. By obtaining this percentage of students' numeracy abilities, it can be stated that using the Math City Map (MCM) application can train students to use symbols, numbers, tables, and diagrams to be more careful and thorough in analyzing information and determining answers to solve mathematical problems.
The Effectiveness of Mathematics Learning Using Adobe Flash Media on Student Learning Outcomes Novitasari, Nadhea; Lismareni, Neni; Susanti, Novi
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.3758

Abstract

Students in the era of school digitalization very much need numeracy skills. Numeracy skills are related to solving a problem. Adobe Flash media is suitable for solving a problem with the help of interactive animated videos. This study aimed to determine the effectiveness of mathematics learners using Adobe Flash Media, which was assisted by interactive animated videos on students' numeracy skills. The research method used is quantitative in the form of a true experiment. The sample in this study were students in grades VIII8 and VIII7, who were selected randomly. The data collection techniques used were documentation and tests. The data analysis techniques used were normality tests, homogeneity tests and independent sample tests. The results of the study showed that the t count value > t table where t count = 7.602 and t table = 1.6905. This means that there is a significant difference in the average numeracy ability of students between the experimental group and the control group.
The Influence of the Brainstorming Learning Model on Mathematical Communication Skills and Linguistic Intelligence Salsabila, Salsabila; Mufidah, Zulfa; Netriwati, Netriwati
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4014

Abstract

Mathematical communication skills are essential for students learning mathematics, but many have low mathematical communication skills. This quasi-experimental design research aims to determine the influence of the brainstorming learning model and linguistic intelligence on mathematical communication abilities and the interaction between the brainstorming learning model and linguistic intelligence on mathematical communication abilities. This research involved class VIII students at Ma'arif 10 Bangunrejo Junior High School for the 2023/2024 academic year with a research sample of 55 students (27 class VIII A students as the experimental class and 28 class VIII B students as the control class). Mathematical communication skills data was obtained using an essay test, while linguistic intelligence data was obtained using a questionnaire. The collected data was analyzed using the Two Way Anava statistical test with a significance level of 0.05, where before testing, it was found that the data was normally distributed and homogeneous. The results of this research inform that the brainstorming learning model affects mathematical communication skills, while linguistic intelligence does not affect mathematical communication skills. Furthermore, there is no interaction between the brainstorming learning model and linguistic intelligence on mathematical communication abilities.
Implementation of The Problem-Based Learning Model to Improve Students' Mathematical Problem-Solving Abilities Alamra, Nadia Suci Wahyuni; Anggraini, Rini Dian; Solfitri, Titi
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4018

Abstract

The low mathematical problem-solving abilities of Indonesian students can be seen from the PISA test results, which show that Indonesian students are ranked 72nd out of 78 countries, with an average score of 394 in 2018. Using Problem-Based Learning, this classroom action research seeks to improve the learning process and increase students' mathematical problem-solving abilities. This research was attended by 41 students with various skill levels from class VIII 3 of SMP Negeri 17 Pekanbaru. This research was divided into two cycles, each consisting of four stages: preparation, implementation, observation, and reflection. Research instruments include learning tools and instruments for collecting data. The KPMM test instruments and observation sheets are data collection instruments, while the syllabus, learning implementation plans, and student worksheets are learning tools. Data from observation sheets and mathematical problem-solving ability tests were examined using descriptive analysis techniques. From cycle I to cycle II, the learning process, according to observation data, experienced improvement. In cycle II, the average value of students' mathematical problem-solving abilities increased from 55.97 in cycle I to 81.09. By implementing Problem Based Learning in the learning process, the mathematical problem solving abilities of class VIII3 students at SMP Negeri 17 Pekanbaru have increased and improved their learning process. So researchers highly recommend this learning model in improving the learning process and increasing students' KPMM.
Learning Trajectory Flat Building Material Using Batik Besemah Context for Elementary School Students Susanti, Novi; Zulkardi, Zulkardi; Indra Putri, Ratu Ilma; Susanti, Ely; Nusantara, Duano Sapta
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4073

Abstract

Students experience difficulties in understanding the properties of flat shapes because learning is monotonous, so there is a need for innovation in learning flat shape material. This research aims to produce a learning trajectory for flat building materials using the context of besemah batik for elementary school students. This research uses a design research method which consists of three research steps, namely preparing for the experiment, the design experiment, and retrospective analysis. Data collection was carried out by providing student activity sheets and interviews. Data is analyzed by reducing data, presenting data, and making conclusions. The results of the research show that learning the trajectory of flat shapes using the context of besemah batik consists of four activities, namely 1) observe the besemah batik pattern, 2) redraw the besemah batik pattern, 3) writing down the characteristics of flat shapes. based on the pattern image on besemah batik, and 4) write definitions of various flat shapes and represent various flat shapes in the drawing. Based on the research, it can be concluded that the resulting learning trajectory can help students understand flat shape material.
Differences in the Application of Problem-Based Learning and Discovery Learning Models on Students’ Mathematical Problem-Solving Abilities from Mathematic Initial Abilities Students of 1 Mamosalato State Senior High School Djafar, Yuniarti H; Rochaminah, Sutji; Idris, Mustamin
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4116

Abstract

This research was intended to clearly describe the differences in mathematical problem-solving abilities about initial mathematical abilities by applying the Problem-Based Learning and Discovery learning models. The research design employed a quantitative approach. The sample of this research was students of SMA Negeri 1 Mamosalato, Grade XI MIA 1, as the first and second experiment classes were XI MIA 2. This research applied an experimental method with a factorial design of 2 x 3. The instrument was administered to collect data to test initial mathematic ability and mathematical problem-solving abilities—data was analyzed in two ways: ANOVA and Tukey test (LSD test). The findings of the research were (1) there were differences in mathematical problem-solving abilities by applying the Problem-based Learning Model and Discovery Learning Model, (2) there was no interaction between the learning model and initial mathematical abilities on mathematical problem-solving abilities, (3) there was difference in students mathematical problem-solving abilities by applying Problem-based Learning Model and Discovery learning Model, especially to high initial mathematical abilities, middle initial mathematical abilities, as well as low initial mathematical abilities.
Exploring The Impact of Guided Inquiry Learning with a Scientific Approach on Mathematical Conceptual Understanding Isran, Dodi; Haji, Saleh; Sumardi, Hari; Syafri, Fatrima Santri
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4312

Abstract

This research explores the impact of Guided Inquiry Learning-oriented learning with a scientific approach on understanding mathematical concepts of PGMI UIN Fatmawati Sukarno Bengkulu students. The research design uses an experimental method with an experimental group and a control group. The results of the analysis show that students who were taught using Guided Inquiry Learning-oriented learning experienced a significant increase in understanding mathematical concepts compared to learning without a Guided Inquiry Learning orientation, even though both used a scientific approach. A significant value of less than 0.05 in a statistical test indicates that the difference can be considered statistically significant. However, the results of further analysis showed that there was no significant difference in increasing understanding of mathematical concepts between classes that used the Scientific Approach and the control group in two particular classes (Class=2 and Class=3). A P-value greater than 0.05 in statistical analysis indicates that the results are not statistically significant. Thus, although there was a significant increase in understanding of mathematical concepts in the group that implemented Guided Inquiry Learning-oriented learning, this research also showed that there was no significant difference in this increase between this group and the control group in two particular classes. These results provide further understanding about the effectiveness of certain learning methods in improving students' understanding of mathematical concepts.
Bibliometric Analysis: Contructivism Approach in Junior High School Geometry Learning in Indonesia (2017-2023) Ningrum, Sri Adiningsih Utami; Fitriana, Laila
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4327

Abstract

Constructivism is a learning theory perspective that strongly influences how mathematics is learned. Since secondary school students are just beginning to recognize and understand abstract thought processes, it is not appropriate to educate them through meaningless memorization, especially in mathematics which is full of abstract symbols. The writing of this article aims to find out the research trends regarding the constructivism approach and to find out the research themes that have the opportunity to be used as research in the future. The method in this research is using bibliometric analysis. Research data obtained through Harzing's Publish or Perish software with Google scholar database, keywords constructivism and junior high school geometry and the result of the maximum number "1000", the article obtained as many as 996 articles with a period of 2017-2023. Then limited to accredited journals sinta 2 obtained 50 articles. The results showed that the publication trend with the research theme of the constructivism approach experienced the highest increase between 2017 - 2020. In addition, the theme of research on the constructivism approach that has the opportunity to be used as research in the future there are four keywords, namely constructivism and Realistic Mathematics Education (RME).
Profile of Problem-Solving Skills Question Story based on the Polya Model at Kampus Mengajar Partner Schools Mufadillah, Mufadillah; Trimurtini, Trimurtini; Supriyanto, Teguh
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4379

Abstract

The Kampus Mengajar Program is a government policy aimed at students to provide innovations to problems in partner schools in the teaching and learning process. The problem is that in learning, no attention is paid to students' problem-solving skills when working on story problems. This study aims to describe and analyze the problem-solving skills of story problems on beam volume material for grade IV students in one of the Kampus Mengajar partner schools in Pemalang Regency, SD N 3 Kedungbanjar. The qualitative approach is descriptive, involving 28 students and focusing on three students representing high, medium, and low abilities. Data collection used tests, documentation, and interviews. The instruments used were two problem-solving test questions, interview guidelines, and a rubric for assessing problem-solving skills based on the stages of the Polya Model (understanding the problem, planning a solution, implementing a solution plan, and checking back). The results showed that students with low average test scores still had difficulties in the stages of Polya's Model. Many students did not use all four stages of problem-solving entirely and correctly. Students had difficulty at the recheck stage, with the percentage of students who went through the stage only amounting to 18.75%. Based on the high, medium, and low category subjects, it shows that (1) High-skills subjects can complete all stages of Polya Model problem-solving. (2) Moderate skills subjects have not been able to complete all stages of Polya Model problem-solving by skipping the checking backstage. (3) Low-skills subjects were only able to go through the stages of making and implementing a solution plan by skipping the stages of understanding the problem and checking back. Development recommendations are expected to be needed to improve the results and process of problem-solving skills.
Interactive Multimedia Development to Improve Computational Thinking Abilities And Student Learning Motivation Simamora, Dhara Chiltya; Simanjorang, Mangaratua M.; Mulyono, Mulyono
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2024)
Publisher : Universitas Ma'arif Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/numerical.v8i1.4446

Abstract

Interactive multimedia is one of the most popular types of learning media and provides a significant increase in the success of the learning process. The achievement of mathematics learning objectives can be seen based on the level of students' computational thinking abilities and learning motivation. Therefore, this research was conducted to develop interactive multimedia that can improve students' computational thinking skills and learning motivation. This development research uses the ADDIE (Analysis, Design, Development, Implementation and Evaluation) model. The sample for this research was class IX students at Tunas Karya Batangkuis Middle School. The research results show that the interactive multimedia developed meets the criteria of being valid, practical and effective in improving students' computational thinking skills and learning motivation. Interactive multimedia obtained a validity value of 3.6 with very good criteria. Interactive multimedia obtained a practicality score of 3.4 (very good category) from the response questionnaire and 3.2 (good category) from the learning implementation questionnaire. The effectiveness of interactive multimedia can also be seen from several aspects, including students' classical completion level which reached 92%, achievement of learning objectives by 80%, very positive student responses, and good levels of student activity. Apart from that, the use of interactive multimedia also succeeded in increasing computational thinking abilities by 0.54 (medium category) and student learning motivation by 0.65 (medium category).

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