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Journal : Jurnal Bidang Pendidikan Dasar

Evaluasi Dampak Implementasi MBKM Terhadap Proses Belajar Mengajar di Universitas PGRI Kanjuruhan Malang Pieter Sahertian; Choirul Huda; Henny Leondro; Enike Dwi Kusumawati; Maris Kurniawati; Arief Rahman Hakim; Dyah Triwahyuningtyas; Romia Hari Susanti
Jurnal Bidang Pendidikan Dasar Vol 6 No 1 (2022): January
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v6i1.6486

Abstract

The purpose of this research is to evaluate the implementation of MBKM in the learning process using the case method and team based project implemented by the study program at Unikama. This research is a descriptive research with qualitative and quantitative approaches. The research method used is a survey method using a questionnaire. The research subjects were determined based on the research objectives, namely the entire academic community and stakeholders in the Unikama environment. The results of this study indicate that the implementation of the case method and Team Based Project is one method that is in accordance with the MBKM program and is actually able to provide opportunities to improve student skills, namely Creativity Skills, Critical Thinking Skills, Communication Skills, and Collaboration Skills (4C), so that better quality of graduates. The implementation of MBKM using Case Method and Team Base Project Learning has been carried out by lecturers
Development of augmented reality-based interactive space media for 5th grade elementary school students Triwahyuningtyas, Dyah; Ningrum, Siska Widyana; Suastika, I Ketut; Azizah, Nurul
Jurnal Bidang Pendidikan Dasar Vol 9 No 2 (2025): June
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v9i2.12607

Abstract

This research is motivated by the lack of interactive learning media in schools. The study aims to determine the feasibility of Augmented Reality-based interactive space building media using the Assemblr EDU application for 5th grade elementary students. This development research applies the ADDIE model with data collected through observation, interviews, documents, and questionnaires. The research subjects involved 14 students from SDN Sukun 1 Malang. The study focuses on the feasibility aspect based on expert validation. The results show that media experts gave a feasibility percentage of 98% in the "Very Feasible" category, while material experts gave 75% in the "Feasible" category. These results indicate that the Augmented Reality-based interactive media is appropriate for use in elementary school learning, meeting feasibility standards and offering potential to support engaging and effective learning experiences for students.