Claim Missing Document
Check
Articles

Found 28 Documents
Search

Penerapan Model Kooperatif Tipe Teams Game Tournament Dengan Media Scavenger Hunt Untuk Meningkatkan Hasil Belajar Sejarah Pada Siswa Kelas X IPS Di SMA Negeri 3 Kupang Timur Rocky, Julian Hermando; Djakariah, Djakariah; Utomo, Susilo Setyo; Neolaka, Stefridan Yantus
FLORESIENSIS Vol 3 No 2 (2024)
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/floresiensis.v3i2.15034

Abstract

The purpose of this study was to improve history learning outcomes by applying a tournament teamwork model using a treasure hunt medium. The type of research used was classroom action research (CAR). The results of the first cycle test showed that 21 students who completed the task had a presentation (60%), while 14 students who did not complete it had a presentation (40%). Based on the analysis of the 35 students who took the cycle II exam, 29 students completed their presentations (83%). From these results, the researcher stated that the classroom action study was terminated because the compliance target had been achieved, and it could be concluded that the application of the cooperative team tournament game model with treasure hunt media could improve history learning outcomes in 10th grade social studies students at SMA Negeri 3 Kupang Timur
Peningkatan Hasil Belajar Sejarah Melalui Penerapan Model Pembelajaran Kooperatif Tipe Lottery Card Pada Peserta Didik Kelas XI IPS di SMA Negeri Oinlasi Missa, Tirsa Marteda; Djakariah, Djakariah; Dethan, Delsy A
FLORESIENSIS Vol 3 No 1 (2024)
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/floresiensis.v3i1.16282

Abstract

This study aims to improve student learning activities and learning outcomes in history, particularly in the material on the arrival of Japan in Indonesia, through the use of the lottery card cooperative learning model. The type of research used is classroom action research (CAR). With the use of the lottery card learning model in this learning process, it can be seen that the classroom action research (CAR) conducted shows the percentage of scores obtained in each cycle. Thus, the conclusion of this study is that the use of the lottery card cooperative learning model can improve the history learning outcomes of students in class XI IPS 2 at Oinlasi State High School.
Sejarah Perjuangan Rakyat Solor Melawan Portugis Di Kesultanan Menanga Tahun 1613-1645 Muhammad, Mufidah; Djakariah, Djakariah; Dethan, Delsy A
FLORESIENSIS Vol 1 No 1 (2022)
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/floresiensis.v1i1.23746

Abstract

The purpose of this study is to find out the history of the Portuguese entry into Solor in 1561, the background of the resistance of the Solor people against the Portuguese in 1613-1645, and the course of the resistance between the Solor people and the Portuguese in 1613-1645. This study uses historical methods. The results of this study show that (1) The history of the Portuguese entry into Solor Lohayong in the 16th century AD (1561). (2) the background of the resistance of the Solor people against the Portuguese in 1613-1645 includes 3) The course of the resistance of the Solor people against the Portuguese in 1613-1645.
PENGARUH PENGGUNAAN ALAT PRAKTIKUM UJI ELEKTROLIT TERINTEGRASI MODEL PEMBELAJARAN INKUIRI TERHADAP KETERAMPILAN PROSES SAINS SISWA Akbar, Jakub Saddam; Mokalu, Yohanes Bery; Rumengan, Stefan Marco; Djakariah, Djakariah; Akbar, Ayu Febrianti; Paat, Meike
SOSCIED Vol 7 No 2 (2024): SOSCIED - November 2024
Publisher : LPPM Politeknik Saint Paul Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32531/jsoscied.v7i2.872

Abstract

This research examines the effect of electrolyte testing practical equipment integrated with the inquiry learning model on students' science process skills. This research used a pre-experimental design with a one-group pretest-posttest design involving 30 students at MAK Madani Manado. The research results showed a significant increase in students' science process skills, with an average pretest score of 52.48 and posttest of 86.69. This increase reflects the effectiveness of using inquiry-based practical tools in improving skills in observing, classifying, formulating hypotheses, designing experiments, processing data and drawing conclusions. Inquiry learning allows students to participate in the scientific process actively, develop critical thinking skills, and solve problems. These findings positively contribute to creating more innovative and contextual chemistry learning strategies and can be a solution to overcoming limited laboratory facilities in schools
Peluang dan Tantangan Penggunaan Perangkat Pembelajaran Berbasis TPACK Pada Materi Kimia Bagi Generasi Z di Era Society 5.0 Rumondor, Desire Atna Sridanty; Akbar, Jakub Saddam; Harahap, Fransiska; Djakariah, Djakariah
SCIENING : Science Learning Journal Vol. 5 No. 1: Juni 2024
Publisher : Jurusan Pendidikan IPA FMIPAK Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan menginvestigasi peluang dan tantangan penggunaan perangkat pembelajaran berbasis TPACK pada materi kimia bagi generasi Z dalam konteks era society 5.0. Dalam penelitian ini, dilakukan identifikasi, analisis, evaluasi, dan interpretasi riset terkait penggunaan perangkat pembelajaran berbasis TPACK yang tersedia dari tahun 2014 hingga 2024, yang berkaitan dengan topik pembelajaran kimia. Metode yang digunakan adalah Systematic Literature Review (SLR) yang bertujuan menjawab pertanyaan penelitian terkait dengan peluang dan tantangan penggunaan perangkat pembelajaran berbasis TPACK menggunakan database artikel online yaitu ERIC dan Google Scholar. Berdasarkan analisis literatur, dapat disimpulkan bahwa penggunaan perangkat pembelajaran berbasis TPACK dalam proses pembelajaran kimia menghadirkan sejumlah peluang yaitu peningkatan keterlibatan siswa, peningkatan pemahaman konsep, meningkatkan keterampilan berpikir kritis, meningkatkan daya ingat dan pemahaman jangka panjang, serta peningkatan keterampilan teknologi sedangkan tantangannya meliputi infrastruktur dan aksesibilitas, pelatihan guru yang tidak cukup, ketersediaan sumber daya yang terbatas, serta kesulitan dalam integrasi TPACK secara holistik. Implikasi dari temuan ini dapat memberikan panduan praktis bagi institusi pendidikan dalam mengadopsi perangkat pembelajaran berbasis TPACK secara efektif dalam proses pembelajaran kimia.
Pengaruh Pembelajaran Praktikum Kimia Berbasis Inkuiri Terbimbing terhadap Keterampilan Menyimpulkan Siswa pada Materi Kelarutan dan Hasil Kali Kelarutan Akbar, Jakub Saddam; Djakariah, Djakariah; Rumengan, Stefan Marco; Waworuntu, Freetje; Dumanaw, Varisky Abraham; Rumondor, Desire Atna Sridanty; Akbar, Ayu Febrianti; Howan, Dian Herlinda Octorina
SCIENING : Science Learning Journal Vol. 5 No. 2: Desember 2024
Publisher : Jurusan Pendidikan IPA FMIPAK Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/slj.v5i2.11261

Abstract

Penelitian ini bertujuan untuk menganalisis pengaruh pembelajaran praktikum kimia berbasis inkuiri terbimbing terhadap keterampilan menyimpulkan siswa pada materi kelarutan dan hasil kali kelarutan. Desain penelitian yang digunakan adalah eksperimen semu dengan instrumen berupa tes untuk mengukur keterampilan menyimpulkan. Data hasil penelitian dianalisis menggunakan analisis statistik. Hasil analisis menunjukkan bahwa siswa yang mengikuti praktikum dengan metode inkuiri terbimbing memiliki keterampilan menyimpulkan yang lebih tinggi, dengan persentase nilai sebesar 81,9%, dibandingkan dengan siswa yang mengikuti metode praktikum verifikasi yang memperoleh nilai sebesar 73,6%. Temuan ini mengindikasikan bahwa pembelajaran praktikum kimia berbasis inkuiri terbimbing lebih efektif dalam meningkatkan keterampilan menyimpulkan siswa pada materi kelarutan dan hasil kali kelarutan.
The Effect of Using Augmented Reality-Based Android Applications in Practical Activities on Students' Science Process Skills Akbar, Jakkub Saddam; Amalina, Ijtihadi Kamilia; Howan, Dian Herlinda Octorina; Djakariah, Djakariah; Aldresti, Fitri
Electronic Journal of Education, Social Economics and Technology Vol 5, No 2 (2024)
Publisher : SAINTIS Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33122/ejeset.v5i2.201

Abstract

This research aims to examine the effect of using an Android application based on Augmented Reality (AR) in practical activities on students' science process skills. The research used a pre-experimental design with a one-group pretest-posttest design involving 35 students at MAK Madani Manado. The research results show a significant increase in students' science process skills, which can be seen from the average pretest score of 52.48 and posttest of 86.69. This increase reflects the effectiveness of using AR-based applications in helping students improve their skills in observing, classifying, formulating hypotheses, designing experiments, processing data, and drawing conclusions. AR applications provide a more interactive learning experience by allowing students to visualize abstract concepts in a real way so that chemistry learning becomes more interesting and meaningful. These findings provide a positive contribution to the development of more innovative and contextual chemistry learning strategies, as well as offering solutions to overcome limited laboratory facilities in schools. The use of AR applications in chemistry learning also supports the creation of learning experiences that are relevant to learning needs in the digital era, thereby increasing student motivation and involvement in learning.
Membuat Pembelajaran Kimia Lebih Menyenangkan: Kiat dan Inovasi di Ruang Kelas akbar, Jakub Saddam; Djakariah, Djakariah
SEARCH: Science Education Research Journal Vol. 2 No. 2 (2024): April 2024
Publisher : IAIN Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47945/search.v2i2.1333

Abstract

Pembelajaran kimia yang menyenangkan dan menarik memiliki peran krusial dalam meningkatkan minat serta pemahaman siswa terhadap konsep-konsep kimia. Kajian literatur ini mengeksplorasi kiat dan inovasi yang dapat diterapkan di ruang kelas untuk menciptakan pengalaman belajar kimia yang lebih mengasyikkan. Melalui analisis mendalam terhadap literatur-literatur yang relevan, kajian ini mengungkap beragam strategi yang meliputi penggunaan teknologi dalam pengajaran, eksperimen praktis yang melibatkan interaksi langsung siswa, penggunaan permainan serta aktivitas interaktif, dan penyesuaian kurikulum yang relevan dengan kehidupan sehari-hari. Temuan ini menggarisbawahi pentingnya pendekatan pembelajaran yang berfokus pada siswa, interaktif, dan aplikatif dalam menciptakan lingkungan pembelajaran kimia yang lebih dinamis dan menyenangkan.