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Implementasi Model Problem Based Learning Berbantuan Media Augmented Reality Untuk Meningkatkan Sikap Gotong Royong dan Prestasi Belajar IPAS Kelas VI SD Pambudi, Bekti Pri; Muslim, Arifin
Jurnal Ilmiah Global Education Vol. 6 No. 3 (2025): JURNAL ILMIAH GLOBAL EDUCATION
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/jige.v6i3.4070

Abstract

This study aims to improve the cooperative attitude and learning achievement of sixth-grade students at SD Negeri Sidaurip 03, particularly in the subject “Our Earth is Threatened by Danger.” To achieve this goal, the Problem-Based Learning Model was applied with the assistance of Augmented Reality media. This combination is expected to create a more interactive and engaging learning experience. This study employs the Classroom Action Research (CAR) method by Kemmis & McTaggart in two cycles, involving 14 students. Data was collected through observation, questionnaires, as well as pre-tests and post-tests, providing a comprehensive overview of the changes that occurred. The research results indicate a clear improvement in both aspects. Students' cooperative attitudes showed improved: from 58.04% (adequate category) in the pre-cycle, increasing to 73.32% (good category) in Cycle I, and reaching 81.25% (good category) in Cycle II. This improvement indicates that students are becoming more active in collaborating and supporting one another. Similarly, IPAS learning achievement also showed a strong increase. The average score increased from 56.79% in the pre-cycle with a completion rate of 14.28%. After implementing the Problem-Based Learning model and Augmented Reality media, the average score rose to 64.61% in Cycle I with a completion rate of 57.14%, and finally reached 81.07% in Cycle II with a completion rate of 92,86% (excellent category). This data proves that the combination of the Problem-Based Learning model and Augmented Reality media is highly effective in enhancing students' understanding and academic achievements. This study concludes that the implementation of the Problem-Based Learning model and Augmented Reality media has a strong positive impact on improving students' cooperative attitudes and IPAS academic performance.
STEM BERBASIS DISCOVERY LEARNING UNTUK MENINGKATKAN PRESTASI BELAJAR DAN SIKAP KOLABORASI SISWA KELAS V MATA PELAJARAN IPAS SD NEGERI 1 BINANGUN Ramadhani, Irna Riskia; Muslim, Arifin
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 11, No 2 (2025): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v11i2.4982

Abstract

This study aims to improve learning achievement and collaborative attitudes of fifth-grade students at SD Negeri 1 Binangun through the implementation of a STEM-based discovery learning approach. The research employed Classroom Action Research (CAR) with two cycles involving 21 students as research subjects. Data were collected using test instruments to measure learning achievement and non-test instruments to assess collaborative attitudes. Data analysis followed Miles and Huberman’s interactive techniques, including data collection, display, reduction, and verification. The results showed that the average learning achievement increased from 56.14 in cycle I, with 33.33% of students reaching mastery, to 71.8 in cycle II, with 80.95% achieving mastery. Meanwhile, collaborative attitudes based on adaptive indicators improved from 66.67% in cycle I to 85.71% in cycle II. It can be concluded that the implementation of a STEM-based discovery learning approach effectively enhances both learning achievement and collaborative attitudes of students.
PENINGKATKAN SIKAP KEMANDIRIAN DAN PRESTASI BELAJAR IPAS MELALUI MODEL PROBLEM BASED LEARNING (PBL) DENGAN MENGGUNAKAN MEDIA SCRAPBOOK Afifah, Fadhila Marsya; Muslim, Arifin
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 11, No 2 (2025): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v11i2.5062

Abstract

This study aims to improve independence attitudes and Science (IPAS) learning achievement of fifth-grade students at SDN 3 Purbalingga Lor through Problem-Based Learning (PBL) using scrapbook media. The research employed Classroom Action Research (CAR) conducted in two cycles, each consisting of two meetings. The subjects were 25 students, comprising 12 boys and 13 girls. Data were collected using both test and non-test techniques, including observation sheets, questionnaires, and documentation. Data analysis was carried out using quantitative and qualitative descriptive methods. The results indicated improvements in both independence attitudes and learning achievement. The independence attitude score increased from 2.49 in cycle I (poor category) to 3.29 in cycle II (very good category). Meanwhile, learning achievement increased from 50% mastery in cycle I (fair category) to 88% in cycle II (very good category). This study confirms that the implementation of PBL assisted by scrapbook media effectively enhances students’ independence and Science learning outcomes.
Peningkatan Prestasi dan Kemandirian Belajar Matematika Melalui Model Pembelajaran STAD Menggunakan Media Berbasis Aplikasi Canva Azzahra, Fatimah; Muslim, Arifin
Jurnal Derivat: Jurnal Matematika dan Pendidikan Matematika Vol. 11 No. 2 (2024): Jurnal Derivat (Agustus 2024)
Publisher : Pendidikan Matematika Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/jderivat.v10i2.6271

Abstract

This study was conducted to apply the STAD (Student Team Achievement Division) type cooperative learning model using Canva application-based media to improve achievement and independence in learning media-assisted mathematics through Canva applications for fourth-grade students of SDN Gunungmujil. The procedure used in this research is classroom action research consisting of 2 cycles where each cycle consists of planning, implementation, observation, evaluation, and reflection stages. The assessment instruments used in this research are teacher observation sheets and student observation sheets, as well as evaluation questions, while LKPD is used during discovery activities. The results of cycle I and cycle II showed that the level of learning completeness increased by 73.83% and 93.36%, respectively. The increase in the level of learning completeness was accompanied by an increase in classical learning achievement, at least 75% of students achieved a score ≥ 70. The results of the research on student learning independence also showed an increase from cycle I of 61.07% and the results of cycle II to 86.25%. The conclusion of this research is that there is an increase in learning achievement and learning independence of students using the STAD-type cooperative learning model through Canva application-based media. STAD model learning must continue to be implemented to improve the achievement and learning independence of elementary school students. Keywords: Learning Independence, Canva Application Based Media, STAD Learning Model, Learning Achievement
UPAYA MENINGKATKAN PRESTASI BELAJAR DAN RASA PERCAYA DIRI SISWA MELALUI MODEL PBL BERBANTU MEDIA EDU-PICTURE PADA MATERI INDONESIAKU KAYA BUDAYA KELAS IV SD NEGERI 2 PANDAK Afifah, Alya Hasna; Muslim, Arifin
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 2 (2024): Volume 7 No. 2 Tahun 2024
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i2.26837

Abstract

Pelaksanaan penelitian ini bertujuan meningkatkan prestasi belajar dan rasa percaya diri melalui model problem based learning berbantu media edu-picture. Tindakan penelitian ini dilaksanakan karena prestasi belajar dan percaya diri pesera didik yang masih kurang. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) dengan menggunakan model kemmis MC Taggrat. Subjek penelitian ini yaitu peserta didik kelas IV SD Negeri 2 Pandak dengan jumlah responden sebanyak 14 peserta didik. Data diambil melalui kegiatan observasi dan wawancara. Hasil pra siklus menunjukkan hanya 3 peserta didik yang tuntas mencapai KKTP. Hasil penelitian ini menunjukkan adanya peningkatan rasa percaya diri peserta didik kelas IV SDN 2 Pandak. Hasil penelitian menunjukkan (1) Pada prestasi belajar siklus 1 presentase ketuntasan belajar mencapai 71% kemudian pada siklus II mengalami peningkatan menjadi 86%. (2) Rasa percaya diri peserta didik juga mengalami kenaikan yaitu pada siklus I sebesar 47% kemudian pada siklus II percaya diri peserta didik meningkat menjadi 78,5%. Dengan adanya kenaikan tersebut dan telah tercapainya indikator keberhasilan maka penggunaan model problem based learning berbantu media edu-picture dapat meningkatkan prestasi belajar dan rasa percaya diri siswa.
PERSEPSI SISWA TENTANG PELAKSANAAN MODEL PROBLEM BASED LEARNING BERBASIS MEDIA ONLINE DALAM PEMBELAJARAN IPAS KELAS IV SD NEGERI KAYUARES Retnowati, Anggun; Muslim, Arifin
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 12, No 1 (2026): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v12i1.5249

Abstract

This study aimed to examine students’ perceptions and the factors influencing their perceptions of the implementation of the Problem-Based Learning (PBL) model supported by online media in Integrated Science and Social Studies (IPAS) learning in a fourth-grade elementary classroom. The research employed a descriptive qualitative method, with data collected through observation, interviews, and documentation. The subjects of the study were fourth-grade students at SD Negeri Kayuares, involving six students and one teacher in the 2024/2025 academic year. The findings indicated that students had positive perceptions of the implementation of online media-based PBL, as reflected in their enthusiasm during the learning process and improved understanding of the material. The model encouraged active engagement, enhanced conceptual understanding, and facilitated contextual and meaningful learning. The use of digital media, such as educational videos, Quizizz, and interactive applications like Assemblr Edu, also contributed to increasing students’ learning motivation. In conclusion, online media-based PBL is effective in supporting engaging and meaningful learning. This study recommends strengthening digital infrastructure support and providing teacher training to optimize the implementation of PBL in elementary education.
Penerapan Pendekatan Deep Learning Berbantuan Media “Warung Data Tempel Pintar” untuk Meningkatkan Prestasi Belajar Siswa pada Materi Penyajian Data di Kelas III Sekolah Dasar Mila Nur Hidayah; Arifin Muslim; Zulfia Khoirunnisa
JGK (Jurnal Guru Kita) Vol. 10 No. 3: Juni 2026
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jgk.v10.i3.74846

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya prestasi matematika siswa kelas III SD Negeri Silado pada materi penyajian data berbentuk tabel. Penelitian tindakan kelas ini bertujuan meningkatkan prestasi belajar siswa menggunakan media "Warung Data Tempel Pintar" berpendekatan Deep Learning. Sebanyak 16 siswa kelas III berpartisipasi dalam dua siklus penelitian. Data dikumpulkan melalui observasi, wawancara, dan tes evaluasi. Temuan mengungkapkan bahwa kombinasi intervensi ini secara signifikan meningkatkan kualitas pembelajaran dan hasil belajar matematika. Aktivitas guru meningkat dari rata-rata 81,25 menjadi 95,13, diikuti peningkatan aktivitas siswa dari 73,61 menjadi 93,05. Secara akademis, tingkat ketuntasan klasikal siswa melonjak bertahap dari 35,29% pada siklus I pertemuan 1 (rata-rata 61,17) meningkat menjadi 52,94% pada pertemuan 2 (rata-rata 68,82). Tren positif berlanjut pada siklus II pertemuan 1 sebesar 73,33% hingga mencapai puncaknya sebesar 87,50% pada pertemuan 2 dengan rata-rata nilai kelas mencapai 90 (14 dari 16 siswa tuntas). Dengan demikian, pendekatan Deep Learning berbantuan media “Warung Data Tempel Pintar” terbukti efektif meningkatkan prestasi belajar matematika melalui pembelajaran yang bermakna, sadar, dan menyenangkan.
Pengaruh Problem Based Learning Berbasis Media Alat Ukur Terhadap Prestasi Belajar dan Kolaborasi Siswa pada Materi Volume Intan Ayu Nurlaeli; Arifin Muslim; Sri Yuliani
JGK (Jurnal Guru Kita) Vol. 10 No. 3: Juni 2026
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jgk.v10.i3.74915

Abstract

Tujuan penelitian ini untuk memahami pengaruh model pembelajaran Problem Based Learning (PBL) berbasis media konkret alat ukur volume pada prestasi belajar serta kolaborasi siswa pada pembelajaran matematika materi pengukuran volume. Penelitian ini memakai pendekatan kuantitatif dengan metode quasi eksperimen serta desain Nonequivalent Control Group Design dengan murid kelas IV SD Negeri 2 Pageralang dan SD Negeri Kalikembang Tahun Pelajaran 2025/2026 sebagai populasi penelitiannya. Data dikumpulkan dari tes prestasi belajar serta angket kolaborasi. Analisis data memakai statistik deskriptif serta inferensial. Temuan penelitian membuktikan rerata nilai posttest kognitif  kelompok eksperimen (83.68) lebih unggul daripada kelompok kontrol (56.56) melalui derajat signifikansi 0.000 ≤ 0.05. Temuan penelitian angket kolaborasi membuktikan taraf signifiknasi sebesar 0.000 ≤ 0.05 sehingga pengaplikasian model problem based learning memberi pengaruh positif pada kolaborasi murid. Kesimpulannya ialah model pembelajaran problem based learning bisa menaikkan prestasi belajar murid secara efektif serta memberikan kontribusi positif terhadap kolaborasi siswa dalam pembelajaran matematika di sekolah dasar.
IMPLEMENTASI PENDEKATAN DEEP LEARNING BERBASIS METODE ROLE PLAYING UNTUK MENINGKATKAN HASIL BELAJAR IPAS MATERI KEGIATAN EKONOMI DI KELAS IV SD Priya Damar Alamsyah; Arifin Muslim
SOCIAL : Jurnal Inovasi Pendidikan IPS Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/social.v6i3.12778

Abstract

This study was motivated by the low learning outcomes of fourth-grade students in the Natural and Social Sciences (IPAS) subject, specifically regarding the topic of economic activities. The study aimed to implement a deep learning approach based on the role-playing method to improve student learning outcomes. A Classroom Action Research (CAR) method utilizing the Kemmis & McTaggart model was employed, comprising two cycles, each consisting of two sessions. Thirteen students participated in the study. Cognitive data were collected via written tests, while affective and psychomotor data were gathered using observation sheets. The results indicate that the implemented intervention successfully improved student learning outcomes. Mastery rates increased from 33.33% (pre-cycle) to 69.23% (Cycle I) and 84.62% (Cycle II) for the cognitive aspect; from 41.67% (Cycle I) to 76.92% (Cycle II) for the affective aspect; and from 50.00% (Cycle I) to 84.62% (Cycle II) for the psychomotor aspect. All these achievements surpassed the established success indicator of 75%. The study concludes that the deep learning approach based on the role-playing method effectively improves IPAS learning outcomes holistically—across cognitive, affective, and psychomotor domains—for fourth-grade elementary school students. ABSTRAK Penelitian ini di latar belakangi oleh rendahnya hasil belajar peserta didik kelas IV pada mata pelajaran IPAS materi kegiatan ekonomi. Tujuan penelitian ini adalah menerapkan pendekatan deep learning berbasis metode role playing untuk meningkatkan hasil belajar peserta didik.  Metode Penelitian Tindakan Kelas (PTK) dengan model Kemmis & McTaggart digunakan dalam penelitian ini, terdiri dari dua siklus yang masing-masing terdiri dari dua sesi. 13 peserta didik berpartisipasi dalam penelitian ini. Data kognitif dikumpulkan melalui ujian tertulis, sedangkan data afektif dan psikomotor dikumpulkan menggunakan lembar observasi. Hasil penelitian menunjukkan bahwa implementasi tindakan mampu meningkatkan hasil belajar peserta didik. Ketuntasan aspek kognitif meningkat dari 33,33% (pra-siklus) menjadi 69,23% (Siklus I) dan 84,62% (Siklus II), aspek afektif meningkat dari 41,67% (Siklus I) menjadi 76,92% (Siklus II), dan aspek psikomotor meningkat dari 50,00% (Siklus I) menjadi 84,62% (Siklus II). Seluruh capaian tersebut telah melampaui indikator keberhasilan yang ditetapkan sebesar 75%. Simpulan penelitian ini adalah pendekatan deep learning berbasis metode role playing terbukti meningkatkan hasil belajar IPAS secara holistik pada aspek kognitif, afektif, dan psikomotor peserta didik kelas IV sekolah dasar.  
Peningkatan Hasil Belajar Matematika Melalui Pendekatan Deep Learning Berbantuan Media Nearpod di Sekolah Dasar Zaidan Ariefyandi; Arifin Muslim
JPPSD: Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 6, No 1 (2026): Juli
Publisher : Universtas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jppsd.v6i1.86916

Abstract

Tujuan penelitian ini ialah untuk meningkatkan hasil belajar matematika peserta didik kelas III SD Negeri Datar dengan menerapkan pendekatan deep learning berbantuan media pembelajaran Nearpod. Penelitian menerapkan metode Penelitian Tindakan Kelas (PTK) model Kemmis dan McTaggart yang dilakukan dengan dua siklus, yang meliputi tahap perencanaan, pelaksanaan tindakan dan observasi, serta refleksi. Subjek penelitian sejumlah 28 peserta didik. Teknik pengumpulan data mencakup tes, observasi, serta dokumentasi. Hasil penelitian menyatakan penerapan pendekatan deep learning berbantuan Nearpod bisa menaikkan hasil belajar dalam ranah kognitif, afektif, serta psikomotor. Rata-rata peningkatan hasil belajar ranah kognitif naik dari 70% dalam siklus I menjadi 84% pada siklus II, ranah afektif meningkat dari 69% menjadi 82%, dan ranah psikomotor meningkat dari 70% menjadi 80%. Persentase ketuntasan belajar juga meningkat dari 75% menjadi 86%. Temuan ini menunjukkan bahwa pembelajaran dengan integrasi prinsip mindful, meaningful, serta joyful learning berbantuan media interaktif Nearpod efektif untuk menaikkan kualitas pembelajaran matematika di SDN.
Co-Authors Afifah, Alya Hasna Afifah, Fadhila Marsya Ainun Fitri Nur Khasanah Aleeyah Masae Alfiana Putri, Fadilla Ananda Rining Dhiyaa Maitzaa Anis Marfungah Anis Marfungah Annisa Rizqi Miryani Aviana Salsabila Badarudin Badarudin Bela Bekti Amallia Putri Daffa Irwanto, Hilmy Damayanti, Indriana Meisa Dhi Bramasta, Dhi Diah Tri Lutfianti Dwi Diah Lestari DWI PUJI ASTUTI Elfrida Ratnawati Elly Hasan Sadeli Eneng Dian Nurwulan Fatimah Azzahra Feisal Aziez Hanisa Hanny Hafiar Intan Apri Wijaya Intan Ayu Nurlaeli Intan Tri Septiana Isti’anah Nurhabibah Jayawarsa, A.A. Ketut John Louie Domingo Galang Karma Iswasta Eka Karma Iswasta Eka Karma Iswasta Eka, Karma Karma Iswata Eka Kurnia Rahayuningsih Kurniawan, Gianjar Maryatin, Tita Maulani Eka Aristiya Meilyyana Cahya Pramestika Mila Nur Hidayah Muslim, Aji Heru Nanda Estri Wahyuni Novan Andrianto Noviandini, Saraswati Novica Dimar Azizah Nugroho, Agung Oktavia, Nengsih Okto Wijayanti Okto Wijayanti Pambudi, Bekti Pri Pamujo Pamujo Pramestika, Meilyyana Cahya Pramiasari, Apdika Dwi Priya Damar Alamsyah Rahayuningsih, Kurnia Ramadhani, Irna Riskia Ratna Kartikawati Redyawati, Redyawati Retnowati, Anggun Rofiqoh Rofiqoh Setiana, Titin Setiyono Setiyono Shoffiyati, Peni Sony Irianto Sony Irianto Sri Muryaningsih Sri Yuliani Sriyanto Sriyanto Sumito, Adib Kharisma Putra Sunoto, Anton Aryo Supriatna Supriatna Taufik Nurhidayat Tetes Nur Sofiyatunningtiyas Tri Yuliansyah Bintaro, Tri Yuliansyah Usi Rochmawati Wenti Ferdina Fitrianti Wenti Ferdina Fitrianti Wiwik Handayani Yunia Vindi Anggita Zaidan Ariefyandi Zulfia Khoirunnisa