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Titik Café : Aplikasi Pencarian Café Menggunakan Metode Algoritma Ant Colony Kota Palangka Raya Berbasis Android Perdana, Ravi; Lestari, Ariesta; Nugrahaningsih, Nahumi
Journal of Information Technology and Computer Science Vol. 2 No. 2 (2022): JOINTECOMS : Journal of Information Technology and Computer Science
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (328.151 KB) | DOI: 10.47111/jointecoms.v2i2.8846

Abstract

The increasing number of café in Palangka Raya makes people especially newcomers confused about choosing the right café to visit. In the end, sometimes people are stuck getting a cafe that is far from where they are, even though it turns out that there is a cafe they want that is close to them and also for newcomers to the city of Palangka Raya. This happens because currently, searching for cafes or restaurants is still limited to information from Google Maps only.Based on these problems, a system that can provide information is needed and is facilitated by finding the location of the café with the closest distance from the location of the application user. This study aims to build an android application that can display information and the location of a café that is presented in the form of an android application.This research applies the Ant Colony algorithm, as well as Google Maps and Mapbox as a digital map builder, and is developed based on Android. Making this application using the waterfall method, at the analysis stage the analysis stage is carried out on the things needed for making the application. At the design stage, program modeling is described in Data Flow Diagrams (DFD). Then at the coding stage of making this application using Android Studio, and testing this application using the black box method
Implementasi Modul Website Kepelangganan Manager Support Pada Sistem Informasi Penyedia Layanan Internet Rumah Menggunakan Third Party API Munthe, Samuel Septa; Sari, Nova Noor Kamala; Lestari, Ariesta
Journal of Information Technology and Computer Science Vol. 2 No. 4 (2022): JOINTECOMS : Journal of Information Technology and Computer Science
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (940.505 KB) | DOI: 10.47111/jointecoms.v2i4.8876

Abstract

In the current development of the use of internet services, internet service providers company provides internet services that can be connected to customer’s houses. PT. XYZ is an internet service provider company that operates in the city of Blitar, East Java. The customer of support manager registration process for internet services on this client still does not have an online system so that registration is still done manually by the support manager to be able to integrate its customers with the network provided by the company. Therefore, this registration process on PT. XYZ needs to be converted into an online subscription information system to simplify the subscription registration process and so on. This system module was developed using evolutionary prototyping methodology, starting from the quick design stage by analyzing requirements and designing the system quickly so that it can go directly to the prototype build process. The process of building a prototype is carried out by implementing the results of the system design, then followed by user evaluation to get feedback on the prototype that was built. The prototype refining stage is for stabilization on the prototype that has been made previously and there is a test of the system using the black box testing method. After several trials, and results of the trials carried out, it can be concluded that the system is running well and can be used as a Support Manager Subscription Module on the Home Internet Service Provider Information System in Blitar City. By implementing third party Application Programming Interface (API), the resulting subscription web module can display maps, bank account mutations, and WhatsApp notifications to assist the registration and payment process.
Rancang Bangun Aplikasi Angkotkita Menggunakan Location Based Service Dengan Metode Haversine Berbasis Android Imamsyah, Rasyid Noor; Sari, Nova Noor Kamala; Lestari, Ariesta
Journal of Information Technology and Computer Science Vol. 3 No. 1 (2023): JOINTECOMS : Journal of Information Technology and Computer Science
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jointecoms.v3i1.10796

Abstract

One of the problems that are often encountered by city transport passengers is the uncertainty that there will be city transportation that will pass through the passenger's location and uncertainty regarding the number of passengers in the city transportation. Meanwhile, the problem for city transportation drivers is the uncertainty of the location of passengers who will order city transportation and the location of passengers who are scattered, making the driver have to stop several times even though the location between passengers and others is not too far away. This study aims to create a city transportation service application using a location based service (LBS) with the haversine method. The research methodology used is extreme programming which has four stages, namely planning, design, coding, and testing. The results of the study are the AngkotKita Application for passengers and the AngkotKita Application for drivers. Applications for passengers provide information about the route from the passenger's starting point to the nearest bus stop, information on city transportation that will pass the bus stop, detailed information on passenger orders both ongoing and completed, and promo information and news. Applications for drivers provide information in the form of being able to see bus stops containing passengers, user profile information, driver's incoming and outgoing QR Code information, information on ongoing and completed orders.
Rancang Bangun Aplikasi Ensiklopedia Digital Tanaman Obat Tradisional Gosal, Silvia Siladevi; Lestari, Ariesta; Nugrahaningsih, Nahumi
Journal of Information Technology and Computer Science Vol. 3 No. 2 (2023): JOINTECOMS : Journal of Information Technology and Computer Science
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jointecoms.v3i2.10820

Abstract

The lack of available documentation to store information about traditional medicinal plants has made it increasingly difficult to obtain information about medicinal plants. Therefore, in this research, an Encyclopedia of Medicinal Plants of Borneo (E-TOB) application is designed to be a readily accessible source of information for users, both through a website and a mobile application.The development of the E-TOB application follows the stages of the Waterfall method, starting from the Requirements Definition stage depicted using Flowchart, the Requirements Analysis and Definition stage depicted through UML (Unified Modeling Language) with Use case Diagram, Class diagram, and Activity diagram, as well as the use of a database. Implementation and Unit Testing are done using Laravel, Flutter, and MySQL frameworks, and testing is conducted using the Blackbox method. In the developed application, the admin has access to manage the data of medicinal plants.The built application has three (3) types of users, namely guest users, who can view information about medicinal plants. Admin users who have access to manage data in the application, and registered users who can add medicinal plants and access additional features in the application such as bookmark and like features.
RANCANG BANGUN APLIKASI ABSENSI GURU DAN STAF TU DENGAN PENERAPAN GEOLOCATION DAN FINGERPRINT BERBASIS ANDROID DI SMK GKE MANDOMAI Berkati, Axel; Licantik; Nugrahaningsih, Nahumi; Lestari, Ariesta; Sylviana, Felicia
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 18 No. 1 (2024): Jurnal Teknologi Informasi : Jurnal Keilmuan dan Aplikasi Bidang Teknik Inform
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v18i1.12590

Abstract

Attendance is one of the work assessments and as proof of attendance is very important. At this time, the attendance system used by SMK GKE Mandomai is still implementing a manual attendance system, which is every day to sign at every date of entry to work, and attendance is done 2 times, namely entry attendance and return attendance. This manual attendance system has the potential to cause some problems, such as attendance papers that are easily lost or scattered and the possibility of manipulating attendance data. As a solution, namely by designing an attendance application with the application of geolocation and fingerprint on android as security when doing absences, in order to prevent teachers and TU staff who are outside the school location to fill absences. The development method used in designing this system is the Waterfall model with its stages, namely Software Requirements Analysis, Design, Coding, and testing. System design using UML model, implement coding using JavaScript, React Native framework and React JS, backend using Firebase. the results of this system design, produce Android-based attendance system for teachers and staff TU attendance in school areas.