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Kolaborasi Kebijakan dalam Penguatan Tata Kelola Drainase Berkelanjutan melalui Peraturan Daerah Enrekang Partisipatif Febrianto
Journal Social Engagement: Jurnal Pengabdian Kepada Masyarakat Vol. 2 No. 2 (2026): Januari 2026
Publisher : akultas Ilmu Sosial dan Ilmu Politik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55638/jsepkm.v2i2.406

Abstract

Pengelolaan drainase di Kabupaten Enrekang menghadapi persoalan fragmentasi kewenangan antarinstansi dan rendahnya partisipasi masyarakat yang menghambat efektivitas tata kelola. Pengabdian masyarakat ini bertujuan mendampingi penyusunan Rancangan Peraturan Daerah (Ranperda) Drainase melalui pendekatan kolaborasi kebijakan (policy co-creation) yang menempatkan pemerintah, masyarakat, dan lembaga adat sebagai mitra setara. Metode pelaksanaan meliputi forum multipihak untuk koordinasi antarinstansi, lokakarya partisipatif untuk melibatkan masyarakat sejak identifikasi masalah hingga pengambilan keputusan, serta integrasi kearifan lokal Massenrempulu dengan konsep eco-drainage. Hasil menunjukkan terbentuknya Forum Koordinasi Pengelolaan Drainase Terpadu, peningkatan partisipasi masyarakat dari 30-40 orang menjadi 80-100 orang per forum, adopsi biopori sebesar 45%, dan peningkatan partisipasi gotong royong menjadi 60-70%. Ranperda yang dihasilkan mencakup klausul inovatif tentang eco-drainage, partisipasi masyarakat, dan peran lembaga adat. Pendekatan policy co-creation terbukti efektif menghasilkan kebijakan drainase yang berkelanjutan, kontekstual, dan memiliki legitimasi sosial-budaya kuat.
NetGuardians: Lightweight Serious Game for Cybersecurity Education Tan, Tony; Jong, Ricky; Febrianto; Wibowo, Tony
Journal of Games, Game Art, and Gamification Vol. 11 No. 1 (2026)
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/jggag.v11i1.14543

Abstract

This paper presents NetGuardians, an interactive narrative-driven serious game designed to support cybersecurity awareness among high school students. As cybersecurity threats continue to increase, particularly affecting young learners, there is a growing need for engaging educational approaches that can introduce essential digital security concepts in an accessible manner. NetGuardians focuses on three fundamental topics: recognizing phishing attacks, promoting strong password practices, and understanding the risks associated with public Wi-Fi usage. The game was developed using the Game Development Life Cycle (GDLC) methodology and integrates storytelling, interactive quizzes, and real-life case scenarios. In addition, a comparative analysis was conducted with existing cybersecurity educational games, including Riskio, CyberHero, and CSRAG, to examine differences in content focus, engagement strategies, and academic design approaches. To explore students' learning experiences, qualitative data were collected through interviews with 25 high school students. The interview questions, based on concepts from serious games and game-based learning literature, focused on perceived learning, engagement, cybersecurity awareness, and digital decision-making. The qualitative findings suggest that participants reported increased cybersecurity awareness, especially regarding phishing and password security, and found the narrative and interactive elements helpful in understanding the material. However, due to the qualitative nature of the study and the lack of empirical learning measurements, the educational impact remains inconclusive. The study concludes that NetGuardians shows potential as a narrative-based tool for cybersecurity education, but further development and quantitative evaluation are needed to confirm its effectiveness.
Perancangan dan Implementasi Video Company Profile di PT. Lintas Nusa Indah Tours & Travel Tony Tan; Febrianto; Tony Wibowo
National Conference for Community Service Project (NaCosPro) Vol. 7 No. 01 (2025): The 7th National Conference for Community Service Project 2025
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/nacospro.v7i01.10949

Abstract

Perkembangan industri pariwisata yang semakin kompetitif mendorong perusahaan untuk memiliki media promosi yang efektif, salah satunya melalui video company profile. PT. Lintas Nusa Indah Tours & Travel sebagai perusahaan yang bergerak di bidang jasa pariwisata belum memiliki video company profile yang mampu merepresentasikan identitas perusahaan secara profesional. Kegiatan ini bertujuan untuk merancang dan mengimplementasikan video company profile berdurasi 1 menit yang menonjolkan layanan utama berupa paket golf domestik dan internasional. Metode yang digunakan adalah Waterfall, yang terdiri dari tahap requirement analysis, system design, implementation, review, deployment, serta laporan dan penilaian. Hasil dari kegiatan ini adalah video company profile yang mampu meningkatkan citra perusahaan, mendukung strategi promosi digital, serta memperluas jangkauan informasi kepada calon pelanggan dan mitra bisnis. Selain itu, proyek ini juga memberikan pengalaman praktis bagi mahasiswa dalam penerapan ilmu di dunia kerja nyata.