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Penerapan Activity-Centered Design pada Perancangan Website SILANTIK Julia Wulandari; Dedy Setiawan; Zainil Abidin
Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi Vol 14, No 3: Desember 2025
Publisher : STMIK Banjarbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35889/jutisi.v14i3.3291

Abstract

The digital transformation of local government requires information and communication technology service systems that focus on user activities to effectively support daily work processes. This study focuses on the design of the user interface and user experience of the Information System for Information and Communication Technology Services (SILANTIK) website to support services for Regional Government Organizations in the Jambi City Government. The Activity-Centered Design method was applied by emphasizing users’ primary activities in ICT inventory management and service request processes. The research stages included requirements analysis, wireframe development, interface design using Figma, and evaluation through usability testing using Maze and the System Usability Scale questionnaire. The usability testing involved eight respondents and resulted in SUS scores of 74.5 for regional government organizations, 77.5 for super administrators, and 88.75 for administrators, which fall into the Excellent category. Maze results indicated a high level of task success and efficiency. Overall, the SILANTIK interface design is considered effective and capable of providing an optimal user experience.Keywords: Activity-Centered Design; Maze; UI/UX; System Usability Scale   AbstrakTransformasi digital pemerintahan daerah memerlukan sistem layanan TIK yang berfokus pada aktivitas pengguna agar mampu mendukung pelaksanaan aktivitas kerja secara efektif. Penelitian ini berfokus pada perancangan antarmuka dan pengalaman pengguna website Sistem Informasi Layanan Teknologi Informatika Komunikasi (SILANTIK) untuk mendukung pelayanan Organisasi Perangkat Daerah di Pemerintah Kota Jambi. Metode Activity-Centered Design digunakan dengan fokus pada aktivitas utama pengguna dalam proses inventarisasi dan permohonan layanan TIK. Tahapan penelitian meliputi analisis kebutuhan, perancangan wireframe, desain antarmuka menggunakan Figma, serta evaluasi melalui usability testing dengan Maze dan kuesioner System Usability Scale. Pengujian melibatkan delapan responden dan menghasilkan skor SUS sebesar 74,5 untuk OPD, 77,5 untuk super admin, dan 88,75 untuk admin dengan kategori Excellent. Hasil Maze menunjukkan tingkat keberhasilan dan efisiensi tugas yang tinggi. Secara keseluruhan, desain SILANTIK dinilai efektif dan mampu memberikan pengalaman pengguna yang optimal. 
Penerapan Metode Prototype untuk Membangun Sistem Informasi Pemilihan Mahasiswa Berprestasi di Universitas Areston Styfen Sagala; Tri Suratno; Zainil Abidin
Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi Vol 14, No 3: Desember 2025
Publisher : STMIK Banjarbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35889/jutisi.v14i3.3279

Abstract

The Selection Process for Outstanding Students (PILMAPRES) at the Faculty of Science and Technology still relies on manual processes, which are prone to recording errors and lack integrated digital documentation. This project aims to create a web-based information system to improve efficiency, accuracy, and data management in the selection process. The development method used is prototyping, which facilitates gradual system development through continuous user evaluation. This system includes essential functions, such as role-based procedures for all stakeholders and automated final score calculations by applying a weighting scheme tailored to the official PILMAPRES guidelines, thereby overcoming challenges related to data accuracy and centralization. The results of system function testing using the Black Box Testing method show that all implemented functions work as needed. Therefore, this system can be the right solution for managing PILMAPRES selection in a more systematic and objective manner.Kata kunci: Information System; PILMAPRES; Prototype Method; Process Automation. AbstrakProses Seleksi Mahasiswa Berprestasi (PILMAPRES) di Fakultas Sains dan Teknologi masih bergantung pada proses manual, yang rentan terhadap kesalahan pencatatan dan kurangnya dokumentasi digital terintegrasi. Proyek ini bertujuan untuk menciptakan sistem informasi berbasis web untuk meningkatkan efisiensi, akurasi, dan pengelolaan data dalam proses seleksi. Metode pengembangan yang digunakan adalah prototyping, yang memfasilitasi pengembangan sistem secara bertahap melalui evaluasi pengguna yang berkelanjutan. Sistem ini mencakup fungsi-fungsi esensial, seperti prosedur berbasis peran untuk semua pemangku kepentingan dan perhitungan skor akhir dilakukan secara terotomatisasi dengan menerapkan skema pembobotan yang disesuaikan dengan pedoman resmi PILMAPRES, sehingga mengatasi tantangan terkait akurasi dan sentralisasi data. Evaluasi fungsionalitas melalui pendekatan Black Box Testing mengonfirmasi bahwa seluruh fitur sistem telah beroperasi sesuai kebutuhan. Oleh karena itu, sistem ini dapat menjadi solusi yang tepat untuk mengelola seleksi PILMAPRES secara lebih sistematis dan objektif. 
UTAUT2 & DOI : Analisis Perbedaan Persepsi dan Niat Perilaku Pengguna Food Delivery di Kota Jambi Alfredo, Willyanto; Arsa, Daniel; Abidin, Zainil
DEVICE : JOURNAL OF INFORMATION SYSTEM, COMPUTER SCIENCE AND INFORMATION TECHNOLOGY Vol. 7 No. 1: JUNI 2026
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/device.v7i1.8068

Abstract

Penelitian ini bertujuan menganalisis perbedaan persepsi pengguna terhadap variabel UTAUT2 dan DOI pada tiga aplikasi online food delivery (GoFood, GrabFood, ShopeeFood) serta menguji pengaruh variabel tersebut terhadap niat dan perilaku penggunaan di Kota Jambi. Sebanyak 142 responden Generasi Z dipilih menggunakan purposive sampling. Uji ANOVA menunjukkan tidak adanya perbedaan persepsi yang signifikan, sehingga persepsi pengguna dinilai homogen. Hasil PLS-SEM menunjukkan bahwa Compatibility berpengaruh signifikan terhadap Performance Expectancy, Effort Expectancy, dan Behavioral Intention; Habit berpengaruh signifikan terhadap Behavioral Intention; dan Behavioral Intention berpengaruh signifikan terhadap Use Behaviour. Sebaliknya, Performance Expectancy, Effort Expectancy, Hedonic Motivation, dan Relative Advantage tidak berpengaruh signifikan terhadap Behavioral Intention. Temuan ini menunjukkan bahwa kesesuaian aplikasi dan kebiasaan penggunaan merupakan faktor utama yang membentuk niat serta perilaku penggunaan layanan OFD.
Penerapan Metode Association Rules dalam Menentukan Pola Penyakit Dan Usia Pasien Berdasarkan Data Rekam Medis Abidin, Zainil; Mauladi, Mauladi; Weni, Indra
JUSS (Jurnal Sains dan Sistem Informasi) Vol. 1 No. 1 (2018): Jurnal Sains dan Sistem Informasi
Publisher : Prodi Sistem Informasi FST Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/juss.v1i1.4632

Abstract

The need for public health services at the Rumah Sakit Umum Raden Mattaher-Jambi increasingly bolder increase with population, erratic weather changes, and the pattern of life of Jambi. This will have an impact on increasing the number of patients that can affect the volume of service provision such as medical personnel, medicines, facilities and others. To cope with the impact, it is necessary the calculation/estimation of more specific by using the patient's medical record data at regular intervals. The patient's medical record data modeling is required to get an idea of the pattern of the disease patients. Research data obtained from the patient's medical record periods 2016-2017 throughout the year. This data consists of patients, physicians, diagnose and treatment given. The methods used for the processing of data is to use the method of Association rules and the a priori algorithms. In the data analysis technique applied to medical record Data Mining which consists of problem analysis, data preparation, Data Exploration, Pattern pattern Generation, Deployment, and Monitoring patern. All these measures helped to use Weka applications. The research results showed that the Association patterns of diseases suffered by patients can be known by applying the algorithm of data mining based assocition rule. The existence of this system be known patterns of diseases suffered by patients and treatment given. In addition, it can be known also the range of percentages for each of the cases of the disease occur.