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Journal : Academia Open

THE Effect Of Project Based Learning On Ips Students' Learning Outcomes In Class V In Online Learning Maulidati Hasanah; Ruli Astuti
Academia Open Vol 4 (2021): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (21.054 KB) | DOI: 10.21070/acopen.4.2021.2076

Abstract

This study aims to determine the effect of implementing Project Based Learning (PJBL) on student social studies learning outcomes at MIN 01 Karangasem Bali. From the results of observations, researchers know that the social studies learning outcomes for class V MIN 01 Karangasem Bali are low below the KKM. This type of research is a type of quantitative research with experimental methods. The population in this study were all students of class I-VI MIN 01 Karangasem Bali, amounting to 438 students and the sample in this study amounted to 27 students. Based on the results of research on the application of Project Based Learning, it is known that there is an influence on student learning outcomes. Changes in student learning outcomes are shown by the results of the analysis of the effect of the sig value of 0.064 > 0.005 with a t table of 1.706 > 0.05 then t count < from t table which results in HO being rejected and HA being accepted.
The Effect of STAD Application on Student Learning Outcomes in English Class V ICP English at Elementary School Essa Mulia Rifanti; Ruli Astuti
Academia Open Vol 6 (2022): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1385.654 KB) | DOI: 10.21070/acopen.6.2022.2523

Abstract

This study aims the problems experienced by the fifth grade ICP students of SD Muhammadiyah 3 Ikrom regarding the relatively low learning outcomes of English. This is due to the lack of motivation during learning and the boredom felt by students. Researchers chose the STAD learning model because it can keep up with the times, namely by using online learning media in the form of the Zoom application. The researcher did a Breakout Zoom to divide the group. This research uses experimental quantitative research methods. The T-test on the SPSS program was also carried out to analyze whether there was an influence and how much influence the student learning outcomes had after the implementation of the Student Teams Achievement Division learning model. The results of the study indicate that there is a significant influence from the application of the STAD learning model. There was a significant increase in the average score from Pre-Test to Post-Test. Meanwhile, the magnitude of the effect of the application of the STAD learning model can be seen in the results of the T-test analysis with T-count > T-table, which means H0 is rejected and Ha is accepted.
The Effect of the Video Demonstration Method on Students' Understanding of Fiqh Subjects for Fardhu Prayer Materials at Madrasah Ibtidaiyah During the Covid-19 Pandemic Amilatul Rosidah; Ruli Astuti
Academia Open Vol 4 (2021): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1653.057 KB) | DOI: 10.21070/acopen.4.2021.3066

Abstract

This study aims to determine the effect of learning using the demonstration method on student understanding and how much influence it has. With the selection of methods that are in accordance with the characteristics of the subject matter, it is expected to increase students' understanding so as to reduce the occurrence of verbalism. This type of research is quantitative with a quasi-experimental method consisting of an experimental class and a control class. The sample in each class is 10. The data collection technique uses a test, namely an objective test of 10 questions and a subjective test of 5 questions. The results showed that the effect of the demonstration method on students' understanding which can be seen from the analysis of the "Independent Samples Test" in the "Equal variances assumed" section, it was known that the Sig (2-tailed) value was 0.319 > 0.05, so as the basis for decision making, it can be concluded that Ha is rejected and Ho is accepted which means that there is no significant effect on the application of the demonstration method through video learning on student understanding at MI A-Taqwa Sidoarjo during the covid-19 pandemic.
Use of Educational Games to Improve Science Learning Outcomes of Elementary School Students Rosidatul Amalia; Ruli Astuti
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (968.715 KB) | DOI: 10.21070/acopen.8.2023.5100

Abstract

This study aims to analyze the use of educational games to improve students learning outcomes of natural science students of class VI in MI Muhammadiyah 2 Kedungbanteng. This study uses quantitative method. By collecting data using observation, documentation, tests, and questionnaires. Data analysis technique used T test. Based on the results of data analysis shows that the effectiveness of the use of educational games on learning outcomes of natural science class VI, it can be seen from the results of the T test (2-tailed) = 0.000 < 0.05, the hypothesis of this research is H0 is rejected and Ha is accepted. . There is a change after the use of educational games can be seen based on the average result before the use of educational games is 63.8 while the average value after the use of educational games is 85. The use of educational games is quite efficient in increasing the learning outcomes of natural science students in grade VI MI Muhammadiyah 2 Kedungbanteng. Highlights: Educational games and learning outcomes: Highlighting the use of educational games to improve the learning outcomes of natural science students in class VI. Quantitative method and data collection: Noting the use of a quantitative approach and data collection techniques such as observation, documentation, tests, and questionnaires. Effectiveness of educational games: Stating the significant improvement in learning outcomes as indicated by the T-test results and the average scores before and after using educational games. Keywords: educational games, learning outcomes, natural science, quantitative method, data analysis