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History Learning and Digital Tourism: Utilizing AI for Cultural Conservation in the Ijen Geopark Area for High School Students in Banyuwangi Mahfud; Triana Kartika Santi; Riztika Widyasari; I Wayan Pardi
Mimbar Ilmu Vol. 30 No. 2 (2025): August [ARTICLE IN PRESS]
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v30i02.103107

Abstract

This research is motivated by the problem of low integration of the potential for local culture-based education in Ijen Geopark in history learning at the secondary school level, which is still predominantly text-based and has minimal use of interactive technology. The purpose of this research is to develop history learning modules based on digital tourism, AI, and AR to improve students' understanding of local history while fostering cultural conservation attitudes. The research subjects included 190 students and 8 history teachers who were selected through stratified random sampling. The research method used is Research and Development (R&D) with preliminary study stages, product design, expert validation, limited trials, and effectiveness tests. Data collection techniques are carried out through tests, questionnaires, observations, and interviews, while data analysis techniques include content validity tests, paired t-tests, chi-squares, ANOVAs, and Pearson correlation analysis. The results showed a significant increase in local history knowledge (the average pre-test score of 48.2 increased to 75.6 in the post-test, p < 0.001), a more positive attitude of cultural conservation, expert validation with a very feasible category (content 90.1% and media 88.4%), and teacher perception that strongly supports the implementation of modules in history learning based on local contexts.
DIGITAL RECONSTRUCTION OF HISTORICAL SITES IN BANYUWANGI BASED ON AI AS A TEACHING MEDIUM FOR HIGH SCHOOL HISTORY SUBJECTS IN BANYUWANGI REGENCY: REKONSTRUKSI DIGITAL SITUS SEJARAH DI BANYUWANGI BERBASIS AI SEBAGAI MEDIA AJAR MATA PELAJARAN SEJARAH SMA DI KABUPATEN BANYUWANGI Mahfud; Triana Kartika Santi; Riztika Widyasari; Wisnu
SOSIOEDUKASI Vol 14 No 3 (2025): SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL
Publisher : Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/sosioedukasi.v14i3.6124

Abstract

Banyuwangi Regency possesses significant local historical potential through the presence of sites such as Songgon Cave, Wongsorejo Cave, Kalipuro Cave, and the Neolithic Site of Kendenglembu. These resources have not yet been optimally utilised within the history learning process at the upper secondary school level. This study aims to develop a digital instructional medium based on artificial intelligence that reconstructs local historical sites in a visual and educational manner. The research employs a 4D model of Research and Development (R&D), comprising the stages of define, design, develop, and disseminate. The sample includes 200 upper secondary school students selected through stratified purposive sampling. Data collection techniques encompass pre-tests and post-tests, expert validation, observation, and interviews with local community members. The results show that expert validation yielded a feasibility score of 92% and usability of 89%. The students’ pre-test score was 61.4, increasing to 84.7 in the post-test, with an effectiveness value of Cohen’s d at 1.72. The media is deemed highly suitable for use in local wisdom-based history learning. This research recommends further development in integrating virtual reality and enhancing visual data through GIS. AI-based media is expected to reinforce contextual, immersive, and relevant local history learning for the current digital generation.
PEMBERDAYAAN MASYARAKAT PESISIR MUNCAR (PEREMPUAN MUDA: ANALISIS DAN PEMETAAN KUALITAS SUMBER DAYA) Firdina Istiqomah; Dian Arief Pradana; Riztika Widyasari
JURNAL SANGKALA Vol 1 No 2 (2022): Jurnal Sangkala
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk: 1) menganalisis kondisi perempuan muda di lingkungan pesisir Muncar; 2) memetakan potensi sumber daya pembangunan yang dapat dijadikan sebagai basis perencanaan, pemberdayaan dan ekonomi, sosial dan budaya; 3) membuat program pemberdayaan perempuan pesisir berbasis potensi sumberdaya pembangunan di Muncar. Penelitian ini menggunakan pendekatan kualitatif dengan pendekatan Fenomenologi. Hasil penelitian menunjukkan bahwa Perempuan muda pesisir memiliki peran strategis dalam mengelola dan merencanakan keberlangsungan perekonomian keluarga karena berperan ganda sebagai ibu rumah tangga dan “operator” keluaga. Namun demikian, peran ganda perempuan muda pesisir ini tidak dibekali dengan pengetahuan, pola pikir dan perilaku hidup maju sehingga taraf perekonomian dan kesejahteraan masyarakat pesisir pada umumnya relatif rendah. Program – program dari pemerintah yang telah disosialisasikan, diajarkan, dan bahkan diadakan pendidikan dan latihan untuk masyarakat perempuan peisisr hanya sampai pada tataran kegiatan awal. Kemampuan dari masing – masing perempuan pesisir yang relatif rendah menjadikan program dari pemerintah sulit untuk dikembangkan serta tidak adanya keberlanjutan dari program itu menjadikan antusiasme dan keingintahuan perempuan pesisir menjadi menurun. Potensi sumber daya alam dan sumber daya fisik yang ada di Muncar belum dimanfaatkan dan dikelola secara optimal oleh masyarakat pesisir. Keterbatasan dalam aspek wawasan, kualitas SDM masyarakat pesisir, kepemilikan modal, dan kemampuan kelembagaan serta dukungan kebijakan dari pemerintah mengakibatkan belum mampu meningkatkan taraf kehidupan dan kesejahteraan masyarakat pesisir. Pola fikir dan perilaku dari masyarakat pesisir lebih condong bersikap pragmatis mengakibatkan peran dan aktifitas untuk memenuhi kebutuhan hidup menjadi tidak tertata dengan baik.
PANCASILA SOCIALISM AND CHINESE SOCIALISM: A COMPARATIVE ANALYSIS BETWEEN RELIGIOUS AND MATERIALIST APPROACHES IN THE FORMATION OF STATE IDEOLOGY Widianto, Adita Taufik; Widyasari, Riztika
JURNAL SANGKALA Vol 4 No 2 (2025): Jurnal Sangkala
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62734/js.v4i2.598

Abstract

This article aims to comparatively analyze the characteristics of the state ideologies of Indonesia and China, especially between Pancasila Socialism and Chinese Socialism, based on religious and materialist approaches. The main focus of the research is to identify the historical foundations, philosophical values, and practical implications of both ideologies in shaping the policy direction and national identity of each country. This research uses a qualitative approach with a literature study method, through content analysis of scientific literature in the form of books, academic journals, and valid and relevant official state documents. The results of the analysis show that Pancasila Socialism is religious-humanistic, emphasizing the moral principles of divinity, humanity, and deliberation within the framework of cultural plurality. In contrast, Chinese Socialism is built on the basis of historical materialism and the centralization of the Communist Party's power, which emphasizes development efficiency and political stability. Although paradigmatically different, both ideologies have a strategic function as a social glue and a guideline for national development amidst global challenges. This finding emphasizes the importance of revitalizing state ideology contextually and participatively in order to remain relevant in the dynamics of the times
Traditional Games as A Learning Strategy to Develop Students' Self-Control Mahfud, Mahfud; Susanto, Nugroho; Widyasari, Riztika; Firdaus, Fadli; Witasari, Rinesti
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 15 No. 2 (2023): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v15i2.3176

Abstract

Self destructive behavior and that of others can result from low self-esteem self-control ability or self-control in students. On the other hand, good self-control can influence student learning outcomes and achievements.Self control itself includes 3 aspects including behavioral control, cognitive control, and decision control.One way that can be done to develop students' self-control is with game strategies, one of which is traditional games, where traditional games are now rarely found.The purpose of this study was to conduct a literature review related to game strategies in developing students' self-control. This is a qualitative-library research. The researcher conducted research on the results of journal research related to traditional game strategies to develop students' self-control. Data and research data sources are in the form of ten studies with the theme of game strategies to develop students' self-control. Data sources were obtained from e-journals accessed from Google Scholar, ScienceDirect, and Elsevier. The sources sought were research results from 2020 to 2023. Data collection techniques used data collection techniques with the keywords game strategies and student self-control. Researchers collect data on research data obtained from the Google Scholar, Elsevier, and ScienceDirect with data analysis techniques using content analysis methods. Based on several research results it was found thatgame strategy can be used asmedium to developself control onstudentself-controlthis includesbehavioral control, cognitive control, and decision control.Based on the results of the research, it is hoped that teachers can continue to preserve traditional games which are now starting to be abandoned, as media used in learning.
Analisis Pembelajaran Sejarah di Era Revolusi Industri 4.0 (Studi Kasus: MAN 1 Banyuwangi) Afifah, Safira Nur; Pradana, Dian Arief; Widyasari, Riztika
Riwayat: Educational Journal of History and Humanities Vol 8, No 1 (2025): Januari, Special Issue on "Educational design research for human beings learning
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jr.v8i1.44295

Abstract

Penelitian ini bertujuan untuk menganalisis proses pembelajaran sejarah di MAN 1 Banyuwangi dalam konteks era Revolusi Industri 4.0. Fokus utama penelitian ini adalah keterkaitan antara proses pembelajaran sejarah dengan pengembangan keterampilan abad 21 yaitu 4C seperti berpikir kritis, komunikasi, kolaborasi, dan kreativitas . Metode yang digunakan adalah pendekatan kualitatif dengan jenis penelitian studi kasus. Teknik pengumpulan data akan dilakukan melalui wawancara, observasi, dan studi dokumen. Hasil penelitian ini menunjukkan bahwa proses pembelajaran sejarah di sana telah berhasil menerapkan kegiatan belajar mengajar yang berkaitan dengan era revolusi industri 4.0 mulai dari perencanaan, pelaksanaan, hingga evaluasi pembelajaran. Serta tantangan dan solusi yang dihadapi oleh guru dan siswa di MAN 1 Banyuwangi.