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The Effectiveness of Learning Videos Using Canva Media on Elementary School Students' Motivation to Learn Science Darmawati, Desak Made; Busyra, Nur; Handayani, Trisni; Alimudin, M.
Al Qalam: Jurnal Ilmiah Keagamaan dan Kemasyarakatan Vol. 19, No. 5 : Al Qalam (September 2025)
Publisher : Sekolah Tinggi Ilmu Al-Qur'an (STIQ) Amuntai Kalimantan Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35931/aq.v19i5.5545

Abstract

Modernization of learning in industry 4.0, or the 21st century, is required to follow the development of science and technological progress, with the aim of being able to present a learning atmosphere that is enjoyable and in accordance with technological progress. This study aims to determine the effectiveness of learning videos using Canva media on the motivation to learn science in grade 5 students at Sabilina Kranggan Islamic Elementary School, Bekasi. the two variables between learning videos based on Canva media on students' learning motivation before being given a pre-test on the results of learning science, before treatment with Canva media-based video media showed the lowest obtained value of 50. Meanwhile, after using the Canva media-based video treatment on students' learning motivation after being given a post-test, the results of learning science can increase from an average value of 100. after being given treatment. This study was declared effective by proving the results of the student instrument with a sample size of 26 with a t-test greater than the t-table, namely -1.99 with -1.67, then Ho is rejected and Ha is accepted, meaning that there is an effectiveness of learning videos using Canva media on the motivation to learn science in grade 5 students at Sabilina Kranggan Islamic Elementary School, Bekasi Jatisampurna.
Pengaruh Media Educandy Terhadap Hasil Belajar Matematika Kelas V SD/MI Salsabila, Berliana; Darmawati, Desak Made
Al-Madrasah: Jurnal Ilmiah Pendidikan Madrasah Ibtidaiyah Al-Madrasah Vol. 9, No. 4 (Oktober 2025)
Publisher : Sekolah Tinggi Ilmu Al-Qur'an (SIQ) Amuntai Kalimantan Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35931/am.v9i4.5357

Abstract

Media Educandy merupakan sebuah inovasi pembelajaran interaktif berbasis permainan yang dapat membantu guru dalam menciptakan suasana belajar yang menarik dan menyenangkan di era digital. Media ini menghadirkan berbagai fitur permainan edukatif yang dirancang untuk meningkatkan pemahaman siswa terhadap materi pelajaran. Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar matematika siswa kelas V MI Plus Fatahillah Ciledug, khususnya pada mata pelajaran matematika. Penelitian ini dilakukan menggunakan metode kuantitatif eksperimen dengan desain Quasi Experimental Design yang melibatkan dua kelas, yaitu kelas eksperimen dan kelas kontrol yang keduanya diberikan pretest dan posttest. Hasil penelitian menunjukkan bahwa penggunaan media Educandy memberikan pengaruh yang signifikan terhadap hasil belajar matematika siswa. Kelas eksperimen yang menggunakan media Educandy memiliki rata-rata hasil belajar yang lebih tinggi dibandingkan dengan kelas kontrol yang menggunakan metode pembelajaran konvensional. Dengan demikian, dapat disimpulkan bahwa media Educandy terbukti efektif digunakan dalam proses pembelajaran matematika di kelas V SD/MI sebagai media yang mampu meningkatkan pemahaman dan hasil belajar siswa secara signifikan.
Tourism security and AI-based communication management of tourist interest in Pari Island Rohim, Syaiful; Darmawati, Desak Made; Latief, Jamil; Alimudin, Muhamad
Manajemen Komunikasi Vol 10, No 1 (2025): Accredited by Republic Indonesia Ministry of Research, Technology, and Higher E
Publisher : Fakultas Ilmu Komunikasi Universitas Padjadjaran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24198/jmk.v10i1.64730

Abstract

Tourism is a crucial factor in national development, and destination security is an increasingly influential consideration for tourists' travel decisions, especially in the post-pandemic era. Concurrently, digital communication facilitated by artificial intelligence (AI) offers new potential to enhance the credibility of information and improve tourists' interactions with destinations. This study explores the impact of security in tourism on tourist demand and examines the mediating role of AI-based digital communication policies for Pari Island, Indonesia, in the Jakarta Thousand Islands. The study adopts a quantitative approach through the use of an explanatory sample of 100 local and international tourists who have visited or are visiting Pari Island. Data were collected using a standardized questionnaire and analyzed by path analysis using the SmartPLS software. Findings reveal security in tourism has a statistically significant positive effect on tourist interest (β = 0.32; p < 0.01) and even an indirect effect through AI-based digital communication (β = 0.41; p < 0.01). The use of digital communication supported by AI in augmenting the role it plays in the determination of tourists' decision-making. The study concludes that the essence of trust enhancement and destination appeal lies in integrating solid destination security and smart digital communication systems. The study also recommends that policymakers and tourism administrators improve safety while embracing digital innovations to initiate change and foster sustainable tourism development in Indonesia.
Pengaruh Model Pembelajaran Project Based Learning Terhadap Hasil Belajar Etika Profesi Arum, Erika Ananda; Darmawati, Desak Made
J-PIPS (Jurnal Pendidikan Ilmu Pengetahuan Sosial) Vol 10, No 2 (2024): JPIPS
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18860/jpips.v10i2.27347

Abstract

The purpose of this study is to improve student learning outcomes in professional ethics subjects by using a project-based learning model. The implementation of this research was carried out at SMK Pusaka 1 Jakarta. This research method uses Quasi-Experimental Design with the design Non-non-equivalent pretest and posttest-only Control Group Design. The overall population is 31 students with sample selection using the Non-Probability Sampling technique, one of the techniques is saturated sampling. The research sample of X AKL1 students totaling 16 students as an experimental class using the project-based learning model and X AKL2 with a total of 15 students as a control class using conventional methods. Data collection uses observation and multiple-choice questions (PG). The hypothesis test carried out obtained a value of Sig. (2-tailed) 0.012 < 0.05, then Ho was rejected and H1 was accepted. The conclusion obtained in this study is that there is an influence in the use of the project-based learning model on the learning outcomes of professional ethics X Accounting at SMK Pusaka 1 Jakarta.
The Influence of Canva Learning Media on Economic Learning Outcomes Arsilla, Tiara; Darmawati, Desak Made
Lembaran Ilmu Kependidikan Vol. 53 No. 2 (2024): Educational Theory and Practice
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/lik.v53i2.7873

Abstract

Media-based learning has become the main focus of efforts to improve the effectiveness of the educational process in this digital era. Canva is a design program that acts as a learning medium, used by educators as a tool that facilitates students in digesting and understanding learning materials. With a variety of attractive templates and features, Canva helps create a creative and engaging learning environment for students. This study aims to determine the results of economic learning by using Canva learning media for class XI students of SMA 109 Jakarta. In this study, using a quantitative experimental approach, the method used was a True Experiment, and the design used was a posttest-only control group design. Sampling using saturated samples, namely the sampling method with the entire population being sampled. The instrument used in this study was a multiple-choice test sheet. The instrument measurement technique uses a multiple-choice question test that is declared valid using the Point Biserial Correlation and reliability test using KR-20 Analysis of learning outcomes u sing t-test. Data from this study using the final test given after the material has been taught to the students by using Canva learning media.  Based on the analysis results, tcount > ttable = 3.774> 2.008, so that H1 is accepted and H0 is rejected. So, the Canva learning model affects the economic learning outcomes of class XI students. The use of learning media contributes significantly to improving student learning outcomes. This research makes an important contribution in supporting the development of more effective and innovative learning strategies in the educational environment.