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Development of Android-Based Augmented Reality 3D Card Media for Elementary School Students Listyana Kumala Sita Nanda; Trisniawati Trisniawati; Mahmudah Titi Muanifah
AlphaMath : Journal of Mathematics Education Alphamath: Vol. 8, No. 1, May 2022
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Purwokerto, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/alphamath.v8i1.12920

Abstract

This study aims to develop an Android based Augmented Reality 3D Card Media on solid figures materials for the grade VI elementary school student, to describe the feasibility and the student responses on Android based Augmented Reality 3D Card Media on solid figures materials for the grade VI elementary school student. This study were Research and Development (R&D) with reference to the Borg & Gall model and which is modified into 7 steps, there are (1) research and initial information collection, (2) planning, (3) initial product development, (4) initial trial, (5) revision I, (6) field trials, (7) revision II. The initial trials is a validation of media experts and material experts. The field trials consisted of teacher trials and small group trials on 6 students in grade VI of SD Negeri 1 Gondangsari. The instrument data that were used to collect data were interview guides and questionnaires. The study results showed that the Android based Augmented Reality 3D Card Media consisted of ARB (Augmented Reality Bangun Ruang) application and the card as a marker and completed with a guidebook to facilitate the user. This Android based Augmented Reality 3D Card Media on solid figures materials meet the feasibility criteria as evidenced by the percentage score of the validation results form media experts 78,66%, material expert validation 85,33%, the teacher trials 90,66%, and the small group trials 94,22% accompanied by positive responses from the students. Therefore, the Android based Augmented Reality 3D Card Media on solid figures materials feasible used as alternative media on mathematics learning at pandemic COVID-19 era for the grade VI elementary school students to help learning everywhere and anytime by maximizing the technological developments. 
ANALISIS MINAT BELAJAR MATEMATIKA SISWA PADA PEMBELAJARAN TATAP MUKA DI MASA PANDEMI COVID-19 Mahmudah Titi Muanifah; Trisniawati Trisniawati; Nelly Rhosyida; Retno Anggraheni
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 8 No 3 (2022): TRIHAYU: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v8i3.12385

Abstract

Abstract This study aims to determine students interest in learing mathematics in face-to-face learning during the covid-19 pandemic. The research method used is a qualitative descriptive method of phenomenology with the research subject of 11 student in grade 5 SD Negeri Sumberharjo, Pacitan. The data collection technique used a closed questionnaire and was given using a google form. The data analysis technique was carried out using a Likert scale and then the obtained questionnaire scores were analyzed. The result showed that the interest in learning mathematics in grade 5 SD Negeri Sumberharjo in face-to-face learning during the covid-19 pandemic was in the high category of 90%, while the rest were in the medium category.
Pengaruh penggunaan media powerpoint interaktif terhadap motivasi belajar Matematika pada siswa kelas III SD Negeri Sumber Jaya Clara Anggun Mellenia; Trisniawati Trisniawati; Mahmudah Titi Muanifah; Nelly Rhosyida
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 9 No 1 (2022): Trihayu: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v9i1.13559

Abstract

The aims of this study are: (1) To examine the extent to which students' motivation to learn mathematics is in third grade at SDN Sumber Jaya. (2) To test the extent to which mathematics learning uses interactive PowerPoint media for third-grade students of SDN Sumber Jaya. This type of research is experimental research. The research design used is a Quasi-Experimental Design with the form of a Nonequivalent Control Group. The research subjects were 88 students, which were divided into 3 classes, namely class IIIA with 30 students (experimental class), class IIIB with 30 students (control class), and class IIIC with 28 students (test questionnaire). Data collection techniques used were observation and questionnaires for learning motivation data. The results of the student learning motivation questionnaire were analyzed using a t-test or Independent Samples T-Test, which previously had known normality and homogeneity. In the experimental class, the pre-test average of learning motivation for the experimental class was 93.37 and the control class was 95.07. For the post-test average of the experimental class's learning motivation was 111.39 and the control class was 106.05. In the pre-test normality test, the experimental class's learning motivation was 0.115 and the post-test of the experimental class's learning motivation was 0.114. It can be seen from the significance level of Shapiro-Wilk is more than 0.05, which indicates that the pre-test and post-test data on the learning motivation of the experimental class are normally distributed. Meanwhile, the pre-test of learning motivation for the control class was 0.020 and the post-test for the motivation for learning for the control class was 0.100. It is normally distributed because the significant value on the Shapiro-Wilk is more than 0.05. The results of the homogeneity test of learning motivation with a significant value of 0.75 which means that it is greater than 0.05. It can be concluded that the pre-test and post-test data on the learning motivation of the experimental class and the control class have the same variance. The results of the learning motivation hypothesis test or t-test showed that the significant value was 0.000 <0.05. Based on the results of hypothesis testing, it can be concluded that the use of interactive PowerPoint media affects the motivation to learn mathematics in third-grade students of SD Negeri Sumber Jaya.
Exploration of Self-regulated Learning through Edmodo Trisniawati Trisniawati; Nelly Rhosyida; Mahmudah Titi Muanifah; Ida Megawati; Sri Adi Widodo; Ana Fitrotunisa; Beti Istanti Suwandayani; Martalia Ardiyaningrum
Jurnal Prima Edukasia Vol 11, No 1 (2023): January 2023
Publisher : Asosiasi Dosen PGSD dan Dikdas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpe.v11i1.52872

Abstract

The purpose of this paper is to describe mathematics self-regulated learning of elementary school teacher education students. This type of research used qualitative approach. The subject research is taken from 2nd semester student’s primary school teacher education of 2020 academic year. Instrument used in this research is questionnaire. The questionnaire is used to know the student's self-regulated in mathematics learning with six factors namely (a) independence of others, (b) have self-confidence, (c) behaving dicipline, (d) having a sense of responsibility, (e) behaving based on their own initiative, and (f) perform self-control. Based on the results of the research, it can be concluded that self-regulated learning though edmodo is in the high category.
Analisis kesalahan siswa dalam menyelesaikan soal HOTS (higher order thinking skill) pada materi bangun datar kelas IV sekolah dasar Felomina Loru; Trisniawati Trisniawati; Nelly Rhosyida
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 9 No 3 (2023): Trihayu: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v9i3.15668

Abstract

The research aims to describe: 1) the type of error that students do when solving HOTS (Higher Order Thinking Skills) questions and, 2) causes errors that students do when against HOTS (Higher Order Thinking Skills) questions in Kanisius Sang Timur Yogyakarta fourth grade elementary school student. This is qualitative descriptive research. The subject is Kanisius Sang Timur Yogyakarta fourth grade elementary school students. Miles and Huberman applied data analysis. Data collection techniques used are interview, observation, and test. The instruments study is HOTS question form of the descriptive amount four number of questions, interview guide for teachers and students, documentation, and observation guide. The tendency for error is in three parts. Concept error as much as 37,81%, operation error as much as 41,66%, and principle error as much as 30,76%. Conceptual errors that student do is not able to translate the question, and cannot use units according to two-Dimentional figures. Operational errors are, not carrying out calculations according to the proper settlement procedure, and the written final result is wrong. Principle error that is wrong in writing the formula, conclusion, and wrong placement of numbers according to the formula. Two factors are causing the error. An internal factor that is students are too hasty to solve the question so less careful in the process of solving the question and do not enough understand of the material of the two-dimension figure. An external factor is the impact of covid-19 pandemic, an environment that does not support the student learning process, and a lack of communication tool availability.