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Analisis Bentuk-bentuk Perilaku Agresif Siswa Pengguna Game Online
Olsa Krui Saputri;
Ratna Widiastuti;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 7, No 5 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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This research aims to provide a descriptive description of the aggressive behavior forms of online games user students at SMA Negeri 1 Natar in academic year 2018/2019. This research used descriptive quantitative methode. The research samples were taken from the entire population of 107 students, it was using saturated sampling technique. The data collection techniques used an online questionnaire of aggressiveness of online games users. The results showed that the aggressive behavior forms of online games user students at SMA Negeri 1 Natar were other behavior forms by 49%, angger by 30%, verbal aggression by 14%, hostility by 4%, and physical aggression by 3%. Penelitian ini bertujuan untuk memberikan gambaran deskriptif bentuk-bentuk perilaku agresif siswa pengguna game online di SMA Negeri 1 Natar. Penelitian ini menggunakan metode kuantitatif deskriptif. Sampel penelitian diambil dari keseluruhan populasi, yaitu sebanyak 107 siswa dengan menggunakan teknik sampling jenuh. Teknik pengumpulan data menggunakan kuesioner online agresivitas pengguna game online. Hasil penelitian menunjukkan bahwa bentuk-bentuk perilaku agresif siswa pengguna game online di SMA Negeri 1 Natar, yaitu bentuk perilaku lain sebesar 49%, agresi kemarahan sebesar 30%, agresi verbal sebesar 14%, agresi permusuhan sebesar 4%, dan agresi fisik sebesar 3%.Kata kunci: bentuk-bentuk perilaku agresif, bimbingan dan konseling, game online
Peningkatan Sikap Positif Terhadap Environmental Mastery Menggunakan Bimbingan Kelompok Teknik Role Playing
Astri Febriyanti;
Shinta Mayasari, S.Psi, M.Psi, Psi.;
Moch Johan Pratama, S.Psi., M.Psi.
ALIBKIN (Jurnal Bimbingan Konseling) Vol 7, No 4 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The purpose of the research is to increase a positive attitude towards psychological well-being, the dimension of environmental mastery. The method this study is quasi experimental design of untreated control group design with dependent pre-test and posttest. The research subjects used an experimental group of 10 people and a control group of 10 people. Data collection techniques use a environmental mastery attitude scale. The results showed that attitudes towards student environmental mastery in schools could be improved through role playing technique group guidance services, this was shown through the Mean Whitney Test results. The results of the statistical analysis showed that the value (Sig) was 0.000 0.05, so Ho was rejected and Ha was accepted, meaning that there was an increase in students' attitudes towards environmental mastery after being given the role playing group guidance service in the experimental group. The conclusion is that attitudes towards environmental mastery can be increased using the role playing group guidance services in the experimental group in SMA Al-azhar 3 Bandar Lampung Academic Year 2018/2019.Tujuan penelitian untuk meningkatkan sikap positif terhadap kesejahteraan psikologis dimensi environmental mastery. Metode yang digunakan dalam penelitian ini adalah quasi eksperimen desain untreated control group design with dependent pre-test and posttest. Subjek penelitian adalah kelompok eksperimen sebanyak 10 orang dan kelompok kontrol sebanyak 10 orang. Teknik pengumpulan data menggunakan skala sikap environmental mastery. Hasil penelitian menunjukan bahwa sikap terhadap environmental mastery siswa di sekolah dapat ditingkatkan melalui layanan bimbingan kelompok teknik role playing, hal ini ditunjukan melalui hasil Uji Mean Whitney. Hasil analisis statistik menunjukan nilai (Sig) 0,000 0,05, maka Ho ditolak dan Ha diterima, artinya bahwa terdapat peningkatan sikap positif terhadap environmental mastery setelah diberikan layanan bimbingan kelompok teknik role playing pada kelompok eksperimen. Kesimpulannya adalah sikap positif terhadap enviromental mastery dapat ditingkatkan menggunakan layanan bimbingan kelompok teknik role playing kelompok eksperimen pada siswa SMA Al-Azhar 3 Bandar Lampung Tahun Pelajaran 2018/2019.Kata kunci: bimbingan dan konseling, bimbingan kelompok, sikap positif, teknik bermain peran
Peningkatan Personal Growth menggunakan Bimbingan Kelompok Teknik Diskusi Tema Tipe-Tipe Emosi
Alvin Alessandro;
Yusmansyah Yusmansyah;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 8, No 1 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The problem of this research is the low of personal growth of students. The purpose of this study is to increase personal growth of new students in Bimbingan Konseling of FKIP Lampung University 2018. The research design used in this research is pre-experimental. There were 20 research subjects divided into two groups; control group and experimental group. The research sample was obtained through voluntary sampling. Data collection technique uses personal growth scale. The results of the analysis using the mann withney test obtained value (sig.) 0,000 0.005 means that H0 is rejected and Ha is accepted. So it can be concluded that the guidance of group discussion technique in which the themes are emotional types can increase the personal growth of new students in Bimbingan Konseling FKIP Lampung University 2018.Masalah dalam penelitian ini adalah rendahnya personal growth pada mahasiswa. Tujuan penelitian ini adalah meningkatkan personal growth pada mahasiswa baru Bimbingan Konseling FKIP Universitas Lampung tahun 2018. Desain yang digunakan dalam penelitian ini adalah pre-experimental. Subjek penelitian sebanyak 20 orang yang terbagi dalam dua kelompok yaitu kelompok kontrol dan kelompok eksperimen. Sampel penelitian di peroleh dengan cara voluntary sampling. Teknik pengumpulan data menggunakan skala personal growth. Hasil analisis data menggunakan uji mann withney test diperoleh nilai(sig.) 0,000 0,005 artinya Ho di tolak dan Ha di terima sehingga dapat di simpulkan bahwa bimbingan kelompok teknik diskusi dengan tema tipe-tipe emosi dapat meningkatkan personal growth mahasiswa baru Bimbingan Konseling FKIP Universitas Lampung tahun 2018.Kata kunci: bimbingan kelompok teknik diskusi, personal growth, tipe-tipe emosi
Identifikasi Stresor Akademik pada Mahasiswa Tahun Ketiga
Ayu Tarwiyah;
Shinta Mayasari;
Moch. Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 8, No 1 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The problem of this research was “What are the high academic stressors on the students?” this research aimed to identify the most dominant academic stressors on the third year students of Faculty of Teacher Training and Education at University of Lampung in the academic year 2019/2020. The reasearch method was a qualitative research with as many as 265 students. Data collection techinque of this research used a questionnaire through online survey. Data analysis used a coding. The result of this research indicated that the most dominant academic stressors on the third year students of Faculty of Teacher Training and Education at University of Lampung in the academic year 2019/2020 was the assignment with the topic of the number of assignments, the lecture process which was on the topic of the irregular lecture schedules.Permasalahan dalam penelitian ini adalah “Apa saja stressor akademik pada mahasiswa yang tinggi?” Tujuan penelitian ini adalah untuk mengidentifikasi stressor akademik yang paling dominan pada mahasiswa tahun ketiga Fakultas Keguruan dan Ilmu Pendidikan Universitas Lampung tahun akademik 2019/2020. Metode penelitian bersifat kualitatif dengan subjek sebanyak 265 mahasiswa. Teknik pengumpulan data menggunakan kuesioner melalui survey online. Analisis data dengan menggunakan coding. Hasil penelitian ini menunjukkan bahwa stressor akademik pada mahasiswa tahun ketiga Fakultas Keguruan dan Ilmu Pendidikan Universitas Lampung tahun akademik 2019/2020 yang paling dominan adalah tugas dengan topik kuantitas jumlah tugas, proses perkuliahan yaitu dengan topik jadwal perkuliahan tidak beraturan.Kata kunci: mahasiswa tahun ketiga, stres akademik, bimbingan dan konseling
Peningkatan Sikap Positif Terhadap Autonomy Menggunakan Bimbingan Kelompok Teknik Simulasi Game
Ayu Septiyani;
Shinta Mayasari;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 7, No 5 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The problem of this research is the students who have negative attitude in autonomy at school. The problem is whether the group guidance for game simulation techniques can improve students positive attitude towards SMA Negeri 4 Bandar Lampung. The objective of the research is to improve students positive attitudes towards psychological well-being, especially the dimension of autonomy. The quasi eksperimen design untreated control group design with dependent pre-test and posttest was used in this method. The subject of the research were 10 experimental group and 10 control group. Data collection techniques use a autonomy scale. The results showed that attitudes towards the autonomy of students in schools could be improved through group guidance techniques for games simulation techniques, this was shown by the Mann Whitney test results. The results of statistical analysis showed value (Sig.) 0.000 0.05 the Ho was rejected by Ha accepted.Masalah penelitian ini adalah siswa yang memiliki sikap negatif terhadap autonomy di sekolah. Permasalahannya adalah “apakah layanan bimbingan kelompok teknik simulasi games dapat meningkatkan sikap positif siswa terhadap autonomy pada siswa kelas XI SMA Negeri 4 Bandar Lampung. Tujuan penelitian untuk meningkatkan sikap positif siswa terhadap kesejahteraan psikologis khususnya dimensi autonomy. Metode yang digunakan dalam penelitian ini adalah quasi eksperimen desain untreated control group design with dependent pre-test and posttest. Subjek penelitian yaitu 10 orang kelompok eksperimen dan 10 orang kelompok kontrol. Teknik pengumpulan data menggunakan skala sikap kemandirian. Hasil penelitian menunjukkan bahwa sikap terhadap autonomy siswa di sekolah dapat ditingkatkan melalui layanan bimbingan kelompok teknik simulasi games, hal ini ditunjukkan hasil uji Mann Whitney. Hasil analisis statistik menunjukkan nilai (Sig.) 0,00 0,05, maka Ho ditolak Ha diterima.Kata kunci: bimbingan dan kelompok, bimbingan kelompok teknik simulasi game, autonomy
Peningkatan Sikap Positif Terhadap Autonomy Menggunakan Bimbingan Kelompok Teknik Simulasi Game
Ayu Septiyani;
Shinta Mayasari;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 7, No 4 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The problem of this research is the students who have negative attitude in autonomy at school. The problem is “whether the group guidance for game simulation techniques can improve students positive attitude towards autonomy in class XI students of students of SMA Negeri 4 Bandar Lampung”. The objective of the research is to improve students positive attitudes towards psychological well-being, especially the dimension of autonomy. The quasi eksperimen design untreated control group design with dependent pre-test and posttest was used in this method. The subject of the research were 10 experimental group and 10 control group. Data collection techniques use a autonomy scale. The results showed that attitudes towards the autonomy of students in schools could be improved through group guidance techniques for games simulation techniques, this was shown by the Mann Whitney test results. The results of statistical analysis showed value (Sig.) 0,000 0,05 the Ho was rejected by Ha accepted, meaning that there was an increase in the attitude of students towards autonomy after being given group guidance services to game simulation techniques in the experimental group in class XI SMA Negeri 4 Bandar Lampung Academic Year 2018/2019. The conclusion is that the attitude of students of students towards autonomy class XI can be increased using group simulation techniques for game simulation techniques in the experimental group in SMA Negeri 4 Bandar Lampung Academic Year 2018/2019.Masalah penelitian ini adalah siswa yang memiliki sikap negatif terhadap autonomy di sekolah. Permasalahannya adalah “apakah layanan bimbingan kelompok teknik simulasi games dapat meningkatkan sikap positif siswa terhadap autonomy pada siswa kelas XI SMA Negeri 4 Bandar Lampung. Tujuan penelitian untuk meningkatkan sikap positif siswa terhadap kesejahteraan psikologis khususnya dimensi autonomy. Metode yang digunakan dalam penelitian ini adalah quasi eksperimen desain untreated control group design with dependent pre-test and posttest. Subjek penelitian yaitu 10 orang kelompok eksperimen dan 10 orang kelompok kontrol. Teknik pengumpulan data menggunakan skala sikap kemandirian. Hasil penelitian menunjukkan bahwa sikap terhadap autonomy siswa di sekolah dapat ditingkatkan melalui layanan bimbingan kelompok teknik simulasi games, hal ini ditunjukkan hasil uji Mann Whitney. Hasil analisis statistik menunjukkan nilai (Sig.) 0,000 0,05, maka Ho ditolak Ha diterima, artinya bahwa terdapat peningkatan sikap siswa terhadap autonomy setelah diberikan layanan bimbingan kelompok teknik simulasi games pada kelompok eksperimen di kelas XI SMAN 4 Bandar Lampung Tahun Pelajaran 2018/2019. Kesimpulannya adalah sikap siswa terhadap tujuan hidup pada kelas XI dapat ditingkatkan menggunakan layanan bimbingan kelompok teknik simulasi games pada kelompok eksperimen di SMAN 4 Bandar Lampung Tahun Pelajaran 2018/2019.Kata kunci: bimbingan dan kelompok, bimbingan kelompok teknik simulasi game, autonomy
Identifikasi Stressor Akademik pada Mahasiswa Tahun Kedua Fakultas Keguruan dan Ilmu Pendidikan
Devy Anggraeny;
Shinta Mayasari;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 8, No 1 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The problem of this study is the high rate of academic stressorin the second year students of FKIP Unila. The aim of this study was to identify academic stressors in the second year students of FKIP Unila in the academic year 2019/2020. This research uses a descriptive qualitative method. The population of the study was 1.099 students and the research sample of 286 students was taken by a snowball sampling technique. Data collection techniques using online questionnaires. The results of this study indicate that the academic stressor of the second-year students of FKIP Unila in the academic year 2019/2020 was the most dominant academic stressor with the theme of assignments (number of the tasks was big, the difficulty level of task, limited time in doing task), facilities and infrastructure (class and learning media were limited), lecturing processes (the learning material and schedule were difficult), lecturers (behavior and learning method), and finance (difficulty in finance management).Permasalahan dalam penelitian ini adalah stressor akademik mahasiswa tinggi. Penelitian ini bertujuan untuk mengidentifikasi stressor akademik pada mahasiswa tahun kedua FKIP Unila tahun akademik 2019/2020. Penelitian ini menggunakan metode kualitatif deskriptif. Populasi penelitian sebanyak 1.099 mahasiswa dan sampel penelitian berjumlah 286 mahasiswa diambil dengan teknik snowball sampling. Teknik pengumpulan data menggunakan kuesioner online. Hasil penelitian ini menunjukkan bahwa stressor akademik pada mahasiswa tahun kedua FKIP Unila tahun akademik 2019/2020 yang paling dominan adalah tugas (jumlah tugas banyak, tingkat kesulitan tugas, waktu pengerjaan tugas terbatas), sarana dan prasarana (ruang perkuliahan dan media pembelajaran terbatas), proses perkuliahan (jadwal dan materi perkuliahan semakin sulit), dosen (kepribadian dan gaya mengajar dosen), dan finansial (sulit mengatur keuangan).Kata kunci: bimbingan dan konseling, stres akademik, stressor akademik
The Improvement Positive Attitudes Towards Environmental Mastery Through Group Guidance Role Playing Techniques.
Astri Febriyanti;
Shinta Mayasari;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 7, No 5 (2019): ALIBKIN
Publisher : ALIBKIN (Jurnal Bimbingan Konseling)
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The problem of this research is the students who have negative attitude in environmental mastery at school. The problem is whether the group guidance for role playing techniques can improve students positive attitude towards SMA Al-Azhar 3 Bandar Lampung. The objective of the research is to improve students positive attitudes towards psychological well-being, especially the dimension of environmental mastery. The quasi eksperimen design untreated control group design with dependent pre-test and posttest was used in this method. The subject of the research were 10 experimental group and 10 control group. Data collection techniques use a environmental mastery scale. The results showed that attitudes towards the environmental mastery of students in schools could be improved through group guidance techniques for role playing techniques, this was shown by the Mann Whitney test results. The results of statistical analysis showed value (Sig.) 0.000 0.05 the Ho was rejected by Ha accepted.Masalah penelitian ini adalah siswa yang memiliki sikap negatif terhadap environmental mastery di sekolah. Permasalahannya adalah “apakah layanan bimbingan kelompok teknik role playing dapat meningkatkan sikap positif siswa terhadap environmental mastery pada siswa kelas XI SMA Al-Azhar 3 Bandar Lampung. Tujuan penelitian untuk meningkatkan sikap positif siswa terhadap kesejahteraan psikologis khususnya dimensi Environmental mastery. Metode yang digunakan dalam penelitian ini adalah quasi eksperimen desain untreated control group design with dependent pre-test and posttest. Subjek penelitian yaitu 10 orang kelompok eksperimen dan 10 orang kelompok kontrol. Teknik pengumpulan data menggunakan skala sikap environmental mastery. Hasil penelitian menunjukkan bahwa sikap terhadap environmental mastery siswa di sekolah dapat ditingkatkan melalui layanan bimbingan kelompok teknik role playing, hal ini ditunjukkan hasil uji Mann Whitney. Hasil analisis statistik menunjukkan nilai (Sig.) 0,000 0,05, maka Ho ditolak Ha diterima.Kata kunci: bimbingan kelompok, sikap positif, teknik bermain peran
Peningkatan Sikap Positif Terhadap Self Acceptance Menggunakan Bimbingan Kelompok Teknik Role Playing
Kustina Kustina;
Shinta Mayasari;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 6, No 4 (2018): ALIBKIN
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The purpose of the research is to increase a positive attitude towards psychological well-being, especially the dimension of self acceptance. The method used in this study is quasi-experimental design of untreated control group design with dependent pre-test and posttest. The research subjects used an experimental group of 10 people and a control group of 10 people. Data collection techniques use a self-acceptance attitude scale. The results showed that attitudes towards student self acceptance in schools could be improved through role playing technique group guidance services, this was shown through the Mean Whitney Test results. The results of the statistical analysis showed that the value (Sig) was 0.000 0.05, so Ho was rejected and Ha was accepted, meaning that there was an increase in students' attitudes towards self-acceptance after being given the role playing group guidance service in the experimental group. The conclusion is that attitudes towards self acceptance can be increased using the role playing group guidance services in the experimental group in SMA N 5 Bandar Lampung Academic Year 2017/2018.Tujuan penelitian untuk meningkatkan sikap positif terhadap kesejahteraan psikologis khususnya dimensi self acceptance. Metode yang digunakan dalam penelitian ini adalah quasi eksperimen desain untreated control group design with dependent pre-test and posttest. Subjek penelitian menggunakan kelompok eksperimen sebanyak 10 orang dan kelompok kontrol sebanyak 10 orang. Teknik pengumpulan data menggunakan skala sikap peneriman diri. Hasil penelitian menunjukan bahwa sikap terhadap self acceptance siswa di sekolah dapat ditingkatkan melalui layanan bimbingan kelompok teknik role playing, hal ini ditunjukan melalui hasil Uji Mean Whitney. Hasil analisis statistik menunjukan nilai (Sig) 0,000 0,05, maka Ho ditolak dan Ha diterima, artinya bahwa terdapat peningkatan sikap siswa terhadap self acceptance setelah diberikan layanan bimbingan kelompok teknik role playing pada kelompok eksperimen. Kesimpulannya adalah sikap terhadap self acceptance dapat ditingkatkan menggunakan layanan bimbingan kelompok teknik role playing pada kelompok eksperimen di SMA N 5 Bandar Lampung Tahun Pelajaran 2017/2018.Kata kunci: bimbingan dan konseling, role playing, self acceptance
Peningkatan Sikap Terhadap Purpose In Life Menggunakan Bimbingan Kelompok Teknik Simulasi Games
Jelita Eka Seprida;
Shinta Maya Sari;
Moch Johan Pratama
ALIBKIN (Jurnal Bimbingan Konseling) Vol 6, No 3 (2018): ALIBKIN
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The problem of this research is attitude towards purpose in life. The problem is “whether the group guidance for game simulation techniques can improve students positive attitude towards purpose in life. The objective of the research is to improve students positive attitudes towards psychological well-being, especially the dimension of purpose in life in class XI students of SMA Negeri 9 Bandar Lampung . The quasi eksperimen design untreated control group design with dependent pre-test and posttest was used in this method. The subject of the research were 10 experimental group and 10 control group. Data collection techniques use a purpose in life scale. The results showed that attitudes towards the purpose in life of students in schools could be improved through group guidance techniques for games simulation techniques, this was shown by the Mann Whitney test results. The results obtained showed value (Sig.) 0,000 0,05 the Ho was rejected by Ha accepted. The conclusion is that the attitude of students of students towards purpose in life can be increased using group simulation techniques for game simulation techniques in class XI of SMA Negeri 9 Bandar Lampung Academic Year 2017/2018.Masalah penelitian ini adalah sikap terhadap purpose in life. Permasalahannya adalah “apakah layanan bimbingan kelompok teknik simulasi games dapat meningkatkan sikap positif terhadap purpose in life pada siswa. Tujuan penelitian untuk meningkatkan sikap terhadap kesejahteraan psikologis khususnya pada dimensi purpose in life pada siswa kelas XI SMA Negeri 9 Bandar Lampung Tahun Pelajaran 2017/2018. Metode penelitian ini adalah quasi eksperimen desain untreated control group design with dependent pre-test and posttest. Subjek penelitian yaitu kelompok eksperimen 10 orang dan kelompok kontrol sebanyak 10 orang. Teknik pengumpulan data menggunakan skala sikap tujuan hidup. Hasil penelitian menunjukkan bahwa sikap terhadap tujuan hidup siswa di sekolah dapat ditingkatkan melalui layanan bimbingan kelompok teknik simulasi games, hal ini ditunjukkan hasil uji Mann Whitney. Hasil yang diperoleh menunjukkan nilai (Sig.) 0,000 0,05, maka Ho ditolak Ha diterima. Kesimpulannya adalah sikap positif terhadap purpose in life dapat ditingkatkan menggunakan layanan bimbingan kelompok teknik simulasi games pada siswa kelas XI di SMAN 9 Bandar Lampung Tahun Pelajaran 2017/2018.Kata kunci: bimbingan dan konseling, bimbingan kelompok teknik simulasi games, tujuan hidup