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KEMANDIRIAN BELAJAR MAHASISWA PENJAS MENGGUNAKAN MEDIA GOOGLE CLASSROOM MELALUI HYBRID LEARNING PADA PEMBELAJARAN PROFESI PENDIDIKAN DI MASA PANDEMI COVID-19 Azizatul Banat; Martiani .
Jurnal Teknologi Pendidikan (JTP) Vol 13, No 2 (2020): Oktober - Jurnal Teknologi Pendidikan
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jtp.v13i2.20147

Abstract

Abstrak: Penelitian ini bertujuan untuk mengetahui kemandirian belajar mahasiswa Penjas menggunakan media google classroom melalui hybrid learning pada pembelajaran profesi pendidikan di masa pandemi COVID-19. Populasi dalam penelitian ini adalah mahasiswa Pendidikan Jasmani Fakultas Keguruan dan Ilmu Pendidikan Universitas Dehasen Bengkulu Semester II Tahun Akademik 2019/2020. Pengambilan sampel menggunakan random sampling dengan sampel penelitian berjumlah 80 orang merupakan mahasiswa A1 dan A2 Program Studi Pendidikan Jasmani Fakultas Keguruan dan Ilmu Pendidikan Universitas Dehasen Bengkulu. Teknik pengumpulan data menggunakan triangulasi menggunakan angket, wawancara dan pengamatan. Hasil penelitian menunjukkan bahwa rata-rata tingkat kemandirian belajar mahasiswa menggunakan media Google Classroom melalui Hybrid Learning pada pembelajaran profesi pendidikan di masa pandemi Covid-19 ini adalah sangat kuat berada pada nilai rata-rata indikator: percaya diri (81,82), disiplin (83,5), inisiatif (81,44), Tanggung Jawab (85,94), Motivasi (85,25), sehingga rata-rata indikator kemandirian belajar adalah 83,59. Dari hasil tersebut dapat diinterpretasikan berdasarkan rentang skala kriteria interpretasi skor tingkat capaian responden, maka interpretasi kemandirian belajar mahasiswa Penjas menggunakan Media Google Classroom Melalui Hybrid Learning pada Pembelajaran Profesi Pendidikan di masa pandemi Covid 19 adalah sangat kuat. Kata Kunci: kemandirian belajar, google classroom, blended learning, percaya diri, disiplin, inisiatif, tanggung jawab, motivasi. Abstract: This study aims to determine independent learning of Physical Education students use Google Classroom media through hybrid learning in the Educational Profession learning during the COVID-19 pandemic. The population in this study were students of Physical Education, Faculty of Teacher Training and Education, The University of Dehasen Bengkulu, Semester II of the Academic Year 2019/2020. Sampling techniques using random sampling with a research sample of 80 students of A1 and A2 classes of the Physical Education Study Program of the Teaching Training and Education Faculty of Dehasen Bengkulu University. Data collection techniques using triangulation: questionnaires, interviews and observations. The results showed that the average level of student learning independence using google classroom media through hybrid learning in of the educational profession learning during the COVID-19 pandemic was very strong at the average value of indicators: self-confidence (81.82), discipline ( 83.5), initiative (81.44), responsibility (85.94), motivation (85.25), then the average indicator of independent learning is 83.59. From these results it can be interpreted based on the scale range of the criteria for interpretation of the score of the respondent's level of achievement, then the interpretation of learning independence of Physical Education students using Google Classroom Media through Hybrid Learning in Educational Professional Learning during the Covid 19 pandemic is very strong.Keywords: independent learning, google classroom, hybrid learning, confidence, discipline, initiative, responsibility, motivation.
Investigating Students’ Perceptions of Language Terms through Technology at Dehasen University Mariska Febrianti; Azizatul Banat; Dhanu Ario Putra
Linguists : Journal Of Linguistics and Language Teaching Vol 7, No 1 (2021): JULY
Publisher : Islamic State Institute of Bengkulu (IAIN) Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29300/ling.v7i1.4441

Abstract

The Covid-19 pandemic has made various changes in all aspects of life, such as economy, social, politics, lifestyle and education. This can be seen from the government urging the public to limit their activities and enforce self-isolation so as to encourage increased access to technology. Technology has become a very important role and is needed in the current situation because the government urges to reduce social activities. Likewise in the field of education, with the Covid-19 pandemic, all learning processes at all education levels are conducted online. This is the basis for the findings of several previous studies related to the emergence of several new terms used by the government and socialized to the public related to pandemics. From those several previous studies, the researchers saw that there was no research related to the level of public understanding of new terms that appeared during the Covid-19 pandemic. Therefore, this study aims to determine the level of student understanding of new terms that emerged during the Covid-19 pandemic. This study used a survey method for students at University of Dehasen Bengkulu using a questionnaire. From the research result, it can be concluded that most students at University of Dehasen Bengkulu, specifically Physical Education Study Program do not know the new terms. This is because many of Physical Education students are in remote areas which are very affected by the weather and electricity, so accessing information on TV and the internet often faces obstacles.
Drill and Practice sebagai Metode Pembelajaran Alternatif Meningkatkan Keterampilan Belajar Egrang Siswa Martiani Martiani; Azizatul Banat
JKTP: Jurnal Kajian Teknologi Pendidikan Vol 4, No 2 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um038v4i22021p225

Abstract

Abstract: The stilts game is a typical traditional game that is played throughout Indonesia. This play has been shown to contribute positively to student development based on previous research. For this reason, this game must be taught to students, so that students are able to play independently or with friends. This study aims to determine the application of drill and practice in learning carried out at school. There were 23 students in grade V SDN 07 Bengkulu City as research subjects. This research is a classroom action research (CAR) with data obtained through four stages in each cycle, namely planning, acting, observing and reflecting. The results of the study obtained data from the results of the test cycle II, namely the average overall score of 78.8, a maximum value of 91, and a minimum value of 72. have not reached the minimum completeness score of 3 people. Based on the results of class achievement in cycle II of 86.4%, classical completeness has been achieved and the CAR is considered successful and the implementation of the research is stopped..Abstrak Permainan egrang adalah permainan tradisional khas yang dimainkan di seluruh Indonesia. Bermain ini telah terbukti berkontribusi positif terhadap perkembangan siswa berdasar penelitian yang telah dilakukan sebelumnya. Untuk itu permainan ini harus diajarkan kepada siswa, sehingga siswa mampu bermain secara mandiri atau bersama temannya. Penelitian ini bertujuan untuk mengetahui penerapan drill and practice pada pembelajaran yang dilakukan disekolah. Siswa kelas V SDN 07 Kota Bengkulu sebanyak 23 orang sebagai subjek penelitiannya. Penelitian ini adalah penelitian tindakan kelas (PTK) dengan data didapat melalui empat tahap pada setiap siklus yaitu perencanaan (planning), pelaksanaan (acting), pengamatan (observing) dan refleksi (reflecting). Hasil penelitian didapatkan data dari hasil tes siklus II yaitu rata-rata perolehan nilai keseluruhan yaitu 78.8, nilai maksimal 91, dan nilai minimal 72. Dengan tingkat ketuntasan belajar siswa sebanyak 86.4% dengan jumlah siswa 20 siswa yang mencapai skor nilai ketuntasan minimum 75 dan yang belum mencapai skor nilai ketuntasan minimum sebanyak 3 orang. Berdasarkan hasil capaian kelas pada siklus II sebesar 86.4%, maka sudah tercapai ketuntasan klasikalnya dan PTK yang dilakukan dianggap sudah berhasil dan pelaksanaan penelitian dihentikan.
Media peraga edukasi seri untuk motorik kasar PAUD Selva Buana Kota Bengkulu Martiani Martiani; Jumiati Siska; Azizatul Banat
Jurnal INDONESIA RAYA (Pengabdian pada Masyarakat Bidang Sosial, Humaniora, Kesehatan, Ekonomi dan Umum) Vol 1, No 1 (2020)
Publisher : Perkumpulan Dosen Muda Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1229.53 KB) | DOI: 10.37638/indonesiaraya.v1i1.195

Abstract

Kegiatan pengabdian masyarakat ini dilakukan di PAUD Selva Buana Kota Bengkulu yang bertujuan untuk menguasai gerak motorik kasar dengan koordinasi yang baik sekaligus berolahraga sehingga anak menjadi lebih bugar dan sehat dengan menggunakan alat peraga edukasi seri. Alternatif pemecahan masalah dilakukan dengan mengadakan kegiatan pelatihan pengembangan sumber daya manusia bagi guru-guru PAUD dan orang tua/wali murid. Permainan edukatif seri memberikan pengetahuan melalui pengalaman anak dalam mempraktekkan tugas gerak secara langsung. Perkembangan motorik kasar anak akan berlangsung dengan baik melalui koordinasi gerak yang dilakukan. Dari hasil pengamatan, pelaksanaan pembelajaran menggunakan alat permainan edukasi seri di PAUD Selva Buana Kota Bengkulu sangatlah kondusif, guru saling bekerjasama dalam melaksanakan pembelajaran menggunakan alat permainan edukatif dan bagi anak yang aktif, guru memberikan nilai tambahan sebagai apresiasi guru kepada anak.
PENGARUH PENGGUNAAN SUMBER BELAJAR DAN MOTIVASI TERHADAP PRESTASI BELAJAR BAHASA INGGRIS Azizatul Banat
Jurnal Ilmu Pendidikan Ahlussunnah Vol 2 No 1 (2019): JIPA : Jurnal Ilmu Pendidikan Ahlussunnah
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat STKIP Ahlussunnah

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk mendeskripsikan pengaruh penggunaan sumber belajar dan motivasi terhadap prestasi belajar bahasa Inggris mahasiswa. Sumber belajar yang digunakan pada kelas eksperimen adalah modul, pada kelas kontrol adalah non modul (buku teks). Penelitian ini menggunakan metode kuasi eksperimen dengan desain faktorial 2x2. Sampel yang digunakan dalam penelitian sebanyak 70 orang mahasiswa dari 102 orang populasi penelitian mahasiswa S1 Penjaskesrek FKIP Unived Bengkulu. Sampel diperoleh dengan menggunakan teknik purposive random sampling. Teknik analisis yang digunakan adalah analisis varians (anava dua jalur) pada taraf signifikansi α:0,05. Hasil penelitian menunjukkan bahwa: (1) prestasi belajar bahasa Inggris mahasiswa yang mengikuti pembelajaran dengan menggunakan sumber belajar modul lebih tinggi daripada prestasi belajar bahasa Inggris mahasiswa yang mengikuti pembelajaran dengan menggunakan sumber belajar non modul (buku teks), (2) ada pengaruh interaksi antara penggunaan sumber belajar dan motivasi terhadap prestasi belajar bahasa Inggris, (3) prestasi belajar bahasa Inggris mahasiswa bermotivasi tinggi yang mengikuti pembelajaran dengan menggunakan sumber belajar modul lebih tinggi dari pada prestasi belajar mahasiswa yang mengikuti pembelajaran dengan menggunakan sumber belajar non modul (buku teks), (4) prestasi belajar bahasa Inggris mahasiswa bermotivasi rendah yang mengikuti pembelajaran dengan menggunakan sumber belajar modul lebih tinggi dari pada mahasiswa yang mengikuti pembelajaran dengan menggunakan sumber belajar non modul (buku teks).
Pendampingan Penggunaan Teknologi Media dan Internet Bagi Pengurus Bumdes Teratai Indah Desa Nanti Agung Ilir Talo Kabupaten Seluma Azizatul Banat; Mariska Febrianti; Martiani Martiani; Juwita Juwita; Gustini Gustini
Jurnal Dehasen Untuk Negeri Vol 1 No 1 (2022): Januari
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (734.216 KB) | DOI: 10.37676/jdun.v1i1.1920

Abstract

Technology is not limited to one particular field, or to a product, but can be in the form of materials and methods or techniques. While the word "media", the plural form of the word medium, comes from Latin which literally means intermediary or introduction. Media is an intermediary or delivery of messages from the sender to the recipient of the message. , the media shows as a means of communication such as television, radio, and newspapers. The term media is also used as an agent for news reports or news. The method used in this community service uses a pattern method or system of action for the Management of Bumdes Teratai Indah, Later Agung Ilir Village, Talo, Seluma Regency. The implementation of this activity went smoothly without significant obstacles. Participants can take part in activities both online and offline.
Pendampingan Satuan Pendidikan Untuk Percepatan Implementasi Kurikulum Merdeka (IKM) Bagi Guru Dan Kepala Sekolah PAUD, SD, SMP Se-Kecamatan Padang Jaya Korwil IV Bengkulu Utara Martiani Martiani; Mariska Febrianti; Azizatul Banat
Jurnal Dehasen Untuk Negeri Vol 2 No 1 (2023): Januari
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v2i1.3580

Abstract

Kurikulum Merdeka is a learning program that suits students' abilities, and provides a wider space for character development and basic competencies. The independent curriculum is a new curriculum that is implemented to schools with project-based learning. With the implementation of the new curriculum, teachers, principals and students must adapt to the renewal. This activity aims to help overcome teachers' problems in implementing Kurikulum Merdeka to schools in North Bengkulu Regency, especially in the understanding aspect of P5 and also the implementation of Platformn Merdeka Mengajar. This activity is carried out as a form of community service by using socialization and training methods, personal approaches and peer tutors. The results obtained from this community service activity can be interpreted that the activity participants consisting of school principals and teachers in North Bengkulu Regency of Regional Coordinator IV can understand material regarding P5 and the features available on platform Merdeka Mengajar. In addition, for advanced programs, it is necessary to hold similar activities with material regarding the results of using platform Merdeka Mengajar so that Principals and Teachers in North Bengkulu Regency can be motivated and enthusiastic to learn and fill in PMM to accelerate the implementation of Kurikulum Merdeka.
Penerapan strategi pembelajaran menggunakan alat permaian edukatif di PAUD Haqiqi Kota Bengkulu Martiani Martiani; Azizatul Banat; Mariska Febrianti
Jurnal INDONESIA RAYA (Pengabdian pada Masyarakat Bidang Sosial, Humaniora, Kesehatan, Ekonomi dan Umum) Vol 3, No 1 (2022)
Publisher : Perkumpulan Dosen Muda Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37638/indonesiaraya.3.1.15-20

Abstract

Alat Permainan Edukatif (APE) merupakan sumber belajar yang memiliki nilai edukatif yang digunakan dalam proses pembelajaran. Pembelajaran yang menyenangkan bagi anak merupakan suatu stimulasi agar anak mampu mengembangkan kemampuannya. Pembelajaran harus ditunjang dengan media yang menarik seperti APE agar proses mengajar guru lebih efektif. Dalam pelaksanaan pembelajaran, APE memiliki tujuan penting bagi anak dan sesuai dengan ketetapan dari ciri-ciri APE yaitu meliputi: pelaksanaan pembelajaran menggunakan APE dapat membantu anak mengembangkan kemampuan pada dirinya, guru mengarahkan anak-anak pada saat pelaksanaan pembelajaran menggunakan APE dilaksanakan, pelaksanaan pembelajaran APE dilaksanakan secara berkelompok sehingga anak-anak mudah memahami penjelasan dari guru, guru mengikut sertakan anak dalam pelaksanaan pembelajaran menggunakan APE, guru menjelaskan kepada anak tentang apa yang ditanyakan oleh anak, permainan edukatif dapat meningkatkan kemampuan berkomunikasi anak. Dari hasil pengamatan, pelaksanaan pembelajaran menggunakan Alat Permainan Edukatif di PAUD Haqiqi Kota Bengkulu sangatlah kondusif  yaitu guru saling bekerjasama dalam melaksanakan Alat Permainan Edukatif kepada anak dan bagi anak yang aktif dalam pelaksanaan permainan guru akan memberikan nilai tambahan sebagai apresiasi guru kepada anak yang aktif.
Peningkatan Mutu Sdm Pokdarwis Melalui Sosialisasi Sport Massage Untuk Pertolongan Pertama Dalam Kecelakaan Di Desa Wisata Belitar Seberang Azizatul Banat; Roni Syaputra; Dwinki Marta Pura; Oppa Chorindo; Randy Ardiansyah
Jurnal Dehasen Untuk Negeri Vol 2 No 2 (2023): Juli
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v2i2.4508

Abstract

Belitar Seberang Village, Sindang Kelingi District, Rejang Lebong Regency, Bengkulu Province is one of the tourist villages that received a tourism village award in 2022 from the Ministry of Tourism and Creative Economy. Belitar Seberang Tourism Village is also a fostered village of Dehasen University Bengkulu, and in the context of community service carried out by a team of lecturers from the Teaching and Education Faculty which is divided into several service groups including one of which is the lecturer service group which carries the title "Improving the Quality of Pokdarwis Human Resources Through Socialization of Sport Massage for First Aid in Accidents in the Belitar Seberang Tourism Village. Sport Massage is a touch that gives a feeling of security, comfort and warmth and freshness. Massage is intended to be given to anyone, including those who have experienced minor injuries that can be cured. In addition, massage also aims to have a good influence on pathological and post-traumatic conditions, improve blood circulation, normalize organ function, be useful in avoiding diseases and disorders that may occur and maintain, repair and eliminate fatigue. The socialization that discusses sports massage as first aid in an accident is intended to provide understanding and additional basic skills for the team of tourism village management groups as one of the knowledge and skills that really need to be owned by tourism village managers considering tourism is the goal of many people to visit and enjoy panoramic views of nature, but not all visitors are familiar with and understand tourist areas that are still natural with hills, so it is necessary to prepare a form of emergency services in case of minor accidents such as sprains/sprains, muscle cramps, etc. which will be assisted with massage therapy before receiving further treatment. With the socialization, it is hoped that there will be an increase in the quality of Pokdarwis human resources in providing emergency services for prevention and preparation in the event of a minor accident. In addition, if studied more diligently, sports massage can also be one of the tourist services for visitors who need relaxation or health therapy such as sports massage.
Learning Persistence in Online Learning Assisted by English Module Media Azizatul Banat; Mariska Febrianti
Scope : Journal of English Language Teaching Vol 8, No 1 (2023): Scope: Journal of English Language Teaching
Publisher : Pusat Studi Pendidikan Bahasa dan Sastra Inggris

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/scope.v8i1.19128

Abstract

This research aims to determine the learning persistence in online learning assisted by English module media for English general course (MKU) students after the spread of the Corona virus and entering an endemic period. The population in this research was 1st semester students of Physical Education Study Program, Faculty of Teacher Training and Education, the University of Dehasen Bengkulu,  in Academic Year of 2022/2023. Sampling used was random sampling with a sample of 90 people who were students of class A1, A2, A3. Data collection techniques employed triangulation using questionnaires, interviews and observations. The research method was a descriptive research with research data using qualitative data. The data analysis technique used using a Likert scale to obtain questionnaire data to determine student’s learning persistence based on indicators on the instruments that have been compiled, and then the data obtained will be changed into percentage data. The results show that the average level of learning persistence for students in online learning assisted by English module media for English general course (MKU) students after the spread of the Corona virus and entering an endemic period based on the fractional indicator was not delaying work completion time (81.9), always take advantage of opportunities (80 always trying to succeed in carrying out tasks (81.1), never satisfied with the results obtained (76), always want to try more challenging jobs (76), always dream and wake up from dreams (80), Work according to top priority (80), Able to solve problems (75,8), Connect with friends who are active (73,8), therefore the average indicator learning persistence and problem solving ability for students is 78.2. From these results it can be interpreted based on the scale range of criteria for interpretation of the score of the respondent's achievement level, thus the interpretation of learning persistence for students in online learning with the help of English module media in general English courses is strong.