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Peningkatan Hasil Belajar IPS Melalui Model Pembelajaran Quantum Teaching Pada Siswa Kelas V UPT SPF SD Negeri 178 Tulekko Kab. Bulukumba Nirwana Talle; Hidayah Quraisy; Syarifah Aeni Rahman
Pendekar : Jurnal Pendidikan Berkarakter Vol 2 No 2 (2024): April : Jurnal Pendidikan Berkarakter
Publisher : LPPM Politeknik Pratama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pendekar.v2i2.658

Abstract

This type of research is classroom action research (PTK) which was carried out in two cycles. This research discusses improving social studies learning outcomes through the Quantum Teaching model for fifth grade UPT students at SD Negeri 178 Tulekko, Bulukumba Regency. The aim of this research is to obtain information on whether social studies learning outcomes improved after being taught through the Quantum Teaching model for class V students at UPT SD Negeri 178 Tulekko, Bulukumba Regency, to find out how students' activities during learning through the Quantum Teaching learning model for class V students at UPT SD Negeri 178 Tulekko Bulukumba Regency. The results of this research concluded that the application of the Quantum Teaching learning model could improve social studies learning outcomes with evidence of student activity in cycle I obtained a percentage of 61.66% and an increase in cycle II obtaining a percentage of 86.66%. Meanwhile, in cycle I, the percentage of learning outcomes was 55% with an average of 67 and in cycle II, the percentage of learning outcomes was 85% with an average of 78. So the increase in learning outcomes from cycle I to cycle II was 30%. So that the increase in test results shows that the indicators of success have been achieved.
Peningkatan Hasil Belajar Ips Melalui Model Pembelajaran Bamboo Dancing Murid Kelas VI A Upt SPF SD Inpres Bangkala II Kota Makassar Rahmi Eka Saputri; Nursalam Nursalam; Hidayah Quraisy
Journal on Education Vol 6 No 3 (2024): Volume 6 Nomor 3 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i3.5512

Abstract

Classroom Action Research aims to find out whether the application of the bamboo dancing learning model can improve the learning outcomes of VI A UPT SPF SD Inpres Bangkala II students, Makassar City. The research subjects were 23 students. The research procedure consists of 4 stages each cycle, namely planning, implementing actions, observing and reflecting. The indicator of learning outcomes in this research is the achievement of classical learning completeness. The data collection was carried out using techniques: documentation, observation and tests. The data analysis technique in this research uses qualitative data analysis. The results of the research showed that there was an increase in student activity, namely in cycle I student learning activity was in the good category and in cycle II it increased to the very good category. In cycle I, an average score of 73.48 was obtained with learning completeness of 57%. In cycle II the average score increased to 84.57 with 86% completeness. Based on the results of the research that has been carried out, the conclusion in this research is that the application of the bamboo dancing model can improve the social studies learning outcomes of class VI A students at UPT SPF SD Inpres Bangkala II Makassar City
Pengaruh Media E Flashcard Dalam Memahami Materi Pembelajaran IPS Siswa Kelas III UPT SPF SD Inpres Bontomanai Winni An Nisa; Hidayah Quraisy; Fitri Yanty Muchtar
Journal on Education Vol 6 No 3 (2024): Volume 6 Nomor 3 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i3.5513

Abstract

This research aims to determine the influence of E Flashcard media in social studies learning for class III students. This research is quantitative research using pre-experimental design with a one group pretest-posttest design. The data in this research were analyzed using descriptive statistical analysis techniques and inferential statistics. The results show that there is an influence of E Flashcard media in understanding social studies learning for class III UPT SPF SD Inpres Bontomanai students. This is shown by the average pretest score of 62 and posttest 80. Based on the results of the independent sample t-test hypothesis test, the sig. (2-tailed) equal variance assumed obtained 0.000 which shows that 0.000 < 0.05 or in other words (H0) is rejected and (H1) is accepted, which means that there is an influence of E Flashcard media in understanding social studies learning material for class III students.
Discovery Learning Model with Animation Based Media on Social Studies Learning Motivation for 5th Grade Students of Elementary School Darmawati D; Muhammad Nawir; Hidayah Quraisy
Indonesian Journal of Primary Education Vol 6, No 1 (2022): Indonesian Journal of Primary Education: June 2022
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/ijpe.v6i1.42995

Abstract

Lack of motivation to learn social studies in 5th grade students of SD Inpres Tattakang, so students are less interested and play a lot when learning takes place. The purpose of this study was to determine the effect of the animated media-based Discovery Learning Model on the social studies learning motivation of 5th grade students of SD Inpres Tattakang Pallangga. This type of research is a quasi-experimental non-equivalent control group design experiment. The sampling technique used random sampling. The sample in this study was class 5a which amounted to 27 people as the control class and class 5b which amounted to 28 people as the experimental class. This type of data collection uses a motivational questionnaire to measure learning motivation. The data analysis technique used is the Manova test, which was previously tested for normality and homogeneity. The results of this study showed an increase in social studies learning motivation, the results of the motivation questionnaire Manova test obtained a sig value. 0.00 0.05 (smaller than 0.05) with a 95% confidence level, Ho is rejected and Ha is accepted, meaning that there is an influence of the animated media-based Discovery Learning Modelon the learning motivation of 5th graders at SD Inpres Tattakang Pallangga. So, it can be concluded that the learning model of Discovery Learning based on animation media has an influence on the social studies learning motivation of the 5th grade students of SD Inpres Tattakang.
Discovery Learning Model with Animation Based Media on Social Studies Learning Motivation for 5th Grade Students of Elementary School Darmawati D; Muhammad Nawir; Hidayah Quraisy
Indonesian Journal of Primary Education Vol 6, No 1 (2022): Indonesian Journal of Primary Education: June 2022
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/ijpe.v6i1.42995

Abstract

Lack of motivation to learn social studies in 5th grade students of SD Inpres Tattakang, so students are less interested and play a lot when learning takes place. The purpose of this study was to determine the effect of the animated media-based Discovery Learning Model on the social studies learning motivation of 5th grade students of SD Inpres Tattakang Pallangga. This type of research is a quasi-experimental non-equivalent control group design experiment. The sampling technique used random sampling. The sample in this study was class 5a which amounted to 27 people as the control class and class 5b which amounted to 28 people as the experimental class. This type of data collection uses a motivational questionnaire to measure learning motivation. The data analysis technique used is the Manova test, which was previously tested for normality and homogeneity. The results of this study showed an increase in social studies learning motivation, the results of the motivation questionnaire Manova test obtained a sig value. 0.00 0.05 (smaller than 0.05) with a 95% confidence level, Ho is rejected and Ha is accepted, meaning that there is an influence of the animated media-based Discovery Learning Modelon the learning motivation of 5th graders at SD Inpres Tattakang Pallangga. So, it can be concluded that the learning model of Discovery Learning based on animation media has an influence on the social studies learning motivation of the 5th grade students of SD Inpres Tattakang.
PENDAMPINGAN PENGUATAN MODEL PEMBELAJARAN PARADIGMA BARU BAGI GURU-GURU SEKOLAH MUHAMMADIYAH DI KECAMATAN BONTONOMPO SELATAN Fatimah Azis; Kaharuddin Kaharuddin; Jamuddin Arifin; Yumriani Yumriani; Muhammad Nawir; Nursalam Nursalam; Hidayah Quraisy; Irda Rosa; Nuramal Nuramal; Yuyun Karlina
Jurnal Abdimas Indonesia Vol. 2 No. 4 (2022): Oktober-Desember 2022
Publisher : Perkumpulan Dosen Muslim Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53769/jai.v2i4.337

Abstract

Permasalahan pokok berdasarkan kondisi guru-guru Muhammadiyah di kecamatan Bontonompo selatan adalah bahwa guru-guru masih menerapkan model pembelajaran pada umumnya yang bersifat konvensional seperti: model ceramah, tanya jawab, diskusi, penugasan dimana model itu adalah model pembelajaran yang berpusat pada guru. Pengabdian pada masyarakat ini bertujuan untuk memberikan informasi dan pendampingan penguatan model pembelajaran paradigma baru dalam peningkatan kualitas pengajaran di kelas, bagi guru-guru sekolah Muhammadiyah di kecamatan bontonompo selatan kabupaten Gowa Sulawesi Selatan. Hasil pengabdian menunjukkan bahwa, dengan pendampingan ini dapat memperkenalkan model pembelajaran paradigma baru di abad 21, khususnya menerapkan kepada siswa mengenai keterampilan berpikir kritis, kreatif, keterampilan berkomunikasi dan berkolaborasi, maka pembelajaran bermakna bisa tercapai sehingga guru dapat menerapkan ragam model pembelajaran inovatif,, cara mengimplementasikan model pembelajaran, dan merancang model pembelajaran inovatif sesuai kebutuhan siswa didalam kelas dan pembelajaran dapat berpihak dan memberi kemerdekaan kepada peserta didik. Merdeka belajar memungkinkan peserta didik terlibat dalam pembelajaran sesuai dengan tahap perkembangan dan karakteristiknya.
The Influence of the Problem Based Learning Model Assisted by the Wordwall Educational Game on Motivation and Learning Outcomes for Class V Social Sciences Sarmiati Sarmiati; Hidayah Quraisy; Muhammad Nawir
Edumaspul: Jurnal Pendidikan Vol 8 No 1 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/edumaspul.v8i1.7861

Abstract

The aim of the research is to determine the influence of the Problem Based Learning model assisted by the Wordwall Educational Game on motivation and social studies learning outcomes for class V. The research design used is Nonequivalent Control Group Design with random techniques. The data analysis technique in this research uses descriptive and inferential statistical analysis. As a requirement, a requirements test is carried out, namely the normality test and homogeneity test. After that, a hypothesis test was carried out using the Manova test. The results of the first hypothesis research using the Paired Samples Test show that the significant value is 0.00<0.05, so it can be concluded that there is an influence of the Problem Based Learning model assisted by the Wordwall Educational Game simultaneously on learning motivation; Test the second hypothesis with a significance value of 0.002<0.05, which means that there is an influence of the Problem Based Learning learning model assisted by the Wordwall Educational Game on social studies learning outcomes for class V students; test the third hypothesis using Multivariate Tests with a significance value of 0.000 < 0.05, which means that there is an influence between the Problem Based Learning learning model assisted by the Wordwall Educational Game on student motivation and learning outcomesThe aim of the research is to determine the influence of the Problem Based Learning model assisted by the Wordwall Educational Game on motivation and social studies learning outcomes for class V. The research design used is Nonequivalent Control Group Design with random techniques. The data analysis technique in this research uses descriptive and inferential statistical analysis. As a requirement, a requirements test is carried out, namely the normality test and homogeneity test. After that, a hypothesis test was carried out using the Manova test. The results of the first hypothesis research using the Paired Samples Test show that the significant value is 0.00<0.05, so it can be concluded that there is an influence of the Problem Based Learning model assisted by the Wordwall Educational Game simultaneously on learning motivation; Test the second hypothesis with a significance value of 0.002<0.05, which means that there is an influence of the Problem Based Learning learning model assisted by the Wordwall Educational Game on social studies learning outcomes for class V students; test the third hypothesis using Multivariate Tests with a significance value of 0.000 < 0.05, which means that there is an influence between the Problem Based Learning learning model assisted by the Wordwall Educational Game on student motivation and learning outcomes