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Journal : International Journal of Engineering, Science and Information Technology

Optimization of LPG Distribution for a Multiplatform-Based LPG Marketplace Budianto, Herman; Mustaqin, Farhan Faisal Zainul; Setiawan, Esther Irawati; Santoso, Joan
International Journal of Engineering, Science and Information Technology Vol 5, No 3 (2025)
Publisher : Malikussaleh University, Aceh, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52088/ijesty.v5i3.994

Abstract

Marketplace applications have become an essential digital solution supporting online transactions, including LPG distribution. The development of this application adopts a multiplatform approach, enabling the application to run on various devices, particularly Android platforms and websites. Using the React Native framework, developers can build applications with a single, efficient codebase for multiple platforms. This study aims to provide users with convenience in purchasing LPG without leaving their homes while offering a more practical and effective user experience. This research includes features for selling, buying, payment, and delivery via courier. The transaction feature facilitates sellers' recording of sales within the application. The results of alpha testing indicate that the Elpijiku marketplace app works well despite some significant errors or bugs. However, acceptance testing results were very positive, with 91% of respondents rating the application and user experience as good. These findings indicate that the Elpijiku application meets user needs in terms of convenience and efficiency and is suitable for use as a digital solution for LPG distribution.
Evaluating User Experience of a Virtual Reality-Based Adaptive Learning Application on Chemical Compound Structures for High School Students Setiawan, Esther Irawati; Machfudin, Mohammad Farid; Saputra, Daniel Gamaliel; Santoso, Joan; Gunawan, Gunawan; Kusuma, Samuel Budi Wardhana
International Journal of Engineering, Science and Information Technology Vol 5, No 4 (2025)
Publisher : Malikussaleh University, Aceh, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52088/ijesty.v5i4.1445

Abstract

Recognizing the significant spatial visualization challenges that high school students face in understanding abstract chemical compound structures—a limitation often inherent in conventional teaching methods based on 2D diagrams—this research presents the comprehensive development and user experience (UX) evaluation of an innovative adaptive learning application in Virtual Reality (VR). The application, developed using the Unity 3D engine and configured via XR Plugin Management to ensure broad hardware compatibility, places students in an interactive virtual laboratory. Within it, students can directly manipulate meticulously designed 3D atomic models to build molecules, observe the formation of covalent and ionic bonds, and interact with dynamic chemical processes. Its key innovation is the integration of an intelligent adaptive learning algorithm, which utilizes a Firebase cloud database to analyze user performance metrics—such as accuracy, completion time, and recurring areas of difficulty. Based on this data, the system dynamically personalizes learning pathways by recommending remedial content or more challenging topics. Furthermore, assessment materials such as quizzes were efficiently generated using large language models (LLMs) to ensure relevance and quality. An in-depth UX evaluation was conducted with high school students using a mixed-methods approach, combining standardized questionnaires to quantitatively measure metrics like usability, engagement, and satisfaction, with qualitative feedback sessions for contextual insights. The results indicate a highly positive user experience; participants reported that the ability to directly manipulate molecules in 3D space significantly enhanced their conceptual understanding, bridging the gap between theory and visualization. The adaptive system was highly valued for its ability to adjust to individual learning paces, which was shown to boost confidence and reduce frustration. This research provides strong evidence that VR-based adaptive learning platforms are powerful pedagogical tools, capable of transforming chemistry education by making complex scientific concepts more accessible, engaging, and comprehensible.
Co-Authors Aditya Dwi Aryanto Adriel Ferdianto Agung Dewa Bagus Soetiono Ahmad Syaifuddin Ali Djamhuri Ananta Tio Putra Andik Jatmiko Anita Guterres Bayu Anggara Putra Budi Irawan Chandra, Francisca H. Christian Nathaniel Purwanto Devi Dwi Purwanto Dewi, Nindian Puspa Dipa, Sasra Edwin Pramana Eka Rahayu Setyaningsih Eko Mulyanto Yuniarno Elizabeth Shirley, Stephanie Endang Setyati Ernest Lim Esther Irawati S. Esther Irawati Setiawan Esther Irawati Setiawan Eunike Kardinata F.X. Ferdinandus Fachrul Kurniawan Febriantoro, Erfan Francisca Chandra Fujisawa, Kimiya Gunawan Gunawan Gunawan Gunawan Gunawan Gunawan Hans Juwiantho Hans Keven Budi Prakoso Hartarto Junaedi Hendrawan Armanto Heppi Siswanto Herman Budianto Imron, Syaiful Indra Maryati Jatmiko, Andik Kristian Indradiarta Gunawan Kristina, Natalia Kurniawan S, Putu Widiarsa Langgeng, Yudo Sembodo Hastoro Leonel Hernandez Luhfita Tirta Lukman Zaman Machfudin, Mohammad Farid Mauridhi Hery Purnomo Miftah Farid Mochamad Hariadi Muhammad Amfahtori Wijarnoko Mustaqin, Farhan Faisal Zainul Nagari, Widean Nikko Riestian Putra Wardoyo Nindian Puspa Dewi Ong, Hansel Santoso Patrick Sutanto Reddy Alexandro Harianto Ricky Sutanto Rossy P. C. Rully Widiastutik Samuel Budi Wardhana Kusuma Saputra, Daniel Gamaliel Setya Ardhi Soetiono, Agung Dewa Bagus Stefanie Hilda Kusumahadi Stella Vania Surya Sumpeno Syabith Umar Ahdan Syaiful Huda Syaiful Imron Tjendika, Patrick Tjwanda Putera Gunawan Tri Septianto Tuesday saka gustaf Ubaidi Ubaidi Ubaidi, Ubaidi Yosi Kristian