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IMPLEMENTASI VIDEO ANIMASI DALAM PEMBELAJARAN MATEMATIKA PERMULAAN DI TK. DHARMA PUTRA Ni Wayan Suardiati Putri; Kadek Suryati; Ketut Sepdyana Kartini; Evi Dwi Krisna; Amadeus Veda kanaka
Jurnal Pengabdian Kepada Masyarakat Widya Mahadi Vol. 4 No. 2 (2024): Juni 2024
Publisher : LP3M Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In the DHARMA PUTRA kindergarten early age children are invited to play while learning. Playing is done to encourage children to be physically active but still include the required learning materials. Government policy, through the freedom to learn program, requires education units to create fun learning activities so that children feel happy in learning. Even though it's kindergarten. Dharma Putra has implemented a learning model through fun physical activities, but the development of young children currently requires additional learning models. Today's young children are accustomed to using information technology such as computers or smartphones. Even though at school children are not allowed to use smartphones, at home each child is used to being given a smartphone by their parents. This certainly cannot be controlled by the school. With the implementation of Early Mathematics Learning Animation Video activities for young children, it is hoped that they will be able to teach children to use their smartphones to make them more useful. Children will be invited to learn initial mathematics material via computer/smartphone at school.
Implementasi Teknologi QR-Code Untuk Meningkatkan Kemampuan Literasi Siswa Sekolah Dasar Hartawan, I Nyoman Buda; Dirgayusari, Ayu Manik; Ni Wayan Suardiati Putri; Lopez, Ferdinandus Try Mahartha Da.
ASPIRASI : Publikasi Hasil Pengabdian dan Kegiatan Masyarakat Vol. 2 No. 1 (2024): Januari : ASPIRASI : Publikasi Hasil Pengabdian dan Kegiatan Masyarakat
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/aspirasi.v2i1.352

Abstract

Kemampuan literasi yang dimiliki seseorang perlu dikembangkan sejak dini. Siswa sekolah dasar merupakan fase dalam menanamkan pondasi dasar yang nantinya akan dijadikan sebagai kebiasaan ketika dewasa nanti. Salah satu pondasi dasar yang perlu ditanamkan pada siswa sekolah dasar adalah kemapuan literasi. Banyaknya informasi yang beredar saat ini dan akan lebih banyak dimasa depan, membutuhkan kempuan literasi yang baik. Pada kegiatan ini dilakukan implementasi teknologi QR-Code untuk meningkatkan kemampuan literasi siswa sekolah dasar di Kabupaten Badung. Kegiatan pelatihan diikuti oleh siswa sekolah dasar. Materi yang diperkenalkan pada kegiatan ini adalah pengenalan hewan yang ada disekitar siswa untuk mata pelajaran IPAS. Siswa melakukan pemindaian pada Papan QR-Code, yang selanjutnya diarahkan ke website pengenalan hewan baik dalam bentuk teks, gambar, dan video untuk memenuhi gaya belajar siswa. Hal implementasi menunjukkan bahwa siswa mampu menggunakan Papan QR-Code secara mandiri baik melakukan pemindaian, akses website, dan membaca informasi baik berupa teks, gambar, maupun video.
Komparasi Metode LSTM dan GRU dalam Memprediksi Harga Saham Meri Aryati, Ni Wayan; Wiguna, I Komang Arya Ganda; Putri, Ni Wayan Suardiati; Widiartha, I Komang Kurniawan; Ginantra, Ni Luh Wiwik Sri Rahayu
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 8, No 2 (2024): April 2024
Publisher : Universitas Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v8i2.7342

Abstract

The rapid development of technology has an impact on the economy of society, one of which is investing in stocks. Stocks are evidence of ownership of an individual's assets in a company. However, stock prices have very high levels of fluctuation, requiring accurate methods to assist in predicting stock prices. LSTM and GRU were chosen for their intrinsic ability to handle long-term and short-term problems in time series data. LSTM has a complex memory structure that allows decision-making based on long and short-term information. Meanwhile, GRU has a simpler structure with a focus on gate mechanisms to control information flow, resulting in lighter and faster models. Therefore, this study will compare two RNN methods, Long Short Term Memory (LSTM) and Gated Recurrent Unit (GRU), in predicting stock prices using MAPE and RMSE evaluation metrics. The combination of parameters used to evaluate the MAPE and RMSE values in this study includes learning rate, timestamps, batch size, and epoch. The results of this study show that the GRU method is more accurate compared to the LSTM method. This is evidenced by the evaluation results of the LSTM method with the lowest MAPE value of 2.42% and the lowest RMSE value of 0.01807, while the evaluation results of the GRU method with the lowest MAPE value of 2.14% and the lowest RMSE value of 0.01775. The combination of parameters used in this study also has an influence on the final MAPE and RMSE results, especially in the use of learning rates of 0.001 and 0.0001. Therefore, it can be concluded in this study that the GRU method is more accurate and effective compared to the LSTM method in predicting stock prices.
Comparison of Automation Testing On Card Printer Project Using Playwright And Selenium Tools Melyawati, Ni Luh Putu; Asana, I Made Dwi Putra; Putri, Ni Wayan Suardiati; Atmaja, Ketut Jaya; Sudipa, I Gede Iwan
Journal of Computer Networks, Architecture and High Performance Computing Vol. 6 No. 3 (2024): Articles Research Volume 6 Issue 3, July 2024
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v6i3.4362

Abstract

The quality of the software is greatly determined by the testing phase, which involves various test cases that can be conducted through manual testing and automation testing. Manual testing is performed manually without using automation scripts, whereas automation testing is conducted using automation scripts. ABC is a company that operates globally in the field of access control, with the Card Printer being one of the menus used in access control. In the development process of this software, both manual and automation testing phases are carried out. The automation testing process employs the Selenium tool, which has proven to be time-consuming and poses challenges when running numerous test cases. This research aims to develop automation testing using Playwright to address the long execution time issue encountered with Selenium. The research utilizes the Card Printer project in the development of automation testing and adopts the Agile methodology. The result of developing automation testing using Playwright was successfully applied to 12 test cases. Additionally, the time analysis between Playwright and Selenium showed that Playwright has a total execution time of 4.9 minutes, which is faster compared to Selenium's total execution time of 8.3 minutes. With faster execution times, Playwright can be considered a tool in the development of automation testing.
Systematic Literature Review: Penerapan Teknologi Virtual Reality dalam Meningkatkan Pengalaman Belajar Putri, Ni Wayan Suardiati; Agustini, Ketut; Dantes, Gede Rasben; Sudatha, I Gde Wawan
Indiktika : Jurnal Inovasi Pendidikan Matematika Vol. 7 No. 1 (2024): Indiktika : Jurnal Inovasi Pendidikan Matematika
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/indiktika.v7i1.15182

Abstract

Penelitian ini bertujuan melakukan Systematic Literature Review (SLR) terkait pemanfaatan Virtual Reality (VR) sebagai media pembelajaran untuk meningkatkan pengalaman belajar siswa. Metode SLR Kitchenham & Charters digunakan dalam tiga tahap: Planning, Conducting, dan Reporting. Dari review 15 artikel jurnal di Scopus, VR diterapkan di kesehatan dan pendidikan (SMP, SMA, Pendidikan tinggi). Pengukuran menggunakan kuesioner, observasi, dan wawancara. Kontribusinya meliputi peningkatan pengalaman belajar, terapi pasien, dan pengetahuan siswa. Penelitian mendukung VR sebagai penyokong belajar dan terapi, namun perlu penelitian lanjutan untuk dampak jangka panjang. Hasil review menunjukkan bahwa penerapan VR secara signifikan meningkatkan pengalaman belajar siswa dalam berbagai tingkatan pendidikan, sekaligus memberikan manfaat pada bidang kesehatan seperti terapi pasien. Namun, belum ada penelitian yang mengukur dampak jangka panjang dari penggunaan VR dalam konteks pembelajaran. Oleh karena itu, penelitian lanjutan yang fokus pada evaluasi dampak jangka panjang terhadap perkembangan pengetahuan, keterampilan, dan aspek mental siswa sangat diperlukan.
PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN MENGGUNAKAN APLIKASI ONLINE OPEN SOURCE GEOGEBRA DAN SCREEN RECORDER BAGI GURU-GURU SD NEGERI 17 KESIMAN Peradhayana, Wayan Sauri; Wardika, I Wayan Gede; Putra, I Kadek Adiana; Putra, I Putu Surya Adi; Setiawan, I Made Dedy; Putri, Ni Wayan Suardiati
JURNAL WIDYA LAKSANA Vol 10, No 2 (2021)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (830.55 KB) | DOI: 10.23887/jwl.v10i2.37899

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Adapun Tujuan dalam program pengabdian masyarakat ini adalah: untuk meningkatkan kemampuan guru dalam penggunaan aplikasi online open source geogebra untuk pembuatan media pembelajaran bidang matematika dan science, untuk meningkatkan kemampuan guru dalam penggunaan aplikasi online perekaman layar computer utuk pembuatan media pembelajaran pada pelajaran ilmu social. Metode yang digunakan adalah persiapan, pelaksanaan dan evaluasi. Simpulan yang dapat diambil yang pertama adalah adanya peningkatan kemampuan guru dalam penggunaan aplikasi online open source geogebra untuk pembuatan media pembelajaran bidang matematika dan science terlihat dari hasil mengenai pengetahuan, penggunaan dan pembuatan geogebra menjadi 100%. Kedua, meningkatkan kemampuan guru dalam penggunaan aplikasi online perekaman layar computer utuk pembuatan media pembelajaran pada pelajaran ilmu social menjadi 100%.
Pelatihan Pembuatan Biokomposter dan Pengolahan Sampah Organik Menjadi Pupuk Organik Cair (POC) di Sekolah Dasar Negeri 17 Kesiman Putra, I Kadek Adiana; Putra, I Putu Surya Adi; Setiawan, I Made Dedy; Wardika, I Wayan Gede; Peradhayana, Wayan Sauri; Putri, Ni Wayan Suardiati
JURNAL WIDYA LAKSANA Vol 11 No 2 (2022)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (444.431 KB) | DOI: 10.23887/jwl.v11i2.38373

Abstract

Membangun sikap pro aktif peduli lingkungan dan kesehatan masyarakat dapat dikembangkan mulai dari tingkat sekolah khususnya pada tingkat Sekolah Dasar (SD). Pada tingkat ini, siswa dapat dibangun kepedulian terhadap permasalahan lingkungan dan permasalahan kesehatan. Mitra pengabdian masyarakat ini adalah SD Negeri 17 Kesiman. Hasil analisis situasi diketahui permasalahan mitra sebagai berikut: (1) Belum ada klasifikasi sampah organik dan anorganik, (2) Adanya timbulan sampah organik, dan (3) Belum adanya pengolahan sampah organik.Metode pelaksanaan kegiatan program ini yaitu memberi penyuluhan dan pelatihan pembuatan Komposter Anaerob serta pengolahan limbah organik menjadi Pupuk Organik Cair (POC) dengan tahapan yaitu, persiapan, pelaksanaan, dan evaluasi.Pada tahap pembuatan terlihat antusias peserta ketika diketahui bahwa alat-alat yang digunakan adalah barang bekas yang bisa termanfaatkan kembali, seperti gentong bekas, pipa bekas. Selain sampah dari sekolah peserta juga membawa sampah rumah tangga untuk dijadikan POC. Karena konsep yang sederha, peserta banyak yang berkeinginan untuk diaplikasikan di rumah masing-masing.
IMPLEMENTASI MS. OFFICE EXCEL DAN GOOGLE FORMULIR DALAM MEMBANTU PENDATAAN POSYANDU PANDE MAS KUTA Suryati, Kadek; Kartini, Ketut Sepdyana; Setiawan, I Made Dedy; Putri, Ni Wayan Suardiati; Krisna, Evi Dwi
Jurnal Widya Laksmi: Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 2 (2025): Jurnal WIDYA LAKSMI (Jurnal Pengabdian Kepada Masyarakat)
Publisher : Yayasan Lavandaia Dharma Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59458/jwl.v5i2.172

Abstract

Pande Mas Posyandu is one of the community health posts located in Kuta District. The activities carried out include collecting information, recording data, processing data, and compiling it into a report containing information on the growth and development of infants, toddlers, pregnant women, as well as the provision of nutritious food for stunted children. The aim of this community service is to implement information technology such as Microsoft Excel and Google Forms to provide solutions to data recording issues at the posyandu. The implementation method of this community service includes several activities: identifying problems, developing training materials, conducting training for posyandu cadres, evaluation and measurement, data analysis, and report preparation. The conclusion that can be drawn is that through this community service activity, the implementation of Microsoft Excel and Google Forms at Pande Mas Posyandu in Kuta has led to an improvement in understanding, skills, and application of these tools by posyandu cadres. This shows that Microsoft Excel and Google Forms are technologies that can be used to process data and obtain information. The improved communication and delivery of child and maternal data have had a positive impact on increasing community participation in efficiently providing data on toddlers and pregnant women, and on ensuring that Posyandu activities are evaluated and reported in a timely manner.
Comparison of Automation Testing On Card Printer Project Using Playwright And Selenium Tools Melyawati, Ni Luh Putu; Asana, I Made Dwi Putra; Putri, Ni Wayan Suardiati; Atmaja, Ketut Jaya; Sudipa, I Gede Iwan
Journal of Computer Networks, Architecture and High Performance Computing Vol. 6 No. 3 (2024): Articles Research Volume 6 Issue 3, July 2024
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v6i3.4362

Abstract

The quality of the software is greatly determined by the testing phase, which involves various test cases that can be conducted through manual testing and automation testing. Manual testing is performed manually without using automation scripts, whereas automation testing is conducted using automation scripts. ABC is a company that operates globally in the field of access control, with the Card Printer being one of the menus used in access control. In the development process of this software, both manual and automation testing phases are carried out. The automation testing process employs the Selenium tool, which has proven to be time-consuming and poses challenges when running numerous test cases. This research aims to develop automation testing using Playwright to address the long execution time issue encountered with Selenium. The research utilizes the Card Printer project in the development of automation testing and adopts the Agile methodology. The result of developing automation testing using Playwright was successfully applied to 12 test cases. Additionally, the time analysis between Playwright and Selenium showed that Playwright has a total execution time of 4.9 minutes, which is faster compared to Selenium's total execution time of 8.3 minutes. With faster execution times, Playwright can be considered a tool in the development of automation testing.
Implementation TANDUR Learning Using GeoGebra Towards Student Learning Result Viewed from Independence Learning Putri, Ni Wayan Suardiati; Wardika, I Wayan Gede
JTAM (Jurnal Teori dan Aplikasi Matematika) Vol 4, No 2 (2020): October
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jtam.v4i2.2384

Abstract

The purpose of this study was to determine the effect of the TANDUR learning model assisted by GeoGebra on mathematics learning outcomes in terms of student learning independence which is a quasi-experimental research. The number of respondents in this study were 71 students. Collecting data on learning independence is collected through a questionnaire, and data on mathematics learning outcomes are collected through tests of mathematics learning outcomes in the cognitive domain. Data analysis was performed using two-way analysis of variance (ANAVA) with the help of SPSS, at a significance level of 5%. The results show that the learning outcomes of students who use the TANDUR learning model assisted by GeoGebra are better than the learning outcomes of students who use conventional learning models, student learning outcomes using the TANDUR learning model assisted by GeoGebra are better than using conventional learning models in students who have learning independence high, and the learning outcomes of students who use conventional learning models are better than students who use the GeoGebra-assisted TANDUR learning model for students who have low learning independence.