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Development of Portable Massage Bed Dhavid Ramadhan Pratama; Selvi Atesya Kesumawati; Noviria Sukmawati; Bangkit Seandi Taroreh
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.28526

Abstract

The development of various models of massage beds, ranging from simple to new innovations that provide more comfort and facilities that can be adjusted to your needs. The frequently used massage beds have a permanent shape, so they are difficult to carry and move when used. Portable massage beds are designed to make it easier to use from one location to another, save space, and can be adjusted according to the masseur's needs. This research aims to find out the specifications of portable massage bed products that are suitable for masseurs and patients. The sample in this study was a small scale trial of 6 masseurs at the massage clinic at Bina Darma University, Palembang, and subjects for a large scale trial were 10 people consisting of 6 masseurs and 4 patients at the massage clinic at Bina Darma University, Palembang. The stages of model development carried out are the model analysis, design and development (ADD) stages. The instrument used in this research was a questionnaire. The expert validity test results used the Content Validity Index (CVI) and Content Validity Ratio (CVR) with an average CVR value of 0.35. Based on the results of this research, it was found that the development of the portable massage bed model had good product quality as a place for patient massage. Then this model can be tested in the field on either a small or large scale (empirical validation).
Survey of Lecturers' Understanding of Sports Massage Clinic Services at Bina Darma University Umi Kalsum; Selvi Atesya Kesumawati; I Bagus Endrawan; Martinus Martinus
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.28529

Abstract

Sport is a series of regular and routine physical activities carried out by individuals to achieve certain goals. Sport is a physical activity that is planned to develop various physical components. Those who perform high-intensity sports activities become tired. Fatigue can generally refer to the body losing energy until it cannot move. Work systems and human resources both depend on occupational safety and health (OSH). This study aims to determine the understanding of employee lecturers on massage services at Bina Darma University's sports massage clinic. This research is descriptive research. The research population is patients who utilize massage services at Bina Darma University's sports massage clinic. The sampling technique used is incidental sampling with a sample size of 20 people. The data collection technique used a questionnaire. Data analysis using descriptive analysis and percentage. The results of research at the Bina Darma University Sport The results of the research at Bina Darma University Sport Massage Clinic in 20 people on each question item became in the very satisfying category of 85.75%, in the satisfying category of 76.75%, in the unsatisfactory category of 2.5% and there were no patients who gave an assessment of the sports massage clinic in the very unsatisfactory category.
A Colorful Question Game to Improve Children Motor Skills in 4th Class Elementary School Selvi Atesya Kesumawati; Aprizal Fikri; Noviria Sukmawati; Husni Fahritsani
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.29996

Abstract

This research aims to develop a basic motor skills learning model through game activities tailored to the developmental stages of students' ages. The game model used in this research is called "Colorful Question." This game is designed to enhance locomotor skills, particularly the basic movements of jumping and hopping, which are highly beneficial for training leg muscle strength, coordination, attention focus, and cognitive abilities of students. The research follows the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The subjects of this study are fourth-grade students in both boys' and girls' elementary schools, consisting of 27 participants in a small-scale pilot test and 65 participants in a large-scale pilot test. Validation results from experts show a CVI (Content Validation Index) value of 3.57 and a CVR (Content Validity Ratio) of 0.01, indicating that the developed "Colorful Question" game has high validity and is suitable for fourth-grade elementary school students, making it suitable for field testing (empirical validation).
Development of a Game Model based on Manipulative Skills in Volleyball Games for Class VII Junior High School Students Alfiana Alfiana; Selvi Atesya Kesumawati; Noviria Sukmawati; Selvi Melianty
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 2 (2024): JUNE
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i2.34975

Abstract

Volleyball is one of the sports in PJOK learning. In class VII students' PJOK learning, the existing basic volleyball techniques of up and down passing have not been varied, so a game model based on manipulative skills has been created. Apart from playing, the manipulative skill-based game model also aims to provide education and other experiences according to age development and needs. The aim of this research is to develop a game model based on manipulative skills that can improve volleyball top and bottom passing for class VII junior high school students. Model development stage in research What is carried out is the analysis, design, development, implementation and evaluation (ADDIE) stages. The small group sample in this research was 25 people, while the large group sample was 60 people and also involved 3 teachers as respondents. The instrument used in this research was a questionnaire. Research results using expert validation tests Content Validity Index (CVI) and Content Validity Ratio (CVR) in the game Ball Into The Ring with an average CVR value of 0.1, it can be interpreted that the ball into the ring game has high validity, which means the ball into the ring game is safe to use, in accordance with the characteristics and basic competencies of class VII junior high school students.
Silent Remember Model in Adaptive Physical Education Learning for Deaf Students in SLB Agustin Dwi Cahyani; Selvi Atesya Kesumawati; Muslimin Muslimin; I Bagus Endrawan
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 2 (2024): JUNE
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i2.35213

Abstract

Adaptive physical education is physical education that is modified or adapted to make it easier for students with special needs to participate actively in adaptive physical education learning or modifications in adaptive physical education learning are aimed at making it easier for students to have equal opportunities to actively participate safely in enjoyable activities in learning. The aim of this research is to determine the results of developing the silent remember model in adaptive physical education learning for deaf students. The small group sample in this research consisted of 10 people and also involved 3 teachers as respondents, while the large group sample consisted of 20 people. The model development stages carried out are the model analysis, design, development, implementation and evaluation (ADDIE) stages. The instrument used in this research was a questionnaire. Expert validation test results using Content Validity Index (CVI) and Content Validity Ratio (CVR) in Silent Remember Learning with an average CVR value of 0.05. It can be interpreted that the silent remember model has high validity, which means that the silent remember model is safe to use according to the students' conditions and is good as a learning resource.
Profile of Flexibility and Arm Muscle Power of Palembang City FPTI Athletes Vitara Vitara; Bayu Hardiyono; Selvi Atesya Kesumawati; Muslimin Muslimin
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 2 (2024): JUNE
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i2.35226

Abstract

This research aims to determine the physical profile of Palembang City FPTI athletes. The physical profile measured includes Flexibility and Arm Muscle Power. This research is quantitative descriptive. The method used in this research is a survey method with data collection techniques in the form of tests and measurements. The population in the study were 18 FPTI athletes from Palembang City. The test and measurement indicators were the Flexibility test (sit and reach test) and the Muscle Power test (Pull Dynamometer). The selection of research subjects used total sampling, obtaining the entire population as subjects. The data analysis technique is descriptive. The results of research on physical condition profiles using tests and measurements show the following results: (1) Flexibility of FPTI athletes in Palembang city is categorized as "very good" with a percentage of 100%, (2) Arm muscle strength of FPTI athletes in Palembang city shows that two athletes (11 %) got a very good score, five athletes (27%) got a good score, and five athletes (27%) got a poor score. Apart from that, four athletes (22%) received the very poor category.
Sosialisasi Belajar Motorik Melalui Permainan Edukatif Engklek Question Pada SD Plus Ditawijaya di Kota Palembang Bangkit Seandi Taroreh; Selvi Atesya Kesumawati; I Bagus Endrawan; Muslimin; Selvi Melianty; Dewi Septaliza; Muhammad Zikri Al Banna
TAAWUN Vol. 3 No. 02 (2023): TA'AWUN AUGUST 2023
Publisher : Pusat Penelitian Pengabdian Pada Masyarakat Sekolah Tinggi Ilmu Tarbiyah Al-Fattah Siman Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37850/taawun.v3i02.509

Abstract

This Community Service activity is aimed at socializing motor learning through engklek question educative games at SD Plus Ditawijaya in Palembang City. The implementation of community service activities is divided into three stages, including: 1) planning, 2) implementation and 3) evaluation. The planning stage was carried out to see the condition of SD Plus Ditawijaya in Palembang City, how the students' activities were while participating in teaching and learning activities, besides that it also checked the readiness of the engklek questions educative game as a medium for learning. At the implementation stage the entire community service team became resource persons. This stage is carried out through a series of socialization events. The evaluation stage aims to see the results of increasing the knowledge of teachers and students learning motor skills through engklek question educational games. Retrieval of data through observation using observation guidelines carried out for 2 days. The subjects consisted of physical education teachers and SD Plus Ditawijaya students with a total of 20 people. The result of this community service activity is that there is an increase in knowledge about motor learning through educational games engklek questions by 40% (8 people) including the high category and 60% (12 people) including the medium category. The hope is that the engklek questions educational game will be an alternative choice for teachers in motor learning activities at school.
The F2R1 Model for Enhancing Forward Roll Learning in Eighth Grade Students Achmat Fikri; Selvi Atesya Kesumawati; Aprizal Fikri; Dewi Septaliza; Bayu Hardiyono
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 9 No 2 (2025): June
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v9i2.40161

Abstract

The aim of this study is to develop and evaluate the effectiveness of the Fikri Forward Roll 1 (F2R1) Model in enhancing forward roll learning among eighth-grade students. This model was developed using the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) instructional design approach. The research subjects consisted of eighth-grade students, with a small-scale trial involving 60 students from SMPN 01 Belitang and a large-scale trial involving 100 students from SMPN 02 and SMPN 03 Belitang. The product validation test was conducted by three experts: one instructional media expert, one movement learning expert, and one Physical Education, Sports, and Health (PJOK) practitioner. Data analysis employed the Content Validity Index (CVI) and Content Validity Ratio (CVR), yielding a CVI score of 3.77 and a CVR score of 0.15. These results indicate that the F2R1 Model is valid and suitable for use as a learning tool for forward rolls. Based on the findings, the F2R1 Model positively contributes to students' understanding and skills in performing forward rolls. Therefore, this model is recommended for educators to enhance movement learning at the junior high school level.  
Movekids Flashcard Learning Media to Enhance Physical Literacy for Third Grade Elementary School Students Asep Sujana; Selvi Atesya Kesumawati; Aprizal Fikri; Selvi Melianty; Arif Hidayat
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 9 No 2 (2025): June
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v9i2.40179

Abstract

  This study aims to develop the Movekids Flashcard as a learning medium to enhance physical literacy among third-grade elementary school students. The research follows the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The study involved 18 third-grade students from SD Negeri Talang Giring in the small-scale trial phase and 46 students from SD Negeri Bunga Sekoti and SD Negeri Kotanegara in the large-scale trial phase. Expert judgment in this study consisted of three experts: one learning media expert, one motor learning expert, and one physical educator. The content validity of the learning media was assessed using the Content Validity Index (CVI) and Content Validity Ratio (CVR), yielding a CVI score of 3.83 and a CVR score of 0.25. These results indicate a high level of content validity, allowing the study to proceed to the field trial phase. The findings suggest that the Movekids Flashcard effectively enhances students' physical literacy and can serve as an innovative learning medium in elementary school physical education.
Circuit training based futsal passing training model Dahliana Dahliana; M. Haris Satria; Bayu Hardiyono; Selvi Atesya Kesumawati
Sriwijaya Journal of Sport Vol. 4 No. 3 (2025): Sriwijaya Journal of Sport
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55379/sjs.v4i3.31

Abstract

Research Problems: In futsal games, every player must absolutely master basic passing techniques. However, players often feel bored quickly if the basic passing technique material is not given variations during training so that players do not perform passing techniques properly and correctly. Research Objectives: The purpose of this research is to develop a circuit training-based futsal passing training model and test the effectiveness of developing the circuit training-based futsal passing training model. Methods: The method used is the ADDIE method (analysis, design, development, implementation, and evaluation) with 65 research subjects consisting of 15 Palembang City futsal athletes and 50 Palembang Academy Bigreds futsal athletes. The instrument in this study used a questionnaire. Results: The results of expert validation consisting of three experts, namely 1 futsal academicist, 1 futsal practitioner and 1 futsal coach, obtained a score of 93.3% and the results of the small-scale trial obtained an average score of 94.33%, and the value of the large-scale trial had a score of 93.18%. Conclusion: In this case, it can be concluded that the circuit training-based futsal passing training model that has been developed is already in the very good category and can be applied to improve the ability of futsal athletes in Palembang City.