Claim Missing Document
Check
Articles

Found 18 Documents
Search

PENINGKATAN KETERAMPILAN MEMBACA PEMAHAMAN MENGGUNAKAN MODEL COOPERATIVE INTEGRATED READING AND COMPOSITION (CIRC) DI KELAS IV SDN 03 GERAGAHAN KABUATEN AGAM Anggi Putri Relisa; Ari Suriani; elfia sukma; Nana Fauzana Azima; Aissy Putri Zulkarnain
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2026): Volume 11 No. 04 Desember 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8396

Abstract

This study was motivated by the low level of reading comprehension skills among students learning Indonesian. This is because teachers have not yet optimally utilized appropriate learning models in the learning process. This study aims to describe the improvement in students' reading comprehension skills using the Cooperative Integrated Reading and Composition (CIRC) model in grade IV at SDN 03 Geragahan, Agam Regency. This research is a classroom action research (CAR) using a qualitative and quantitative approach. The research was conducted in two cycles, each cycle consisting of planning, implementation, observation, and reflection. The subjects in this study were teachers and students in the fourth grade of SDN 03 Geragahan, totaling 24 people, consisting of 12 female students and 12 male students. The results of the study show an improvement in cycle I, starting with the results of the teaching module planning analysis: a) the teaching module showed an average of 89.58% (B) in cycle I, increasing to 95.83% (SB) in cycle II, b) the implementation of the teacher aspect in cycle I was 81.48% (B), increasing to 92.59% (SB) in cycle II, while the implementation of student aspects in cycle I was 77.77% (C) and increased to 92.59% (SB) in cycle II, c) the assessment of students' reading comprehension skills in cycle I obtained an average of 78.27 (C) and cycle II obtained an average score of 93.24 (B). It can be concluded that the Cooperative Integrated Reading and Composition model can improve students' reading comprehension skills in Indonesian language learning in fourth grade elementary school.
EFEKTIVITAS METODE BERCERITA DALAM MENINGKATKAN KEBERANIAN BERBICARA PADA PEMBELAJARAN BAHASA INDONESIA SISWA KELAS II Nadia Tuljannah; Nisa Ulba Nurhafizah; Ari Suriani; Nur Azmi Alwi
JURNAL MULTIDISIPLIN ILMU AKADEMIK Vol. 3 No. 3 (2026): JUNI
Publisher : CV. KAMPUS AKADEMIK PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/jmia.v3i3.10656

Abstract

Penelitian ini bertujuan untuk menganalisis efektivitas metode bercerita (storytelling) dalam meningkatkan keberanian berbicara pada pembelajaran Bahasa Indonesia siswa kelas II sekolah dasar. Penelitian menggunakan metode studi literatur dengan pendekatan deskriptif kualitatif. Sumber data diperoleh dari artikel ilmiah dan jurnal nasional maupun internasional yang relevan dengan topik penelitian. Teknik pengumpulan data dilakukan melalui dokumentasi dan penelusuran pustaka, sedangkan analisis data menggunakan teknik analisis isi (content analysis). Hasil kajian menunjukkan bahwa metode storytelling efektif dalam meningkatkan keberanian berbicara siswa, yang ditandai dengan meningkatnya rasa percaya diri, keberanian tampil di depan kelas, kelancaran berbicara, penguasaan kosakata, serta partisipasi aktif siswa dalam pembelajaran. Efektivitas metode bercerita didukung oleh keterlibatan aktif siswa, penggunaan media visual dan audiovisual, relevansi budaya cerita, serta variasi format penyampaian seperti paired storytelling dan digital storytelling. Selain meningkatkan keterampilan berbicara, metode storytelling juga mampu menciptakan suasana pembelajaran yang lebih interaktif, komunikatif, dan menyenangkan bagi siswa sekolah dasar. Dengan demikian, metode bercerita dapat dijadikan salah satu strategi pembelajaran yang efektif untuk meningkatkan keberanian berbicara siswa kelas II SD pada pembelajaran Bahasa Indonesia.
Strategi Pembelajaran Visual Dalam Menumbuhkan Minat Belajar Pada Mata Pelajaran IPA di SDN 02 Cupak Tangah Fielenta Simatupang; Ari Suriani
Jurnal Pendidikan Transformatif (JPT) Vol. 5 No. 1 (2026): Februari 2026
Publisher : Yayasan Aya Sophia Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

- Penelitian ini dimaksudkan untuk menguraikan bagaimana guru menerapkan strategi pembelajaran visual dalam upaya meningkatkan minat belajar siswa pada mata pelajaran Ilmu Pengetahuan Alam (IPA) di SDN 02 Cupak Tangah. Metode penelitian yang digunakan adalah deskriptif kualitatif dengan teknik observasi sebagai instrumen utama pengumpulan data. Hasil observasi menunjukkan bahwa guru memanfaatkan media visual seperti video pembelajaran dan permainan edukatif untuk menarik perhatian dan meningkatkan partisipasi siswa dalam pembelajaran. Strategi yang digunakan guru meliputi penggunaan media yang menarik, penyampaian materi yang disesuaikan dengan usia siswa, serta pelaksanaan kegiatan belajar yang menyenangkan dan kontekstual. Pembelajaran berlangsung aktif dan kondusif, dengan keterlibatan siswa yang tinggi. Berdasarkan temuan tersebut, strategi pembelajaran visual efektif dalam menumbuhkan minat belajar siswa di kelas.
Mengatasi Kesulitan Membaca pada Anak Sekolah Dasar dengan Metode Belajar Interaktif Novia Putri; Ari Suriani
Journal Educational Research and Development | E-ISSN : 3063-9158 Vol. 1 No. 4 (2025): April - Juni
Publisher : GLOBAL SCIENTS PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Numerous elementary students continue to face challenges in developing reading proficiency, particularly regarding text comprehension and reading fluency. These difficulties frequently stem from inadequate learning motivation and conventional teaching approaches that fail to engage students. This research aims to examine theoretically how interactive pedagogical strategies can serve as effective solutions for addressing literacy barriers in elementary education. The study employs a comprehensive literature review methodology, systematically collecting and analyzing relevant academic sources including peer-reviewed journals and educational publications. Findings indicate that interactive learning approaches, including educational gaming, collaborative small-group activities, and visual media integration, significantly enhance student engagement and reading comprehension outcomes. These methodologies foster dynamic learning environments that promote active student participation throughout the educational process. Consequently, interactive pedagogical approaches are strongly recommended as viable alternatives for effectively addressing reading difficulties among elementary school populations.
The Effect of Ice Breaking in Increasing Student Learning Motivation in Elementary Schools Idzil Ghasyiyah Andesti; Sahrun Nisa; Ari Suriani
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.206

Abstract

This study aims to analyze the effect of using ice breaking in increasing students' learning motivation in elementary schools. The research method used is a literature study with a qualitative approach. The analysis results show that the application of ice breaking in learning in elementary schools has a positive and significant impact on students' learning motivation. Ice breaking can make students more active, enthusiastic, and focused on learning, thus improving their learning outcomes. Learning motivation is an important factor in learning, as it can affect various abilities and student learning outcomes. Therefore, teachers need to understand and foster motivation for learning in students using ice breaking in the learning process so that students can achieve success in learning.
The Effect of Ice Breaking in Increasing Students' Learning Motivation in Elementary Schools Andesti Idzil Ghasyiyah; Sahrun Nisa; Ari Suriani
MANDALIKA : Journal of Social Science Vol. 2 No. 2 (2024): August
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v2i2.211

Abstract

This study aims to analyse the effect of using ice breaking in increasing students' learning motivation in primary schools. The research method used is a literature study with a qualitative approach that focuses on learning motivation. Identification of literature sources is done through literature searches in academic databases such as PubMed, Google Scholar, and digital libraries. The results of the analysis show that the application of ice breaking in primary school learning has a positive and significant impact on students' learning motivation. Ice breaking can restore students' concentration and make them more active, enthusiastic, and focused in learning, so that it can improve their learning outcomes. Learning motivation is an important factor in learning, because it can affect various abilities and student learning outcomes. Therefore, teachers need to understand and foster learning motivation in students through ice breaking in the learning process so that students can succeed in learning.
Improving the Competence of MGMP Informatics Teachers in Preparing Gamification-Based IBT in the Era of Education 5.0 Ika Parma Dewi; Lativa Mursyida; Ari Suriani; Ryan Fikri; Randi Proska Sandra; Akrimullah Mubai; Rizkayeni Marta
GUYUB: Journal of Community Engagement Vol 6, No 1 (2025): Maret
Publisher : Universitas Nurul Jadid

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33650/guyub.v6i1.9906

Abstract

The primary issue in technology-based learning assessment is the limited ability of teachers to utilize and develop gamification methods. Most teachers still rely on manual, paper-based evaluation techniques, resulting in suboptimal integration of technology in the assessment process. This challenge necessitates further exploration by education practitioners regarding the implementation of information technology (IT) in learning, particularly for MGMP Informatics teachers. This community engagement program, titled "Development of Internet-Based Testing (IBT) Using Gamification Learning Methods", was conducted at SMPN 1 Tanah Datar. The objectives of this program were to: (1) enhance technological literacy in the education sector; (2) strengthen interest and skills in technology literacy among MGMP Informatics teachers at the junior high school level in Tanah Datar Regency; and (3) improve teachers' ability to design internet-based assessment instruments using a gamification approach. The program was implemented using a participatory approach, comprising training sessions, interactive workshops, and hands-on practice in developing internet-based assessment tools. Participants were introduced to various digital evaluation platforms, such as Google Forms, Quizizz, and Kahoot, and were trained on how to integrate gamification elements into learning assessments. The results indicated that 85% of participants showed an improvement in their understanding and skills in utilizing internet-based assessment technology. Additionally, teachers began adopting gamification methods in assessments, leading to increased student engagement in the learning process. This initiative is expected to encourage teachers to continuously develop innovative and interactive assessment methods aligned with technological advancements in education.
Mentoring on Artificial Intelligence-Based Edutainment Learning Media for Elementary School Teachers in Pariaman City Atri Waldi; Septriyan Anugrah; Beni Aulia; Yesi Anita; Ari Suriani
Jurnal Dedikasia : Jurnal Pengabdian Masyarakat Vol. 6 No. 1 (2026): Juni 2026
Publisher : Universitas Islam Negeri Sjech M. Djamil Djambek Bukittinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30983/dedikasia.v6i1.11664

Abstract

Artificial Intelligence (AI) based edutainment has emerged as a promising strategy to respond to the digital transformation of primary education, yet its implementation is often hindered by limited teacher training. This Community Partnership Program (PKM) aimed to strengthen the pedagogical and professional competence of elementary school teachers in South Pariaman Subdistrict, Pariaman City, in designing and applying AI based edutainment learning media integrated with the Pancasila Student Profile. The program engaged 30 partner teachers and was implemented through the Preparation, Implementation, and Evaluation (PIE) stages, comprising socialization, training, technology application, field mentoring, and continuous evaluation over eight months. Data were collected through observation, documentation of teachers' work, and field notes, then analyzed using a descriptive qualitative approach. The results indicate improved conceptual understanding of AI, enhanced skills in designing interactive learning media, and greater ability to embed Pancasila Student Profile values into classroom scenarios through peer teaching simulations. Formative and summative evaluations revealed increased participation, motivation, and confidence among teachers in adopting new instructional technology. The activity strengthens teachers' readiness to meet the demands of the deep learning oriented Merdeka Curriculum and opens opportunities for sustainability through a post activity discussion forum. Similar mentoring programs are recommended for replication in other regions with comparable teacher development needs.