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PENERAPAN ALGORITMA KNUTH-MORRIS-PRATT PADA FITUR PENCARIAN DEFINISI ISTILAH STANDAR OPERASIONAL PROSEDUR (SOP) PADA LEMBAGA PENJAMINAN MUTU UIN AR-RANIRY Khairan AR Khairan; Hendri Ahmadian
CYBERSPACE: Jurnal Pendidikan Teknologi Informasi Vol 3, No 1 (2019)
Publisher : UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (749.986 KB) | DOI: 10.22373/cj.v3i1.4723

Abstract

Tujuan dari Penelitian ini bertujuan untuk menjelaskan langkah penerapan algoritma Knuth-Morris-Pratt pada fitur pencarian “DEFENISI ISTILAH” SOP LPM UIN Ar-Raniry, serta mengukur tingkat efisiensi proses pencarian “DEFENISI ISTILAH” SOP. Tiga persoalan utama dalam penelitian ini yakni pembuatan sistem pencarian istilah SOP oleh User atau admin, dan penerapan algoritma Knuth Morris Pratt (KMP). Untuk memudahkan pemetaan persoalan, pada penelitian ini menggunakan diagram fishbone (ishikawa). Pengembangan sistem pencarian istilah SOP yang terdiri atas: xampp server, mozilla firefox, dan bahasa pemrograman PHP dan HTML. Berdasarkan hasil uji kelayakan sistem, fitur pencarian SOP ini layak untuk digunakan dan dapat meningkatkan efisiensi pencarian istilah SOP LPM, dengan nilai yang berada pada interval 61 – 80% dan dengan mean (rerata) 0.8 atau setara dengan 80%.
PENERIMAAN METODE PEMBALAJARAN BERBASIS E-LEARNING DI DAYAH JEUMALA AMAL LUENG PUTU, PIDIE JAYA Bustami Yusuf; Hendri Ahmadian; Masrura Mailany; Basrul Abdul Majid; Yusran Asnawi
CYBERSPACE: Jurnal Pendidikan Teknologi Informasi Vol 1, No 2 (2017)
Publisher : UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (559.238 KB) | DOI: 10.22373/cs.v1i2.2071

Abstract

The growth of Information Technology (IT) has changed the order of conventional learning process toward the learning model without geographical boundaries, which is known as E-learning. This study aims to explore the readiness of Dayah Jeumala Amal Lueng Putu to implement the E-learning method by using ELR Aydin & Tasci data analysis model. The results of this study has shown that Dayah Jeumala Amal is ready to implement learning system based on E-learning except on Human Resources factor (2.99) and Innovation factor (3.11). The highest score is on Technology factor (4.02), followed by self-development factor (3.57). This study contributes to educational institutions to improve the quality of human resources and innovation in the implementation of learning methods based on E-learning.
IMPLEMENTASI SISTEM INFORMASI PENDUKUNG AKREDITASI BERBASIS WEB PADA PRODI TEKNOLOGI INFORMASI UIN AR-RANIRY Hendri Ahmadian; Ima Dwitawati; Malahayati Malahayati
CYBERSPACE: Jurnal Pendidikan Teknologi Informasi Vol 3, No 2 (2019)
Publisher : UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (326.148 KB) | DOI: 10.22373/cj.v3i2.6309

Abstract

The supporting documents for accreditation forms are the most important part in the accreditation submission process. Otherwise the process of finding and collecting documents supporting accreditation forms are still done manually. This study aims to design the information systems which supports web-based accreditation in Department of Information Technology  UIN Ar-Raniry. The designing process refered to regulation of National Accreditation Board for Higher Education and followed the latest instrument in 4.0 version. The application has namely SIDASI 4.0. The research method of this study is the Rapid Application Development (RAD) process which uses the PHP programming language and MYSQL as database engine. SIDASI 4.0 can only be accessed by users who have already registered and obtained an account as username and password. The SIDASI 4.0 have support the accreditation submission phase as the digital documentation forms.
PENERAPAN APLIKASI KAMUS EKONOMI SYARI’AH BERBASIS ANDROID STUDI KASUS DI FAKULTAS EKONOMI DAN BISNIS ISLAM UIN AR-RANIRY BANDA ACEH Haji Putra; Hendri Ahmadian
CYBERSPACE: Jurnal Pendidikan Teknologi Informasi Vol 2, No 2 (2018)
Publisher : UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (571.697 KB) | DOI: 10.22373/cj.v2i2.3999

Abstract

Dictionary is what is needed to find a term with the right translation. Current technological developments make things very easy and inexpensive. The use of smartphone technology is now very suitable to replace the printed dictionary into a digital dictionary. This study aims to provide convenience for users who want to find the meaning of the term syari'ah especially for students of the Islamic Economics Study Program of the Faculty of Economics and Islamic Business, Ar-Raniry State Islamic University, Banda Aceh. This research uses Research and Development (R&D) method and is supported by the waterfall method for system development. Based on the question number 10 in this study, the conclusion of the respondents is only 2% which states neutral from all respondents, it can be said that almost all respondents said the application of Islamic Economics Dictionary makes it easier in the search for shari'a economic terms rather than dictionary shaped print.
ANALISA DAN PERANCANGAN GAME EDUKASI STUDENT ADVENTURE 2D PADA SMK NEGERI 1 AL-MUBARKEYA Sulaiman Aula; Hendri Ahmadian; Basrul Abdul Majid
CYBERSPACE: Jurnal Pendidikan Teknologi Informasi Vol 4, No 1 (2020)
Publisher : UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (436.129 KB) | DOI: 10.22373/cj.v4i1.7132

Abstract

Penelitiant ini bertujuan merancang media belajar dalam bentuk game. penelitian ini menggunakan metode penelitian dan pengembangan ( Research and Dvelopment ). Dalam tahapan proses penelitian ini ada tahap analisis, desain, pengembangan, implementasi dan pengujian. Pengujian yang dilakukan berupa validasi yang dilakukan oleh ahli media dan ahli materi. Kemudian media diuji coba oleh siswa, setelah dilakukan validasi dan media memenuhi kriteria interaktif yang layak, barulah kemudian dilakukan pengujian atau penelitian untuk mengetahui kelayakan dilapangan. Penelitian ini dilakukan di SMK Negeri 1 Al-Mubarkeya Aceh Besar dengan melibatkan 30 siswa. Teknik pengumpulan data dalam penelitian ini menggunakan kuesioner, kemudian data yang diproleh dianalisis dengan teknik analisis deskriptif. Pada penelitian ini didapatkan hasil kelayakan ahli materi dengan nilai nilai rata-rata 4,65 (sangat layak), ahli media dengan nilai rata-rata 4,35 (sangat layak) dan hasil uji coba oleh mahasiswi dengan nilai rata-rata 4,44 ( sangat baik). Dengan demikian dapat disimpulkan bahwa game edukasi “Student  Adventure” layak digunakan sebagai media pembelajaran di SMK Negeri 1 Al-Mubarkeya Aceh Besar.
OVERVIEW OF PIRATED SOFTWARE ON CAMPUS: EDUCATORS' PERSPECTIVE Basrul Abdul Majid; Hendri Ahmadian
CYBERSPACE: Jurnal Pendidikan Teknologi Informasi Vol 4, No 2 (2020)
Publisher : UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (586.291 KB) | DOI: 10.22373/cj.v4i2.7717

Abstract

This research was conducted in order to get an overview from the teaching staff on pirated software. The results acquired were an overview about pirated software, the use of pirated software, the price and willingness to switch to original software. In general, the perception of respondents stated that they knew about pirated software (66.67%), those who did not know (28.07%) and a small proportion were still in doubt (5.26%) regarding this matter. However, almost half of the respondents said that they did not know that the laptop used pirated software (49.12%) and those who knew about it are 21.05%. Small proportion of respondents (19.82%) are still in doubt whether their laptop uses pirated software or not. Respondents who agree (62.28%) original software is expensive, are willing to buy (72.81%) do not want to buy and are hesitant (20.18%). Respondents who disagreed (17.54%) original software was expensive, hesitant to obtain it legally (7.02%). The use of pirated software takes other people's rights (77.19%) and also violates the Copyright Law (79.82%) and disagrees (12.28%) on this. Respondents who were still in doubt were 10.53% and 7.89%. Respondents want to switch (72.81%), not willing (7.02%). The hesitation to move is 20.18%. Only a small proportion (27.19%) of respondents who do not know where to buy it, those who know (41.23%). Not sure where to get it (31.58%).
Progress of Construction Project Information System Based on SMS Gateway Hendri Ahmadian; Dedi Satria; Safrijal Kurniawan
Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI) Vol 1, No 2 (2018): OKTOBER 2018
Publisher : Program Studi Teknik Informatika, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (739.185 KB) | DOI: 10.32672/jnkti.v1i2.779

Abstract

Management of reporting project progress and material inventory reporting otherwise known as supply chain management is needed, namely to ensure that the project has progress or not. Based on the reporting activities that have been carried out there are activities that are less effective than the system of recording progress reporting and the supply of construction materials in the field, namely reporting time and recording system. So because this paper aims to explain the making of information systems the progress of construction projects that are integrated with the reporting system of inventory of empty materials using the SMS gateway. The methodology is built using the phases of context diagrams, data flow diagrams and entity relationships. The system is built using PHP programming, mySQL database and Gammu. The results of the study show that the project progress information system has produced project reports and progress in the form of web pages. As well as a brief report on the progress of the project, Hanphone has received an SMS. Research is expected to benefit construction companies so that reporting can be more effective and efficient.
Analisis Clustering Penduduk Miskin Di Provinsi Aceh Menggunakan Algoritma K-Means Dan X-Means Bustami Bustami; Rike Mahara; Hendri Ahmadian; Sri Wahyuni; Khairan AR
Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI) Vol 5, No 1 (2022): Februari 2022
Publisher : Program Studi Teknik Informatika, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/jnkti.v5i1.3961

Abstract

Abstrak-Analisis Clustering merupakan salah satu metode yang bertujuan untuk mengelompokan data/objek berdasarkan kemiripan dan ketidakmiripan karakteristiknya. Sehingga objek yang berada pada satu cluster memiliki kemiripan yang besar dan sangat kecil bila dibandingkan dengan cluster lain. Algoritma K-means merupakan salah satu metode pengelompokan non hierarki yang paling umum digunakan, namun pada algoritma ini pengguna harus mengetahui jumlah kelompok yang akan dikelompokan. Sedangkan algoritma X-means merupakan pengembangan dari algoritma K-means, dimana algoritma ini mampu mengelompokan datanya sendiri tanpa menginput jumlah k. Algoritma X-means akan berhenti melakukan pengelompokan hingga batas cluster maksimal tercapai. Algoritma X-means juga tau kapan dan dimana centroid baru harus muncul berdasarkan perhitungan nilai Bayesian Information Criterion  (BIC). Penelitian ini bertujuan untuk membandingkan hasil analisis clusteringK-means dengan X-means menggunakan data penduduk miskin provinsi Aceh tahun 2018 dan data Iris. Hasil pengujian clustering dengan data Iris memiliki tingkat kemurnian dan hasil pengelompokan yang baik dari masing-masing algoritma. Yaitu nilai purity pada K-means sebanyak 0.89 dan pada X-means 0.88 dengan nilai Davies Bouldin Index (DBI) masing-masing 0.16. Dan hasil pengujian clustering dengan data penduduk miskin menunjukkan bahwa pada algoritma K-means didapatkan tingkatan kemiskinan dengan kategori Sangat Miskin berada pada cluster nol, kategori Miskin pada cluster dua, kateogori Rentan Miskin berada pada cluster tiga dan kategori Tidak Miskin berada pada cluster satu. Dan pada algoritma X-means diperoleh tingkatan kemiskinan dengan kategori Sangat Miskin berada pada cluster satu, kategori Miskin pada cluster tiga, kategori Rentan Miskin berada pada cluster dua dan kategori Tidak Miskin berada pada cluster nol. Berdasarkan Waktu yang dibutuhkan selama proses clustering algoritma X-means memiliki kecepatan yang lebih baik yaitu 0.06second. Sedangkan K-means membutuhkan waktu selama 0.22 second. Sehingga dapat disimpulkan bahwa algoritma X-means lebih cepat dalam melakukan pengelompokan dibandingkan algoritma K-means. Kata Kunci : Penduduk Miskin, K-means, X-means, Purity, Davies Bouldin Index (DBI)
PERANCANGAN SISTEM INFORMASI MANAJEMEN DATA KORBAN BENCANA BERBASIS MOBILE ANDROID Bahagia Bahagia; Dedi Satria; Hendri Ahmadian
JEMSI (Jurnal Ekonomi, Manajemen, dan Akuntansi) Vol. 3 No. 2 (2017): JEMSI (Jurnal Ekonomi, Manajemen, dan Akuntansi)
Publisher : Sekretariat Pusat Lembaga Komunitas Informasi Teknologi Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jemsi.v3i2.295

Abstract

Informasi korban, kerusakan dan bantuan bencana alam di Provinsi Aceh masih didalam tahap informasi tertutup bagi Badan Penangguangan Bencana Daerah. Dan diketahui Bahwa Sistem informasi korban bencana pada saat ini masih direkap dengan menggunakan aplikasi office seperti halnya word prosessor maupun aplikasi spredheet sehingga informasi ke publik masih terbatas. Maka oleh sebab itu tujuan penelitian adalah merancang sistem informasi korban, kerusakan dan bantuan bencana alam berbasis android. Penelitian dibangun menggunakan pemrograman Java melalui perangkat Android Studio untuk aplikasi client sedangkan pada sisi server dibangun menggunakan pemrograman PHP dan DBMS mySQL. Penelitian menghasilkan sistem informasi manajemen data korban, kerusakan dan bantuan bencana alam berbasis android yang dapat digunakan oleh publik di Provinsi Aceh.
PENGARUH MINAT BERWIRAUSAHA MAHASISWA SETELAH MENGAMBIL MATA KULIAH TECHNOPRENEURSHIP Basrul Abdul Majid; Khalisatun Munawwarah; Hendri Ahmadian; Rahmat Musfikar; Bustami Yusuf
JINTECH: Journal Of Information Technology Vol 2 No 2 (2021): Agustus 2021
Publisher : Prodi Teknologi Informasi UIN Ar-Raniry Bekerjasama dengan Pusat Penelitian dan Penerbitan LP2M Universitas Islam Negeri Ar-Raniry Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (715.026 KB) | DOI: 10.22373/jintech.v2i2.1203

Abstract

The purpose of this study was to determine the effect of technopreneurship courses on the entrepreneurial interest of Information Technology Education students. This research was conducted at UIN Ar-Raniry, Faculty of Tarbiyah and Teacher Training. The techniques of data collection used a questionnaire and the data analysis using multiple linear regression. The results showed that there is a positive influence on the variables of learning theory and field practice on the variable of interest in entrepreneurship. The regression coefficient for the learning theory variable or X1 is 0.428, while the regression coefficient for the field practice variable or X2 is 0.331. Therefore the regression equation can be written as follows Y = 12.223 + 0.428 X1 + 0.331 X2. It can be concluded from this research that the implementation of technopreneurship courses explained through the variables of learning theory (X1) and field practice (X2) proved to have a significant effect on the variable of student interest in entrepreneurship (Y). This is because learning theory in technopreneurship courses triggers students to apply it so that it can foster interest in entrepreneurship among information technology education students.